[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #7, bug #17015 (project freeciv): +1 ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Update of bug #17015 (project freeciv): Assigned to: pepeto = None Planned Release: 2.3.0 = ___ Follow-up Comment #6: Too much work for 2.3.0. ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #4, bug #17015 (project freeciv): Another feature that is verry simmilar. For wounded military units it would be great to have a Goto nearest city with barracks so they heal quickly. Should I open a new bug for that or is that similar enough to be fixed togeteher? ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #5, bug #17015 (project freeciv): One other would be better. ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Update of bug #17015 (project freeciv): Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
URL: http://gna.org/bugs/?17015 Summary: Would like to have Go Home command for units Project: Freeciv Submitted by: nmx Submitted on: Wednesday 11/03/2010 at 13:09 Category: None Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.1.10 Discussion Lock: Any Operating System: None Planned Release: ___ Details: Numerous times per game — especially games against militarily aggressive opponents — I select units, discover their home city, physically find it on the map, then tell the units to go to the home city. It would be really cool for units to have a Go Home command that automatically sends them to their home city. Picture this scenario: Your opponents start mass-producing ironsides and worse, and begin a coastal killing spree, killing all your workers and engineers that are sitting idly at the coast of a continent where they've auto-settled everything they can. How much nicer would it be for me to notice that none of the 57 engineers on that continent seem to be doing anything, so I click one, hit Y to select all on the continent, and give them the Go Home command, sending each to its respective home, then hit A again to enable them to deploy to deal with pollution or other issues? Thanks! ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #1, bug #17015 (project freeciv): I would like such a command too although for a different scenarios. At the start of the game I use wariors to explore. At some point the enemy has found me and I need to defend my cities. So I want to slect all wariors and send them to their home city. That way they get evenly spread. Every city that has build a warior gets defended. Then I build up to 3 units in each city for defense (and military law under Monarchy) so over time a nice army gets build. Perfect for selecting all but one per city (all for internal, safe cities), crank up luxury and go to war. After decimating some cities of the AI it then becomes time to go home. Again it would be nice to send each unit to its home town so they get evenly spread. For the scenario initialy described the Goto nearest city (G) command seems sufficient. Or just hit (A), Autosettler move on their own and if you move them away from the cost they will just go back if that is where the best improvement can be made. MfG Goswin ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #2, bug #17015 (project freeciv): For the Engineers, I'm not talking about a situation in which they are working. Once the Engineers have done everything they can, the continent is full of Engineers that just sit there waiting for commands. Of course, perhaps a better request would be for the Autosettle AI to send them to the nearest city when they otherwise would be sitting ducks with nothing to do. ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Follow-up Comment #3, bug #17015 (project freeciv): From my experience they do loose the auto flag when they can't find work and then you can hit 'G'+'s' to hide them or 'a' to make them try again to find some work. Anyway, the feature is still wanted even if for different reasons. ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units
Update of bug #17015 (project freeciv): Priority: 5 - Normal = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev