Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.16/1448 - Release Date: 5/16/2008 7:42 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
I know. You hear about people playing in the arcades and how much fun it is. But the only place we have them is in toronto, as far as I know. Its a gigantic arcade, filled with all sorts of games. Problem is, I don't live in toronot, and only go there in the summer. That might be something I can look into, though, since I've always wanted to try and arcade out. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 5:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Josh, not sure about Mame, but for project 64 I can play it on a desktop with 512 mb ram and a 1.1 ghz processor just fine. It also depends what game it is. If Its newer, it won't play very well, but if its older, it will play fine. An example would be cruisn' USA for the nintendo 64. It plays good on the desktop. It was released in 1996 as one of the launch titles, so a first generation game. Now lets fast forward to 2000 and Midways 'san fransisco rush 2049'. Its a third or fourth generation game. It sounds staticky and such, of course that could be the rom. Who knows. and Control are sluggish. On this here laptop with 1 gb of ram, its a bit better- just a bit- but it works, for the most part, and things are understandable. But playing an accessible game on an emulator is next to impossible, such as mortal kombat, since the c buttons are aranged so poorly in project 64, anyway, and controls are sluggish no matter how much ram you have. It will never be the real thing, imho. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 11:41 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi, How much ram do you need to run a big game in mame32? I only have 512mb and last time I checked, some or most games wouldn't play and the sound kept being really choppy. I only have 512mb on here. Josh - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 11:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own
Re: [Audyssey] street fighter IV was Re: final fight arcade emulation
Hi Tyler, Well, assuming street Fighter IV follows the general arcade machine design it would look something like this. Generally speaking, arcade machines are rectangular shaped wooden cases with video game characters painted on the case and the name of the game painted on in some stylish way to get your attention. They stand upright, and are about four or five feet tall. At the top of the machine there is a video game screen that is built back into the machine case so that the light from the arcade won't effect your view of the game screen. That is to say it is indented into the case about a foot or so that the top, left, and right sides of the case make it dark inside the machine. they only thing you can see is the screen filling up your entire view. Really cool. On the front of the machine there is usually game controllers such as joysticks, foot peddles, racing wheels, buttons, and a coin slot where you drop your money in to play. The controls depend on the type of game it was made for. Cheers. constantine (on laptop) wrote: Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
hi Liam, yeah, I know. it is shocking to realize that arcade machines is almost a thing of the past. I do see them around from time to time, but not like they were in the 80's. Back in the 1980's in Wooster Ohio, where I grew up, we had two video arcades packed wall to wall with arcade machines. I played most of the classics there first. Double Dragon, Asteroids, Zaxxon, Packman, Megaman, you name it. If it was in those arcades I played them and talked my parents into buying many of those games for my home consoles. Fact was in the 80's you didn't even have to go to an arcade to find arcade machines. You might go to Pizza Hut and find a sit down version of Packman or go out to pick up a gallon of milk, a loaf of bread, and a bag of dog food from the local grocery store and find Donkey Kong awaiting you as you went in or out of the store. You might drop into K-Mart or Hills to go Christmas shopping and find the front of the store had a row of stand up arcade machines just waiting to take you to new and exciting worlds. Point being, the things were everywhere. Now, they are an endangered species. Liam Erven wrote: what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Hi Tyler, Yeah, the same here in the United States. Back when I was growing up every town seamed to have an arcade. Now days only major cities seam to have arcades. Since I am about an hour away from Cleveland and Columbus I don't often get to the big cities to even look for any. If I am in either it is usually around Christmas time doing shopping at the malls and major department stores. Though, I will likely be in Columbus in August to go to the state fair. constantine (on laptop) wrote: I know. You hear about people playing in the arcades and how much fun it is. But the only place we have them is in toronto, as far as I know. Its a gigantic arcade, filled with all sorts of games. Problem is, I don't live in toronot, and only go there in the summer. That might be something I can look into, though, since I've always wanted to try and arcade out. Have a good day from Tyler C. Wood! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Hi, how much ram do you need to run the mame32 and arcade games? I got 512mb of ram and soul calibur is unplayable on here. and a 2.0ghz processor with xp pro on it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 7:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.16/1448 - Release Date: 5/16/2008 7:42 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send
