[Freeciv-Dev] [patch #5195] Gtk clients: Add information to action selection dialog text.

2014-09-08 Thread Sveinung Kvilhaugsvik
Update of patch #5195 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5204] Xaw client: Add information to action selection dialog text.

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5204

 Summary: Xaw client: Add information to action selection
dialog text.
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 08:46:06 AM UTC
Category: client-xaw
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

If there is a target city add its name. If there is a target city and the
actor unit has a home city add the name of the home city too. The home city
name will become quite useful when the action dialog takes over trade route
establishing.



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File Attachments:


---
Date: Mon 08 Sep 2014 08:46:06 AM UTC  Name:
0001-Xaw-client-Add-information-to-action-selection-dialo.patch  Size: 2kB  
By: sveinung

http://gna.org/patch/download.php?file_id=22115

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[Freeciv-Dev] [bug #22595] Gtk clients crash when closing the diplomat dialog

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/bugs/?22595

 Summary: Gtk clients crash when closing the diplomat dialog
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 09:57:57 AM UTC
Category: client-gtk-3.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Release: TRUNK, 2.5.0-beta1, 2.4.3
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0, 2.5.0, 2.4.4

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Details:

Fix attached.



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File Attachments:


---
Date: Mon 08 Sep 2014 09:57:57 AM UTC  Name:
2.4-and-2.5-Gtk-clients-Fix-close-crash.patch  Size: 3kB   By: sveinung

http://gna.org/bugs/download.php?file_id=22116
---
Date: Mon 08 Sep 2014 09:57:57 AM UTC  Name: Gtk-clients-Fix-close-crash.patch
 Size: 3kB   By: sveinung

http://gna.org/bugs/download.php?file_id=22117

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[Freeciv-Dev] [patch #5148] Get rid of the restriction that a target unit must be alone at its tile

2014-09-08 Thread Sveinung Kvilhaugsvik
Update of patch #5148 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = sveinung   

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Follow-up Comment #1:

Player target unit selection not implemented. The first foreign unit in the
target tile's unit list (as seen from the server) is always selected.

(file #22118)
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Additional Item Attachment:

File name: Move-the-rule-that-a-spy-action-target-unit-must-be-.patch Size:8
KB


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[Freeciv-Dev] [patch #5205] Remove target tile move hack in the packet unit_do_action

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5205

 Summary: Remove target tile move hack in the packet
unit_do_action
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 02:18:09 PM UTC
Category: None
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Remove the hack were the target tile of a move is found from a city or unit
target located on it. Send the target directly in stead.



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File Attachments:


---
Date: Mon 08 Sep 2014 02:18:09 PM UTC  Name:
Send-the-tile-to-move-to-directly-in-the-packet-unit.patch  Size: 27kB   By:
sveinung

http://gna.org/patch/download.php?file_id=22119

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[Freeciv-Dev] [patch #5206] Let the player select spy action target unit

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5206

 Summary: Let the player select spy action target unit
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 02:20:50 PM UTC
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:






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[Freeciv-Dev] [patch #5206] Let the player select spy action target unit

2014-09-08 Thread Sveinung Kvilhaugsvik
Update of patch #5206 (project freeciv):

  Depends on: = patch #5148


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[Freeciv-Dev] [bug #22597] Targeted steal tech crashes the SDL 2 client

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/bugs/?22597

 Summary: Targeted steal tech crashes the SDL 2 client
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 02:30:11 PM UTC
Category: client-sdl2
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: TRUNK
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The dialog where the tech to steal is selected crashes the SDL 2 client. It
works in the SDL 1 client.




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[Freeciv-Dev] [patch #5207] Make the action selection queues for caravan and spy actions cooperate.

2014-09-08 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5207

 Summary: Make the action selection queues for caravan and spy
actions cooperate.
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Sep 2014 03:41:24 PM UTC
Category: None
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

A complete merger is expected later.



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File Attachments:


---
Date: Mon 08 Sep 2014 03:41:24 PM UTC  Name:
Make-the-action-selection-queues-for-caravan-and-spy.patch  Size: 3kB   By:
sveinung

http://gna.org/patch/download.php?file_id=22120

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[Freeciv-Dev] [bug #22599] Overthrown government - cannot choose new one

2014-09-08 Thread Christian Knoke
URL:
  http://gna.org/bugs/?22599

 Summary: Overthrown government - cannot choose new one
 Project: Freeciv
Submitted by: chrisk
Submitted on: Di 09 Sep 2014 00:02:33 CEST
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.5+
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

S2_5 Rev: 26245 GTK2

nations falls to anarchy due to military activity - when period of anarchy is
over, I'm told to choose the new government. This seems not possible, cause
Civilization -- government only offers just -- Revolution ..., no
government chooser.

Missing government chooser also seen in other cases.

Christian








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[Freeciv-Dev] [bug #22571] Client goto not able to handle move_rate=0, moves_left0

2014-09-08 Thread Jacob Nevins
Follow-up Comment #4, bug #22571 (project freeciv):

While re-testing bug #21932 with S2_4 r26289 (containing this fix), I still
got 'Tileset amplio2 doesn't support long goto paths, such as -1. Path not
displayed as expected.'

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[Freeciv-Dev] [bug #22600] Swimming freight - failed assertion

2014-09-08 Thread Christian Knoke
Update of bug #22600 (project freeciv):

Category:None = general
Operating System:None = GNU/Linux  
 Planned Release: = 2.5+   


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[Freeciv-Dev] [bug #22567] AI does not build/buy defenders as enemy approaches

2014-09-08 Thread Brandon J. Van Every
Follow-up Comment #21, bug #22567 (project freeciv):

Civ4 had Jaguar units as the Aztec special unit.  It was a warrior that moved
2 spaces instead of 1.  Solving the problem by making specific units might be
a better approach as far as getting an AI to understand it.  Allowing all
units to move faster seems rather overpowered.  There's some precedent in
SMAC, where if you achieved Elite experience you got bonus movement.  Typical
Spartan strategy was to massively train units so that they would be Elite. 
Such units are extremely powerful.  I don't think having an option to just
flip a switch to get that kind of benefit is a good game design at all. 
There should be some kind of significant cost or delay to get that kind of
capability.  Otherwise what you'll have is a goofy game where the Tribal
faction always wins.

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[Freeciv-Dev] [patch #5188] Improve pick_random_tech_to_lose() assert message

2014-09-08 Thread Marko Lindqvist
Update of patch #5188 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5140] sdl2.m4 update for autoconf-2.61

2014-09-08 Thread Marko Lindqvist
Update of patch #5140 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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