[Audyssey] infocom collection major bug!

2012-11-30 Thread shaun everiss

Hi all.
I have a major bug to report with the infocom colection ibriham posted.
No the files are not corrupted, but, all the scans are in picture form.
Thats fine, but for games like amfv, stationfall, starcross and 
others there are parts that need someone to enter the right numbers 
to progress.

I have the starcross ones somewhere but the rest well.
In short I need to know what all the forms and items in the package 
bar manuals say, or have the pictures ocred or something.

I suspect I need those.


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[Audyssey] semi patch to the infocom collection

2012-11-30 Thread shaun everiss

Hi.
I havn't gotten all of this yet as I am tired.
however i have some of the codes to a few games as well as the 
starcross codes which I found somewhere.

https://dl.dropbox.com/u/1407689/infodoc.zip
This stuf is needed for stationfall


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Re: [Audyssey] semi patch to the infocom collection

2012-11-30 Thread Ibrahim Gucukoglu

Hi Shaun.

Thanks for the upload man, I'll take a look and see what's doing.  I noticed 
as i prepared to upload my master Infocom archive that some of the games 
that should have been DE protected didn't have any info as to whether they 
had been.  For instance as you say, in Star cross there is a chart you need 
to refer to at the very beginning of the game for the coordinates you need 
to enter in to the computer to reach your goal.  Also missing is the book of 
treasures for Cutthroats which you need to refer to when you're planning 
your dive for the sunken treasure, there are two ships it could be and which 
ship you'll be diving for is determined at the very beginning of the game.


Anyway, enough said, thanks for the file and I'll let you know if i find 
anything else that could enhance the archive.


All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Friday, November 30, 2012 9:14 AM
To: gamers@audyssey.org
Subject: [Audyssey] semi patch to the infocom collection

Hi.
I havn't gotten all of this yet as I am tired.
however i have some of the codes to a few games as well as the
starcross codes which I found somewhere.
https://dl.dropbox.com/u/1407689/infodoc.zip
This stuf is needed for stationfall


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Re: [Audyssey] infocom collection major bug!

2012-11-30 Thread Ibrahim Gucukoglu

Hi Lenron.

I deleted it from my Dropbox folder a little while ago, however will happily 
reupload it for you and will send you the download link again, also will 
post to the list for the benefit of anyone who mightn't have had the chance 
to download it previously.


All the best, Ibrahim.

-Original Message- 
From: lenron brown

Sent: Friday, November 30, 2012 9:17 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] infocom collection major bug!

i would love to get a copy of that archive

On 11/30/12, shaun everiss sm.ever...@gmail.com wrote:

Hi all.
I have a major bug to report with the infocom colection ibriham posted.
No the files are not corrupted, but, all the scans are in picture form.
Thats fine, but for games like amfv, stationfall, starcross and
others there are parts that need someone to enter the right numbers
to progress.
I have the starcross ones somewhere but the rest well.
In short I need to know what all the forms and items in the package
bar manuals say, or have the pictures ocred or something.
I suspect I need those.


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Re: [Audyssey] infocom collection major bug!

2012-11-30 Thread lenron brown
awesome thanks this would have been easier if we shared a folder lol.
Beecause my inernet is very slow at downloading stuff and i would have
to redownload a few times with dropbox i dont have that problem. If
you would like to share a folder the email is lenro...@gmail.com
thanks

On 11/30/12, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote:
 Hi Lenron.

 I deleted it from my Dropbox folder a little while ago, however will happily

 reupload it for you and will send you the download link again, also will
 post to the list for the benefit of anyone who mightn't have had the chance

 to download it previously.

 All the best, Ibrahim.

 -Original Message-
 From: lenron brown
 Sent: Friday, November 30, 2012 9:17 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] infocom collection major bug!

 i would love to get a copy of that archive

 On 11/30/12, shaun everiss sm.ever...@gmail.com wrote:
 Hi all.
 I have a major bug to report with the infocom colection ibriham posted.
 No the files are not corrupted, but, all the scans are in picture form.
 Thats fine, but for games like amfv, stationfall, starcross and
 others there are parts that need someone to enter the right numbers
 to progress.
 I have the starcross ones somewhere but the rest well.
 In short I need to know what all the forms and items in the package
 bar manuals say, or have the pictures ocred or something.
 I suspect I need those.


