Re: [Freeciv-Dev] Bugs: Crash loading game in FreeCiv 2.4.x and two others

2014-08-24 Thread Marko Lindqvist
On 23 August 2014 19:51, Matthias Basler matthiasbas...@earthflight.org wrote:
 Hi freeciv developers.

 I just  want to report a bug which I encountered in FreeCiv 2.4 beta and
 2.4.3 alike und Windows 7, 64 bit, German, in single-player mode (local
 server):

 This bug is 100% reproducable:
 1. Start or load and start a saved game.
 2. Quit the game (but not the application)
 3. Load and start a saved game
 4. Quit the game (but not the application)
 5. Load and start a saved game
 6. Quit the game (but not the application)
 7. Load and start a saved game (for the fourth time)
 Freeciv will now crash. See attached screenshot.

 

 Speaking of bugs - there is another nasty one:
 Whenever I try to save a game with special characters in them, such as
 Umlauts (ä,ö,ü) or question mark, the game will quietly not be saved.
 Instead Freeciv seems to continue normally, but at the end of the round
 (when pressing  Done!) the game crashes as well. This is also 100%
 reproducable.

 

 And there is a small glitch:
 In the city window, on the Production tab, if I change the order of two
 different items selected for production, which results in a different item
 being produced right now, the production progress bar doesn't update. It
 still shows the progress for the previously ordered item. See second
 screenshot.

 Matthias Basler
 matthiasbas...@earthflight.org


 Thank you for reporting these, but could you please report them (as 3
separate reports) to our bugtracker so we can keep track of them and
they won't get forgotten as one email once sent to the mailing list:
http://gna.org/bugs/?func=additemgroup=freeciv


-  ML

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[Freeciv-Dev] bugs

2011-08-13 Thread Christian Knoke

Hi there,

Freeciv 2.2.1 in Squeeze:

1) i cannot start a game from the command line.

2) The metaserver page doesn't show up, though a browser can connect to
   http://meta.freeciv.org/metaserver.phtml at the same time.

3) client -t option is ignored

all Freeciv* packages are installed.

chris@leo:~$ freeciv-gtk2 -M 'meta.freeciv.org' -t
/usr/share/games/freeciv/trident.tilespec
1: Invalid NULL default string for option default_tileset_name.
1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
!= str' failed.
1: Did not read help texts
1: Can't find tileset /usr/share/games/freeciv/trident.tilespec.
0: No usable default tileset found, aborting!
chris@leo:~$ ls -l /usr/share/games/freeciv/trident.tilespec
-rw-r--r-- 1 root root 4753  2. Jul 2010
-/usr/share/games/freeciv/trident.tilespec

Christian

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* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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Re: [Freeciv-Dev] bugs

2011-08-13 Thread Marko Lindqvist
On 13 August 2011 13:17, Christian Knoke chr...@cknoke.de wrote:

Hi! Long time we last heard from you.

 Hi there,

 Freeciv 2.2.1 in Squeeze:

 Uh, 2.2.1 is quite old by now. Latest bugfix release from S2_2 is
2.2.7, and also 2.3.0 from S2_3 has been released already.


 1) i cannot start a game from the command line.

?


 2) The metaserver page doesn't show up, though a browser can connect to
   http://meta.freeciv.org/metaserver.phtml at the same time.

 I don't know, last couple of weeks I've had a lot of trouble with
freeciv.org DNS even with browsers. Occasionally
http://meta.freeciv.org/; has even lead me to wikia... (like
www.freeciv.org should) Also, remember that client shows only
compatible servers while browsers shows all.
And yes, due to nature of how dns information propagates, I've had no
trouble in connecting meta.freeciv.org from computer I've had remote
connection to same time as local machine has been unable to find it.

 3) client -t option is ignored

 all Freeciv* packages are installed.

 chris@leo:~$ freeciv-gtk2 -M 'meta.freeciv.org' -t
 /usr/share/games/freeciv/trident.tilespec
 1: Invalid NULL default string for option default_tileset_name.
 1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
 != str' failed.

 -t doesn't take filename with path, but just tileset part from
tileset.tilespec. So try with -t trident.


 - ML

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Re: [Freeciv-Dev] bugs

2011-08-13 Thread Marko Lindqvist
On 13 August 2011 13:17, Christian Knoke chr...@cknoke.de wrote:

 chris@leo:~$ freeciv-gtk2 -M 'meta.freeciv.org' -t
 /usr/share/games/freeciv/trident.tilespec

Oh, your metaserver URL is missing protocal part http://;.
In fact
1) Correct URL is http://meta.freeciv.org/metaserver.phtml;, though
http://meta.freeciv.org/; should work at the moment.
2) It's the default metaserver, so no need to explicitly give it (in
server side you need to give -m if you want it listed to metaserver)



 - ML

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Re: [Freeciv-Dev] bugs in Debian package

2011-08-13 Thread Marko Lindqvist
On 13 August 2011 13:53, David Lowe doctorjl...@verizon.net wrote:

     I noted that Freeciv in the Debian repository is somewhat behind the 
 times - is there anything we can do on our end to encourage them to step up 
 to a more recent version, or are we completely at the packager's mercy here?

It's not so much about freeciv packager, but about Debian's general
policy. They will not incorporate new upstream releases, not even
purely bugfix ones, to their released versions. Since they had freeciv
version 2.2.1 at the time when squeeze entered freeze (many months
before release), 2.2.1 will be squeeze's freeciv version when it's
retired.
New freeciv releases usually make it relatively quickly to debian
development version repos (latest is 2.2.7-2 at the moment)


 - ML

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Re: [Freeciv-Dev] bugs

2011-08-13 Thread Christian Knoke
Marko Lindqvist schrieb am 13. Aug um 13:53 Uhr:
 On 13 August 2011 13:17, Christian Knoke chr...@cknoke.de wrote:
 
 Hi! Long time we last heard from you.

thank you

  Hi there,
 
  Freeciv 2.2.1 in Squeeze:
 
  Uh, 2.2.1 is quite old by now. Latest bugfix release from S2_2 is
 2.2.7, and also 2.3.0 from S2_3 has been released already.

yup. but should work in a way? no backports either.

 
  1) i cannot start a game from the command line.
 
 ?

chris@leo:~$ freeciv-gtk2 -v
Freeciv Version 2.2.1 gui-gtk-2.0
chris@leo:~$ freeciv-gtk2
1: Invalid NULL default string for option default_tileset_name.
1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
!= str' failed.
1: Did not read help texts
0: No usable default tileset found, aborting!
chris@leo:~$ freeciv-gtk2 -t trident
1: Invalid NULL default string for option default_tileset_name.
1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
!= str' failed.
1: Did not read help texts
1: Can't find tileset trident.
0: No usable default tileset found, aborting!

chris@leo:~$ freeciv-sdl 
2: Videoausgabe auf : x11
1: Invalid NULL default string for option default_tileset_name.
1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
!= str' failed.
1: Did not read help texts
0: No usable default tileset found, aborting!

freeciv-xaw 
1: Invalid NULL default string for option default_tileset_name.
1: In option_str_set() (../../client/options.c, line 1393): assertion 'NULL
!= str' failed.
1: Did not read help texts
0: No usable default tileset found, aborting!


  2) The metaserver page doesn't show up, though a browser can connect to
    http://meta.freeciv.org/metaserver.phtml at the same time.
 
 Also, remember that client shows only
 compatible servers while browsers shows all.

Ok, this might be the reason, since there are no compatible games announced
right now.

OK, tcpdump reveals that freeciv loads the data from metaserver.

See also this forum post: http://forum.freeciv.org/viewtopic.php?t=7009

A message no servers with your freeciv version might be suitable.

  -t doesn't take filename with path, but just tileset part from
 tileset.tilespec. So try with -t trident.

yes, i tried that before.

What remains is:

starting problems from command line (wrong path/environment?)

no hint for missing servers in metaserver

no hint for gaming zone (?)



good luck

Christian

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* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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Re: [Freeciv-Dev] bugs ...

2009-04-29 Thread Marko Lindqvist
2009/4/28 Christian Knoke chr...@cknoke.de:

 What is the right place for bug reports, gna or rt?

 Lets just say that bugs reported to gna will not disappear if we have
further server problems.

 We don't know yet if we are ultimately going to use gna or something
else, so gna may be just temporary solution. Sorry for the
inconvenience.


 - ML

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[Freeciv-Dev] bugs ...

2009-04-28 Thread Christian Knoke

Hello,

since 2.1.9+ is crashing quite often right now, I wanted to reproduce a
crash. Then I noticed that auto save doesn't work as usual. That is, I have
two savegames, first is 1715 A.D. before the crash and second is 1720 A.D.
just after, but from game state, there must be more than 1 round inbetween.
gtk client shows turn 243 and 244 for these both. server option for auto
save is set to every turn.

What is the right place for bug reports, gna or rt?

Christian

-- 
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* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

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