AW: What should I be doing ?

2003-12-17 Thread J.U. Anderegg
It might be helpful to take the renderer programmer's view:

- A meaningful renderer interface has to be specified now, i.e. the
representation of pages either in memory or serialized. More supported XSL
properties lead to bigger storage requirements.

- Renderers take over pages consisting from some graphic objects with
absolute sizes and positions. Anything between FO input and these graphics
is completely irrelevant to renderers.

- Layouters and area tree builders may produce fantastic documents on an
extremely efficient way, conforming to specifications etc.: but what, if
renderers are not able to render graphic objects, to handle orientations and
directions - as it's the case with the PCL renderer nowadays?

- Testing, validation is another topic. Java2D is the reliable rendering
system unless you want to use the Adobe product as benchmark.

When it comes to a Java2D renderer (former AWT renderer), there are these
facts regarding text rendering, font support:

o Java supports TrueType, OPI and Type1 fonts
o XSL properties : Java TextAttribute's = 1:1
- TextAttribute maps give a binary object representation for XSL font
properties in Java (more Float's than int's)
- Java2D 1.4 does not process stretch and weight properly (hopefully fixed
in Java 1.5), variant is not supported
- font face picking by Java 1.4 is funny: a static font mapping is required
to get predictable results
o Java2D supports font metrics, i18n, bidi and Unicode well
o Java2D does not support
- word and character spacing: may be programmed by inserting white space
- kerning: info not available in font metrics

Similar observations apply to Java2D strokes, rectangles and images.

Hansuli Anderegg




DO NOT REPLY [Bug 25582] New: - [PATCH] Remove unused imports.

2003-12-17 Thread bugzilla
DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG 
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http://nagoya.apache.org/bugzilla/show_bug.cgi?id=25582

[PATCH] Remove unused imports.

   Summary: [PATCH] Remove unused imports.
   Product: Fop
   Version: 1.0dev
  Platform: Other
OS/Version: Other
Status: NEW
  Severity: Minor
  Priority: Other
 Component: general
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]


The default setting for eclipse marks unused import statements as a warning.
This patch removes the unused imports and makes FOP a tiny bit more eclipse
friendly.


DO NOT REPLY [Bug 25582] - [PATCH] Remove unused imports.

2003-12-17 Thread bugzilla
DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG 
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http://nagoya.apache.org/bugzilla/show_bug.cgi?id=25582

[PATCH] Remove unused imports.





--- Additional Comments From [EMAIL PROTECTED]  2003-12-17 08:21 ---
Created an attachment (id=9611)
A unified diff against HEAD


RE: FOs and Areas

2003-12-17 Thread Victor Mote
J.Pietschmann wrote:

 Victor Mote wrote:
  I guess you are saying that a page-sequence will use too much
 memory (??).
  Again, this is a non-issue. Just use a different LayoutStrategy
 that is more
  eager.

 This can be an issue. In a real world file I benchmarked
 (rendered to 58 pages),
 the FO tree for the second page sequence run up to 70MB due to a
 table with
 lots of small cells, which generated more than 80k FOs alone. This also
 generates a huge amount of areas, even if they are discarded
 almost as fast
 as possible, it is easy to max out a 512MB VM configuration. And that's by
 no means an completely unreasonable example.

 I wondered why I got a OutOfMemory already during *parsing*...

You must have missed the previous parts of the thread. Your response has
nothing to do with the issue being discussed. Yes, we can no doubt make the
parsing more efficient, the storage of the FO Tree less costly. But that was
not the issue on the table.

Victor Mote



RE: FOs and Areas

2003-12-17 Thread Victor Mote
Peter B. West wrote:

 The statements are getting extreme.  Let's just agree to differ.  I'm
 happy to let my code and the design that underlies it do my talking.

OK. For the reasons already mentioned, this does not work for me. I consider
this kind of behavior to be uncivilized. However, I have to consider the
possibility that the problem lies with me. Since this is the second time in
the last several months that I have had to call someone out for unsupported
(and unsupportable) conclusions, and since I have had to do so alone, and
indeed stand alone here, it seems probable that this is just the way things
work, and that I should somehow adapt myself to it. That ain't going to
happen. I would rather go away than to be the guy that everyone wishes would
go away. So, adios.

I have a great amount of respect for everyone on this team, and wish you all
well. I very much regret leaving my various interests in the project
unfinished.

Victor Mote



RE: FOs and Areas

2003-12-17 Thread Andreas L. Delmelle
 -Original Message-
 From: Victor Mote [mailto:[EMAIL PROTECTED]
 Peter B. West wrote:

  The statements are getting extreme.  Let's just agree to differ.  I'm
  happy to let my code and the design that underlies it do my talking.

 OK. For the reasons already mentioned, this does not work for me.
 I consider
 this kind of behavior to be uncivilized. However, I have to consider the
 possibility that the problem lies with me. Since this is the
 second time in
 the last several months that I have had to call someone out for
 unsupported
 (and unsupportable) conclusions, and since I have had to do so alone, and
 indeed stand alone here, it seems probable that this is just the
 way things
 work, and that I should somehow adapt myself to it. That ain't going to
 happen. I would rather go away than to be the guy that everyone
 wishes would
 go away. So, adios.


Victor,

With all due respect, I think you're overreacting here. Maybe you already
know this yourself, and have changed your mind about the 'adios'... Anyway,
I have been following the discussions between Peter and yourself (--at least
the recent ones, which may be exactly why I'm convinced this is all strongly
exaggerated).
Before you leave, I have a thing or two to add about one of the previous
posts in this thread, where you are talking about an abstract 'team' where
at first 100 percent of the committers are pro one particular design --you
know, the part about 'choosing sides' and how this affects global efficiency
within a project. Since the post in question was composed shortly after my
'heads up' to Peter, I can't help but feel it's somehow related to that.
Perhaps you would rather have seen me (or others) having a go at him as
well?
It definitely was never my intention to occupy myself with something so
mean/common as 'choosing sides'. Fact of the matter is that, for the moment
I *know* too little about the workings of FOP (either HEAD or alt-design) to
actually have a thoroughly reflected preference for either approach.
Hey, maybe I just need to catch up on the archives, and will then suddenly
discover what kind of a pest Peter really is... but right now, I lack any
indication of him trying to undermine every one of your design proposals,
neither have I been confronted with any evidence that he is actually trying
to force anyone to see things *his* way at the cost of everything else (and
these are two things you seem to be _reproaching_ him in your replies).
Re-reading Peter's posts, on the contrary, I see someone who was daring
enough at some point to say: I'm going to try it like that, regardless of
what the rest of you does. Some time later, he came to the conclusion that
he wouldn't solve some of the issues the others were trying to solve at the
time he went his own path, and now he's here again --to see if any of the
issues have already been sorted out.
Look, I can understand your agitation stemming from the fact that you had
put considerable time and effort into providing a means to be able to choose
between different layout strategies, and now it turns out this wasn't really
necessary after all --and Peter's shrugging his shoulders, which obviously
would cause a lot of frustration with (and would thus come across as
offending to) someone who takes the project seriously, like yourself.
However, right now, reacting the way you do, I'm getting the impression
you're taking it waaay *too* seriously --in fact, you have been doing that
all along. It almost seems like you are backing out now, because you see a
certain failure ahead and you want to avoid it. You just don't want to be
there when it turns out your proposals were worthless to begin with.
Nowhere have I read any allusion to you as the guy everyone else wishes
would go away (perhaps somewhere in the whitespace in between two words in
one of Glen's posts ;) ) Things get rough sometimes, not everyone is as
fluent in expressing himself in writing, and, as it turns out, not everyone
seems to be as fluent in reading what is written...

 I have a great amount of respect for everyone on this team, and
 wish you all
 well. I very much regret leaving my various interests in the project
 unfinished.


To be honest: whether you decide to stay or not, I'll certainly be
frequenting this list for some time to come... too bad I just considered
myself ready to start studying your FO tree in more detail ( Peter could
turn out to need it as well )  :)


Cheers,

Andreas



Re: FOs and Areas

2003-12-17 Thread J.Pietschmann
Peter B. West wrote:
(does Jrg work?),
Not in the archive.
I know you are a long-time advocate of sticking with the codebase, and 
have been very critical of my approach, so I don't want to draw any 
unwarranted conclusions here.  Does the above mean that you are 
interested in my ideas?
I've got a lot of ideas myself, perhaps too many. What the
project needs is *working* *code*.
J.Pietschmann




Re: FOs and Areas

2003-12-17 Thread John Austin
On Wed, 2003-12-17 at 15:56, J.Pietschmann wrote:
 I've got a lot of ideas myself, perhaps too many. What the
 project needs is *working* *code*.

Amen!

[but a short one, not drawn out like the final chorus of Messiah!]
-- 
John Austin [EMAIL PROTECTED]


Going away (was: FOs and Areas)

2003-12-17 Thread Jeremias Maerki
On 17.12.2003 15:25:37 Victor Mote wrote:
 I would rather go away than to be the guy that everyone wishes would
 go away.

Ok, Victor, until that happens I'd like you to stay. I don't see *any*
indication that *anyone* wishes that *anybody* should go away. Well, our
moderators would surely like to get rid of all spammers. But seriously,
please reconsider your decision, maybe take a break from the mailing
list to clear your head. Consensus is sometimes hard to find especially
over such an problematic medium such as this mailing list. Intentions
are always difficult to transmit. Mails take a long time to write, time
we usually don't have and would rather spend programming. I think we all
share that frustration. Maybe we should all buy a webcam so we can
occasionally chat together face to face as we're all a long way from
each other.

Now the following is not only directed to you, Victor, but to everyone
else as well. Just personal opinions:

I followed the wars on the Avalon mailing list which at one time even
produced a victim in form of a partial expulsion from the ASF. I would
be very sad to have to see similar things here, especially in the
project's present state.

I told Glen this summer that it's better to fire away with changes than
letting himself block by myself who, at that time, only injected his
ideas and opinions but without code to back them. What this project
needs is people who simply do it (tm). A good design is useful but
obviously it's not so simple to find in our case. We can't live without
some sort of design that gives use some direction but things like
Victor's pluggable LayoutStrategy may really help, if we need to
investigate different approaches. I'd rather have two or three
half-completed layout approaches with lots of things learned than not a
single working one with a community at total stand-still. We failed to
integrate Peter's branch into HEAD but maybe that's also because it was
too big a bundle at one time.

Everyone should accept that another person has a different opinion. That
shouldn't block us in our work. We all look forward to the same goal.
That much I know or else we wouldn't be here.

So, I mostly agree with Joerg's and Andreas' recent comments. Please
let's focus on coding even if we may have to throw away little parts
again in the process. (This doesn't mean I don't want to see anymore
threads on design.) I think one of the most important points we learned
since the redesign decision is to better split up the whole thing so
it's easier (and less painful) to change if we run into a dead-end
somewhere.


Jeremias Maerki


RE: FOs and Areas

2003-12-17 Thread Andreas L. Delmelle
 -Original Message-
 From: John Austin [mailto:[EMAIL PROTECTED]

 On Wed, 2003-12-17 at 15:56, J.Pietschmann wrote:
  I've got a lot of ideas myself, perhaps too many. What the
  project needs is *working* *code*.

 Amen!

 [but a short one, not drawn out like the final chorus of Messiah!]

Well, just helps if you have ideas to share these from time to time, whether
it's working code or not. It has proven to provide very interesting clues
when it comes to getting pointers on where to look for which particular
mechanism, and on how these could be improved, possibly at very low-level.

So to add some :

 -Original Message-
 From: J.Pietschmann [mailto:[EMAIL PROTECTED]

 I wondered why I got a OutOfMemory already during *parsing*...