 ---
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Re: [Audyssey] infocom collection major bug!

2012-11-30 Thread Ibrahim Gucukoglu

Hi Lenron.

Unfortunately I don't share folders anymore because of a very bad experience 
I had with this a few years ago, someone managed to put so much stuff in the 
folder that it maxed out my Dropbox space and it nearly caused me to lose 
files I needed for a project I was working on.  I'll send you the link which 
now includes all the interpreters which I previously distributed separately, 
so anyone wanting to grab this again or who just didn't get it the first 
time round then help yourselves:

https://www.dropbox.com/s/8rl99dbd2rnxiid/Infocom%20Collection.zip

All the best, Ibrahim.

-Original Message- 
From: lenron brown

Sent: Friday, November 30, 2012 9:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] infocom collection major bug!

awesome thanks this would have been easier if we shared a folder lol.
Beecause my inernet is very slow at downloading stuff and i would have
to redownload a few times with dropbox i dont have that problem. If
you would like to share a folder the email is lenro...@gmail.com
thanks

On 11/30/12, Ibrahim Gucukoglu ibrahim_gucuko...@sent.com wrote:

Hi Lenron.

I deleted it from my Dropbox folder a little while ago, however will 
happily


reupload it for you and will send you the download link again, also will
post to the list for the benefit of anyone who mightn't have had the 
chance


to download it previously.

All the best, Ibrahim.

-Original Message-
From: lenron brown
Sent: Friday, November 30, 2012 9:17 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] infocom collection major bug!

i would love to get a copy of that archive

On 11/30/12, shaun everiss sm.ever...@gmail.com wrote:

Hi all.
I have a major bug to report with the infocom colection ibriham posted.
No the files are not corrupted, but, all the scans are in picture form.
Thats fine, but for games like amfv, stationfall, starcross and
others there are parts that need someone to enter the right numbers
to progress.
I have the starcross ones somewhere but the rest well.
In short I need to know what all the forms and items in the package
bar manuals say, or have the pictures ocred or something.
I suspect I need those.


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Re: [Audyssey] infocom collection major bug!

2012-11-30 Thread Ibrahim Gucukoglu

Hi Shaun.

I will investigate and get back to you on this, I need to find out whether 
the games have been deprotected or not, if not then I will find accessible 
alternatives to the problems presented by the feelies where I can.  AMFV has 
a file describing how it has been patched as do most of the other games, 
however the original compiler of the games decided to include released and 
patched copies just in case there were problems with interpreters not 
accepting the patches.  The Extra Resources folder in the archive contains 
all the folders with a couple of exceptions of the Interactive Fiction 
Archive's Infocom folder and there is a patches folder in there, though 
whether they contain the deprotection patches or information related to them 
I've yet to determine but will do so over the weekend.


All the best, Ibrahim.

-Original Message- 
From: shaun everiss

Sent: Friday, November 30, 2012 9:02 AM
To: gamers@audyssey.org
Subject: [Audyssey] infocom collection major bug!

Hi all.
I have a major bug to report with the infocom colection ibriham posted.
No the files are not corrupted, but, all the scans are in picture form.
Thats fine, but for games like amfv, stationfall, starcross and
others there are parts that need someone to enter the right numbers
to progress.
I have the starcross ones somewhere but the rest well.
In short I need to know what all the forms and items in the package
bar manuals say, or have the pictures ocred or something.
I suspect I need those.


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Re: [Audyssey] a good mud client to use

2012-11-30 Thread Darren Harris
Yeah I did delete them all. it's certainly the weirdest thing. Am using
vipmud on my laptop now and it's working totally fine. no I haven't
attempted the soundpack. I consider that a bad idea now.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 November 2012 06:07
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

well no idea on that one darren, I'd suggest as I said just making sure all
folders are deleted and then contacting david greenwod.

