Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread dene maxwell
Unfortunately Jon has his FGFSDB email disabledwhat forum do we contact 
him on?

Dene



From: Martin Spott [EMAIL PROTECTED]
Josh Babcock wrote:

 Would it be feasible instead to have an entry in the new object's xml
 file listing some exact coordinates at which any existing objects should
 be removed from the scene-graph? That would be transparent to the user
[...]

 but this solution implements a really dirty hack. The Scenery
Objects Database is supposed to deliver a consistent set of scenery
objects, there's definitely nothing that the user should be expected to
fix elsewhere.
If you know the location(s) of the arbitrary objects that are being
replaced by your contribution, simply tell these to the person who
committed your contribution (Jon in this case). He'll take care for
that by entering certain data that is supposed to handle these
'overrides'. We already did that with all those objects that are
situated in the SFO and Chicaco areas (thanks to Frederic for the great
support).

Cheers,
Martin.


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Jon Stockill

Frederic Bouvier wrote:

Selon Martin Spott:



Josh Babcock wrote:



Would it be feasible instead to have an entry in the new object's xml
file listing some exact coordinates at which any existing objects should
be removed from the scene-graph? That would be transparent to the user


[...]

 but this solution implements a really dirty hack. The Scenery
Objects Database is supposed to deliver a consistent set of scenery
objects, there's definitely nothing that the user should be expected to
fix elsewhere.
If you know the location(s) of the arbitrary objects that are being
replaced by your contribution, simply tell these to the person who
committed your contribution (Jon in this case). He'll take care for
that by entering certain data that is supposed to handle these
'overrides'. We already did that with all those objects that are
situated in the SFO and Chicaco areas (thanks to Frederic for the great
support).



There is the object database browser for that :
http://fgfsdb.stockill.org/objects.php

You can enter a filter to restrict the list and then visually compare longitude
and latitude.


If you look the objects you want to replace up on the page referenced 
above, and give me the number in brackets then it makes it very easy to 
replace (that number is the FAA or FCC object ID).


--
Jon Stockill
[EMAIL PROTECTED]


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Jon Stockill

Frederic Bouvier wrote:


There is the object database browser for that :
http://fgfsdb.stockill.org/objects.php

You can enter a filter to restrict the list and then visually compare longitude
and latitude.


If you look up the objects you want to replace as described above and 
let me know the numbers in brackets (that's the FAA or FCC id) then it 
makes replacing the objects VERY easy.


--
Jon Stockill
[EMAIL PROTECTED]


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Jon Stockill

Jon Stockill wrote:

If you look up the objects you want to replace as described above and 
let me know the numbers in brackets (that's the FAA or FCC id) then it 
makes replacing the objects VERY easy.


Apologies for the duplicate - I managed to run out of RAM and kill 
thunderbird while it was trying to send that mail.


--
Jon Stockill
[EMAIL PROTECTED]


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread dene maxwell

Yeap you do refer attached or
[Snip]
Name: Jon Stockill

EMail: *disabled*


I'm primarily interested in bulk population of the objects database from 
various data sources - if you have access to such a resource then I'd be 
happy to help you import it.


Models will usually be the types of objects described by the datasets 
mentioned above, although I'll also add the odd landmark from time to time.

[snip]


, unless you want everything to go via Devel mailing list?
Dene


From: Jon Stockill [EMAIL PROTECTED]
dene maxwell wrote:
Unfortunately Jon has his FGFSDB email disabledwhat forum do we 
contact him on?


I do?

--
Jon Stockill
[EMAIL PROTECTED]


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attachment: JonStockill_Email.jpg


Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Martin Spott
Dene,

dene maxwell wrote:
[...]
 Content-Type: image/jpeg; name=JonStockill Email.jpg
 Content-Transfer-Encoding: base64
 Content-Disposition: attachment; filename=JonStockill Email.jpg

Do you really think you're getting new friends by posting such images
to the list ?

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Georg Vollnhals

Jon Stockill schrieb:

dene maxwell wrote:
Unfortunately Jon has his FGFSDB email disabledwhat forum do we 
contact him on?


I do?


Hi Jon,
not really but very hidden!!!
I also asked some time ago on this list for your eMail when I wanted to 
inform you about the corrupted Finland files (thank you for repairing 
it!!! Have much joy flying Helsinki).
It was just by chance that I found another page on your site later where 
you have written a contact address.

But it is rather difficult to find there.
Just as a feedback as I am so thankful for your models (and objects) 
database!

Regards
Georg EDDW



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RE: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Norman Vine
Jon Stockill writes:
 
 Frederic Bouvier wrote:
 
  A search by position bounding box would be really cool.
 
 Until I get chance to add that you can actually search by partial 
 lat/lon - so for example searching with lat=50.1 would return everything 
 from 51.0 to 51.9

repeat after me  PostGIS  PostGIS  ...  :-)

Cheers

N




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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Jon Stockill

Norman Vine wrote:

Jon Stockill writes:


Frederic Bouvier wrote:



A search by position bounding box would be really cool.


Until I get chance to add that you can actually search by partial 
lat/lon - so for example searching with lat=50.1 would return everything 
from 51.0 to 51.9



repeat after me  PostGIS  PostGIS  ...  :-)


mysql :-P

--
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[EMAIL PROTECTED]


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Josh Babcock
Martin Spott wrote:
 Josh Babcock wrote:
 
 
Would it be feasible instead to have an entry in the new object's xml
file listing some exact coordinates at which any existing objects should
be removed from the scene-graph? That would be transparent to the user
 
 [...]
 
  but this solution implements a really dirty hack. The Scenery
 Objects Database is supposed to deliver a consistent set of scenery
 objects, there's definitely nothing that the user should be expected to
 fix elsewhere.
 If you know the location(s) of the arbitrary objects that are being
 replaced by your contribution, simply tell these to the person who
 committed your contribution (Jon in this case). He'll take care for
 that by entering certain data that is supposed to handle these
 'overrides'. We already did that with all those objects that are
 situated in the SFO and Chicaco areas (thanks to Frederic for the great
 support).
 
 Cheers,
   Martin.

Ah, right. I forgot that these changes were being made that far
upstream. My bad. I will just supply Jon with the lines out of the .stg
files that are being replaced.

Josh


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-17 Thread Martin Spott
Norman Vine wrote:

 Until I get chance to add that you can actually search by partial 
 lat/lon - so for example searching with lat=50.1 would return everything 
 from 51.0 to 51.9
 
 repeat after me  PostGIS  PostGIS  ...  :-)

 is already in the works. I've already started designing a plan on
how to convince Jon  :-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


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Re: [Flightgear-devel] replacing existing objects in fgfsdb

2006-01-16 Thread Frederic Bouvier
Selon Martin Spott:

 Josh Babcock wrote:

  Would it be feasible instead to have an entry in the new object's xml
  file listing some exact coordinates at which any existing objects should
  be removed from the scene-graph? That would be transparent to the user
 [...]

  but this solution implements a really dirty hack. The Scenery
 Objects Database is supposed to deliver a consistent set of scenery
 objects, there's definitely nothing that the user should be expected to
 fix elsewhere.
 If you know the location(s) of the arbitrary objects that are being
 replaced by your contribution, simply tell these to the person who
 committed your contribution (Jon in this case). He'll take care for
 that by entering certain data that is supposed to handle these
 'overrides'. We already did that with all those objects that are
 situated in the SFO and Chicaco areas (thanks to Frederic for the great
 support).

There is the object database browser for that :
http://fgfsdb.stockill.org/objects.php

You can enter a filter to restrict the list and then visually compare longitude
and latitude.

-Fred


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