Re: [Audyssey] Recording of The Inquisitor Audio Game

2014-09-05 Thread dark
I'm in the same position Bryan. ACtually I need to buy several of Ticonblu's 
games including noire, they just keep cranking them out! :D.


beware the Grue!

Dark.
Take them to the refirbished chamber that was once bad!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 05, 2014 4:05 AM
Subject: Re: [Audyssey] Recording of The Inquisitor Audio Game


I have yet to get chapter 2 for my IPhone.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Charles Rivard

Sent: Thursday, September 04, 2014 8:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Recording of The Inquisitor Audio Game

There might be one at

www.applevis.com

but I haven't checked, because I just bought the game today, and I wouldn't
want to spoil the fun of playing it.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: leo  largel1...@gmail.com

To: gamers@audyssey.org
Sent: Thursday, September 04, 2014 8:42 PM
Subject: [Audyssey] Recording of The Inquisitor Audio Game



Hi guys,



I would like to ask if any of you guys knew where to find a walkthrough of
the inquisitor Audio Game?  Thanks, Leo Ps. I can probably find it on
youtube but just wanted to check.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Recording of The Inquisitor Audio Game

2014-09-05 Thread dark
I know where there is a text walkthru, but not a recording, a full audio 
recording of the hole thing would take a long time and also imho would be 
likely to badly spoil your game sinse with the adventure games once you've 
heard it you've pretty much heard it.


Beware the grue!

Dark.
Take them to the refirbished chamber that was once bad!
- Original Message - 
From: leo  largel1...@gmail.com

To: gamers@audyssey.org
Sent: Friday, September 05, 2014 2:42 AM
Subject: [Audyssey] Recording of The Inquisitor Audio Game



Hi guys,



I would like to ask if any of you guys knew where to find a walkthrough of
the inquisitor Audio Game?  Thanks, Leo Ps. I can probably find it on
youtube but just wanted to check.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread dark
Well I disagree that just because you have a tough case means you will test 
it out. The first thing I did when I got my Iphone 5 was buy the surviver 
case to protect it which apparently has had a phone survive being chucked 
out of an airoplane.


the thing I like is it means if (as I did yesterday), I manage to drop my 
Iphone on the carpet, I don't panic about it.= Not that i juggle with my 
Iphone or anything, but accidents do happen especially with a device that I 
am likely to wander about with. I managed to drop my phone yesterday because 
I was in the middle of listening to a doctor who audio book and didn't want 
to stop while I carried various things like Reever's baskit and my talking 
clock into my bedroom  and the phone slipped out of my hand..


Again though, the Iphone is absolutely fine, even if it did fall down about 
four foot onto the floor.


Beware the grue!

Dark. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] clear call stack in bgt

2014-09-05 Thread Valiant Galaxy Associates

Hi.
Aaron here. When working on Traders of Known Space free version I hit 
the stack limit a couple of times by accidentally creating a loop where 
the function I called ended up in a round-about manner calling the 
function that called it in the first place. Oopsy. Lol. The thing for 
one to keep in mind is the stack is only being added on to when 
functions already on the stack are making calls to functions, be them 
already in the stack or not yet being used, they get added on the top. 
But if a function calls 10 functions, and those functions all explicitly 
return or just achieve a return by running out of statements, then the 
function that called those 10 will also be killed, provided those 10 
functions were actually the last of what the function was to do.


It's like a tree branch. If your tree has a branch on it which heads off 
in a northerly direction, and stretches on and on with knots along it to 
represent function calls, and it grows so long that it starts to 
overpower the tree. Eventually the branch would break, let's 
figuratively say that would happen at 1 knots, or what ever you use 
to represent the whole thing. But if our theoretical code finishes 
somewhere before it gets to 1, and never grew the branch that long, 
the tree would be ok. Function calls usually create another branch that 
is more or less attached somewhere on the original branch, not the 
trrunk. So if you finish with any of the little, or big, branches that 
go off the original branch, you pretty much end up on that big primary 
branch again. Once your code finishes what it's doing, I like to analyze 
that branches break off, helping to keep your branch a manageable 
length. As long as you don't let any main branch with all it's own 
branches actually end up a distance of 1 away from the trunk, and 
correct me if I'm wrong but you can have up to that amount for each 
branch that actually starts on the trunk of the proverbial tree.


Again, explicit returns help to bring things under control, but just 
running out of tasks for a function to do, which is just a void, will do 
the same thing so don't let that confuse either. But at the same time, 
if a function calls another function that runs for a while, the function 
that called it is still running. This is because when just using 
function calls to one another like that, the code won't continue running 
on the calling function until the called code finishes what it's 
supposed to do.


Analogy alert...
If I'm this function, and I ask you to go get me a bottle of pop. You're 
the goget function. I've called the goget function. Now since I'm a 
function I can't do anything while I wait for you to bring me back my 
pop because you are the one being processed now. So I sit there frozen 
in time until you return my pop for me or else fail to do so release 
the program of your attention, where by I would immediately become 
unfrozen and go on about my marry way. However, if you had to ask 
someone else to pour the pop into a cup, and still someone else to put 
ice in that cup too, and then still someone else to bring it back to me. 
I would remain frozen, and so would you while each of your orders were 
carried out, so me and you would both be frozen until your orders were 
completely handled, either successfully or not. Once your ordered people 
functions finished their jobs, either successfully or not, the program 
would then start to listen to you again. But you carried out what you 
were supposed to do, all be it by having someone else bring me my pop, 
so maybe you've reached the end of your task, so the goget function is 
ended, and so I'm now the only function in the call stack, theoretically.


hth and please correct me if I mix anything up










On 8/30/2014 10:39 PM, Thomas Ward wrote:

Hi Nicol,

Quite simply put the call stack also known as the control stack or
simply the stack is the way your memory is structured. Computer
programs push the address for a function or a variable onto the stack,
stacking them up like blocks, and when a function returns it pulls the
address off the stack and hands control over to that memory address.
Its a complicated subject and I know of know way to discuss this in
layman terms without using a lot of technical terminology likely to be
unfamiliar to you.

In any case a game or any program can have far more than 10,000
functions imbedded in the program. The issue is not how many functions
you have, but how many are being piled onto the stack at any given
time and are actively being used. I know of no one who actually has
literally 10,000 functions running all at once. Most will return
freeing up the stack so unless someone is purposely trying to create a
major memory leak or is utterly incompetent that won't likely happen.

However, in the event you used up the entire stack available to you
would get what is known as a stack overflow. In short you run out of
available memory addresses to store information and 

Re: [Audyssey] making things last

2014-09-05 Thread Charles Rivard
Actually, I'm glad that such protective gear exists.  It exists for a 
reason.  Use it as directed and you probably won't have a problem.  I would 
not stick my hand into a 500 degree oven when wearing mitts that claim that 
they will protect your hand up to 500 degrees merely to see if their claim 
is valid.  Doing so is just! plain! stupid!!  But knowing that I can do so 
gives a bit of assurance, and I won't fear doing so.  If you were to wear a 
glove that claimed that it can protect you from a 100,000 volt charge of 
electricity, would you honestly, purposely, grab onto a wire carrying 
100,000 volts just to see if their claim is correct??  If you do so, you 
just might get what you were stupid enough to ask for.  But as for cell 
phone cases, the better the protection, the better.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Desiree Oudinot turtlepowe...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 05, 2014 12:54 AM
Subject: Re: [Audyssey] making things last



It doesn't help that things like the Lifeproof case for the IPhone
exist, either. That just encourages people to see how much abuse their
phones can take, just to see if the case actually lives up to its
name. I think the testing involved having phones being run over by
cars.
I wouldn't be surprised if similar gear now exists for laptops and
other electronics.

On 9/4/14, john jpcarnemo...@gmail.com wrote:

I'd like to testify to the fact that babying your hardware will not
necessarily make it last longer. As with any piece of computer 
technology,
do a little research and you'll see plenty of stories from people who 
have

had gear break almost instantly,
and just as many stories of people whose same equipment has lasted 
decades
under heavy abuse. Just because you baby your gear doesn't mean it won't 
up
and fail on you some random day; in fact, if you abuse your gear a bit 
(like

major data centers do
with their hard drives) you'll find out early if you've got a solid piece 
of
hardware or not. I'm not saying you should throw your laptop off a 
building,

but at least if you end up crashing into something with it and everything
fails, you'll find out
quickly that you got a lemon.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




--
Desiree

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread john
I think that you've misinterpreted my initial statement. I wasn't saying 
that you should abuse your equipment simply for the sake of abusing it. I 
was saying that its pointless (and possibly harmful) to 100% baby it. This 
is especially true in the case of hard drives, which were our initial 
subject matter. If you purchase a disk, you have no way of telling whether 
or not you've bought a device which is actually solidly built, or a disk 
which has manufacturer defects and thus will ware out substantially faster 
and fail well before most other disks will. By babying this equipment, 
treating it as carefully as you possibly can, you meerely increase the 
chances that, should the disk have defects, when it does fail, you will have 
important information on it (such as your game product keys). If you don't 
hesitate to be a bit rough on your equipment, when those manufacturer 
defects send everything sky high, you're more likely to be able to recover 
easily, because the equipment failed very early on, as opposed to seeming to 
be functional and giving you time to have mission-critical information 
stored on it.
As you pointed out, I'm not exactly light on my hardware. As a result, I'm 
pretty much certain that all my current equipment is solid and will last me 
quite a while, because its already taken plenty of abuse and is still 
working as well as the day I got it. This isn't a guarantee, but at least I 
know I don't have an untested device with important information on it.

--
From: Charles Rivard wee1s...@fidnet.com
Sent: Friday, September 05, 2014 10:14 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] making things last

Actually, I'm glad that such protective gear exists.  It exists for a
reason.  Use it as directed and you probably won't have a problem.  I would
not stick my hand into a 500 degree oven when wearing mitts that claim that
they will protect your hand up to 500 degrees merely to see if their claim
is valid.  Doing so is just! plain! stupid!!  But knowing that I can do so
gives a bit of assurance, and I won't fear doing so.  If you were to wear a
glove that claimed that it can protect you from a 100,000 volt charge of
electricity, would you honestly, purposely, grab onto a wire carrying
100,000 volts just to see if their claim is correct??  If you do so, you
just might get what you were stupid enough to ask for.  But as for cell
phone cases, the better the protection, the better.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished! 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread dark
Actually John I sort of see your point here sinse it is rather too easy to 
miss understand the workings of a new peace of equipment.


My first seegate external drive had an inherent problem with the power lead. 
It was one of those plugs that slots together with the attachment for the 
correct country's pin arrangement. However I'd not seen plugs like this 
before, most things I'd bought had solid power leads manufactured for the 
usual Uk 3 pin adapter, (we have an extra earth wire in the Uk for 
electrical safety which many other countries don't).


However I couldn't get this dam lead to work properly at all, indeed I had 
to bind the two bits of it together with some elastic, which needed repeated 
adjusting. I just assumed it was bad design, sinse I'd never seen a plug 
like that one.


it failed completely two years later in 2012. Luckily I didn't lose anything 
sinse the external drive was my backup drive and my desktop computer was 
okay, however I wasn't keen on getting a drive with a similar design. When 
however I talked this over with my nice local computer shop they actually 
said that no, those slot in plugs shouldn't malfunction like that and I'd in 
fact been working with a dodgy drive for two years, and they stated See gate 
were a very reliable make (or at least should be). Sinse I trust their 
opinion, and sinse I wanted a new external drive asap, I did in fact buy a 
second (larger), See gate drive to act as my backup, which i am still using 
(actually I'll be doing another backup this evening with that drive).


I had supposed that what was effective a faulty model of power lead that I 
should've sent back, was just a quirk of bad design, which manifestly wasn't 
a good thing, so yes, I do see your point in trying to be as familiar as 
possible with equipment, especially important things like backup harddrives.


Beware the grue!

Dark. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



Re: [Audyssey] making things last

2014-09-05 Thread Nicol
Wow john thanks.
You make me feel better.
Since I was a kid, my mom and various other people accused me of handling my
headphones roughly if they even slightly stopped working.
I remember one of my primary school teachers  used a saying:
Give something to a blind person and he will break it for you.
Even  when I was working, my colleagues and boss  would accuse me of
handling my headphones too roughly if they stopped working.
Your e-mail  makes me feel much better.
Now after reading your message  I realize that there is other blind people
who test their equipment, not deliberately intending to break it. 
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: 05 September 2014 06:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] making things last

I think that you've misinterpreted my initial statement. I wasn't saying
that you should abuse your equipment simply for the sake of abusing it. I
was saying that its pointless (and possibly harmful) to 100% baby it. This
is especially true in the case of hard drives, which were our initial
subject matter. If you purchase a disk, you have no way of telling whether
or not you've bought a device which is actually solidly built, or a disk
which has manufacturer defects and thus will ware out substantially faster
and fail well before most other disks will. By babying this equipment,
treating it as carefully as you possibly can, you meerely increase the
chances that, should the disk have defects, when it does fail, you will have
important information on it (such as your game product keys). If you don't
hesitate to be a bit rough on your equipment, when those manufacturer
defects send everything sky high, you're more likely to be able to recover
easily, because the equipment failed very early on, as opposed to seeming to
be functional and giving you time to have mission-critical information
stored on it.
As you pointed out, I'm not exactly light on my hardware. As a result, I'm
pretty much certain that all my current equipment is solid and will last me
quite a while, because its already taken plenty of abuse and is still
working as well as the day I got it. This isn't a guarantee, but at least I
know I don't have an untested device with important information on it.


---
This email is free from viruses and malware because avast! Antivirus protection 
is active.
http://www.avast.com


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Problem with Mushclient

2014-09-05 Thread Sarah Haake

Hi,

since the MushZ package is made for playing Alter Aeon speciffically, I 
just installed a clean version of Mushclient to be able to play other 
muds with it.


I installed the exact same version which MushZ uses, 4.84. Now I of 
course want to have the Mushreader plugin in there, so NVDA will read 
the mud output to me. But after adding the plugin and trying to open a 
world or create a new one, I get a scripting error.


Error number: 0
Event:Run-time error
Description:  [string Plugin]:268: Das angegebene Modul wurde nicht 
gefunden.




stack traceback:

[C]: in function 'assert'

[string Plugin]:268: in function [string Plugin]:267
Called by:Function/Sub: OnPluginInstall called by Plugin MushReader

Reason: Executing plugin MushReader sub OnPluginInstall

The German part in the error message states that the requested plugin 
could not be found, but it's right there in the plugins folder.


I'm using Windows 7 64 bit. I installed the normal Mushclient in the 
same location where MushZ is installed, and MushZ works just fine for me.


So, any ideas why the mushreader refuses to work? Any help will be 
greatly appreciated, since I want to get back into other muds besides 
Alter Aeon again.


Thanks and best regards
Sarah


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Problem with Mushclient

2014-09-05 Thread john
I would suggest that rather than installing a new copy of mushclient, you 
simply create a new world with the same client used for mush-z.
Mush-z is simply a world created and distributed along with a copy of 
mushclient; the client is not modified in any way, and is perfectly suited 
for playing other muds. Further, you'll probably find it easier to get 
everything configured if you use the client that came with mush-z, because 
it may already have some of the paths set up for you.

--
From: Sarah Haake ti...@gmx.net
Sent: Friday, September 05, 2014 8:24 PM
To: Audyssey gamers@audyssey.org
Subject: [Audyssey] Problem with Mushclient

Hi,

since the MushZ package is made for playing Alter Aeon speciffically, I
just installed a clean version of Mushclient to be able to play other
muds with it.

I installed the exact same version which MushZ uses, 4.84. Now I of
course want to have the Mushreader plugin in there, so NVDA will read
the mud output to me. But after adding the plugin and trying to open a
world or create a new one, I get a scripting error.

Error number: 0
Event:Run-time error
Description:  [string Plugin]:268: Das angegebene Modul wurde nicht
gefunden.



stack traceback:

 [C]: in function 'assert'

 [string Plugin]:268: in function [string Plugin]:267
Called by:Function/Sub: OnPluginInstall called by Plugin MushReader

Reason: Executing plugin MushReader sub OnPluginInstall

The German part in the error message states that the requested plugin
could not be found, but it's right there in the plugins folder.

I'm using Windows 7 64 bit. I installed the normal Mushclient in the
same location where MushZ is installed, and MushZ works just fine for me.

So, any ideas why the mushreader refuses to work? Any help will be
greatly appreciated, since I want to get back into other muds besides
Alter Aeon again.

Thanks and best regards
Sarah


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread john
Don't even get me started on headphones... a pair every three or four 
months...
That teacher sounds like... quite a stellar person... I bet that attitude of 
compassion and understanding's going to take them far.

--
From: Nicol nicoljaco...@telkomsa.net
Sent: Friday, September 05, 2014 6:53 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] making things last

Wow john thanks.
You make me feel better.
Since I was a kid, my mom and various other people accused me of handling my
headphones roughly if they even slightly stopped working.
I remember one of my primary school teachers  used a saying:
Give something to a blind person and he will break it for you.
Even  when I was working, my colleagues and boss  would accuse me of
handling my headphones too roughly if they stopped working.
Your e-mail  makes me feel much better.
Now after reading your message  I realize that there is other blind people
who test their equipment, not deliberately intending to break it.
 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread Thomas Ward
Hi Nicol,

I can definitely identify with that situation. I have always had to
use headphones with various equipment, and since I often used them
more than most people they would wear out or break faster than they
should. Everyone including my parents, teachers, and my ex-wife would
blame me for being too rough on them. It often wasn't being rough on
them but just over use that killed them. On average headphones would
last about three months before I had to replace them. They just were
not made to be used several hours of the day every day of the week.

Cheers!


On 9/5/14, Nicol nicoljaco...@telkomsa.net wrote:
 Wow john thanks.
 You make me feel better.
 Since I was a kid, my mom and various other people accused me of handling
 my
 headphones roughly if they even slightly stopped working.
 I remember one of my primary school teachers  used a saying:
 Give something to a blind person and he will break it for you.
 Even  when I was working, my colleagues and boss  would accuse me of
 handling my headphones too roughly if they stopped working.
 Your e-mail  makes me feel much better.
 Now after reading your message  I realize that there is other blind people
 who test their equipment, not deliberately intending to break it.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread dark
This is one reason why these days I decided to pay serious money for 
headphones  sinse not only does this provide better quality but generally if 
you fork out for something better from a good make they'll last longer, or 
such is my experience anyway.


I now have just two sets of headphones, my set of sanheisa ear buds which 
cost me thirty pounds and lastanywhere between one or two years, but go with 
me everywere for my laptop or Iphone, and my very serious sanheisa ones 
which cost me close to 200 pounds, but lasted literally 8 years and are 
about as good sound quality wise as you will find. Indeed I recently had to 
replace these, (and in fact the headphones themselves till work it's just 
one of the pins in the frame that has snapped and they could probably be 
repared with the correct parts), with a set of sanheisa momentums which were 
again 250 pounds but I fully well expect to still be using them in at least 
2020, even more so sinse the momentums come with a rather nice custom case , 
and the sound is even better quality than my previous sanheisas.


I admit i'm something of a sticler for sound,but there you go.

Beware the grue!

Dark. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread Charles Rivard
Testing a new product for durability, on purpose, is pointless because they 
have already been tested before you buy them.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Nicol nicoljaco...@telkomsa.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, September 05, 2014 5:53 PM
Subject: Re: [Audyssey] making things last



Wow john thanks.
You make me feel better.
Since I was a kid, my mom and various other people accused me of handling 
my

headphones roughly if they even slightly stopped working.
I remember one of my primary school teachers  used a saying:
Give something to a blind person and he will break it for you.
Even  when I was working, my colleagues and boss  would accuse me of
handling my headphones too roughly if they stopped working.
Your e-mail  makes me feel much better.
Now after reading your message  I realize that there is other blind people
who test their equipment, not deliberately intending to break it.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: 05 September 2014 06:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] making things last

I think that you've misinterpreted my initial statement. I wasn't saying
that you should abuse your equipment simply for the sake of abusing it. I
was saying that its pointless (and possibly harmful) to 100% baby it. This
is especially true in the case of hard drives, which were our initial
subject matter. If you purchase a disk, you have no way of telling whether
or not you've bought a device which is actually solidly built, or a disk
which has manufacturer defects and thus will ware out substantially faster
and fail well before most other disks will. By babying this equipment,
treating it as carefully as you possibly can, you meerely increase the
chances that, should the disk have defects, when it does fail, you will 
have

important information on it (such as your game product keys). If you don't
hesitate to be a bit rough on your equipment, when those manufacturer
defects send everything sky high, you're more likely to be able to recover
easily, because the equipment failed very early on, as opposed to seeming 
to

be functional and giving you time to have mission-critical information
stored on it.
As you pointed out, I'm not exactly light on my hardware. As a result, I'm
pretty much certain that all my current equipment is solid and will last 
me

quite a while, because its already taken plenty of abuse and is still
working as well as the day I got it. This isn't a guarantee, but at least 
I

know I don't have an untested device with important information on it.


---
This email is free from viruses and malware because avast! Antivirus 
protection is active.

http://www.avast.com


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] making things last

2014-09-05 Thread Cara Quinn
Hi Charles,

I'd hold that wire with no gloves at all if the amperage were really really 
really low! *snark*

Sorry, just had to!

Smiles,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Sep 5, 2014, at 7:14 AM, Charles Rivard wee1s...@fidnet.com wrote:

Actually, I'm glad that such protective gear exists.  It exists for a reason.  
Use it as directed and you probably won't have a problem.  I would not stick my 
hand into a 500 degree oven when wearing mitts that claim that they will 
protect your hand up to 500 degrees merely to see if their claim is valid.  
Doing so is just! plain! stupid!!  But knowing that I can do so gives a bit of 
assurance, and I won't fear doing so.  If you were to wear a glove that claimed 
that it can protect you from a 100,000 volt charge of electricity, would you 
honestly, purposely, grab onto a wire carrying 100,000 volts just to see if 
their claim is correct??  If you do so, you just might get what you were stupid 
enough to ask for.  But as for cell phone cases, the better the protection, the 
better.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - From: Desiree Oudinot turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 05, 2014 12:54 AM
Subject: Re: [Audyssey] making things last


 It doesn't help that things like the Lifeproof case for the IPhone
 exist, either. That just encourages people to see how much abuse their
 phones can take, just to see if the case actually lives up to its
 name. I think the testing involved having phones being run over by
 cars.
 I wouldn't be surprised if similar gear now exists for laptops and
 other electronics.
 
 On 9/4/14, john jpcarnemo...@gmail.com wrote:
 I'd like to testify to the fact that babying your hardware will not
 necessarily make it last longer. As with any piece of computer technology,
 do a little research and you'll see plenty of stories from people who have
 had gear break almost instantly,
 and just as many stories of people whose same equipment has lasted decades
 under heavy abuse. Just because you baby your gear doesn't mean it won't up
 and fail on you some random day; in fact, if you abuse your gear a bit (like
 major data centers do
 with their hard drives) you'll find out early if you've got a solid piece of
 hardware or not. I'm not saying you should throw your laptop off a building,
 but at least if you end up crashing into something with it and everything
 fails, you'll find out
 quickly that you got a lemon.
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 
 -- 
 Desiree
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.