Beware the grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 29, 2012 10:51 PM
Subject: Re: [Audyssey] a good mud client to use


 Hi,

 Not that I know of, it was a selfextracting .rar file which put the star
 conquest folder in the sounds folder of vipmud.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: 29 November 2012 21:12
 To: Gamers Discussion list
 Subject: Re: [Audyssey] a good mud client to use

 Well, other than the program files folder I can't actually find any other
 bits for vip mud  anywhere. Perhaps the problem is not with vipmud, but 
 with

 your window eyes scrips or something like that?  If doing all those
 uninstalls and reinstalls didn't work, you probably do! need to talk to
 david greenwood about this and to try and gett it working because this
 sounds like a major bug if it's stopping you from using the program, -
 and certainly there is no reason why a soundpack should cause this sort of
 problem  once the client is uninstalled.

 Indeed, that's another point, did the soundpack come with any funky
 scripting that it might have loaded outside of vipmud?

 Beware the grue!

 Dark.


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Re: [Audyssey] a good mud client to use

2012-11-30 Thread John Snowling

HI the user settings are under documents and settings on your hard disc.

- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 29, 2012 3:36 PM
Subject: Re: [Audyssey] a good mud client to use



Yes I do remove all the folders but I didn't know about the usability
settings. Where are they in xp?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas
O'Brien
Sent: 29 November 2012 14:30
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

when you uninstall VIP mud, do you also go and remove the folders from
your program files, and also user settings? because if you do not do
this, when you reinstall, it will simply have all the old data there.
dallas


On 29/11/2012, Darren Harris darren_g_har...@btinternet.com wrote:

I've tried uninstalling and reinstalling, c cleaning, reg cleaning even a
system restore. Nothing as worked.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 29 November 2012 11:32
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

Hi darren.

It strikes me as very  odd that you could've completely! broken vip mud,
sinse all you would need to do to restore defaults  is delete the  star
conquest folder, and maybe the start.set file as well if you did anything
to

the default settings that can't be restored from options.

the files for the sounds you can just leave be as you wish or delete from
the sounds folder, but they shouldn't make any difference if you actually
delete the folders that vipmud creates for each mud with the  various set
files in.

If all this fails, have you considdered just reinstalling vip mud?

though


the license is indeed computer specific, the key will still work on a
reinstall if you haven't changed your hardware, though  as I said I'd be
quite surprised if you can't just delete the appropriate files to get 
back

to the defaults, (I had to do  this with  materiamagica on one occasion
myself when I managed to bugger up some settings).

Hth

Beware the Grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 29, 2012 11:18 AM
Subject: [Audyssey] a good mud client to use



Hi all,



I've seriously managed to mess up vip mud. It's now unusable on my pc.
Basically I tried to install a sound pack for star conquest and it 
simply

won't work now.



Using window eyes, what good mud clients are there out there that will
work?

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Re: [Audyssey] a good mud client to use

2012-11-30 Thread dark
Well again, perhaps why asking david greenwood is a good idea, sinse there 
is no logical reason why a soundpack should bugger up vipmud settings, 
especially when it is uninstalled.


Beware the grue!

Dark.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, November 30, 2012 11:35 AM
Subject: Re: [Audyssey] a good mud client to use



Yeah I did delete them all. it's certainly the weirdest thing. Am using
vipmud on my laptop now and it's working totally fine. no I haven't
attempted the soundpack. I consider that a bad idea now.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 November 2012 06:07
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

well no idea on that one darren, I'd suggest as I said just making sure 
all

folders are deleted and then contacting david greenwod.

Beware the grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 29, 2012 10:51 PM
Subject: Re: [Audyssey] a good mud client to use



Hi,

Not that I know of, it was a selfextracting .rar file which put the star
conquest folder in the sounds folder of vipmud.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 29 November 2012 21:12
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

Well, other than the program files folder I can't actually find any other
bits for vip mud  anywhere. Perhaps the problem is not with vipmud, but
with

your window eyes scrips or something like that?  If doing all those
uninstalls and reinstalls didn't work, you probably do! need to talk to
david greenwood about this and to try and gett it working because this
sounds like a major bug if it's stopping you from using the 
program, -
and certainly there is no reason why a soundpack should cause this sort 
of

problem  once the client is uninstalled.

Indeed, that's another point, did the soundpack come with any funky
scripting that it might have loaded outside of vipmud?

Beware the grue!

Dark.


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Re: [Audyssey] a good mud client to use

2012-11-30 Thread dark

Hi John.

vipmud doesn't seem to have anything in there, at least not in application 
settings or shared documents which is where programs usually store stuff, 
that was indeed the first place I checked when darrent mentioned the issue 
sinse usually if uninstalling and reinstalling a program doesn't alter 
settings it's because there is a folder in aplications settings with them 
that needs removing, not in the case of vipmud from what I could gather 
though.


Beware the grue!

Dark.
- Original Message - 
From: John Snowling johnsnowl...@btinternet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 30, 2012 11:36 AM
Subject: Re: [Audyssey] a good mud client to use



HI the user settings are under documents and settings on your hard disc.

- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 29, 2012 3:36 PM
Subject: Re: [Audyssey] a good mud client to use



Yes I do remove all the folders but I didn't know about the usability
settings. Where are they in xp?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas
O'Brien
Sent: 29 November 2012 14:30
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

when you uninstall VIP mud, do you also go and remove the folders from
your program files, and also user settings? because if you do not do
this, when you reinstall, it will simply have all the old data there.
dallas


On 29/11/2012, Darren Harris darren_g_har...@btinternet.com wrote:
I've tried uninstalling and reinstalling, c cleaning, reg cleaning even 
a

system restore. Nothing as worked.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 29 November 2012 11:32
To: Gamers Discussion list
Subject: Re: [Audyssey] a good mud client to use

Hi darren.

It strikes me as very  odd that you could've completely! broken vip mud,
sinse all you would need to do to restore defaults  is delete the  star
conquest folder, and maybe the start.set file as well if you did 
anything

to

the default settings that can't be restored from options.

the files for the sounds you can just leave be as you wish or delete 
from
the sounds folder, but they shouldn't make any difference if you 
actually
delete the folders that vipmud creates for each mud with the  various 
set

files in.

If all this fails, have you considdered just reinstalling vip mud?

though


the license is indeed computer specific, the key will still work on a
reinstall if you haven't changed your hardware, though  as I said I'd be
quite surprised if you can't just delete the appropriate files to get 
back

to the defaults, (I had to do  this with  materiamagica on one occasion
myself when I managed to bugger up some settings).

Hth

Beware the Grue!

Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 29, 2012 11:18 AM
Subject: [Audyssey] a good mud client to use



Hi all,



I've seriously managed to mess up vip mud. It's now unusable on my pc.
Basically I tried to install a sound pack for star conquest and it 
simply

won't work now.



Using window eyes, what good mud clients are there out there that will
work?

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[Audyssey] infocom collection: files

2012-11-30 Thread john
I have several files that might help solve some of the issues 
here. Specifically, I have a manual for AMFV, which has a text 
version of the code wheel, and I have a walkthrough for 
cutthroats which takes the place of the mariner's book. I've also 
got a walkthrough for lgop somewhere which gives you the path 
through the maze. If anybody would like me to send you these 
files, let me know. I may be able to dig up more things with some 
time; it's been a while since I've seriously played IF.


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Re: [Audyssey] infocom collection: files

2012-11-30 Thread Ibrahim Gucukoglu

Hi John.

If you could send me the cutthroats walkthrough as I never did complete that 
game in all the years I've been playing IF, so it would be fun to do that.


All the best, Ibrahim.

-Original Message- 
From: john

Sent: Friday, November 30, 2012 12:08 PM
To: gamers
Subject: [Audyssey] infocom collection: files

I have several files that might help solve some of the issues
here. Specifically, I have a manual for AMFV, which has a text
version of the code wheel, and I have a walkthrough for
cutthroats which takes the place of the mariner's book. I've also
got a walkthrough for lgop somewhere which gives you the path
through the maze. If anybody would like me to send you these
files, let me know. I may be able to dig up more things with some
time; it's been a while since I've seriously played IF.

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Re: [Audyssey] Seeking More Voice Volunteers for Swamp

2012-11-30 Thread Kai

Greetings.

It's been a week since my initial e-mail on this subject, so I'd just like 
to remind you all that, if you'd like to get in on the Swamp community and 
be part of the game, record a voice for Swamp and become a part of the 
madness!


Details can be found on the Audio Games forum:
http://is.gd/48WlmE #Swamp

A podcast has also been made if you're more inclined to listening to a human 
guide you through the process. The podcast contains examples straight from 
the game to help you come up with phrases. Find the podcast here:

http://is.gd/gwMLPC

The due-date is December 31st, but the earlier, the better. We really need 
more female voices, so ladies, please try and contribute! I'll be looking 
forward to hearing your entry.


Kai 



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Re: [Audyssey] infocom collection: files

2012-11-30 Thread john
I don't have Arthur, sorry. I wasn't overly intrigued, so never 
really looked for it. I forget the website, but there was a 
decent source that provided a lot of the materials I have in an 
accessable form (I believe I used a mind forever voyaging as muy 
search), it might be worthwhile to do a quick google search for 
them.


- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 30 Nov 2012 13:12:54 -0500
Subject: Re: [Audyssey] infocom collection: files

Hi John,

Send them along. If you happen to have an accessible copy of the 
Book

of Hours for Arthur it would be greatly appreciated. :D


On 11/30/12, john jpcarnemo...@comcast.net wrote:
I have several files that might help solve some of the issues
here. Specifically, I have a manual for AMFV, which has a text
version of the code wheel, and I have a walkthrough for
cutthroats which takes the place of the mariner's book. I've 
also

got a walkthrough for lgop somewhere which gives you the path
through the maze. If anybody would like me to send you these
files, let me know. I may be able to dig up more things with 
some

time; it's been a while since I've seriously played IF.

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Re: [Audyssey] infocom collection: files

2012-11-30 Thread Sharon
Hi John,
I sure would like what you have for cutthroat and alsoAMFV.

Thanks,
Sharon 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Friday, November 30, 2012 6:09 AM
To: gamers
Subject: [Audyssey] infocom collection: files

I have several files that might help solve some of the issues here.
Specifically, I have a manual for AMFV, which has a text version of the code
wheel, and I have a walkthrough for cutthroats which takes the place of the
mariner's book. I've also got a walkthrough for lgop somewhere which gives
you the path through the maze. If anybody would like me to send you these
files, let me know. I may be able to dig up more things with some time; it's
been a while since I've seriously played IF.

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Re: [Audyssey] Monopoly version 9

2012-11-30 Thread Phil Vlasak

Hi Jim,
I just played your Monopoly game for the first time in a long time.
I remember you saying that you had to remove the list of boards from the 
game but I thought you planned to add that feature in a future version.

As your board file maker brings up the list, why doesn't the game itself?
I planned to update the New York City board adding the National September 11 
Memorial  Museum

and   the new One World Trade Center building.

Phil


- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Gamers@audyssey.org
Sent: Tuesday, December 02, 2008 3:59 AM
Subject: [Audyssey] Monopoly version 9



Hi,

I have put a new file up on my site.

File name winpoly9.exe  File size 705k

The file can be found on my free windows sapi5 text to speech games page.

In Monopoly version 9 the board files now contain things like the tokens, 
the currency and other squares on the board.  There is also now a separate 
monopoly board file maker program that can create a new board file or edit 
an existing one.


BFN
Jim

Kitchen's Inc, for games that are up to 100 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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