Follow-up Comment #2, bug #22180 (project freeciv):
Thanks for the reply Sveinung,
I have some immediate answers, the rest I will answer when I’ve had a chance
to run the server and client separately from the command line as you’ve
instructed.
I did build from source using the svn revision 25125. I started the game
using an apple script that runs freeciv-gtk3 and does not start the server
separately. It crashes every time I press the turn done button in the GUI
after the first turn. There is no saved game file when this happens. I also
ran the freeciv-gtk3 client from the command line to get the output that I put
into my initial report and did not start a server in a separate window.
Here are the parameters that I used with configure:
./configure --disable-nls --with-sdl-prefix=/usr/local --prefix=/usr/local
--enable-client=gtk3 --with-libiconv-prefix=/opt/local
--with-sdl-exec-prefix=/opt/local --no-create --no-recursion
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