[Freeciv-Dev] [patch #2105] Burma has changed their flag

2010-10-25 Thread J.M. Maalderink

Update of patch #2105 (project freeciv):

  Status:None = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2099] Improvements to Uzbek nation

2010-10-25 Thread J.M. Maalderink

Follow-up Comment #1, patch #2099 (project freeciv):

Wouldn't it be better to remove the Khwarezmian rulers altogether? They
already have their own nation.

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[Freeciv-Dev] [patch #2103] Improvements to Mongol nation

2010-10-25 Thread J.M. Maalderink

Update of patch #2103 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2078] Ukrainian ruleset update

2010-10-25 Thread Vadim

Follow-up Comment #5, patch #2078 (project freeciv):

Perhaps my previous comment was too wordy and misunderstood :)
I don't mean we should combine Ukrainian and Cossacks rulesets into one. But
they can share some leaders, like Khmelnitsky, Sagaydachny, etc. I also
agree, that Kievan Rus is an ancestor of Russia, Ukraine and Belarus, and
thus should be in separate, Ruthenian ruleset (like, say, Romans and
Italians). That's ok.

My suggestion is to add some ukrainian cossack leaders to Ukrainian ruleset,
and group it under Medieval, or at least Early Modern age.
Also i think, Hetman, as an elective title, should be used under Republican
government.

About Timoshenko - I couldn't remember any other woman ruler (except princess
Olga, which is already Ruthenian), so there is no alternative. If nations are
allowed to have one living leader, then it's ok.

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[Freeciv-Dev] [patch #1882] Seljuk nation

2010-10-25 Thread J.M. Maalderink

Follow-up Comment #4, patch #1882 (project freeciv):

What about these

(file #10933, file #10934)
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Additional Item Attachment:

File name: seljuk.svg Size:4 KB
File name: seljuk.ruleset Size:2 KB


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[Freeciv-Dev] [bug #16896] Indonesian ordinal numbers

2010-10-25 Thread anonymous

Follow-up Comment #12, bug #16896 (project freeciv):

Or could i translate it ke-%d ? And sould i add some comment to tell te
developer about this bug?

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[Freeciv-Dev] [bug #16953] Write a 2.1-2.2 tileset guide

2010-10-25 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?16953

 Summary: Write a 2.1-2.2 tileset guide
 Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 10/26/2010 at 02:02
Category: freeciv.org
Severity: 1 - Wish
Priority: 7 - High
  Status: None
 Assigned to: dmarks
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

A guide to updating a 2.1 tileset for 2.2 similar to
http://freeciv.wikia.com/wiki/How_to_update_a_tileset_from_2.0_to_2.1




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[Freeciv-Dev] [bug #16880] Context menu: Take AI player fails

2010-10-25 Thread pepeto

Update of bug #16880 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16931] Loading multiplayer ruleset produce an error message

2010-10-25 Thread pepeto

Update of bug #16931 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16932] 'enum' server setting loading failures are set to 0

2010-10-25 Thread pepeto

Update of bug #16932 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2090] Make 'compresstype' an enumerator server setting

2010-10-25 Thread pepeto

Update of patch #2090 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2091] Server setting 'mapsize' cleanup

2010-10-25 Thread pepeto

Update of patch #2091 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2092] Settings sent to the metaserver cleanup

2010-10-25 Thread pepeto

Update of patch #2092 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2096] Server setting 'diplomacy' cleanup

2010-10-25 Thread pepeto

Update of patch #2096 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2093] Server setting 'generator' cleanup

2010-10-25 Thread pepeto

Update of patch #2093 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2095] Server setting 'borders' cleanup

2010-10-25 Thread pepeto

Update of patch #2095 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2097] Server setting 'citynames' cleanup

2010-10-25 Thread pepeto

Update of patch #2097 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2094] Server setting 'startpos' cleanup

2010-10-25 Thread pepeto

Update of patch #2094 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2098] Server setting 'barbarians' cleanup

2010-10-25 Thread pepeto

Update of patch #2098 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16761] Miscellaneous cleanup in settings

2010-10-25 Thread pepeto

Update of bug #16761 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2108] Fix usage of the prefix find_ and the suffix _by_id in function names

2010-10-25 Thread pepeto

URL:
  http://gna.org/patch/?2108

 Summary: Fix usage of the prefix find_ and the suffix
_by_id in function names
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:15
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

___

Details:

Mostly in the common part, some functions had module_by_something() and
some other find_module_by_something(). The prefix find_ is now always
removed, as having the module name as prefix is really better, and it doesn't
make more ambiguity.

Some functions had _by_id suffix and some other _by_number for the same
thing (e.g. game_find_unit_by_numer() - player_find_unit_by_id()???). Always
_by_number suffix.




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File Attachments:


---
Date: lundi 25.10.2010 à 18:15  Name:
0001-Harmonize-common-part-function-names-for.patch  Size: 256 ko   By:
pepeto

http://gna.org/patch/download.php?file_id=10935

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[Freeciv-Dev] [patch #2109] 'struct government' cleanup

2010-10-25 Thread pepeto

URL:
  http://gna.org/patch/?2109

 Summary: 'struct government' cleanup
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:17
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Especially for ruler titles.





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[Freeciv-Dev] [patch #2109] 'struct government' cleanup

2010-10-25 Thread pepeto

Additional Item Attachment, patch #2109 (project freeciv):

File name: 0002-Government-cleanup-especially-for-ruler-title-names.patch
Size:39 KB


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[Freeciv-Dev] [patch #1638] [Metaticket] cleanup of structs

2010-10-25 Thread pepeto

Update of patch #1638 (project freeciv):

  Depends on: = patch #2109


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[Freeciv-Dev] [patch #2109] 'struct government' cleanup

2010-10-25 Thread pepeto

Update of patch #2109 (project freeciv):

  Depends on: = patch #2108


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[Freeciv-Dev] [bug #16940] Appending ruler titles

2010-10-25 Thread pepeto

Update of bug #16940 (project freeciv):

Category:None = rulesets   
  Status:None = In Progress
 Planned Release: = 2.3.0  

___

Follow-up Comment #3:

Here the patch to handle c-format for ruler title names. It needs to apply
patch #2108 and patch #2109 first.


(file #10937)
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Additional Item Attachment:

File name: 0003-Ruler-title-format-changed-to-an-equivalent-s-c-form.patch
Size:22 KB


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[Freeciv-Dev] [patch #2110] Second genlist cleanup and extension

2010-10-25 Thread pepeto

URL:
  http://gna.org/patch/?2110

 Summary: Second genlist cleanup and extension
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:28
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

___

Details:

As some functions like genlist_remove() are really inefficient on big lists
(all functions doing linear research), add some functions, mostly to give
more important to the genlist_link structure.

Features:
* added genlist_insert_after()
* added genlist_insert_before()
* added genlist_remove_if()
* added genlist_remove_all()
* added genlist_remove_all_if()
* added genlist_erase()
* added genlist_pop_front()
* added genlist_pop_back()
* added genlist_front()
* added genlist_back()
* genlist_search() returns a genlist_link
* added genlist_search_if()
* added genlist_reverse()
* added genlist_link()
* made genlist_append() more efficient
* made genlist_prepend() more efficient




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File Attachments:


---
Date: lundi 25.10.2010 à 18:28  Name: 0001-New-genlist-features.patch  Size:
34 ko   By: pepeto

http://gna.org/patch/download.php?file_id=10938

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[Freeciv-Dev] [patch #2111] Speclist cleanup

2010-10-25 Thread pepeto

URL:
  http://gna.org/patch/?2111

 Summary: Speclist cleanup
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:33
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

___

Details:

Changes according to patch #2110.

Features:
* updated the documentation
* added comment for every function
* added all related functions added by patch #2110
* added speclist_link structure definition, incompatible with other typed
lists
* removed speclist_base() as it was not needed anymore
* added macros to iterate the typed links




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File Attachments:


---
Date: lundi 25.10.2010 à 18:33  Name:
0002-Speclist-changes-according-to-the-previous-genlist-c.patch  Size: 51 ko 
 By: pepeto

http://gna.org/patch/download.php?file_id=10939

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[Freeciv-Dev] [patch #1651] genlist_list_update() and genlist_list_index()

2010-10-25 Thread pepeto

Follow-up Comment #4, patch #1651 (project freeciv):

Reading over this item I forgot about...

I just posted some extension of the genlist. It makes genlist_list_index()
obsolete, as genlist_search() now returns the link.

genlist_list_update() maybe should be genlist_link_set(). But, I still think
the old data should be free and not returned.

I really doubt we need to use genlists for doing a ruleset object. As
rulesets types have identifiers, using double-linked lists is an error,
because they don't grant a constant time to access the datas (items in the
middle of the list will be long to reach).


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[Freeciv-Dev] [bug #16953] Write a 2.1-2.2 tileset guide

2010-10-25 Thread pepeto

Follow-up Comment #1, bug #16953 (project freeciv):

(For updating a 2.2 tileset to 2.3, remember about bug #16792 that made
changes in the tileset definition.)


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[Freeciv-Dev] [bug #16954] Capturable and Capturer unit flags are not documented in the ruleset

2010-10-25 Thread pepeto

URL:
  http://gna.org/bugs/?16954

 Summary: Capturable and Capturer unit flags are not
documented in the ruleset
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 19:48
Category: rulesets
Severity: 2 - Minor
Priority: 3 - Low
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

It should at least be documented in the default ruleset.

PS: the experimental and multiplayer rulesets have the full unit type
documentation, whereas civ1 and civ2 don't have. I don't know if it is
desired.




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File Attachments:


---
Date: lundi 25.10.2010 à 19:48  Name: trunk_units_ruleset_doc.diff  Size: 2
ko   By: pepeto

http://gna.org/bugs/download.php?file_id=10941

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[Freeciv-Dev] [patch #1953] Ashina, Saka, Sarmatian nations

2010-10-25 Thread Andrzej G.

Follow-up Comment #28, patch #1953 (project freeciv):

My project of Saka flag:
http://img213.imageshack.us/img213/1772/saka.png
A woman on a horse refers to the Ancient Iranian tradition of women-warriors.

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[Freeciv-Dev] [bug #13643] [RFC] Use lua for customizable database access

2010-10-25 Thread Matthias Pfafferodt

Follow-up Comment #7, bug #13643 (project freeciv):

 I can affirm to you it works well. All warservers run it for
 more than 2 years with it for the authentication and for the
 ranking system. 

The code is in warserver but it was never used. Warserver still relys on
hardcoded mysql access. But the code is a good starting point. I will post
more after it is working.

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[Freeciv-Dev] [bug #16948] auth not working

2010-10-25 Thread Matthias Pfafferodt

Follow-up Comment #3, bug #16948 (project freeciv):

In my test all was working after I applied the patch. I'm working at the
moment on bug #13643 ([RFC] Use lua for customizable database access). I will
post a first draft when it is working ...

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[Freeciv-Dev] [patch #2099] Improvements to Uzbek nation

2010-10-25 Thread Daniel Markstedt

Follow-up Comment #2, patch #2099 (project freeciv):

Sure. Maybe something like this.

(file #10942)
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Additional Item Attachment:

File name: trunk-improve_uzbek_nation2.diff Size:3 KB


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[Freeciv-Dev] [bug #16896] Indonesian ordinal numbers

2010-10-25 Thread Daniel Markstedt

Follow-up Comment #13, bug #16896 (project freeciv):

As long as you include '%d' somewhere in the string, you may translate in any
way you see fit. FYI, the rank number will be substituted for the %d when the
game is running.

You may add comments anywhere in your translation file by starting a new line
with a #.

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[Freeciv-Dev] [patch #2079] Central African nation

2010-10-25 Thread J.M. Maalderink

Update of patch #2079 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2080] Another batch of German nations: Brandenburg, Mecklenburg, Oldenburg, the Palatinate and Schleswig-Holstein

2010-10-25 Thread J.M. Maalderink

Update of patch #2080 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2108] Fix usage of the prefix find_ and the suffix _by_id in function names

2010-10-25 Thread Daniel Markstedt

Follow-up Comment #1, patch #2108 (project freeciv):

Every single hunk fails to apply on trunk r18303... Or is there some special
way to apply a patch generated by git?

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