Re: [Frameworks] sound examples in film + video

2015-06-18 Thread Albert Alcoz
This is one of the best works i'have seen regarding sound.It could be compared 
to the classic I'm sitting in a room by Alvin Lucier:
Mediations by Gary HillMediations (towards a remake of Soundings), 1979/1986

|   |
|   |  |   |   |   |   |   |
| Mediations (towards a remake of Soundings), 1979/1986 |
|  |
| Ver en vimeo.com | Vista previa por Yahoo |
|  |
|   |

 



 El Miércoles 17 de junio de 2015 23:03, Esperanza Collado 
esperanzacolla...@gmail.com escribió:
   

 Hi Matt,
Laida Lertxundi's work fits perfectly what you are looking for. Her films 
emphasize very clearly the differences of diegetic and non-diagetic sound. You 
wont find her films on the internet but if you write her an email im sure she 
will provide access to Vimeo links. You can find her email in her website 
laidalertxundi.com
Best,

El lunes, 15 de junio de 2015, Gene Youngblood ato...@comcast.net escribió:

A classic instance of sound innovation is Bunuel’s L’Age d”Or. When everyone 
else was falling all over themselves to do lip sync, he stages a key dialog as 
mental telepathy.


 On Jun 15, 2015, at 1:28 PM, Dave Tetzlaff djte...@gmail.com wrote:

 For Hollywood film, 'Die Hard' ia masterpiece of sound production. The SFX 
 carry a huge amount of information, tone and style, and (naturally) they're 
 all post-production, including lots of Foley. I heard the lead Foley artist 
 give a talk on it as part of an audio-art series many moons ago, and the 
 level of detail was absolutely fascinating. Of course, all the footfalls are 
 walked on a Foley stage, and the Foley artists not only walk in character 
 (how would Hnas walk? how would Mclane?) but select shoes that SOUND like 
 what they imagine the character would wear. Typical of all 'realist' 
 filmmaking, the actual thing does not function to represent itself through 
 the process of mediation — in this case genuine expensive shoes (of the sort 
 Hans would wear, e.g.) don't SOUND expensive, but the artist (a woman) had a 
 pair of old thrift-store-bought shoes that had evoked luxury sonically. The 
 Foley artists have huge kits of 'junk' purchased at thrift stores and auction 
 for their unique sounds — more shoes than Imelda Marcos, each pair have a 
 different sonic character. One of her prized possessions was a massive old 
 padlock that, when dropped, sounds like what we expect a dropped gun to sound 
 like - and when scraped over various other mundane things makes 
 metal-on-metal sounds that work for all kinds of specialized effects — all 
 based on the Foley artist knowing how to use them just so. For example, when 
 the thieves lock-down Nakatomi Plaza, there are sounds of various metal gates 
 coming down, door locking shut, etc. — all shot MOS, with the audio added in 
 post from stuff out of her Foley kit.

 An older classic film with a heavy reliance on audio for storytelling, 
 including defining off-screen space, is 'M' where the plot revolves around a 
 blind man as the only witness to a murder, but who can identify him by ear. 
 As it was made very early in the sound era, Lang and his collaborators were 
 very conscious of using sound as a creative tool, and innovated a lot of 
 devices that became common after that.

 'The Conversation' having already been mentioned, I'll note the audio work on 
 'Apocalypse Now' and 'Rumble Fish' is also brilliant.

 '2001' for the parts WITHOUT the score - especially the scene with Dr. Floyd 
 on the shuttle with a very telling conversation just barely audible in the 
 background.

 'Touch of Evil'... Welles' b/g in radio drama also figures in 'Citizen Kane' 
 of course.

 'The Birds': absent any non-diegetic sound, but with an electronic SFX track 
 on which bernard Hermann served as a consultant.

 Spaghetti westerns, Hong Kong martial arts movies, and other commercial films 
 make explicitly for international audiences do interesting things with 
 dubbing, score and not-very-realistic diagetic SFX and soundscapes...

 The classic exemplar of non-diegetic sound (narration and music) revealed as 
 framing the meaning of images is in Marker's 'Letter From Siberia'.

 Direct cinema documentary typically uses 'tricky' audio editing (J and L 
 cuts) to create the illusion of temporal continuity in sequences where the 
 shots weren't actually contiguous in time (being single camera shoots...) 
 'Primary' has lots of examples if you study the sound track, and think about 
 how the changes in visual perspective DON't correspond to changes in audio 
 perspective at so many points. It was made pre-crystal-sync, using a 
 cable-sync hook-up that didn't work a lot of the time, so there was even more 
 diddling in post to get the 'fly-on-the-wall' illusion.

 For experimental films, the first thing that comes to mind is 'The End', by 
 Maclaine with it's long stretches of narration over black (punctuated by a 
 few poetic SFX) and it's use of vocal performance and music throughout. 
 'Christmas on Earth' has no fixed 

Re: [Frameworks] sound examples in film + video

2015-06-17 Thread Esperanza Collado
Hi Matt,

Laida Lertxundi's work fits perfectly what you are looking for. Her films
emphasize very clearly the differences of diegetic and non-diagetic sound.
You wont find her films on the internet but if you write her an email im
sure she will provide access to Vimeo links. You can find her email in her
website laidalertxundi.com

Best,


El lunes, 15 de junio de 2015, Gene Youngblood ato...@comcast.net
escribió:

 A classic instance of sound innovation is Bunuel’s L’Age d”Or. When
 everyone else was falling all over themselves to do lip sync, he stages a
 key dialog as mental telepathy.


  On Jun 15, 2015, at 1:28 PM, Dave Tetzlaff djte...@gmail.com
 javascript:; wrote:
 
  For Hollywood film, 'Die Hard' ia masterpiece of sound production. The
 SFX carry a huge amount of information, tone and style, and (naturally)
 they're all post-production, including lots of Foley. I heard the lead
 Foley artist give a talk on it as part of an audio-art series many moons
 ago, and the level of detail was absolutely fascinating. Of course, all the
 footfalls are walked on a Foley stage, and the Foley artists not only walk
 in character (how would Hnas walk? how would Mclane?) but select shoes
 that SOUND like what they imagine the character would wear. Typical of all
 'realist' filmmaking, the actual thing does not function to represent
 itself through the process of mediation — in this case genuine expensive
 shoes (of the sort Hans would wear, e.g.) don't SOUND expensive, but the
 artist (a woman) had a pair of old thrift-store-bought shoes that had
 evoked luxury sonically. The Foley artists have huge kits of 'junk'
 purchased at thrift stores and auction for their unique sounds — more shoes
 than Imelda Marcos, each pair have a different sonic character. One of her
 prized possessions was a massive old padlock that, when dropped, sounds
 like what we expect a dropped gun to sound like - and when scraped over
 various other mundane things makes metal-on-metal sounds that work for all
 kinds of specialized effects — all based on the Foley artist knowing how to
 use them just so. For example, when the thieves lock-down Nakatomi Plaza,
 there are sounds of various metal gates coming down, door locking shut,
 etc. — all shot MOS, with the audio added in post from stuff out of her
 Foley kit.
 
  An older classic film with a heavy reliance on audio for storytelling,
 including defining off-screen space, is 'M' where the plot revolves around
 a blind man as the only witness to a murder, but who can identify him by
 ear. As it was made very early in the sound era, Lang and his collaborators
 were very conscious of using sound as a creative tool, and innovated a lot
 of devices that became common after that.
 
  'The Conversation' having already been mentioned, I'll note the audio
 work on 'Apocalypse Now' and 'Rumble Fish' is also brilliant.
 
  '2001' for the parts WITHOUT the score - especially the scene with Dr.
 Floyd on the shuttle with a very telling conversation just barely audible
 in the background.
 
  'Touch of Evil'... Welles' b/g in radio drama also figures in 'Citizen
 Kane' of course.
 
  'The Birds': absent any non-diegetic sound, but with an electronic SFX
 track on which bernard Hermann served as a consultant.
 
  Spaghetti westerns, Hong Kong martial arts movies, and other commercial
 films make explicitly for international audiences do interesting things
 with dubbing, score and not-very-realistic diagetic SFX and soundscapes...
 
