[Freeciv-Dev] [patch #6179] Assert message for ghost units assert
Update of patch #6179 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6179 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6168] Action enabler control for Clean Pollution and Clean Fallout
Update of patch #6168 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #2: Could you take this ticket for making the changes such a way that they fit to your other actions design? ___ Reply to this item at: http://gna.org/patch/?6168 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6203] Ceasefire handicap
URL: http://gna.org/patch/?6203 Summary: Ceasefire handicap Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 11:48:50 PM EEST Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 ___ Details: Make it optional for hard AI levels to offer cease-fire on first contact. - Add new handicap H_CEASEFIRE - Give that handicap to easier AI difficulty levels, but not to Away, Hard, Cheating, or Experimental - Force AI to offer cease-fire only if it has H_CEASEFIRE. Other AIs evaluate the worth of cease-fire and either offer it or not. Untested patch attached ___ File Attachments: --- Date: Fri 07 Aug 2015 11:48:50 PM EEST Name: HCeaseFire.patch Size: 3kB By: cazfi http://gna.org/patch/download.php?file_id=24807 ___ Reply to this item at: http://gna.org/patch/?6203 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4723] Option to suppress automatic help generation from requirements in ruleset ('quiet' attribute)
Update of patch #4723 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #3: Patches (file #24808, file #24809) ___ Additional Item Attachment: File name: QuietReqs.patch.bz2Size:4 KB File name: QuietReqs-S2_6.patch Size:10 KB ___ Reply to this item at: http://gna.org/patch/?4723 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6187] Convert build city save game unit orders to perform action orders
Update of patch #6187 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6187 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6186] Save game unit order upgrade skeleton
Update of patch #6186 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6186 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6177] orders system: support the Found City action
Update of patch #6177 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6177 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23764] Loading savegame reveals hidden cities
URL: http://gna.org/bugs/?23764 Summary: Loading savegame reveals hidden cities Project: Freeciv Submitted by: andreasr Submitted on: Fri 07 Aug 2015 05:20:30 PM UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Loading savegame reveals cities which are hidden by fog-of-war. This was observed by Nook on his Let's Play Freeciv Youtube video, when loading the game for part 9 here: Part 8: https://www.youtube.com/watch?v=JWH77zxtbr8 Part 9: https://www.youtube.com/watch?v=IQlHb5yQ18s ___ Reply to this item at: http://gna.org/bugs/?23764 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6201] orders system: support the Help Wonder action
URL: http://gna.org/patch/?6201 Summary: orders system: support the Help Wonder action Project: Freeciv Submitted by: sveinung Submitted on: Fri 07 Aug 2015 06:59:28 PM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: ___ File Attachments: --- Date: Fri 07 Aug 2015 06:59:28 PM UTC Name: 0004-orders-system-support-the-Help-Wonder-action.patch Size: 1kB By: sveinung http://gna.org/patch/download.php?file_id=24805 ___ Reply to this item at: http://gna.org/patch/?6201 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6198] Development version save game compatibility order upgrade
URL: http://gna.org/patch/?6198 Summary: Development version save game compatibility order upgrade Project: Freeciv Submitted by: sveinung Submitted on: Fri 07 Aug 2015 05:05:01 PM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: Upgrade orders that have been replaced by the perform action order when loading old 3.0 development version save games if development save game compatibility is enabled. ___ File Attachments: --- Date: Fri 07 Aug 2015 05:05:01 PM UTC Name: 0001-Development-version-save-game-compatibility-order-up.patch Size: 2kB By: sveinung http://gna.org/patch/download.php?file_id=24803 ___ Reply to this item at: http://gna.org/patch/?6198 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5745] Make radar graphics optional
Update of patch #5745 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5745 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6185] Unitflag - UnitFlag
Update of patch #6185 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6185 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23258] Server memory leaks between games
Update of bug #23258 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #2: I need to confirm what's the situation with this after all the fixes with single-game server runs. ___ Reply to this item at: http://gna.org/bugs/?23258 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20681] Select menu disabled when no units selected, but Unit selection dialog could be used
Update of bug #20681 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.6.0, 3.0.0 ___ Follow-up Comment #2: If we are going to rework that, mature S2_5 is not a place for it. ___ Reply to this item at: http://gna.org/bugs/?20681 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21851] Possible memory leak in city dialog (in X server?)
Update of bug #21851 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at: http://gna.org/bugs/?21851 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21027] ImageMagick postscript delegate failures
Update of bug #21027 (project freeciv): Planned Release:2.5.1, 2.6.0 = 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #3: Due to build bugs in other components, I've now not been able to make OpenEmbedded build where freeciv uses ImageMagick, so I've had no environment to reproduce this. Will try again, but in any case won't rush fix to 2.5.1 ___ Reply to this item at: http://gna.org/bugs/?21027 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6189] Update License file (COPYING)
Update of patch #6189 (project freeciv): Status: Ready For Test = In Progress Planned Release: 2.3.6, 2.4.5, 2.5.1, 2.6.0, 3.0.0 = 2.3.6, 2.4.5, 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #1: We have the license inlined to data/helpdata.txt too. There it's translatable string. I'm not rushing this in before 2.5.1 string freeze. ___ Reply to this item at: http://gna.org/patch/?6189 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2721] Ruleset definable base gui_type names
Follow-up Comment #2, patch #2721 (project freeciv): These are likely to become actions in later versions, so we should make them now so that the future transition to actions is easy. ___ Reply to this item at: http://gna.org/patch/?2721 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7814] S2_6 datafile format freeze
Update of task #7814 (project freeciv): Depends on: = patch #6199 ___ Reply to this item at: http://gna.org/task/?7814 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6199] Saving History Report
URL: http://gna.org/patch/?6199 Summary: Saving History Report Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 09:02:30 PM EEST Category: general Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 ___ Details: As a continuation to patch #6195, History Report of the current turn should be saved to the savegame. Consider also impact to bug #23765 when doing this. ___ Reply to this item at: http://gna.org/patch/?6199 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23766] Double definition for --without-freeciv-manual
URL: http://gna.org/bugs/?23766 Summary: Double definition for --without-freeciv-manual Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 09:39:41 PM EEST Category: bootstrap Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 3.0.0 ___ Details: Accidental copypaste in patch #5703 Fix attached ___ File Attachments: --- Date: Fri 07 Aug 2015 09:39:41 PM EEST Name: DoubleManualEnablement.patch Size: 572B By: cazfi http://gna.org/bugs/download.php?file_id=24804 ___ Reply to this item at: http://gna.org/bugs/?23766 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6200] Support relative URL to .modpack in the modpack.list
URL: http://gna.org/patch/?6200 Summary: Support relative URL to .modpack in the modpack.list Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 09:14:47 PM EEST Category: module installer Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 ___ Details: Patch #4618 added support for relative URLs when .modpack refers to individual files. We should have similar relative URL support from modpack.list to .modpack, so entire directory hierarchy can be moved to another place, even another server. ___ Reply to this item at: http://gna.org/patch/?6200 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7814] S2_6 datafile format freeze
Update of task #7814 (project freeciv): Depends on: = patch #6200 ___ Reply to this item at: http://gna.org/task/?7814 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5789] [Metaticket] Distinct activity icons for each road and base type in supplied tilesets
Follow-up Comment #3, patch #5789 (project freeciv): All the S2_5 tilesets have either single icon, or icon for each extra. Do we agree that those tilesets that use the single-icon-mode, can keep on doing so, and we can close this ticket? ___ Reply to this item at: http://gna.org/patch/?5789 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6202] orders system: replace ORDER_BUILD_WONDER with ORDER_PERFORM_ACTION
URL: http://gna.org/patch/?6202 Summary: orders system: replace ORDER_BUILD_WONDER with ORDER_PERFORM_ACTION Project: Freeciv Submitted by: sveinung Submitted on: Fri 07 Aug 2015 07:05:42 PM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 ___ Details: ___ File Attachments: --- Date: Fri 07 Aug 2015 07:05:42 PM UTC Name: 0005-orders-system-replace-ORDER_BUILD_WONDER-with-ORDER_.patch Size: 7kB By: sveinung http://gna.org/patch/download.php?file_id=24806 ___ Reply to this item at: http://gna.org/patch/?6202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23765] History Report space high player count
URL: http://gna.org/bugs/?23765 Summary: History Report space high player count Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 08:45:21 PM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.2, 2.6.0, 3.0.0 ___ Details: History Report is built to statically allocated buffer. That buffer has certainly been big enough when we supported maximum of 32 players, but it seem very small for our current maximum number of players (160 in trunk S2_6, 128 in older supported branches) This is probably more complicated than just increasing the buffer size. It then would not fit in to a single network packet. Luckily there's checks against overflowing the buffer, so I think we don't have a crash but just a report getting cut (well, if that happens in the middle of a multibyte UTF8 character, it's not completely harmless) ___ Reply to this item at: http://gna.org/bugs/?23765 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2721] Ruleset definable base gui_type names
Update of patch #2721 (project freeciv): Assigned to: cazfi = None Planned Release: 2.6.0 = 2.6.0, 3.0.0 ___ Reply to this item at: http://gna.org/patch/?2721 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20598] Something funny with Ready checkboxes in pregame screen
Update of bug #20598 (project freeciv): Planned Release: 2.5.1, 2.6.0, 3.0.0 = 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at: http://gna.org/bugs/?20598 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5445] Windows Installer build without freeciv-manual
Update of patch #5445 (project freeciv): Planned Release:2.5.1, 2.6.0 = 2.6.0, 3.0.0 ___ Reply to this item at: http://gna.org/patch/?5445 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6202] orders system: replace ORDER_BUILD_WONDER with ORDER_PERFORM_ACTION
Update of patch #6202 (project freeciv): Depends on: = patch #6198 ___ Reply to this item at: http://gna.org/patch/?6202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23750] Configure check results not correctly used for included lua
Update of bug #23750 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?23750 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #6181] Activate transported units, if the transport is owned by someone else
Update of patch #6181 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?6181 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23767] Trying to remove unknown units inside transport
URL: http://gna.org/bugs/?23767 Summary: Trying to remove unknown units inside transport Project: Freeciv Submitted by: cazfi Submitted on: Fri 07 Aug 2015 10:41:00 PM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: TRUNK r25800 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Opening a ticket so this won't get forgotten, though first thing to investigate if such a bug is already fixed; this game runs from (modified) r25800 code. Client complains that server requested it to remove units it does not know about. 1: Server wants us to remove unit id 1024, but we don't know about this unit! 2: Backtrace: 2: 0: ./client/freeciv-gtk3(backtrace_print+0x22) [0x5f1c82] 2: 1: ./client/freeciv-gtk3(vdo_log+0x76) [0x5f6ad6] 2: 2: ./client/freeciv-gtk3(do_log+0x7b) [0x5f6b6b] 2: 3: ./client/freeciv-gtk3(handle_unit_remove+0x159) [0x49eeb9] 2: 4: ./client/freeciv-gtk3(client_handle_packet+0x543) [0x4a9883] 2: 5: ./client/freeciv-gtk3(client_packet_input+0x6a) [0x471afa] 2: 6: ./client/freeciv-gtk3(input_from_server+0x6c) [0x477e9c] Either it's a coincidence, or the cause to this, but at the same turn pirate ship attacked and failed against my city. Certainly there were passengers inside that ship, as pirate ships should never be created without them. So it seems rather likely that the units in question are those passengers who died with the attacking enemy ship. ___ Reply to this item at: http://gna.org/bugs/?23767 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #23763] The perform action unit order can target a non existing tile
URL: http://gna.org/bugs/?23763 Summary: The perform action unit order can target a non existing tile Project: Freeciv Submitted by: sveinung Submitted on: Fri 07 Aug 2015 12:18:55 PM UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: sveinung Originator Email: Open/Closed: Open Release: TRUNK Discussion Lock: Any Operating System: Any Planned Release: 3.0.0 ___ Details: The perform action unit order can target a neighbor tile. If the unit is located at the edge of the map the neighbor tile in the specified direction may be non existing. ___ File Attachments: --- Date: Fri 07 Aug 2015 12:18:55 PM UTC Name: 0001-order-system-validate-action-target-tile.patch Size: 1kB By: sveinung http://gna.org/bugs/download.php?file_id=24802 ___ Reply to this item at: http://gna.org/bugs/?23763 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev