[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #22, bug #22180 (project freeciv): Hattusilis was a human player that I picked from the Hittite nation. Is freeciv config information stored anywhere other than in ~/.freeciv? ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #20, bug #22180 (project freeciv): Here are the requested values except tr which didn't seem to be available in the context I was in after the crash: (lldb) print plr (player *) $0 = 0x000102037200 (lldb) print player_name(plr) (const char *) $1 = 0x000102037208 Hattusilis (lldb) print tr error: use of undeclared identifier 'tr' error: 1 errors parsing expression (lldb) print plr-ai_common.traits (ai_trait *) $2 = 0x I also see this message when I start up the game after removing my ~/.freeciv directory: /fcgui -a Unable to find client executable: freeciv Searching for freeciv clients ... ... using ./client/freeciv-gtk3 Running ./client/freeciv-gtk3 2: Didn't find '.freeciv/freeciv-client-rc-2.6' option file, loading from '.freeciv-client-rc-2.4' instead. Is this a harmless message? ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
URL: http://gna.org/bugs/?22180 Summary: Server crashes after first turn in a new game. Project: Freeciv Submitted by: dhall555 Submitted on: Wed 11 Jun 2014 03:09:47 PM UTC Category: None Severity: 4 - Important Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: TRUNK r25125 Discussion Lock: Any Operating System: Mac OS Planned Release: ___ Details: Client message after first turn taken(Turn Done button clicked) (freeciv-gtk3:27112): Gtk-WARNING **: gtk_widget_size_allocate(): attempt to allocate widget with width -3 and height 400 1: in get_flag() [plrdlg.c::599]: assertion 'x0 != -1' failed. 1: Please report this message at http://gna.org/projects/freeciv/ 1: in get_flag() [plrdlg.c::599]: assertion 'x0 != -1' failed. 1: Please report this message at http://gna.org/projects/freeciv/ 1: in get_flag() [plrdlg.c::599]: assertion 'x0 != -1' failed. 1: Please report this message at http://gna.org/projects/freeciv/ 1: Lost connection to server: server disconnected. ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #2, bug #22180 (project freeciv): Thanks for the reply Sveinung, I have some immediate answers, the rest I will answer when I’ve had a chance to run the server and client separately from the command line as you’ve instructed. I did build from source using the svn revision 25125. I started the game using an apple script that runs freeciv-gtk3 and does not start the server separately. It crashes every time I press the turn done button in the GUI after the first turn. There is no saved game file when this happens. I also ran the freeciv-gtk3 client from the command line to get the output that I put into my initial report and did not start a server in a separate window. Here are the parameters that I used with configure: ./configure --disable-nls --with-sdl-prefix=/usr/local --prefix=/usr/local --enable-client=gtk3 --with-libiconv-prefix=/opt/local --with-sdl-exec-prefix=/opt/local --no-create --no-recursion ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #4, bug #22180 (project freeciv): With the two separate command line windows I see a Segmentation fault: 11 message in the server window. The client output is the same as what was in my initial bug report. I've attached a file with the contents from both output windows. This is after starting the server and client, selecting a nation and starting the game. (file #20985) ___ Additional Item Attachment: File name: freeciv-output.txt Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #5, bug #22180 (project freeciv): Response to Marko... Yes the client keeps running and returns to the main menu. ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #8, bug #22180 (project freeciv): Took the configure line from what was in configure.log. I don't remember adding that either the -no-create or -no-recursion options and in my command line history I have: 471 ./configure --disable-nls --with-sdl-prefix=/usr/local --prefix=/usr/local --enable-client=gtk3 --with-libiconv-prefix=/opt/local --with-sdl-exec-prefix=/opt/local One other detail...the same build works fine with an existing/loaded game. Should there be a core file from the server crash? If so, where should it be? ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #10, bug #22180 (project freeciv): Ok.. ./config.status --config '--disable-nls' '--with-sdl-prefix=/usr/local' '--prefix=/usr/local' '--enable-client=gtk3' '--with-libiconv-prefix=/opt/local' '--with-sdl-exec-prefix=/opt/local' ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #13, bug #22180 (project freeciv): I'm starting from a different place each time. I've tried saving from the command line and from the GUI before pressing turn done but both methods cause a server fault: ... Starting game. 2: Dido rules the Carthaginians. ... 2: Purandokht rules the Persians. 2: Creating a map of size 54 x 72 = 3888 tiles (4000 requested). save bug22180 Segmentation fault: 11 ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #15, bug #22180 (project freeciv): OS X Mavericks doesn't seem to be using GDB anymore so I used LLDB with a different command to produce the backtrace: dhall: '/save' Process 57532 stopped * thread #1: tid = 0x234bc, 0x000100062eb8 freeciv-server`sg_save_players [inlined] sg_save_player_main(saving=0x000102606190, plr=0x000101837200) + 290 at savegame2.c:4081, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) frame #0: 0x000100062eb8 freeciv-server`sg_save_players [inlined] sg_save_player_main(saving=0x000102606190, plr=0x000101837200) + 290 at savegame2.c:4081 4078 int j; 4079 4080 for (tr = trait_begin(), j = 0; tr != trait_end(); tr = trait_next(tr), j++) { - 4081 secfile_insert_int(saving-file, plr-ai_common.traits[tr].val, 4082 player%d.trait.val%d, plrno, j); 4083 secfile_insert_int(saving-file, plr-ai_common.traits[tr].mod, 4084 player%d.trait.mod%d, plrno, j); (lldb) bt all * thread #1: tid = 0x234bc, 0x000100062eb8 freeciv-server`sg_save_players [inlined] sg_save_player_main(saving=0x000102606190, plr=0x000101837200) + 290 at savegame2.c:4081, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) * frame #0: 0x000100062eb8 freeciv-server`sg_save_players [inlined] sg_save_player_main(saving=0x000102606190, plr=0x000101837200) + 290 at savegame2.c:4081 frame #1: 0x000100062d96 freeciv-server`sg_save_players(saving=0x000102606190) + 3430 at savegame2.c:3527 frame #2: 0x000100061387 freeciv-server`savegame2_save [inlined] savegame2_save_real + 1793 at savegame2.c:606 frame #3: 0x000100060c86 freeciv-server`savegame2_save(file=unavailable, save_reason=unavailable, scenario=unavailable) + 470 at savegame2.c:505 frame #4: 0x00010007f5e1 freeciv-server`save_game(orig_filename=unavailable, save_reason=0x00010020ea2f, scenario=false) + 529 at srv_main.c:1291 frame #5: 0x000100087f3a freeciv-server`handle_stdin_input_real [inlined] save_command(caller=unavailable, arg=0x) + 52 at stdinhand.c:744 frame #6: 0x000100087f06 freeciv-server`handle_stdin_input_real(caller=unavailable, str=unavailable, check=unavailable, read_recursion=unavailable) + 5414 at stdinhand.c:4314 frame #7: 0x0001000204b1 freeciv-server`handle_chat_msg_req(pconn=0x000100247d10, message=unavailable) + 513 at handchat.c:343 frame #8: 0x000100020ec8 freeciv-server`server_handle_packet(type=unavailable, packet=unavailable, pplayer=unavailable, pconn=unavailable) + 72 at hand_gen.c:40 frame #9: 0x000100080169 freeciv-server`server_packet_input(pconn=0x000100247d10, packet=0x00010183e600, type=26) + 617 at srv_main.c:1672 frame #10: 0x000100074f06 freeciv-server`server_sniff_all_input [inlined] incoming_client_packets(pconn=0x000100247d10) + 60 at sernet.c:450 frame #11: 0x000100074eca freeciv-server`server_sniff_all_input + 5386 at sernet.c:855 frame #12: 0x0001000826f5 freeciv-server`srv_main [inlined] srv_running + 62 at srv_main.c:2409 frame #13: 0x0001000826b7 freeciv-server`srv_main + 5351 at srv_main.c:2887 frame #14: 0x00011a76 freeciv-server`main(argc=unavailable, argv=unavailable) + 1718 at civserver.c:454 (lldb) ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22180] Server crashes after first turn in a new game.
