[Freeciv-Dev] [patch #5195] Gtk clients: Add information to action selection dialog text.
Update of patch #5195 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5195 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5204] Xaw client: Add information to action selection dialog text.
URL: http://gna.org/patch/?5204 Summary: Xaw client: Add information to action selection dialog text. Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 08:46:06 AM UTC Category: client-xaw Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: If there is a target city add its name. If there is a target city and the actor unit has a home city add the name of the home city too. The home city name will become quite useful when the action dialog takes over trade route establishing. ___ File Attachments: --- Date: Mon 08 Sep 2014 08:46:06 AM UTC Name: 0001-Xaw-client-Add-information-to-action-selection-dialo.patch Size: 2kB By: sveinung http://gna.org/patch/download.php?file_id=22115 ___ Reply to this item at: http://gna.org/patch/?5204 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22595] Gtk clients crash when closing the diplomat dialog
URL: http://gna.org/bugs/?22595 Summary: Gtk clients crash when closing the diplomat dialog Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 09:57:57 AM UTC Category: client-gtk-3.0 Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: sveinung Originator Email: Open/Closed: Open Release: TRUNK, 2.5.0-beta1, 2.4.3 Discussion Lock: Any Operating System: None Planned Release: 2.6.0, 2.5.0, 2.4.4 ___ Details: Fix attached. ___ File Attachments: --- Date: Mon 08 Sep 2014 09:57:57 AM UTC Name: 2.4-and-2.5-Gtk-clients-Fix-close-crash.patch Size: 3kB By: sveinung http://gna.org/bugs/download.php?file_id=22116 --- Date: Mon 08 Sep 2014 09:57:57 AM UTC Name: Gtk-clients-Fix-close-crash.patch Size: 3kB By: sveinung http://gna.org/bugs/download.php?file_id=22117 ___ Reply to this item at: http://gna.org/bugs/?22595 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5148] Get rid of the restriction that a target unit must be alone at its tile
Update of patch #5148 (project freeciv): Status:None = Ready For Test Assigned to:None = sveinung ___ Follow-up Comment #1: Player target unit selection not implemented. The first foreign unit in the target tile's unit list (as seen from the server) is always selected. (file #22118) ___ Additional Item Attachment: File name: Move-the-rule-that-a-spy-action-target-unit-must-be-.patch Size:8 KB ___ Reply to this item at: http://gna.org/patch/?5148 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5205] Remove target tile move hack in the packet unit_do_action
URL: http://gna.org/patch/?5205 Summary: Remove target tile move hack in the packet unit_do_action Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 02:18:09 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Remove the hack were the target tile of a move is found from a city or unit target located on it. Send the target directly in stead. ___ File Attachments: --- Date: Mon 08 Sep 2014 02:18:09 PM UTC Name: Send-the-tile-to-move-to-directly-in-the-packet-unit.patch Size: 27kB By: sveinung http://gna.org/patch/download.php?file_id=22119 ___ Reply to this item at: http://gna.org/patch/?5205 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5206] Let the player select spy action target unit
URL: http://gna.org/patch/?5206 Summary: Let the player select spy action target unit Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 02:20:50 PM UTC Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: ___ Reply to this item at: http://gna.org/patch/?5206 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5206] Let the player select spy action target unit
Update of patch #5206 (project freeciv): Depends on: = patch #5148 ___ Reply to this item at: http://gna.org/patch/?5206 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22597] Targeted steal tech crashes the SDL 2 client
URL: http://gna.org/bugs/?22597 Summary: Targeted steal tech crashes the SDL 2 client Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 02:30:11 PM UTC Category: client-sdl2 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: TRUNK Discussion Lock: Any Operating System: None Planned Release: ___ Details: The dialog where the tech to steal is selected crashes the SDL 2 client. It works in the SDL 1 client. ___ Reply to this item at: http://gna.org/bugs/?22597 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5207] Make the action selection queues for caravan and spy actions cooperate.
URL: http://gna.org/patch/?5207 Summary: Make the action selection queues for caravan and spy actions cooperate. Project: Freeciv Submitted by: sveinung Submitted on: Mon 08 Sep 2014 03:41:24 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: A complete merger is expected later. ___ File Attachments: --- Date: Mon 08 Sep 2014 03:41:24 PM UTC Name: Make-the-action-selection-queues-for-caravan-and-spy.patch Size: 3kB By: sveinung http://gna.org/patch/download.php?file_id=22120 ___ Reply to this item at: http://gna.org/patch/?5207 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22599] Overthrown government - cannot choose new one
URL: http://gna.org/bugs/?22599 Summary: Overthrown government - cannot choose new one Project: Freeciv Submitted by: chrisk Submitted on: Di 09 Sep 2014 00:02:33 CEST Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.5+ Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: S2_5 Rev: 26245 GTK2 nations falls to anarchy due to military activity - when period of anarchy is over, I'm told to choose the new government. This seems not possible, cause Civilization -- government only offers just -- Revolution ..., no government chooser. Missing government chooser also seen in other cases. Christian ___ Reply to this item at: http://gna.org/bugs/?22599 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22571] Client goto not able to handle move_rate=0, moves_left0
Follow-up Comment #4, bug #22571 (project freeciv): While re-testing bug #21932 with S2_4 r26289 (containing this fix), I still got 'Tileset amplio2 doesn't support long goto paths, such as -1. Path not displayed as expected.' ___ Reply to this item at: http://gna.org/bugs/?22571 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22600] Swimming freight - failed assertion
Update of bug #22600 (project freeciv): Category:None = general Operating System:None = GNU/Linux Planned Release: = 2.5+ ___ Reply to this item at: http://gna.org/bugs/?22600 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22567] AI does not build/buy defenders as enemy approaches
Follow-up Comment #21, bug #22567 (project freeciv): Civ4 had Jaguar units as the Aztec special unit. It was a warrior that moved 2 spaces instead of 1. Solving the problem by making specific units might be a better approach as far as getting an AI to understand it. Allowing all units to move faster seems rather overpowered. There's some precedent in SMAC, where if you achieved Elite experience you got bonus movement. Typical Spartan strategy was to massively train units so that they would be Elite. Such units are extremely powerful. I don't think having an option to just flip a switch to get that kind of benefit is a good game design at all. There should be some kind of significant cost or delay to get that kind of capability. Otherwise what you'll have is a goofy game where the Tribal faction always wins. ___ Reply to this item at: http://gna.org/bugs/?22567 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5188] Improve pick_random_tech_to_lose() assert message
Update of patch #5188 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5188 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5140] sdl2.m4 update for autoconf-2.61
Update of patch #5140 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5140 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev