Re: [Audyssey] Alter Aeon Cleric Update

2011-09-18 Thread Dennis Towne
Dark,

That's a really great update to the audiogames.net page, and I'm sure
it will help people get a better feel for the game.  Thanks!

Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com


On Sat, Sep 17, 2011 at 9:58 PM, dark  wrote:
> As a primary clerric warrior with a good pinch of necro on the side, I've
> been looking forward to this update,  though methinks perhaps I need to
> actually think about training charisma now ;D.
>
> Btw, as regards alteraeon generally, I've made a substantial rewrite to it's
> entry page on audiogames.net, so as to provide a much more complete intro to
> the game, as well as give full details of oriol Gomez's great Mushclient
> pack, which virtually turns Alteraeon into a full audio rpg and is
> deffinately recommended for any vi player,  not to mention anyone who
> really wants amazing support for background music and sounds as well as lots
> of custom triggers and alias's.
>
> this should hopefully provide anyone not familiar with the game with a good
> introduction and overview.
>
> You can find it at http://audiogames.net/db.php?id=Alter+Aeon
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] Alter Aeon Cleric Update

2011-09-18 Thread Dennis Towne
Jess,

You can learn earlier spells and skills at any time, so if you want to
go get them go ahead.  You don't have to learn everything all at once
(in fact you'll have to wait on some stuff, because there aren't
enough practices until much later in the game!)

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Sat, Sep 17, 2011 at 11:47 PM, Jess Varnell  wrote:
> Hi. What about those of us who are past the levels for the updated skills?
> Do we learn the new ones? Stupid question, sorry. Keep up the great work.
> Your game is my number one favorite. Smiles.
>
> Jess

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Re: [Audyssey] Alter Aeon Cleric Update

2011-09-17 Thread Jess Varnell
Hi. What about those of us who are past the levels for the updated skills? 
Do we learn the new ones? Stupid question, sorry. Keep up the great work. 
Your game is my number one favorite. Smiles.


Jess
- Original Message - 
From: "Dennis Towne" 

To: "Gamers Discussion list" 
Sent: Saturday, September 17, 2011 10:15 AM
Subject: [Audyssey] Alter Aeon Cleric Update



The 2011 Alter Aeon "Cleric Update" is now live!  This update contains
a lot of changes to improve traditional cleric spells, add a new mode
of casting for mages, and clean up other spells and skills that have
traditionally not been as awesome as they could be.  Here's a list of
the most major changes:

- Mages now have the ability to 'channelcast' (ccast) certain
elemental spells in combat.  Channelcasting takes longer than regular
casting, but is interruptible and costs substantially less mana.  This
feature allows mages to become a true 'blaster' class without
compromising healing mana.

The channel casting skills are 'fire focusing', 'ice focusing',
'lightning focusing' and 'crystal focusin'.  The fire plane is easiest
to reach, and hence it's the lowest level and easiest to channel.  The
crystal plane is much harder to reach and only high level mages will
be able to channel from it.

- Added a necromancer spell 'bone dragon', which allows you to fly
around over the landscape.

- Ice imprison and crystal prison have been updated.

- Ward good and ward evil are now more powerful.

- The charm spell has been updated to make it easier to land and to
use control points similar to controlled necromancer minions.

- The peace spell has been improved.

- A level 19 curse, 'overconfidence', has been added.
- A level 19 spell, 'hold undead', has been added.
- A level 28 spell, 'sacred touch', has been added.
- A level 29 spell, 'solace', has been added.

As always, you can use the 'spell find' commands to find the teachers
or trainers for new spells and skills.

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

Happy hunting!

Dennis Towne
Alter Aeon MUD

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Re: [Audyssey] Alter Aeon Cleric Update

2011-09-17 Thread dark
As a primary clerric warrior with a good pinch of necro on the side, I've 
been looking forward to this update,  though methinks perhaps I need to 
actually think about training charisma now ;D.