Re: [Audyssey] SDM 3D Public Beta 1 Pre-Release
Hi, There is really no reason why they are in mono. Anyway, some updates (not uploaded yet..testing): - Weapon Switching. You start with fists, 3 punches and then he dies. You must find the taser (2 shots) or the rifle (1 shot). You can switch pressing the TAB Key. - Hopping the Fence. When you encounter a fence in the fury forest (just fury forest) you can jump the fence. You can go north/south (up/down). You win the same way as before, however the fence gives some clues.. You jump again to leave. -Bug Fixes in houses, you can actually leave and ask questions in all houses. Some other bug fixes. - Pressing the m key telling you the number of items you received out of the possible items you can get. If anyone happens to have a taser shooting, or a person dead/dying (when you complete the punching/tasing/rifle-ing) I don't think of adding more to it, unless something that wouldn't take long, as I would like to get Shoot Da Me Beta 4 all ready. I'm also don't think I'm adding much to the side scroller. -Ryan Did you know that Guess the Voice has more lines of code then Shoot Da Me Beta 1? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Hi, there were lots of arcades in the early to mid 90s as well. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 12:03 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation hi Liam, yeah, I know. it is shocking to realize that arcade machines is almost a thing of the past. I do see them around from time to time, but not like they were in the 80's. Back in the 1980's in Wooster Ohio, where I grew up, we had two video arcades packed wall to wall with arcade machines. I played most of the classics there first. Double Dragon, Asteroids, Zaxxon, Packman, Megaman, you name it. If it was in those arcades I played them and talked my parents into buying many of those games for my home consoles. Fact was in the 80's you didn't even have to go to an arcade to find arcade machines. You might go to Pizza Hut and find a sit down version of Packman or go out to pick up a gallon of milk, a loaf of bread, and a bag of dog food from the local grocery store and find Donkey Kong awaiting you as you went in or out of the store. You might drop into K-Mart or Hills to go Christmas shopping and find the front of the store had a row of stand up arcade machines just waiting to take you to new and exciting worlds. Point being, the things were everywhere. Now, they are an endangered species. Liam Erven wrote: what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Rail Racer
Hi, Is anyone still playing Rail Racer? I'm thinking about making a purchase but if no one's playing online I won't bother. Thanks Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
my understanding is that not every game is fully playable, or if they're playable the sound is choppy and the graphics are fine. I don't have any technical reasons why this is, it's just that way - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 1:14 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi, how much ram do you need to run the mame32 and arcade games? I got 512mb of ram and soul calibur is unplayable on here. and a 2.0ghz processor with xp pro on it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 7:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Here in Vancouver we havea few arcades. I've never actually been up east, I'm a good old-fashioned guy from good old BC. lol. But we do still have arcades, and I was rather pleasantly surprised to walk into an arcade and find soul calibur 3 in the entrance - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 8:07 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation I know. You hear about people playing in the arcades and how much fun it is. But the only place we have them is in toronto, as far as I know. Its a gigantic arcade, filled with all sorts of games. Problem is, I don't live in toronot, and only go there in the summer. That might be something I can look into, though, since I've always wanted to try and arcade out. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 5:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
we still have arcades but not as they used to be. Interestingly enough deal or no deal is playable by blind because of the voice at least I think so I have never tried this yet. At 11:28 PM 5/18/2008, you wrote: what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.16/1448 - Release Date: 5/16/2008 7:42 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
I already told you, did I not, that it all depends on the game, it doesn't always happen with ram etc. I may have used a different emulator, but it amounts to the same thing. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 12:14 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi, how much ram do you need to run the mame32 and arcade games? I got 512mb of ram and soul calibur is unplayable on here. and a 2.0ghz processor with xp pro on it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 7:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the
[Audyssey] horcrux game
