Performance tuning.
Hi. I have runned several performance tests on the FOP and and I have found out several bottle necks (especially in the PropertyListBuilder). Most things is about reducing gc and some others about not so well written code. The result of this tunings gives me a speed of 3 time faster than the original FOP. So what do I do to get the code in to the fop-project (the problems are both in the fop 0.20.4 and in the DEV 1.0). I have also figured out some more thing but they are not so general but it makes the FOP as fast as a comersial tool written in C++ (StreamServe). Henrik.
Re: Performance tuning.
Hi Henrik, whatever the FOP-developers say, I'd like totry andimplement your improvements in the project I'm working on. 3 times as fast, it's a dream come true! Here's my address: [EMAIL PROTECTED] Cheers Guy - Original Message - From: Henrik Olsson To: [EMAIL PROTECTED] Sent: Thursday, October 17, 2002 10:30 AM Subject: Performance tuning. Hi.I have runned several performance tests on the FOP and and I have foundout several bottle necks (especially in the PropertyListBuilder).Most things is about reducing gc and some others about not so well writtencode.The result of this tunings gives me a speed of 3 time faster than theoriginal FOP.So what do I do to get the code in to the fop-project (the problems areboth in the fop 0.20.4 and in the DEV 1.0).I have also figured out some more thing but they are not so general but itmakes the FOP as fast as a comersial tool written in C++ (StreamServe).Henrik.
Re: Performance tuning.
Henrik, that sounds very interesting. Normal procedures for sending changes is to create a unified CVS diff file. You'll find some instructions following the URL below: http://xml.apache.org/source.html It's best if you post the two diff files (against the maintenance branch and the main branch) in a BugZilla entry, so it's not likely to get lost. One of the committers (I'll try to do it during the weekend if you can submit it it before then) will then review and apply the patch to the codebase. BugZilla is here: http://nagoya.apache.org/bugzilla/ Thanks a lot! I have runned several performance tests on the FOP and and I have found out several bottle necks (especially in the PropertyListBuilder). Most things is about reducing gc and some others about not so well written code. The result of this tunings gives me a speed of 3 time faster than the original FOP. So what do I do to get the code in to the fop-project (the problems are both in the fop 0.20.4 and in the DEV 1.0). I have also figured out some more thing but they are not so general but it makes the FOP as fast as a comersial tool written in C++ (StreamServe). Jeremias Maerki - To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, email: [EMAIL PROTECTED]