Follow-up Comment #17, bug #22180 (project freeciv): With autosaves set to an empty value I was able to continue for several turns in a new game and crashed only when I manually saved the game. ___ Reply to this item at: http://gna.org/bugs/?22180 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18517] unable to drag items in Target Worklist to reorder.
Follow-up Comment #4, bug #18517 (project freeciv): Thanks for pointing out the up / down arrows Jacob. I did not see them. Is there any other information I can provide to help? I see that you've been able to reproduce so that should make it easier :) ___ Reply to this item at: http://gna.org/bugs/?18517 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18517] unable to drag items in Target Worklist to reorder.
URL: http://gna.org/bugs/?18517 Summary: unable to drag items in Target Worklist to reorder. Project: Freeciv Submitted by: thenerd Submitted on: Wed 17 Aug 2011 12:27:26 PM GMT Category: client-gtk-2.0 Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: ___ Details: Since the update to 2.3 it appears that one can no longer drag items in the Target Worklist to reorder them. I've only tried this using the GTK client on Windows 7 x64. The only way to re-order is by removing an item(s) and then re-adding them in the proper order. ___ Reply to this item at: http://gna.org/bugs/?18517 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40558) AutoReply: FreeCIV won't redraw screen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40558 It appears that version 2.1.7 has resolved this issue. I installed it today and my laptop is now running FreeCIV quite well. I still find it's slow at re-drawing the screen but it's better than not being able to play it at all. On Tue, Nov 11, 2008 at 4:51 PM, The default queue [EMAIL PROTECTED]wrote: Greetings, This message has been automatically generated in response to the creation of a trouble ticket regarding: FreeCIV won't redraw screen, a summary of which appears below. There is no need to reply to this message right now. Your ticket has been assigned an ID of (PR#40558). Please include the string: (PR#40558) in the subject line of all future correspondence about this issue. To do so, you may reply to this message. Thank you, - This transaction appears to have no content It appears that version 2.1.7 has resolved this issue. I installed it today and my laptop is now running FreeCIV quite well. I still find its slow at re-drawing the screen but its better than not being able to play it at all. On Tue, Nov 11, 2008 at 4:51 PM, The default queue [EMAIL PROTECTED] wrote: Greetings, This message has been automatically generated in response to the creation of a trouble ticket regarding: FreeCIV wont redraw screen, a summary of which appears below. There is no need to reply to this message right now. Your ticket has been assigned an ID of (PR#40558). Please include the string: (PR#40558) in the subject line of all future correspondence about this issue. To do so, you may reply to this message. Thank you, - This transaction appears to have no content ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40506) version 2.1.99 website link broken
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40506 on the http://freeciv.wikia.com/wiki/Utilities page the link for the Freeciv 2.1.99 with built-in map editor shows the directory Index of ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/; but there are no files in there. Is this version being updated or has it been permanently removed? -- Dennis d'Entremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System on the http://freeciv.wikia.com/wiki/Utilities page the link for the Freeciv 2.1.99 with built-in map editor shows the directory Index of ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/ but there are no files in there. Is this version being updated or has it been permanently removed? -- Dennis dEntremontIT Professional CNA, MCP, A+, ITILLinkedIn Profile - http://www.linkedin.com/in/dennisdentremonthttp://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutionshttp://eComStation.ca - Your Canadian Source for eCS and OS/2 Software!http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40506) AutoReply: version 2.1.99 website link broken