Games we'd like to play In sarah and the castle of witchcraft and wizardry, your task is to collect the other 4 horcruxes. Harry only managed to destroy 2 horcruxes, the one in the diary in book2 and then his body contained the other horcrux in book7. Since the sarah game takes place after book5, sarah decides to help harry find the other horcruxes. So your task, as sarah good, is to collect the remaining 4 horcruxes while exploring floor for floor. You'll have to unlock crates with a spell and face other challenges to find the horcruxes. Some horcruxes will be find inside classrooms while others might be find in places such as the swamp. Who knows? Maybe the sock dobby will give you will also contains a horcrux. Who knows? Its for you to find out. When you have managed to find all 4 horcruxes, there is only one remaining. And that horcrux is inside your body. So this is where the boss fight comes in. after finding the snitch on the quiditch pitch, you will be in a boss fight with voldemort. You will automatically aparate to the chamber of secrets without having to press a, where voldemort awaits you. Voldemoert will try to kill you with the avracadava curse, but he will only destroy the horcrux within you in the process. Then it is up to harry in book7 to destroy the last remaining horcrux by allowing voldemoert to try kill him. Spoiler space Voldemort will not manage to kill him, only the last horcrux within harry will be destroyed in the process of trying to kill harry after which harry will finally kill him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] trupenam stats
A favour to all you trrupenam 2 players Can one of you please send me, off-list, as an attachment, his stats file for trupenam2? I've now applied for a credit card, against my parents' will of course because I'm 30, but they won't find out unless they apply for a loan which will never happen. The credit card will only be ready in 7 days' time. Until then I want to keep the adrenelin levels low by reading other people's stats. Its greatly appreciated if I could have someone's entire stats file of trupenam, someone who bought the game and has completed all levels, or at least someone who have gone past level4. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] space invaders versus star trek strategy game
Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
hi, sorry i really don't like the sound of that. space invaders, is space invaders. as it was back in the days of the atari 2600. anything else isn't space invadrs at all. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 18, 2008 8:41 AM Subject: [Audyssey] space invaders versus star trek strategy game Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
actually. I think there's too many space invaders style games. Even when I released Judgment day, that was one of my biggest problems with the game. It was just like a vast number of other games. please. no more space invaders! - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 18, 2008 2:41 AM Subject: [Audyssey] space invaders versus star trek strategy game Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] horcrux game
Hmmm, I believe the horcrux scores go harry 1 (the diary), dumbledore one (the ring), ron one (the lockit), Hermione 1 (the cup), nevil 1 (the snake). for the other two, we have to really give Crab the creddit for the diadem, sinse technically it was his fire which destroyed it, and of course one also goes to voldemort himself ffor having a crack at Harry. In conclusion it seems to be one Horcrucx each, and I think Sarah going after four of them is incredibly greedy, lol! Beware the Grue! Dark. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 18, 2008 8:33 AM Subject: [Audyssey] horcrux game Games we'd like to play In sarah and the castle of witchcraft and wizardry, your task is to collect the other 4 horcruxes. Harry only managed to destroy 2 horcruxes, the one in the diary in book2 and then his body contained the other horcrux in book7. Since the sarah game takes place after book5, sarah decides to help harry find the other horcruxes. So your task, as sarah good, is to collect the remaining 4 horcruxes while exploring floor for floor. You'll have to unlock crates with a spell and face other challenges to find the horcruxes. Some horcruxes will be find inside classrooms while others might be find in places such as the swamp. Who knows? Maybe the sock dobby will give you will also contains a horcrux. Who knows? Its for you to find out. When you have managed to find all 4 horcruxes, there is only one remaining. And that horcrux is inside your body. So this is where the boss fight comes in. after finding the snitch on the quiditch pitch, you will be in a boss fight with voldemort. You will automatically aparate to the chamber of secrets without having to press a, where voldemort awaits you. Voldemoert will try to kill you with the avracadava curse, but he will only destroy the horcrux within you in the process. Then it is up to harry in book7 to destroy the last remaining horcrux by allowing voldemoert to try kill him. Spoiler space Voldemort will not manage to kill him, only the last horcrux within harry will be destroyed in the process of trying to kill harry after which harry will finally kill him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.20/1453 - Release Date: 18/05/2008 09:31 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] horcrux game
Hi Nicol, Sorry, but I really think that is a bad idea. it is so far out of the true Harry Potter story that I'd litterally stop playing Sarah completely if this were added to the game.Phil's idea is to make Sarah explore the castle over summer break. She doesn't have anything to do with the wizard war going on at that time. As you know the only, repete, the only horcrux Sarah could possably find is the Diadem which is the only horcrux hidden in Hogwarts. It is doubtful she would even know what it was even if she saw it. Remember horcruxes are such dark majic most wizards in the wizarding world don't even know they exist.I'm fairly certain Sarah would have never been told about them. if she had heard of them it would be as a roomer, legend, or myth. She certainly wouldn't be able to identify one on sight. nicol wrote: Games we'd like to play In sarah and the castle of witchcraft and wizardry, your task is to collect the other 4 horcruxes. Harry only managed to destroy 2 horcruxes, the one in the diary in book2 and then his body contained the other horcrux in book7. Since the sarah game takes place after book5, sarah decides to help harry find the other horcruxes. So your task, as sarah good, is to collect the remaining 4 horcruxes while exploring floor for floor. You'll have to unlock crates with a spell and face other challenges to find the horcruxes. Some horcruxes will be find inside classrooms while others might be find in places such as the swamp. Who knows? Maybe the sock dobby will give you will also contains a horcrux. Who knows? Its for you to find out. When you have managed to find all 4 horcruxes, there is only one remaining. And that horcrux is inside your body. So this is where the boss fight comes in. after finding the snitch on the quiditch pitch, you will be in a boss fight with voldemort. You will automatically aparate to the chamber of secrets without having to press a, where voldemort awaits you. Voldemoert will try to kill you with the avracadava curse, but he will only destroy the horcrux within you in the process. Then it is up to harry in book7 to destroy the last remaining horcrux by allowing voldemoert to try kill him. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
I'd have to say I agree with Liam, despite my rapidly growing attachement to Ds9. there were lots of other great atari games, why not remake some of them? Obviously we've got packman talks, --- but I'm sure there are others? I know that torrent was supposed to be a bit like galaxians with the scrolling stuff, but that never got finished and I'm not sure what happened to it. Berzerk would make a fantastic game along the lines of superdog's bone hunt, in fact I had plans to do that one myself with audio game maker, and might stil with Tom's genesis engine. but how about audio donkey Kong (and I mean the original), or an actual game of missile command? or (one of my personal favourites), how about joust? though I'll admit I'm slightly less sure how you'd do joust in audio as compared to berzerk or Donkey Kong. anyway, I hope I've made the point. Beware the Grue! Dark. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 8:41 PM Subject: Re: [Audyssey] space invaders versus star trek strategy game actually. I think there's too many space invaders style games. Even when I released Judgment day, that was one of my biggest problems with the game. It was just like a vast number of other games. please. no more space invaders! - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 18, 2008 2:41 AM Subject: [Audyssey] space invaders versus star trek strategy game Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.20/1453 - Release Date: 18/05/2008 09:31 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
Hi Nicol, Sorry, but I have to disagree with you. The blind gaming community has way too many Space Invader type games already. There is: Judgment Day, Troopenum, Dark Destroyer, Chopper Patrol, Enemy Attack, Aliens In the Outback, etc. I am so sick and tired of those type of games it was one of the main reasons I began writing my own games. It is high time we as a blind community begin branching out and developing more roll playing games, first person shooters, strategy games, flight simulators, etc. We need to break out of the classic Atari games mold and design something more current. Anyway, in regards to STFC I'm going to probably make two different Trek games. One is going to be more of a Lonewolf type game and the other is going to be the big fleet turn based game. If you don't like either one don't play them. I have absolutely no desire to make just another run-of-the-mill Space Invader clone. Cheers. nicol wrote: Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
Here here! I couldn't agree with you more Tom. If and when I start attempting to learn a programming language you can bet that I won't be writing many Space Invaders games if indeed any at all. We've already got way too many of those. And Nichol, I have to disagree with you about Dark Destroyer. I beat that on my first try. Me, I'd love to see an RPG like Zelda or Final Fantasy or ann FPS style game like what Metroid Prime was. Of course I'd love to see a Metroid style audio game but something like that might be difficult to render in audio. I'm not sure how you'd represent platforms above or below your current position although I see no reason why it couldn't be done. I suppose you could do it with pitch bending (I think that's what they call it), where a higher platform would have a higher sound versus a platform below you having a lower sound. Now a Prince of Persia style audio game might be pretty doable since all the action I.E. sword fights, jumping, climbing and stuff is all happening pretty much in the same position as the player. And in a game like that you have great potential for some truly incredible sound design, especially when it comes to the traps. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 2:24 PM Subject: Re: [Audyssey] space invaders versus star trek strategy game Hi Nicol, Sorry, but I have to disagree with you. The blind gaming community has way too many Space Invader type games already. There is: Judgment Day, Troopenum, Dark Destroyer, Chopper Patrol, Enemy Attack, Aliens In the Outback, etc. I am so sick and tired of those type of games it was one of the main reasons I began writing my own games. It is high time we as a blind community begin branching out and developing more roll playing games, first person shooters, strategy games, flight simulators, etc. We need to break out of the classic Atari games mold and design something more current. Anyway, in regards to STFC I'm going to probably make two different Trek games. One is going to be more of a Lonewolf type game and the other is going to be the big fleet turn based game. If you don't like either one don't play them. I have absolutely no desire to make just another run-of-the-mill Space Invader clone. Cheers. nicol wrote: Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] space invaders versus star trek strategy game
I couldn't agree with you more on that. I love the origional game. Can't stand any other spin off. Your new stfc thomas are you going to do it along the lines of empire earth in as much as you can build ships from resources etc and develop new technologies? Now that would be ground breaking in this community and I think you will be the one to do such a thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 18 May 2008 21:25 To: Gamers Discussion list Subject: Re: [Audyssey] space invaders versus star trek strategy game Hi Nicol, Sorry, but I have to disagree with you. The blind gaming community has way too many Space Invader type games already. There is: Judgment Day, Troopenum, Dark Destroyer, Chopper Patrol, Enemy Attack, Aliens In the Outback, etc. I am so sick and tired of those type of games it was one of the main reasons I began writing my own games. It is high time we as a blind community begin branching out and developing more roll playing games, first person shooters, strategy games, flight simulators, etc. We need to break out of the classic Atari games mold and design something more current. Anyway, in regards to STFC I'm going to probably make two different Trek games. One is going to be more of a Lonewolf type game and the other is going to be the big fleet turn based game. If you don't like either one don't play them. I have absolutely no desire to make just another run-of-the-mill Space Invader clone. Cheers. nicol wrote: Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 7.5.523 / Virus Database: 269.23.20/1453 - Release Date: 18/05/2008 09:31 No virus found in this outgoing message. Checked by AVG. Version: 7.5.523 / Virus Database: 269.23.20/1453 - Release Date: 18/05/2008 09:31 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation
Hi, Are there any sports games like football, baseball, or hockey that are playable? Josh - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 2:45 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation my understanding is that not every game is fully playable, or if they're playable the sound is choppy and the graphics are fine. I don't have any technical reasons why this is, it's just that way - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 1:14 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi, how much ram do you need to run the mame32 and arcade games? I got 512mb of ram and soul calibur is unplayable on here. and a 2.0ghz processor with xp pro on it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 7:28 AM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation what's amazing to me, is there will eventually be a whole generation of people who have never seen arcade machines, as honestly they're hard to find now adays. - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 10:35 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Just like any other arcade machine... that is you have a cabinet type thing, and you have a joystick, and about six or so buttons. And your start button, etc. On the side you have a slot for inserting coins. But that really depends on the arcade machine. This is just a general description. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 9:22 PM Subject: Re: [Audyssey] street fighter IV was Re: final fight arcadeemulation Hi hh, we have noarcades around here. That's why I'm a little annoyed. I've ever actually seen a physical one. How do fighting ones work? Just curious. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:04 PM Subject: [Audyssey] street fighter IV was Re: final fight arcade emulation since we're discussing arcades and constantine brought up street fighter, just thought I'd let those of you who didn't know that street fighter 4 is coming soon to the arcades, and will be released for xbox360 and ps3 in 2009. Check out the wikipedia article for additional info. absolutely amazing stuff. http://en.wikipedia.org/wiki/Street_fighter_4 - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 6:54 PM Subject: Re: [Audyssey] final fight arcade emulation Of course. But aren't arcades expensive? Not to mention hard to find? I'd love to own one of those kapkum boards- street fighter, etc. I've never used an arcade. I'd really like to see a driving one, I hear you actually get to use a steering wheel and clutch petal. cool! Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 17, 2008 2:05 PM Subject: Re: [Audyssey] final fight arcade emulation mame = multiple arcade machine emulator. it esentially emulates the boards and chips in old arcade machines. so you're literally running a machine complete with book keeping and all. It also emulates dip switches which let you set options like difficulty, free play, etc etc. Of course, one thing to remember. As with all emulators, owning any rom is illegal unless you own the arcade game or in this case arcade machine. however, if you actually owned the board itself that might be ok. But I think legally you'd have to own the whole machine. I'm no lawyer so I'm not aware of how that works. At any rate, I'm certainly not about to go posting links to sites or roms themselves. That would just be wrong, and would go against the list guidelines. --- Gamers mailing
[Audyssey] gaming show this week
Since I'm actually awake and won't be falling asleep anytime soon. There will be baseball tonight at maverickradio.net There's also been interest in me demmoing some other games, so I suppose I can make that happen. feel free to hop in www.maverickradio.net the station is for people 18 and over, so if you're under 18 you might want to ask mommy's permission so I don't get yelled at. and it has happened to me before, so.. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] gaming show this week
what times your show man? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 3:48 PM Subject: [Audyssey] gaming show this week Since I'm actually awake and won't be falling asleep anytime soon. There will be baseball tonight at maverickradio.net There's also been interest in me demmoing some other games, so I suppose I can make that happen. feel free to hop in www.maverickradio.net the station is for people 18 and over, so if you're under 18 you might want to ask mommy's permission so I don't get yelled at. and it has happened to me before, so.. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3107 (20080518) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] gaming show this week
8 pm eastern. we're already a half an hour in - Original Message - From: Cory [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 10:29 PM Subject: Re: [Audyssey] gaming show this week what times your show man? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 3:48 PM Subject: [Audyssey] gaming show this week Since I'm actually awake and won't be falling asleep anytime soon. There will be baseball tonight at maverickradio.net There's also been interest in me demmoing some other games, so I suppose I can make that happen. feel free to hop in www.maverickradio.net the station is for people 18 and over, so if you're under 18 you might want to ask mommy's permission so I don't get yelled at. and it has happened to me before, so.. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3107 (20080518) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] gaming show this week
Hi, it's on right now. 8:00 pm eastern time. - Original Message - From: Cory [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 11:29 PM Subject: Re: [Audyssey] gaming show this week what times your show man? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 3:48 PM Subject: [Audyssey] gaming show this week Since I'm actually awake and won't be falling asleep anytime soon. There will be baseball tonight at maverickradio.net There's also been interest in me demmoing some other games, so I suppose I can make that happen. feel free to hop in www.maverickradio.net the station is for people 18 and over, so if you're under 18 you might want to ask mommy's permission so I don't get yelled at. and it has happened to me before, so.. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3107 (20080518) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] SoundRTS and Aggressive Mode
Hi, After some experimentation, I beat Chapter 3 of SoundRTS. Now I'm told that I can play against the computer in aggressive mode. How do I do that, and what does that mode do? I assume the computer would play as an enemy character, but I thought it already did that. Also, there's a chapter called C.E. 1 Is that the author's name, or does it mean something? Thanks. Yours Sincerely, Kelly John Sapergia Personal Website: http://www.ksapergia.net Need to relax and unwind? Listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net If you need jingles, voiceovers and music for your project at an affordable price, visit KJS Productions at: http://www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] SoundRTS and Aggressive Mode
Most of the multiplayer maps are the authors initials followed by a number for sepperation purposes. As for playing against the computer in agressive mode, g oto single player, then start a game, not campaign. Then you start a multiplayer map and invite as many computer opponents as you want up to the limit the map can hold. It will say invite passive computer, or invite agressive computer. Passive means it won't attack you directly, but it will expand and try to get more resources, so if it finds your base while searching for resources, it will attack you. AGressive is more like the tutorials where the computer will send troops directly to your base. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Sunday, May 18, 2008 7:58 PM Subject: [Audyssey] SoundRTS and Aggressive Mode Hi, After some experimentation, I beat Chapter 3 of SoundRTS. Now I'm told that I can play against the computer in aggressive mode. How do I do that, and what does that mode do? I assume the computer would play as an enemy character, but I thought it already did that. Also, there's a chapter called C.E. 1 Is that the author's name, or does it mean something? Thanks. Yours Sincerely, Kelly John Sapergia Personal Website: http://www.ksapergia.net Need to relax and unwind? Listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net If you need jingles, voiceovers and music for your project at an affordable price, visit KJS Productions at: http://www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] News About USA Games Side-scroller.
Hi everyone, Off and on for the passed couple of months we have been avoiding some of your questions about our side-scroller project that we are currently creating that will be a free replacement for Montezuma's Return for those customers currently on pre-order status. Since the games story, characters, and game play is now pretty much fixed I feel i should answer some of your questions. For those interested in the new side-scroller here is a short little summary of the game which I will be posting on the USA Games web site this week. (Note, I mean this text not the game.) Tomb Hunter I the Sands of Time Eighty-six years after Dr. Howard Carter discovered the nearly in tact tomb of Tutankhamen daring adventurer, archaeologist, and explorer, Angela Summers, has embarked on her most dangerous adventure to date. In 2006 ground radar showed signs of a hidden chamber or tomb in the Valley of the Kings near Tutankhamen’s tomb. It was informally designated KV-64. Driven by her hard-nosed determination, desire for exploration, and mastery of archaeology Angela Summers has discovered the lost tomb, and entered it. Now, she must use all of her skill to stay alive long enough to tell the world of her amazing discovery. In this highly addictive, fast action, side-scroller you must guide Angela Summers successfully through 10 eerie underground levels of adventure and terror. To complete Angela’s quest successfully she must avoid or escape several deadly traps including: falling rocks, rolling boulders, poisoned darts, spike pits, hidden trap doors, and various other hazards. She must flight or flee several evil creatures including: sword wielding skeleton warriors, mummies, rattle snakes, and living statues. Along the way she will need to collect many tools and weapons like: torches, swords, bull whips, daggers, potions, and more. Assuming she lives long enough to collect the king’s treasure she will find such treasures as: papyrus scrolls, rings, bracelet’s, necklaces, and the king’s golden death mask skattered around the tomb. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] SoundRTS and Aggressive Mode
Hi Kelly. The main difference between aggressive and passive mode is in the computers strategy. In passive mode, although the computer will attack you eventually, its main focus is in expanding. In aggressive mode the computer usually tries to destroy you as fast as possible. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Monday, May 19, 2008 3:58 AM Subject: [Audyssey] SoundRTS and Aggressive Mode Hi, After some experimentation, I beat Chapter 3 of SoundRTS. Now I'm told that I can play against the computer in aggressive mode. How do I do that, and what does that mode do? I assume the computer would play as an enemy character, but I thought it already did that. Also, there's a chapter called C.E. 1 Is that the author's name, or does it mean something? Thanks. Yours Sincerely, Kelly John Sapergia Personal Website: http://www.ksapergia.net Need to relax and unwind? Listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net If you need jingles, voiceovers and music for your project at an affordable price, visit KJS Productions at: http://www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
I couldn't agree more. No slight on the DSG folks but they totally ruined that Mario game. Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 8:08 PM Subject: Re: [Audyssey] space invaders versus star trek strategy game Personally I'd like to see a modernized version of both Mario and Donkey Kong. If noone's willing to make a zelda game, these two would be my next choice. The original donkey kong was just dodging barrels really, not much to it. I think we're kind of past that phase unless they're released as free games. But side scrollers I like. It'd probably be tough, but it'd be cool to see a full featured version of mario (and I don't mean the one by dragonslayer games,) where jumping actually had height instead of just being a button that played a sound, and where it wasn't all step based, like take 3 steps forward and jump or whatever. You'd have to lose some of the classic sounds and probably put in footstep sounds and wind for pits and the like, but I think it'd be cool. Eh *shrug* but in any case, I agree with the general consensis here, the startrek game is fine as it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
Personally I'd like to see a modernized version of both Mario and Donkey Kong. If noone's willing to make a zelda game, these two would be my next choice. The original donkey kong was just dodging barrels really, not much to it. I think we're kind of past that phase unless they're released as free games. But side scrollers I like. It'd probably be tough, but it'd be cool to see a full featured version of mario (and I don't mean the one by dragonslayer games,) where jumping actually had height instead of just being a button that played a sound, and where it wasn't all step based, like take 3 steps forward and jump or whatever. You'd have to lose some of the classic sounds and probably put in footstep sounds and wind for pits and the like, but I think it'd be cool. Eh *shrug* but in any case, I agree with the general consensis here, the startrek game is fine as it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Rail Racer
Sure loads of people are still playing rail racer. I'll be getting back into things myself after I finish exams next Monday. - Original Message - From: Brandon Hicks [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 18, 2008 8:37 PM Subject: [Audyssey] Rail Racer Hi, Is anyone still playing Rail Racer? I'm thinking about making a purchase but if no one's playing online I won't bother. Thanks Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Rail Racer
Thinking of making a purchase myself. Well its good that people are stil playing, but even if they weren't I'd stil buy it since you can upgrade things and get nitro boosts etc Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 8:25 PM Subject: Re: [Audyssey] Rail Racer Sure loads of people are still playing rail racer. I'll be getting back into things myself after I finish exams next Monday. - Original Message - From: Brandon Hicks [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 18, 2008 8:37 PM Subject: [Audyssey] Rail Racer Hi, Is anyone still playing Rail Racer? I'm thinking about making a purchase but if no one's playing online I won't bother. Thanks Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.20/1453 - Release Date: 5/18/2008 9:31 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] space invaders versus star trek strategy game
hi, if it's a space invaders type game, I won't even download it. I've had enough space invaders! - Original Message - From: Darren Harris [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 3:38 PM Subject: Re: [Audyssey] space invaders versus star trek strategy game hi, sorry i really don't like the sound of that. space invaders, is space invaders. as it was back in the days of the atari 2600. anything else isn't space invadrs at all. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 18, 2008 8:41 AM Subject: [Audyssey] space invaders versus star trek strategy game Hello thom A suggestion from my side for your new release of stfc version 2. Why not make a space invaders game instead of a lone wolf style of game? The freebee community can do with another space invaders game, as dark destroyer is next to impossible to beat Then your mission is to move your ship through the universe and kill the borgs, cling ons, romulons and the doomsday machine just like you would shoot down a ship in trupenam and dark destroyer. It would be sooo cool if I can shoot down the doomsday machine in a space in vader style of game.] Lets say the universe is a 100 by 100 galaxy, so you then use all 4 arrows to move your ship. You can then determine which ship its best to destroy first. Lets say all ships don't have cloaking devices, then you move your ship and you check your coordinates with a keystroke everytime you encounter a ship and if you then see that the ship have a cloaking device, you memorize that ship's coordinates and then you move on until you find a ship with no cloaking device. So in that way we still have a bit of strategy element in the game but a space invaders style of stfc will be more understandable than a lone wolf kind of game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] mame32 games
Only guessing here, but most street fighter games, mortal komabat games and tekkin games should work. Not sure woht else. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 18, 2008 6:33 PM Subject: [Audyssey] mame32 games Hi, What kinds of games are playable with mame32? I know that unfortunately soul calibur is not, so, what is? I'm looking for good sports games, if there are any. Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 8.0.100 / Virus Database: 269.23.20/1453 - Release Date: 5/18/2008 9:31 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] News About USA Games Side-scroller.
Now that sounds even cooller than Monte. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Audessy Mailing List gamers@audyssey.org Sent: Sunday, May 18, 2008 8:15 PM Subject: [Audyssey] News About USA Games Side-scroller. Hi everyone, Off and on for the passed couple of months we have been avoiding some of your questions about our side-scroller project that we are currently creating that will be a free replacement for Montezuma's Return for those customers currently on pre-order status. Since the games story, characters, and game play is now pretty much fixed I feel i should answer some of your questions. For those interested in the new side-scroller here is a short little summary of the game which I will be posting on the USA Games web site this week. (Note, I mean this text not the game.) Tomb Hunter I the Sands of Time Eighty-six years after Dr. Howard Carter discovered the nearly in tact tomb of Tutankhamen daring adventurer, archaeologist, and explorer, Angela Summers, has embarked on her most dangerous adventure to date. In 2006 ground radar showed signs of a hidden chamber or tomb in the Valley of the Kings near Tutankhamen’s tomb. It was informally designated KV-64. Driven by her hard-nosed determination, desire for exploration, and mastery of archaeology Angela Summers has discovered the lost tomb, and entered it. Now, she must use all of her skill to stay alive long enough to tell the world of her amazing discovery. In this highly addictive, fast action, side-scroller you must guide Angela Summers successfully through 10 eerie underground levels of adventure and terror. To complete Angela’s quest successfully she must avoid or escape several deadly traps including: falling rocks, rolling boulders, poisoned darts, spike pits, hidden trap doors, and various other hazards. She must flight or flee several evil creatures including: sword wielding skeleton warriors, mummies, rattle snakes, and living statues. Along the way she will need to collect many tools and weapons like: torches, swords, bull whips, daggers, potions, and more. Assuming she lives long enough to collect the king’s treasure she will find such treasures as: papyrus scrolls, rings, bracelet’s, necklaces, and the king’s golden death mask skattered around the tomb. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]