[Freeciv-Dev] Freeciv on the front page of sourceforge.net this week

2012-07-16 Thread Jacob Nevins
FYI...

- Forwarded message from Rich Bowen rbo...@geek.net -

From: Rich Bowen rbo...@geek.net
Subject: SourceForge weekly featured projects: July 16, 2012
To: sfcommunity communityt...@sourceforge.net
Date: Mon, 16 Jul 2012 10:16:49 -0400

Hi, Rich Bowen here from SourceForge.

I'm terribly sorry for the late notice. I was on vacation last week in sunny 
Florida, and so am still catching up.

I wanted to let you know that your project is featured on the front page of 
SourceForge.net this week. Our statistics indicate that being featured on the 
front page results in about a 20% increase in downloads for a project, on 
average, so you might start seeing a little extra traffic to your project in 
the coming week. This would be a good time to check your project summary page, 
and make sure that it's up to date, has the latest icon, project description, 
and so on.

I also realize that some of you are involved in more than one project, so I've 
included the list of featured projects below, so you know which one I'm talking 
about, and what company you'll be keeping on the front page.

Thanks for being part of the SourceForge community, and please don't hesitate 
to contact me if there's anything at all that I can do to help you with your 
project, community, tools, or whatever. And if you'd like to do an interview 
for the blog (podcast or email are fine) please let me know that, too.

Thanks again!



Orwell Dev-C++: A portable C/C++/C++11 IDE 
http://sourceforge.net/projects/orwelldevcpp

OpenCPN: OpenCPN: A concise ChartPlotter/Navigator.  A cross-platform 
ship-borne GUI application supporting * GPS/GPDS Postition Input * BSB Raster 
Chart Display * S57 Vector ENChart Display * AIS Input Decoding * Waypoint 
Autopilot Navigation http://sourceforge.net/projects/opencpn

Allura: Forge software for hosting software projects 
http://sourceforge.net/projects/allura

net-snmp: net-snmp provides tools and libraries relating to the Simple Network 
Management Protocol including: An extensible agent, An SNMP library,
tools to request or set information from SNMP agents, tools to generate and 
handle SNMP traps, etc. http://sourceforge.net/projects/net-snmp

SquirrelMail: SquirrelMail is a PHP-based Web email client. It includes 
built-in pure PHP support for IMAP and SMTP, and renders all pages in pure HTML 
4.0 for maximum compatibility across browsers. It has strong MIME support and a 
flexible plugin system. http://sourceforge.net/projects/squirrelmail

Freeciv: Freeciv is a free turn-based multiplayer strategy game, in which each 
player becomes the leader of a civilization, fighting to obtain the ultimate 
goal: to become (or subvert) the greatest civilization. 
http://sourceforge.net/projects/freeciv

tuxboot: Tuxboot helps you to create a bootable Live USB drive for Clonezilla 
live, DRBL live, Gparted live and tux2live. It is modified from unetbootin and 
runs on both MS Windows and GNU/Linux. You can choose to download the latest 
version of ISO file then create the live usb.  
http://sourceforge.net/projects/tuxboot

Open Nautical Charts: Open Nautical Charts produce seacharts for everybody. 
This charts are usable (offline) with several ship-plotters and 
Navigation-equipement on board. kap. KMZ WCI. Png Jpr png-cal For example with 
Open CPN. http://sourceforge.net/projects/opennautical

Virtual Floppy Drive: This is a virtual floppy drive for Windows NT / 2000 / XP 
/ 2003 / Vista / Windows 7 (both 32-bit and 64-bit versions) 
http://sourceforge.net/projects/vfd



-- 
Rich Bowen :: rbo...@geek.net :: @rbowen
 Community Growth Hacker
SourceForge.net :: @sourceforge


-- 

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prohibited. If you have received this e-mail in error, please immediately 
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- End forwarded message -

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[Freeciv-Dev] [patch #3403] Help: update for health/migration interaction

2012-07-16 Thread Jacob Nevins
Update of patch #3403 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3401] Update README.ruleset_experimental for S2_5 changes

2012-07-16 Thread Jacob Nevins
Follow-up Comment #1, patch #3401 (project freeciv):

 patch #2365: gradual assimilation of citizen nationality 
I did actually document this already in patch #2998.

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[Freeciv-Dev] [patch #3015] Add citizen nationality feature to built-in help

2012-07-16 Thread Jacob Nevins
Update of patch #3015 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #19939] Nationality of migrating citizens not tracked properly when donor city has size 1

2012-07-16 Thread Jacob Nevins
Update of bug #19939 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #19947] Migrate saveturns=0 to appropriate autosaves setting in old savegames

2012-07-16 Thread Jacob Nevins
Update of bug #19947 (project freeciv):

  Status: In Progress = Ready For Test 

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Additional Item Attachment:

File name: trunk-saveturns-autosaves-migration.diff Size:3 KB
File name: S2_4-saveturns-autosaves-migration.diff Size:4 KB


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[Freeciv-Dev] [bug #19947] Migrate saveturns=0 setting in old savegames to appropriate autosaves value

2012-07-16 Thread Jacob Nevins
Update of bug #19947 (project freeciv):

 Summary: Migrate saveturns=0 to appropriate autosaves
setting in old savegames = Migrate saveturns=0 setting in old savegames to
appropriate autosaves value


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[Freeciv-Dev] [patch #3425] generate_packets.py string.join(a, b) - b.join(a)

2012-07-16 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3425

 Summary: generate_packets.py string.join(a, b) -
b.join(a)
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 17 Jul 2012 02:32:23 AM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0, 2.5.0

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Details:

Spotted a couple of string.join()s left in (rarely executed paths of)
generate_packets.py



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File Attachments:


---
Date: Tue 17 Jul 2012 02:32:23 AM EEST  Name: GPStrJoin.patch  Size: 1019B  
By: cazfi

http://gna.org/patch/download.php?file_id=16118

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[Freeciv-Dev] [patch #3320] Add ai type argument to Lua edit.create_player()

2012-07-16 Thread Jacob Nevins
Update of patch #3320 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 

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Follow-up Comment #8:

Replying to an old comment:
 Making script able to request certain ai module to be used 
 creates another situation similar to tileset/ruleset 
 interdependencies that are considered buggy to some extend 
 at least.
Gotta remember that Lua scripts don't always have to be fully general and
ruleset-agnostic (although any scripts *we* write probably should be). Scripts
can be attached to a ruleset or scenario, in which case hardcoded things like
find.terrain(Forest) are entirely appropriate.
Admittedly I'm less sure exactly when you'd use this ai_type argument -- IIRC
what made me think of it (other than generality) was the idea that when
testing new AIs, you might write a script to give reproducible results or
specific scenarios with finer control than server commands or the editor give
you.

Anyway, committed now. I'll add a warning when I get round to updating the
wiki http://freeciv.wikia.com/wiki/Events_Reference_Manual for 2.4.

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[Freeciv-Dev] [task #7599] Windows packages for 2.4.0-beta1 (placeholder)

2012-07-16 Thread Jacob Nevins
Follow-up Comment #6, task #7599 (project freeciv):

I'm (now) inclined to agree -- let's plan for Gtk2 on Windows for now.

(Would be good to build a Windows Gtk3 client sometime during the 2.4 cycle
just so we're not going into it cold with 2.5, but it can wait until Gtk3
libraries actually exist :)

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[Freeciv-Dev] [patch #3379] Fixes to Freeciv gtk3-client theme

2012-07-16 Thread Jacob Nevins
Follow-up Comment #1, patch #3379 (project freeciv):

The Gtk3 theme seems very chunky compared to Gtk2 -- my Gtk3 machine is a
netbook, so it's very noticeable there. Big scrollbars, big button borders,
etc.
Is this intentional?
(Can't get a screenshot right now.)

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[Freeciv-Dev] [task #7599] Windows packages for 2.4.0-beta1 (placeholder)

2012-07-16 Thread Jacob Nevins
Follow-up Comment #7, task #7599 (project freeciv):

So, point 1 is slain.
Point 2, cazfi has since ported the installer scripts to S2_4 and tested
them.

New one:

7. Optional dependency: MagickWand
http://www.imagemagick.org/script/magick-wand.php, for saving map images.
(Without this it'll only be possible to save PPM files, which aren't
immediately useful to most Windows users.)
Don't know how awkward this is going to be to include.

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[Freeciv-Dev] [bug #19950] Typo in Lua Player:give_technology() implementation

2012-07-16 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?19950

 Summary: Typo in Lua Player:give_technology() implementation
 Project: Freeciv
Submitted by: jtn
Submitted on: Tue Jul 17 03:36:19 2012
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.4.0,2.5.0

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Details:






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[Freeciv-Dev] [bug #19951] Supplied scripts shouldn't use deprecated Lua functions

2012-07-16 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?19951

 Summary: Supplied scripts shouldn't use deprecated Lua
functions
 Project: Freeciv
Submitted by: jtn
Submitted on: Tue Jul 17 03:44:33 2012
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: In Progress
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.4.0,2.5.0

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Details:

Patch #2514 deprecated a number of Lua functions, providing more object-y
alternatives. The scripts we supply should set a good example by using them.




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[Freeciv-Dev] [bug #19950] Typo in Lua Player:give_technology() implementation

2012-07-16 Thread Jacob Nevins
Update of bug #19950 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #1:


function Player:give_technology(tech, reason)
  edit.give_technologychange_gold(self, tech, reason)
end


Causes errors if this is ever accessed as a player method.
Introduced in patch #2514.

(file #16119)
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Additional Item Attachment:

File name: trunk-S2_4-lua-player-give-tech-typo.patch Size:0 KB


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[Freeciv-Dev] [bug #19951] Supplied scripts shouldn't use deprecated Lua functions

2012-07-16 Thread Jacob Nevins
Update of bug #19951 (project freeciv):

  Status: In Progress = Ready For Test 

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Additional Item Attachment:

File name: trunk-lua-scripts-deprecated-functions.patch Size:4 KB
File name: S2_4-lua-scripts-deprecated-functions.patch Size:4 KB


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