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40506 I think the link just needs to be changed to ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/ from the old ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/ Dennis On Thu, Sep 25, 2008 at 5:19 PM, The default queue [EMAIL PROTECTED]wrote: Greetings, This message has been automatically generated in response to the creation of a trouble ticket regarding: version 2.1.99 website link broken, a summary of which appears below. There is no need to reply to this message right now. Your ticket has been assigned an ID of (PR#40506). Please include the string: (PR#40506) in the subject line of all future correspondence about this issue. To do so, you may reply to this message. Thank you, - on the http://freeciv.wikia.com/wiki/Utilities page the link for the Freeciv 2.1.99 with built-in map editor shows the directory Index of ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/ but there are no files in there. Is this version being updated or has it been permanently removed? -- Dennis d'Entremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System -- Dennis d'Entremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System I think the link just needs to be changed to ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/ from the old ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/ DennisOn Thu, Sep 25, 2008 at 5:19 PM, The default queue [EMAIL PROTECTED] wrote: Greetings, This message has been automatically generated in response to the creation of a trouble ticket regarding: version 2.1.99 website link broken, a summary of which appears below. There is no need to reply to this message right now. Your ticket has been assigned an ID of (PR#40506). Please include the string: (PR#40506) in the subject line of all future correspondence about this issue. To do so, you may reply to this message. Thank you, - on the http://freeciv.wikia.com/wiki/Utilities page the link for the Freeciv 2.1.99 with built-in map editor shows the directory Index of ftp://ftp.freeciv.org/pub/freeciv/packages/windows/testing/civworld.README/ but there are no files in there. Is this version being updated or has it been permanently removed? -- Dennis dEntremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System -- Dennis dEntremontIT Professional CNA, MCP, A+, ITILLinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forumshttp://epcsolutions.ca - EasyPC Solutionshttp://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haikuhttp://Haiku-OS.org - Haiku Operating System ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40492) Main menu items not staying open unless left mouse button is held down (Vista 64bit)
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40492 I am running Windows Vista Ultimate and FreeCIV 2.1.6 GTK. When I click on the main menu items (i.e File menu item) they will not remain open unless I keep the left mouse button pressed down. I even uninstalled the program and cleaned out all the files then reinstalled to see if it was a problem with the installation but that did not appear to help. I haven't tried on a 32bit Vista installation so it could be a Vista specific problem rather than a 64/32 bit problem. -- Dennis d'Entremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System I am running Windows Vista Ultimate and FreeCIV 2.1.6 GTK. When I click on the main menu items (i.e File menu item) they will not remain open unless I keep the left mouse button pressed down. I even uninstalled the program and cleaned out all the files then reinstalled to see if it was a problem with the installation but that did not appear to help. I havent tried on a 32bit Vista installation so it could be a Vista specific problem rather than a 64/32 bit problem. -- Dennis dEntremontIT Professional CNA, MCP, A+, ITILLinkedIn Profile - http://www.linkedin.com/in/dennisdentremonthttp://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutionshttp://eComStation.ca - Your Canadian Source for eCS and OS/2 Software!http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#40493) RT displays wrong email address to submit bugs
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40493 When I logged into RT (as guest) it displays the email address to submit bugs as [EMAIL PROTECTED] after 2 unsuccessful attempts to submit a bug that way I was informed via the forum that the correct address is [EMAIL PROTECTED] It would be helpful to new users to either fix the [EMAIL PROTECTED] address or change it to the proper one. Cheers! D -- Dennis d'Entremont IT Professional CNA, MCP, A+, ITIL LinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forums http://epcsolutions.ca - EasyPC Solutions http://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haiku http://Haiku-OS.org - Haiku Operating System When I logged into RT (as guest) it displays the email address to submit bugs as [EMAIL PROTECTED] after 2 unsuccessful attempts to submit a bug that way I was informed via the forum that the correct address is [EMAIL PROTECTED]. It would be helpful to new users to either fix the [EMAIL PROTECTED] address or change it to the proper one. Cheers!D-- Dennis dEntremontIT Professional CNA, MCP, A+, ITILLinkedIn Profile - http://www.linkedin.com/in/dennisdentremont http://www.techalpha.net - Tech Alpha Computer Forumshttp://epcsolutions.ca - EasyPC Solutionshttp://eComStation.ca - Your Canadian Source for eCS and OS/2 Software! http://Haikuware.com - Software for Haikuhttp://Haiku-OS.org - Haiku Operating System ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev