Re: [Freeciv-Dev] [Freeciv-i18n] S2_2 branch created

2009-09-10 Thread Joe Dalton
Hi Marko, can i ask you to create the danish po-file for this version?

bye
Joe


--- Den tors 10/9/09 skrev Marko Lindqvist cazf...@gmail.com:

 Fra: Marko Lindqvist cazf...@gmail.com
 Emne: [Freeciv-i18n] S2_2 branch created
 Til: freeciv-dev freeciv-dev@gna.org, Freeciv-i18n 
 freeciv-i...@gna.org
 Dato: torsdag 10. september 2009 00.11
 S2_2 branch has been created.
 
 
  - ML
 
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  Find din nye laptop på kelkoo.dk. Se de gode tilbud her - 
http://dk.yahoo.com/r/pat/mm

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[Freeciv-Dev] [patch #1289] Version specific datasubdir

2009-09-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?1289

 Summary: Version specific datasubdir
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thursday 09/10/2009 at 10:12
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Data files (modpacks) are not compatible between Freeciv versions. So it
makes no sense that different Freeciv versions share same default data
directory ~/.freeciv.
Attached patch makes them to use version specific subdirs instead.



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---
Date: Thursday 09/10/2009 at 10:12  Name: DataSubDir.diff  Size: 2kB   By:
cazfi

http://gna.org/patch/download.php?file_id=6633

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Re: [Freeciv-Dev] Towards 2.2

2009-09-10 Thread Marko Lindqvist
2009/9/5 Marko Lindqvist cazf...@gmail.com:
 Instead of just deciding everything among maintainers, I call all
 developers to comment on how we approach 2.2 release.

 ...and nobody commented. I'll add some comments of my own then.

 Some things that need to be done before 2.2.0:

 1) Starting position editing support to editor.
  Book had plans for this and from the preliminary patches she
already provided it is obvious that she was not only adding editor
support for current startpos model, but was rewriting startpos
completely to be more feature rich. If nobody continues that work,
I'll take less ambitious route of least effort.

 2) Borders system needs some work.
 I'm not completely sure what should be done, but current code is
step backwards from S2_1. It's a shame border system has been touched
at all since S2_1.

 3) Selecting which military base to pillage
  This sounds like a minor feature, but will actually require
quite a big changes. This is required for S2_2 and not postponed since
it's regression in new gen-base code. In S2_1 it was possible to
select whether fortress or airbase is pillaged.


 Ruleset format freeze:
 Do we need to make any changes to ruleset format before 2.2 is
 released? Let me know of any such patches or plans. Ruleset format
 freeze means that people can start making rulesets against current
 freeciv codebase knowing that their ruleset will be 2.2 compatible.

 Nobody commented that they have patches or plans for patches changing
ruleset format. We can declare ruleset format frozen?

 Network protocol freeze:
 This means no more changes to mandatory part of capstring. Let me know
 of any needs to change network protocol before 2.2 release.

 Startpos code changes require protocol changes for sure, border
system changes probably.



 - ML

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[Freeciv-Dev] [bug #14267] Featured text chatline shortcuts should be documented at helpdata.txt

2009-09-10 Thread pepeto

Follow-up Comment #3, bug #14267 (project freeciv):

I attempted to do a first version: not a patch yet, but a full text file.


(file #6635)
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Additional Item Attachment:

File name: ft_help.txtSize:3 KB


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[Freeciv-Dev] [patch #1291] Use genlist for global worklists

2009-09-10 Thread pepeto

URL:
  http://gna.org/patch/?1291

 Summary: Use genlist for global worklists
 Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 10.09.2009 à 14:44
Category: client
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: None

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Details:

Following the bug #13841 thread.  It doesn't fix any bug, but it prepares to
the next step...




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File Attachments:


---
Date: jeudi 10.09.2009 à 14:44  Name: trunk_global_worklist_genlist.diff.gz 
Size: 17 ko   By: pepeto

http://gna.org/patch/download.php?file_id=6636

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[Freeciv-Dev] [bug #14267] Featured text chatline shortcuts should be documented at helpdata.txt

2009-09-10 Thread John

Follow-up Comment #4, bug #14267 (project freeciv):

Your English is very good, I only removed some unnecessary small words,
changed embellishments to changes (an embellishment is usually thought of
as a lie, although you did use it correctly), and added a few small words to
be more clear. Mostly subtle grammar.

What do you mean by This sequence is also available in single mode, like
'[link target=city id=121/]'. I am not sure what single mode means, I
assume its that you start and end the link in the same bracket, but this is
confusing. I can't think of a better way to say it though.

(file #6637)
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File name: ft_help2.txt   Size:3 KB


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[Freeciv-Dev] [bug #14267] Featured text chatline shortcuts should be documented at helpdata.txt

2009-09-10 Thread pepeto

Follow-up Comment #5, bug #14267 (project freeciv):

 Your English is very good, I only removed some unnecessary small
 words, changed embellishments to changes (an embellishment
 is usually thought of as a lie, although you did use it
 correctly), and added a few small words to be more clear. Mostly
 subtle grammar.

It's really the first someone compliments me about my English :)

 What do you mean by This sequence is also available in single
 mode, like '[link target=city id=121/]'. I am not sure what
 single mode means, I assume its that you start and end the
 link in the same bracket, but this is confusing. I can't think
 of a better way to say it though.

Actually, I don't know that word in English.  In XML, there are
stuff/stuff which are also available from stuff/.  It is the same case,
I don't know how to explain that in English...


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Re: [Freeciv-Dev] Towards 2.2

2009-09-10 Thread Jordi Negrevernis i Font
En/na Marko Lindqvist ha escrit:
 2009/9/5 Marko Lindqvist cazf...@gmail.com:
   
 Instead of just deciding everything among maintainers, I call all
 developers to comment on how we approach 2.2 release.
 

  ...and nobody commented. I'll add some comments of my own then.

  Some things that need to be done before 2.2.0:

  2) Borders system needs some work.
  I'm not completely sure what should be done, but current code is
 step backwards from S2_1. It's a shame border system has been touched
 at all since S2_1.

   
Why you say that current code is step backwards from S2_1? I'm fine 
with the changes that has been done. Now an occupied city does not 
starve with the new border system. And the borders change in a 
reasonable way when creating and destroying cities.

Thanks


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[Freeciv-Dev] [bug #14279] 2_2 user auth configure seems to fail

2009-09-10 Thread pepeto

Follow-up Comment #1, bug #14279 (project freeciv):

I cannot confirm, it works very well for me.

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[Freeciv-Dev] [bug #14279] 2_2 user auth configure seems to fail

2009-09-10 Thread Marko Lindqvist

Follow-up Comment #2, bug #14279 (project freeciv):

Yes, server built properly with auth support works.

So the bug could be in that when auth version cannot be built:
1) configure does not error out
2) configure claims that auth support will be built

Could you check if your config.h defines HAVE_AUTH macro? (grep HAVE_AUTH
config.h)
Have you successfully built auth enabled servers before?


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[Freeciv-Dev] [bug #14276] Wish: cities report does not combine categories

2009-09-10 Thread Ann

Follow-up Comment #2, bug #14276 (project freeciv):

Thanks, anonymous.

It is good that these categories exist.  However, I have three further
suggestions/wishes.

1. Spell out the names of the categories.  Some are spelled out completely
(such as 'Currently Building') so why can't '-T' be explained in full as
well, or at least when I hover over it?

2. Give more detailed information.  For instance, the G tells me only the
aggregate gold of the city, which may well be something like -10; when I'm
trying to decide whether it is worthwhile to build a bank, I want to see how
much it is producing.  It would be good if this field consisted of the same
information which is available when you click on the city.

3. Ensure that it is possible to save display preferences in the report
between games (I don't know if this is currently possible as I didn't test
it) so that it isn't necessary to re-enable desired options every time.

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[Freeciv-Dev] [patch #1293] Ability to select which base to pillage

2009-09-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?1293

 Summary: Ability to select which base to pillage
 Project: Freeciv
Submitted by: cazfi
Submitted on: Friday 09/11/2009 at 01:56
Category: general
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.2.0

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Details:

This patch makes it possible to select which base to pillage instead always
pillaging first one.



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File Attachments:


---
Date: Friday 09/11/2009 at 01:56  Name: BasePillageSelect.diff.bz2  Size: 5kB
  By: cazfi

http://gna.org/patch/download.php?file_id=6640

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