  The classic exemplar of non-diegetic sound (narration and music)
 revealed as framing the meaning of images is in Marker's 'Letter From
 Siberia'.
 
  Direct cinema documentary typically uses 'tricky' audio editing (J and L
 cuts) to create the illusion of temporal continuity in sequences where the
 shots weren't actually contiguous in time (being single camera shoots...)
 'Primary' has lots of examples if you study the sound track, and think
 about how the changes in visual perspective DON't correspond to changes in
 audio perspective at so many points. It was made pre-crystal-sync, using a
 cable-sync hook-up that didn't work a lot of the time, so there was even
 more diddling in post to get the 'fly-on-the-wall' illusion.
 
  For experimental films, the first thing that comes to mind is 'The End',
 by Maclaine with it's long stretches of narration over black (punctuated by
 a few poetic SFX) and it's use of vocal performance and music throughout.
 'Christmas on Earth' has no fixed sound-track, but rather instructions on
 how the projectionist might come up with something to play over the PA that
 provides the proper psychic tumult'. 'Meshes of the Afternoon' has an
 iconic music-as-SFX score that wasn't created until 16 years after the film
 was shot (how different might it have come across merely silent, or with a
 variety of other sound accompaniments during those 16 years??) Audio
 manipulations are central to Hollis Frampton's 'Critical Mass' and
 '(nostalgia)' 

Re: [Frameworks] sound examples in film + video

2015-06-15 Thread lagonaboba
For mainstream features, check out the BFI Screen Guides text, 100 Modern 
Soundtracks by Phillip Brophy.
Brophy’s introduction offers a constructive contextualizing perspective.  
Decent text for laying a groundwork for thinking about sound in narrative 
features.
Bresson is always brilliant with sound.  
Kubelka’s sound in Unsere Afrikareise is fantastic.
Baillie is sonically strong in Castro Street and Quick Billy.
Deborah Stratman does some great sound work.
My own, Suite of Summer Evenings, if I may, has a rich soundscape. (if you’d 
like to judge for yourself, I’ll send you the Vimeo password).

robert harris

On Jun 15, 2015, at 10:21 AM, Matt Shaw mshaw...@gmail.com wrote:

 Hi Folks,
 
 I’m looking for recommendations of films + videos that can be used to 
 exemplify the use of sound (diegetic and non-).
 
 This is for an introductory video studio course with the section focusing on 
 sound ending with a portrait/doc project.
 
 All types and styles of filmmaking appreciated. 
 
 
 Matt Shaw
 
 
 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread nicky . hamlyn
Specifically in relation to the diagetic / non-diagetic, the farmyard piano 
scene from Godard's Weekend,

Nicky.

 

 

 

-Original Message-
From: lagonaboba lagonab...@gmail.com
To: Experimental Film Discussion List frameworks@jonasmekasfilms.com
Sent: Mon, 15 Jun 2015 16:08
Subject: Re: [Frameworks] sound examples in film + video


For mainstream features, check out the BFI Screen Guides text, 100 Modern 
Soundtracks by Phillip Brophy.
Brophy’s introduction offers a constructive contextualizing perspective.  
Decent text for laying a groundwork for thinking about sound in narrative 
features.
Bresson is always brilliant with sound.  
Kubelka’s sound in Unsere Afrikareise is fantastic.
Baillie is sonically strong in Castro Street and Quick Billy.
Deborah Stratman does some great sound work.
My own, Suite of Summer Evenings, if I may, has a rich soundscape. (if you’d 
like to judge for yourself, I’ll send you the Vimeo password).


robert harris


On Jun 15, 2015, at 10:21 AM, Matt Shaw mshaw...@gmail.com wrote:


Hi Folks,

I’m looking for recommendations of films + videos that can be used to exemplify 
the use of sound (diegetic and non-).

This is for an introductory video studio course with the section focusing on 
sound ending with a portrait/doc project.

All types and styles of filmmaking appreciated. 


Matt Shaw


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[Frameworks] sound examples in film + video

2015-06-15 Thread Matt Shaw
Hi Folks,

I’m looking for recommendations of films + videos that can be used to exemplify 
the use of sound (diegetic and non-).

This is for an introductory video studio course with the section focusing on 
sound ending with a portrait/doc project.

All types and styles of filmmaking appreciated. 


Matt Shaw


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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread John Matturri
John Smith, A Girl Chewing Gum
On Jun 15, 2015 10:21 AM, Matt Shaw mshaw...@gmail.com wrote:

 Hi Folks,

 I’m looking for recommendations of films + videos that can be used to
 exemplify the use of sound (diegetic and non-).

 This is for an introductory video studio course with the section focusing
 on sound ending with a portrait/doc project.

 All types and styles of filmmaking appreciated.


 Matt Shaw


 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks

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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread Tim Halloran
THE CONVERSATION, 1974, of course. 

Tim

Sent from my iPhone

 On Jun 15, 2015, at 7:21 AM, Matt Shaw mshaw...@gmail.com wrote:
 
 Hi Folks,
 
 I’m looking for recommendations of films + videos that can be used to 
 exemplify the use of sound (diegetic and non-).
 
 This is for an introductory video studio course with the section focusing on 
 sound ending with a portrait/doc project.
 
 All types and styles of filmmaking appreciated. 
 
 
 Matt Shaw
 
 
 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks
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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread owen
start with The Conversation.

Owen 


On Jun 15, 2015, at 10:21 AM, Matt Shaw mshaw...@gmail.com wrote:

 Hi Folks,
 
 I’m looking for recommendations of films + videos that can be used to 
 exemplify the use of sound (diegetic and non-).
 
 This is for an introductory video studio course with the section focusing on 
 sound ending with a portrait/doc project.
 
 All types and styles of filmmaking appreciated. 
 
 
 Matt Shaw
 
 
 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks

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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread Jay Hudson
Bruce Connor Crossroads
Michael Snow New York Eye and Ear Control
Hollis Frampton Hapax Legomenanon nostalgia, Critical Mass

On Mon, Jun 15, 2015 at 12:27 PM, Ruth Hayes randomr...@comcast.net wrote:

 I recommend Kevin T. Allen's documentary films, the most recent being
 Real West. He produces really beautiful soundscapes for these works using
 contact mics and mostly diegetic sound, including interviews.  You can find
 his work through Small Gauge films.

 Ruth Hayes

 http://www.randommotion.com

 blogs.evergreen.edu/hayesr

 On Jun 15, 2015, at 7:21 AM, Matt Shaw wrote:

 Hi Folks,

 I’m looking for recommendations of films + videos that can be used to
 exemplify the use of sound (diegetic and non-).

 This is for an introductory video studio course with the section focusing
 on sound ending with a portrait/doc project.

 All types and styles of filmmaking appreciated.


 Matt Shaw


 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks



 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks


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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread Ruth Hayes
I recommend Kevin T. Allen's documentary films, the most recent being Real 
West. He produces really beautiful soundscapes for these works using contact 
mics and mostly diegetic sound, including interviews.  You can find his work 
through Small Gauge films.

Ruth Hayes

http://www.randommotion.com
blogs.evergreen.edu/hayesr

On Jun 15, 2015, at 7:21 AM, Matt Shaw wrote:

 Hi Folks,
 
 I’m looking for recommendations of films + videos that can be used to 
 exemplify the use of sound (diegetic and non-).
 
 This is for an introductory video studio course with the section focusing on 
 sound ending with a portrait/doc project.
 
 All types and styles of filmmaking appreciated. 
 
 
 Matt Shaw
 
 
 ___
 FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
 https://mailman-mail5.webfaction.com/listinfo/frameworks

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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread Dave Tetzlaff
For Hollywood film, 'Die Hard' ia masterpiece of sound production. The SFX 
carry a huge amount of information, tone and style, and (naturally) they're all 
post-production, including lots of Foley. I heard the lead Foley artist give a 
talk on it as part of an audio-art series many moons ago, and the level of 
detail was absolutely fascinating. Of course, all the footfalls are walked on a 
Foley stage, and the Foley artists not only walk in character (how would Hnas 
walk? how would Mclane?) but select shoes that SOUND like what they imagine the 
character would wear. Typical of all 'realist' filmmaking, the actual thing 
does not function to represent itself through the process of mediation — in 
this case genuine expensive shoes (of the sort Hans would wear, e.g.) don't 
SOUND expensive, but the artist (a woman) had a pair of old thrift-store-bought 
shoes that had evoked luxury sonically. The Foley artists have huge kits of 
'junk' purchased at thrift stores and auction for their unique sounds — more 
shoes than Imelda Marcos, each pair have a different sonic character. One of 
her prized possessions was a massive old padlock that, when dropped, sounds 
like what we expect a dropped gun to sound like - and when scraped over various 
other mundane things makes metal-on-metal sounds that work for all kinds of 
specialized effects — all based on the Foley artist knowing how to use them 
just so. For example, when the thieves lock-down Nakatomi Plaza, there are 
sounds of various metal gates coming down, door locking shut, etc. — all shot 
MOS, with the audio added in post from stuff out of her Foley kit.

An older classic film with a heavy reliance on audio for storytelling, 
including defining off-screen space, is 'M' where the plot revolves around a 
blind man as the only witness to a murder, but who can identify him by ear. As 
it was made very early in the sound era, Lang and his collaborators were very 
conscious of using sound as a creative tool, and innovated a lot of devices 
that became common after that.

'The Conversation' having already been mentioned, I'll note the audio work on 
'Apocalypse Now' and 'Rumble Fish' is also brilliant. 

'2001' for the parts WITHOUT the score - especially the scene with Dr. Floyd on 
the shuttle with a very telling conversation just barely audible in the 
background. 

'Touch of Evil'... Welles' b/g in radio drama also figures in 'Citizen Kane' of 
course.

'The Birds': absent any non-diegetic sound, but with an electronic SFX track on 
which bernard Hermann served as a consultant.

Spaghetti westerns, Hong Kong martial arts movies, and other commercial films 
make explicitly for international audiences do interesting things with dubbing, 
score and not-very-realistic diagetic SFX and soundscapes...

The classic exemplar of non-diegetic sound (narration and music) revealed as 
framing the meaning of images is in Marker's 'Letter From Siberia'. 

Direct cinema documentary typically uses 'tricky' audio editing (J and L cuts) 
to create the illusion of temporal continuity in sequences where the shots 
weren't actually contiguous in time (being single camera shoots...) 'Primary' 
has lots of examples if you study the sound track, and think about how the 
changes in visual perspective DON't correspond to changes in audio perspective 
at so many points. It was made pre-crystal-sync, using a cable-sync hook-up 
that didn't work a lot of the time, so there was even more diddling in post to 
get the 'fly-on-the-wall' illusion. 

For experimental films, the first thing that comes to mind is 'The End', by 
Maclaine with it's long stretches of narration over black (punctuated by a few 
poetic SFX) and it's use of vocal performance and music throughout. 'Christmas 
on Earth' has no fixed sound-track, but rather instructions on how the 
projectionist might come up with something to play over the PA that provides 
the proper psychic tumult'. 'Meshes of the Afternoon' has an iconic 
music-as-SFX score that wasn't created until 16 years after the film was shot 
(how different might it have come across merely silent, or with a variety of 
other sound accompaniments during those 16 years??) Audio manipulations are 
central to Hollis Frampton's 'Critical Mass' and '(nostalgia)' (the later 
including Frampton's choice to have his narration read by the apparently 
under-rehearsed and disinterested Michael Snow -- which is especially weird in 
the segment where Frampton talks about his relationship with Snow...)


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Re: [Frameworks] sound examples in film + video

2015-06-15 Thread Gene Youngblood
A classic instance of sound innovation is Bunuel’s L’Age d”Or. When everyone 
else was falling all over themselves to do lip sync, he stages a key dialog as 
mental telepathy.


 On Jun 15, 2015, at 1:28 PM, Dave Tetzlaff djte...@gmail.com wrote:
 
 For Hollywood film, 'Die Hard' ia masterpiece of sound production. The SFX 
 carry a huge amount of information, tone and style, and (naturally) they're 
 all post-production, including lots of Foley. I heard the lead Foley artist 
 give a talk on it as part of an audio-art series many moons ago, and the 
 level of detail was absolutely fascinating. Of course, all the footfalls are 
 walked on a Foley stage, and the Foley artists not only walk in character 
 (how would Hnas walk? how would Mclane?) but select shoes that SOUND like 
 what they imagine the character would wear. Typical of all 'realist' 
 filmmaking, the actual thing does not function to represent itself through 
 the process of mediation — in this case genuine expensive shoes (of the sort 
 Hans would wear, e.g.) don't SOUND expensive, but the artist (a woman) had a 
 pair of old thrift-store-bought shoes that had evoked luxury sonically. The 
 Foley artists have huge kits of 'junk' purchased at thrift stores and auction 
 for their unique sounds — more shoes than Imelda Marcos, each pair have a 
 different sonic character. One of her prized possessions was a massive old 
 padlock that, when dropped, sounds like what we expect a dropped gun to sound 
 like - and when scraped over various other mundane things makes 
 metal-on-metal sounds that work for all kinds of specialized effects — all 
 based on the Foley artist knowing how to use them just so. For example, when 
 the thieves lock-down Nakatomi Plaza, there are sounds of various metal gates 
 coming down, door locking shut, etc. — all shot MOS, with the audio added in 
 post from stuff out of her Foley kit.
 
 An older classic film with a heavy reliance on audio for storytelling, 
 including defining off-screen space, is 'M' where the plot revolves around a 
 blind man as the only witness to a murder, but who can identify him by ear. 
 As it was made very early in the sound era, Lang and his collaborators were 
 very conscious of using sound as a creative tool, and innovated a lot of 
 devices that became common after that.
 
 'The Conversation' having already been mentioned, I'll note the audio work on 
 'Apocalypse Now' and 'Rumble Fish' is also brilliant. 
 
 '2001' for the parts WITHOUT the score - especially the scene with Dr. Floyd 
 on the shuttle with a very telling conversation just barely audible in the 
 background. 
 
 'Touch of Evil'... Welles' b/g in radio drama also figures in 'Citizen Kane' 
 of course.
 
 'The Birds': absent any non-diegetic sound, but with an electronic SFX track 
 on which bernard Hermann served as a consultant.
 
 Spaghetti westerns, Hong Kong martial arts movies, and other commercial films 
 make explicitly for international audiences do interesting things with 
 dubbing, score and not-very-realistic diagetic SFX and soundscapes...
 
 The classic exemplar of non-diegetic sound (narration and music) revealed as 
 framing the meaning of images is in Marker's 'Letter From Siberia'. 
 
 Direct cinema documentary typically uses 'tricky' audio editing (J and L 
 cuts) to create the illusion of temporal continuity in sequences where the 
 shots weren't actually contiguous in time (being single camera shoots...) 
 'Primary' has lots of examples if you study the sound track, and think about 
 how the changes in visual perspective DON't correspond to changes in audio 
 perspective at so many points. It was made pre-crystal-sync, using a 
 cable-sync hook-up that didn't work a lot of the time, so there was even more 
 diddling in post to get the 'fly-on-the-wall' illusion. 
 
 For experimental films, the first thing that comes to mind is 'The End', by 
 Maclaine with it's long stretches of narration over black (punctuated by a 
 few poetic SFX) and it's use of vocal performance and music throughout. 
 'Christmas on Earth' has no fixed sound-track, but rather instructions on how 
 the projectionist might come up with something to play over the PA that 
 provides the proper psychic tumult'. 'Meshes of the Afternoon' has an iconic 
 music-as-SFX score that wasn't created until 16 years after the film was shot 
 (how different might it have come across merely silent, or with a variety of 
 other sound accompaniments during those 16 years??) Audio manipulations are 
 central to Hollis Frampton's 'Critical Mass' and '(nostalgia)' (the later 
 including Frampton's choice to have his narration read by the apparently 
 under-rehearsed and disinterested Michael Snow -- which is especially weird 
 in the segment where Frampton talks about his relationship with Snow...)
 
 
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