[Freeciv-Dev] [patch #6723] Support for floating point secfile entry type

2015-12-25 Thread Marko Lindqvist
Update of patch #6723 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6709] Update include directory comments for gtk3x-client

2015-12-25 Thread Marko Lindqvist
Update of patch #6709 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6728] Civ2civ3 merchant movement between roads and rivers

2015-12-25 Thread Marko Lindqvist
URL:
  

 Summary: Civ2civ3 merchant movement between roads and rivers
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 25 Dec 2015 07:13:58 PM EET
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

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Details:

Allow caravan movement between roads and rivers in civ2civ3 ruleset as made
possible by bug #24012 resolution.



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File Attachments:


---
Date: Fri 25 Dec 2015 07:13:58 PM EET  Name: Civ2civ3Jump.patch  Size: 702B  
By: cazfi



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[Freeciv-Dev] [bug #24012] S2_6 cannot replicate S2_5 behaviour moving between different native roads

2015-12-25 Thread Marko Lindqvist
Update of bug #24012 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #11:

Changing civ2civ3 -> patch #6728

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[Freeciv-Dev] [patch #6716] Save resources as extras

2015-12-25 Thread Marko Lindqvist
Update of patch #6716 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6727] Cleanup resource_valid handling

2015-12-25 Thread Marko Lindqvist
URL:
  

 Summary: Cleanup resource_valid handling
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 25 Dec 2015 06:33:34 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0

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Details:

Replace separate resource_valid bit in the tile structure with simply not
setting the extra in the tile when it's not valid, just keeping the resource
pointer pointing to the "potential" resource. This makes (more so in the
future when resources get more integrated to extras framework) things also
faster as iterations over extras on tile do not need to check validity
separately but "existence" of the extra already tells that it's also valid.




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File Attachments:


---
Date: Fri 25 Dec 2015 06:33:34 PM EET  Name: ResourceValidCleanup.patch  Size:
5kB   By: cazfi



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[Freeciv-Dev] [patch #6729] Allow numbers to begin with '+' in section files

2015-12-25 Thread Marko Lindqvist
URL:
  

 Summary: Allow numbers to begin with '+' in section files
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 25 Dec 2015 08:07:13 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

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Details:





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File Attachments:


---
Date: Fri 25 Dec 2015 08:07:13 PM EET  Name: +SectionFile.patch  Size: 1kB  
By: cazfi



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[Freeciv-Dev] [bug #24115] LUA signal for famine

2015-12-25 Thread Marko Lindqvist
Update of bug #24115 (project freeciv):

  Status:None => Ready For Test 

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Follow-up Comment #2:

This patch implements suggestion from comment #1.

Note that city_size() is practically undefined at the time of the signal
execution (the change might be already applied, or not)

(file #26145)
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Additional Item Attachment:

File name: LuaCitySizeChange.patchSize:11 KB


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[Freeciv-Dev] [patch #6730] [Metaticket] Optional (lua) deprecation warnings

2015-12-25 Thread Marko Lindqvist
URL:
  

 Summary: [Metaticket] Optional (lua) deprecation warnings
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 26 Dec 2015 02:46:22 AM EET
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

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Details:

For modpack authors support, there should be possibility to enable some kind
of notifications about use of any deprecated lua functions or signals. In case
of TRUNK it should apply to deprecated ruleset constructs too.
It should default to off since the end user of the modpack is not supposed to
suffer from the fact it uses constructs that are going to go away in future
freeciv versions.




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[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2015-12-25 Thread Marko Lindqvist
Update of task #7814 (project freeciv):

  Depends on: => patch #6729


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[Freeciv-Dev] [patch #6673] Lua signals for all city transfers

2015-12-25 Thread Marko Lindqvist
Update of patch #6673 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #6473] Zoom option saving

2015-12-25 Thread Marko Lindqvist
Update of patch #6473 (project freeciv):

  Status:None => Ready For Test 

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Follow-up Comment #1:

Patch to add zoom options to the options file, not exposed to the gui or used
at the moment.

(file #26143, file #26144)
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Additional Item Attachment:

File name: ZoomOptions.patch  Size:5 KB
File name: ZoomOptions-S2_6.patch Size:5 KB


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