Which is done by {which parser?} ... Just asking because on Xerces-J's
feature page
( http://xml.apache.org/xerces2-j/features.html ), I saw a little note on
'http://xml.org/sax/features/string-interning' (--with all the rant on
String.intern() a while ago, this _may_ provide a clue to some; or may well
be a well-known fact, perhaps already explored ).
Anyway, it defaults to 'true' for any parser that is derived from the Xerces
default parser (you can't even unset it)

Perhaps (--a long shot) the earlier attempts to try and use this blocked on
the internalizing being doubled in some way?

 ... In a real world file I benchmarked (rendered to 58 pages),
 the FO tree for the second page sequence run up to 70MB due to a table
with
 lots of small cells, which generated more than 80k FOs alone.

80k? For how many fo:* approx. in the file? Guess that's the counterweight
for verbosity mandated by the spec... a fo:block could consist of only one
node, an fo:table still takes at least five (six in the exotic case you
actually need to place some content in the cell, for testing purposes ;) )

Problem seems to be one of nested little objects, no longer 'needed', but
still referenced by their parent, which is still 'needed' --btw: What
exactly are the criteria by means of which it is possible to decide that a
given FO object, no matter how deeply nested, can safely be 'discarded' from
the tree? I mean not solely from the spec point-of-view: it would of course
be possible for an object to refer to another defined at the start of the
page-sequence, but does that necessarily mean having to keep a reference to
all of the latter object's descendants?

[Another option (--also a very long shot maybe) would be to try and, ahem,
_steal_ a little of the PDF approach... implement a form of (binary)
compression on the FO tree storage in memory? Since zipping objects already
has the known benefit of saving bandwidth, why not try and use it to reduce
footprint? Compress in static form, decompress the objects (and their
descendants) as-and-when they get needed by Layout/Area tree. In cases as
mentioned above this would already decrease memory fp by, what? 30%? Taking
into account you still have to have uncompressed instances of objects needed
by the other running processes (apart from tree building). Would it weigh up
to the processing cost?]

Just an idea...


Cheers,

Andreas



RE: cvs commit: xml-fop/src/java/org/apache/fop/fo Constants.java

2003-12-17 Thread Glen Mazza
It's been in that location for at least several
months--it's just that we never saw it because it was
autogenerated and never checked into CVS.  (As for its
location--it is used by the FO classes and it also has
some FO constants and other enumerations in there, so
it is OK remaining there, I think.)

I pulled that class off its autogenerated pedestal and
checked it into CVS.  Also added Finn's properties and
fo constants, or slight variations of them.  The
latter are still unused--there's more work needed to
be done to get us on to int constants.  I've been
working on it continuously--after work and on
weekends, since about Saturday.

And we may also need to rearrange the property
constants if we're to use Alt-Design's resolution
method, I don't want to gratuitously have Peter's
implementation ruled out just because of the ordering
of some constants.  (Now ruling them out if his method
proves sluggish, OTOH, is another matter... ;)  But
I'm not there yet.

There's about 10-15 differences between Alt-Design and
HEAD (my unresearched guess), and getting us on to INT
constants--the no-brainer--removes one of them.  Peter
hopefully will start to see more of the theory of
Alt-Design in HEAD, if not exactly the same
implementation (e.g., like Finn, I have a slight
preference for a constants
interface--Constants.java--that classes can implement,
rather than a constants class--PropNames.java.)

Glen


--- Andreas L. Delmelle [EMAIL PROTECTED]
wrote:
  -Original Message-
  From: Peter B. West [mailto:[EMAIL PROTECTED]
  
  
 1.1 
 xml-fop/src/java/org/apache/fop/fo/Constants.java
  
 Index: Constants.java


===
 /* $Id: Constants.java,v 1.1 2003/12/15
 01:07:50 gmazza Exp $
  *
 

==
  ==
 
  Glen,
 
  Shouldn't this one go into fop/fo/properties?
 
 
 This one puzzles me as well... In the props design
 in head, I found a lot of
 little interfaces declaring static finals with
 values from the
 fop.fo.Constants class.
 
 Anyone?
 
 
 Cheers,
 
 Andreas
 




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