[Audyssey] clear call stack in bgt

2014-08-29 Thread john

HI all,
	As the subject suggests, I'm wondering if its possible to clear (or increase the size of) the call stack in bgt (or any programming language, for that matter). I'm having difficulty from keeping my projects from continually increasing the size 
of the stack, and while this would be just fine for a small program, I'm pretty sure my major project is going to go over 1 eventually, possibly regardless of how perfectly the player performs. If there's no way to do this, are there any tips I 
can get as to how to make a program continue running without increasing the call stack, as I'm going to have to be constantly switching between functions, that need to be able to call each other a theoretically infinite number of times.


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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread Christopher Hallsworth
Agreed. I was asked to re-purchase Super Egg Hunt Plus as a gift for a 
friend as they lost the key. Fortunately I still had the key tooked away 
somewhere so not a penny was wasted and was able to give it them again. 
Strangely this game does use an automated system but not his other 
titles. This is nonsense to me because of inconsistencies.


Christopher Hallsworth
Student at the Hadley School for the Blind
www.hadley.edu

On 29/08/2014 01:07, loriduncan wrote:

Hi, does anyone know what’s happened to Liam from l-works?  I am still unable 
to get any of my games which I paid for, registered.

I personally feel he really needs to set up an automated key replacement 
service like some other sites have, if he’s too busy or doesn’t want the hard 
task of manually replacing lost keys.

His games are of such good quality, I’m sad I’m unable to play them.

I realise he has a life outside of game developement, like we all do, and I 
hope his real life is going well too.

 From Lori.
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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread Desiree Oudinot
Hi,
Yeah, from everything I've heard, this isn't unusual. I personally
feel that it isn't right to make people wait for months for keys that
they purchased.
A similar thing happened to one of my friends, he had to wait for
several months to get his keys. Unfortunately, not long after that,
his computer got stolen while he was on vacation. So now he's going
through that frustrating process all over again.
If someone really doesn't have time to manually replace keys, an
automated system should definitely be put in place. Even if the
structure of the licensing system wasn't changed, which would require
a rewrite of some of the game's code, I assume, how difficult would it
be to create a system like BSC Games used to have, where you entered
your registration info on the website, and your code was emailed to
you?
I'm not trying to be snarky by asking that, either, I'm genuinely
curious about whether that would be a feasible solution to this
problem, since the current way, as it stands, has been causing
frustration to customers for several years.

On 8/28/14, loriduncan lori_dunca...@hotmail.com wrote:
 Hi, does anyone know what's happened to Liam from l-works?  I am still
 unable to get any of my games which I paid for, registered.

 I personally feel he really needs to set up an automated key replacement
 service like some other sites have, if he's too busy or doesn't want the
 hard task of manually replacing lost keys.

 His games are of such good quality, I'm sad I'm unable to play them.

 I realise he has a life outside of game developement, like we all do, and I
 hope his real life is going well too.

 From Lori.
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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread Thomas Ward
Hi Lori,

Unfortunately, Liam hasn't been too communicative over the last couple
of years so I personally have no idea what he is up to. That said, I
agree he really does need to employ some sort of automated payment and
key replacement system as a lot of people are growing tired of not
receiving key replacements, questions about his lack of response to
e-mails, etc. If he is unable to respond to e-mails and come up with
timely key replacements then he needs to find some sort of automated
system to do it for him.

Cheers!


On 8/28/14, loriduncan lori_dunca...@hotmail.com wrote:
 Hi, does anyone know what's happened to Liam from l-works?  I am still
 unable to get any of my games which I paid for, registered.

 I personally feel he really needs to set up an automated key replacement
 service like some other sites have, if he's too busy or doesn't want the
 hard task of manually replacing lost keys.

 His games are of such good quality, I'm sad I'm unable to play them.

 I realise he has a life outside of game developement, like we all do, and I
 hope his real life is going well too.

 From Lori.
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Re: [Audyssey] clear call stack in bgt

2014-08-29 Thread Aaron Baker
Hi, can you explain more of what you are trying to do?
It is possible you can avoid your repeititious function calls with
loops, return values, global variables or parameters.
There is no way to increase or clear the call stack. You couldn't
clear the call stack, because then what happens if the function which
does this returns?
BGT wouldn't know what to return you to, because you've killed the call stack.
The call stack basically records everything.

On 8/29/14, john jpcarnemo...@gmail.com wrote:
 HI all,
   As the subject suggests, I'm wondering if its possible to clear (or
 increase the size of) the call stack in bgt (or any programming language,
 for that matter). I'm having difficulty from keeping my projects from
 continually increasing the size
 of the stack, and while this would be just fine for a small program, I'm
 pretty sure my major project is going to go over 1 eventually, possibly
 regardless of how perfectly the player performs. If there's no way to do
 this, are there any tips I
 can get as to how to make a program continue running without increasing the
 call stack, as I'm going to have to be constantly switching between
 functions, that need to be able to call each other a theoretically infinite
 number of times.

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Re: [Audyssey] Sending this letter through the audyssey web page.

2014-08-29 Thread shaun everiss

ron no idea why you are not getting mail, this mail works.

At 05:42 a.m. 28/08/2014, you wrote:

Hi to all.
I seam to not be able to send nor receive any gaming mail.
So, I've been out of the loop.
Here's hoping this letter being sent through the address through out 
on the web page will make it out to the list.

Many Many Thanks.
One frustrated gamer.

Ron and current Leader Dog boz who states
that a service dog beats a cane paws down any day of the week. ---
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Re: [Audyssey] my dos archive

2014-08-29 Thread shaun everiss

Well if there is a source code for dosemu then well.
Point is what is required to run dos stuff.
We can make a windows console now I know windows  consoles are really 
the piss poor versions of what we geeks would count as dos, in fact 
they are prity crap and their access even with old dos programs is 
well for me who has used it a load of crap but it does work enough.
If we want a dos emulator the issue is how things are read, maybe 
base everything on a console app I don't know, the issue with dos is 
that all hardware is directly connected so we need to have direct 
connections go to vertual ports in windows and have it so that if we 
do have drivers that all windows requests need to be in suck a way 
that nothing is direct because windows won't like it, I had a dectalk 
express mangle several systems because it tried to do this but a 
keynote didn't back in the day.

So its probably important  that something is done.
I know all coms in windows are vertual, unless you do have a physical 
com port,  I know usbs use vertual ports.
I know at least I think upto a sertain point bios boxes did have 2 
com ports in the hardware chip not sure now.
However all dma channels, irqs and coms are now vertually emulated in 
windows, so if thats the case, the issue would to have the hardware 
think it was making direct connections to the hardware, capture the 
requests, and send them where windows would recognise them as the 
program connecting to whatever, the emulator itself would need a 
port  or something.


dos programs could override memmory to, windows will not allow direct 
hardware, disk, memmory, cpu or other access, so nothing much 
directly access anything.
Ofcause any vertual stuff will have latency issues depending how its 
done so it gets a bit complex.
We sadly won't have any dos screen reader unless someone can make a 
screen reader for dos that uses a sound card, and espeak or something.
I know there is vdm sound but thats part of the ntvdm and well to be 
honest I never got all the feedback not to mention that games that 
are supposed to run on older boxes sometimes the sound is to fast, etc.

Emulating something would be hard.
Dosbox is another thing, I have not heard frank for a while from 
eamon deluxe, he said he was hacked last year but the post was then 
pull an hour later I don't think anyone else has seen it, and he has 
not posted on the blog for an age.
I don't have the vertualised hardware to run a vertual machine so 
have not tried it.

I don't have the synths anymore and my old 386 is dead as a doornail.
My plan would to get another old keynote but thats it.
As for dosemu, I have fiddled with linux but havn't really got into 
it fully just yet seem to be running out of time.
My plan is to get sonar  but to be honest I havn't got into the full 
arch thing.


At 12:36 p.m. 26/08/2014, you wrote:

Hi Shaun,

Well, as to your point about Dos not being dead I agree. Dos is
definitely not dead. Over the years I have encountered my share of Dos
enthusiasts who still use Dos on a regular basis, and have switched to
free Dos solutions like Freedos which is supposedly being updated and
maintained. Plus there are Dos emulators like Dosbox that are
perfectly fine for someone with functional eyeballs.

I myself still run a bunch of Dos stuff in Dosemu on Linux. Dosemu is
in my opinion the most accessible Dos emulator out there and I can
play games and even run old office suites like WordPerfect in Dosemu.
I wonder if there is a way to port Dosemu to Windows in order to get
the same level of access to Dos apps in Windows as Linux.

Sigwin is a Linux environment compiled to run on Windows. Actually, it
is pretty nice for running and compiling Linux apps for Windows
without having to have a Linux OS installed. It may be possible to
port Dosemu or something like it to Sigwin and then running Dosemu on
Windows via Sigwin. That's probably the most accessible way we are
going to get in running Dos apps in a 64-bit Windows environment.


On 8/17/14, shaun everiss sm.ever...@gmail.com wrote:
 Yes thanks tom, this started on the nvda list where someone wanted to
 use q basic to program in of all things aparently dos aint all dead right
 now.
 To be honest though my view is if you don't have a hardware synth and
 the right software and depending on what you want its near impossible
 to get its not worth it.
 True a couple free readers are around but still.
 Another thing is work vertual machines run slow on windows unless you
 have hardwre vertualisation and since I wager most of us won't have
 it unless we all got macs then good luck to running it.
 Believe me I tried a win xp and a linux vm on here.
 Easier to get a 32 bit system or run dos somehow but if you don't
 have the stuff well.
 I have always wanted either a dosbox emulator or at least something
 like the dos4 gw program that could run 16 bit programs in 32 bit mode.
 If we could have a 16 to 32 bit bridge it would not be so bad but we
 don't even 

[Audyssey] possible dos emulator

2014-08-29 Thread shaun everiss

Hi.
this is what happens when I have little time to do much
http://sourceforge.net/projects/vdos/
http://www.columbia.edu/~em36/wpdos/64bitwindows.html

These are to run a vertual dos emulator.
Right now the sourcefoorge project looks interesting.
Sadly just like dosbox the screen ccan't be read but it is a windows 
console at least.
My idea for a dos emulator would be a windows console app that could 
emulate dos



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[Audyssey] tarzan junior

2014-08-29 Thread ishan dhami
Hello all!
I lost my registration info in this game and I want to play tarzan
junior in full version is this is possible?
Thanks
Ishan

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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread ishan dhami
even I don't find him in audiogames.net forum.
Philip liam and munawar they both are the same kind of person.
they should inspire from david greenwood and give my account feature
for their customer
This way noone can crack their games and they can give a unique
product key for their customers.
Thanks
Ishan

On 8/30/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Lori,

 Unfortunately, Liam hasn't been too communicative over the last couple
 of years so I personally have no idea what he is up to. That said, I
 agree he really does need to employ some sort of automated payment and
 key replacement system as a lot of people are growing tired of not
 receiving key replacements, questions about his lack of response to
 e-mails, etc. If he is unable to respond to e-mails and come up with
 timely key replacements then he needs to find some sort of automated
 system to do it for him.

 Cheers!


 On 8/28/14, loriduncan lori_dunca...@hotmail.com wrote:
 Hi, does anyone know what's happened to Liam from l-works?  I am still
 unable to get any of my games which I paid for, registered.

 I personally feel he really needs to set up an automated key replacement
 service like some other sites have, if he's too busy or doesn't want the
 hard task of manually replacing lost keys.

 His games are of such good quality, I'm sad I'm unable to play them.

 I realise he has a life outside of game developement, like we all do, and
 I
 hope his real life is going well too.

 From Lori.
 ---
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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread ishan dhami
Hi if you have a question about his games and keys then you should
contact his team or himself.
These three guys Munawar philip and liam are very good producer of
audio games but when I contact them they didn't reply
if I receive his mail I'll forward his personal ID.
Ishan

On 8/29/14, loriduncan lori_dunca...@hotmail.com wrote:
 Hi, does anyone know what's happened to Liam from l-works?  I am still
 unable to get any of my games which I paid for, registered.

 I personally feel he really needs to set up an automated key replacement
 service like some other sites have, if he's too busy or doesn't want the
 hard task of manually replacing lost keys.

 His games are of such good quality, I'm sad I'm unable to play them.

 I realise he has a life outside of game developement, like we all do, and I
 hope his real life is going well too.

 From Lori.
 ---
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Re: [Audyssey] What has happened to Liam?

2014-08-29 Thread shaun everiss
Yeah I don't know, he was a good guy but I hardly 
see him his l-works twitter has not been updated in ages.
And as for the 2 games I legally own superliam 
and judgement day I have given up registering them on my systems.
In fact if he is gone I won't buy his stuff 
because I can't get hime to register anything even though I try to do so.


At 02:35 a.m. 30/08/2014, you wrote:
Agreed. I was asked to re-purchase Super Egg 
Hunt Plus as a gift for a friend as they lost 
the key. Fortunately I still had the key tooked 
away somewhere so not a penny was wasted and was 
able to give it them again. Strangely this game 
does use an automated system but not his other 
titles. This is nonsense to me because of 
inconsistencies. Christopher Hallsworth Student 
at the Hadley School for the Blind 
www.hadley.edu On 29/08/2014 01:07, loriduncan 
wrote:  Hi, does anyone know what’s happened 
to Liam from l-works?  I am still unable to get 
any of my games which I paid for, 
registered.   I personally feel he really 
needs to set up an automated key replacement 
service like some other sites have, if he’s 
too busy or doesn’t want the hard task of 
manually replacing lost keys.   His games are 
of such good quality, I’m sad I’m unable to 
play them.   I realise he has a life outside 
of game developement, like we all do, and I hope 
his real life is going well too.From 
Lori.  ---  Gamers mailing list __ 
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[Audyssey] tarzan junior

2014-08-29 Thread ishan dhami
Hello everyone! I lost my registration info of tarzan junior and PB
games was closed so what should I do?
should I prefer a demo?
if not how can I make it full?
Thanks
Ishan

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