Btw, as regards alteraeon generally, I've made a substantial rewrite to it's 
entry page on audiogames.net, so as to provide a much more complete intro to 
the game, as well as give full details of oriol Gomez's great Mushclient 
pack, which virtually turns Alteraeon into a full audio rpg and is 
deffinately recommended for any vi player,  not to mention anyone who 
really wants amazing support for background music and sounds as well as lots 
of custom triggers and alias's.


this should hopefully provide anyone not familiar with the game with a good 
introduction and overview.


You can find it at http://audiogames.net/db.php?id=Alter+Aeon

Beware the grue!

Dark.
- Original Message - 
From: "Dennis Towne" 

To: "Gamers Discussion list" 
Sent: Saturday, September 17, 2011 3:15 PM
Subject: [Audyssey] Alter Aeon Cleric Update



The 2011 Alter Aeon "Cleric Update" is now live!  This update contains
a lot of changes to improve traditional cleric spells, add a new mode
of casting for mages, and clean up other spells and skills that have
traditionally not been as awesome as they could be.  Here's a list of
the most major changes:

- Mages now have the ability to 'channelcast' (ccast) certain
elemental spells in combat.  Channelcasting takes longer than regular
casting, but is interruptible and costs substantially less mana.  This
feature allows mages to become a true 'blaster' class without
compromising healing mana.

The channel casting skills are 'fire focusing', 'ice focusing',
'lightning focusing' and 'crystal focusin'.  The fire plane is easiest
to reach, and hence it's the lowest level and easiest to channel.  The
crystal plane is much harder to reach and only high level mages will
be able to channel from it.

- Added a necromancer spell 'bone dragon', which allows you to fly
around over the landscape.

- Ice imprison and crystal prison have been updated.

- Ward good and ward evil are now more powerful.

- The charm spell has been updated to make it easier to land and to
use control points similar to controlled necromancer minions.

- The peace spell has been improved.

- A level 19 curse, 'overconfidence', has been added.
- A level 19 spell, 'hold undead', has been added.
- A level 28 spell, 'sacred touch', has been added.
- A level 29 spell, 'solace', has been added.

As always, you can use the 'spell find' commands to find the teachers
or trainers for new spells and skills.

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

Happy hunting!

Dennis Towne
Alter Aeon MUD

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Re: [Audyssey] Alter Aeon Cleric Update

2011-09-17 Thread john
I really must say it's nice to have read up on some of these in 
my spare time. I'm glad for the focussing explanations though.


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[Audyssey] Alter Aeon Cleric Update

2011-09-17 Thread Dennis Towne
The 2011 Alter Aeon "Cleric Update" is now live!  This update contains
a lot of changes to improve traditional cleric spells, add a new mode
of casting for mages, and clean up other spells and skills that have
traditionally not been as awesome as they could be.  Here's a list of
the most major changes:

- Mages now have the ability to 'channelcast' (ccast) certain
elemental spells in combat.  Channelcasting takes longer than regular
casting, but is interruptible and costs substantially less mana.  This
feature allows mages to become a true 'blaster' class without
compromising healing mana.

The channel casting skills are 'fire focusing', 'ice focusing',
'lightning focusing' and 'crystal focusin'.  The fire plane is easiest
to reach, and hence it's the lowest level and easiest to channel.  The
crystal plane is much harder to reach and only high level mages will
be able to channel from it.

- Added a necromancer spell 'bone dragon', which allows you to fly
around over the landscape.

- Ice imprison and crystal prison have been updated.

- Ward good and ward evil are now more powerful.

- The charm spell has been updated to make it easier to land and to
use control points similar to controlled necromancer minions.

- The peace spell has been improved.

- A level 19 curse, 'overconfidence', has been added.
- A level 19 spell, 'hold undead', has been added.
- A level 28 spell, 'sacred touch', has been added.
- A level 29 spell, 'solace', has been added.

As always, you can use the 'spell find' commands to find the teachers
or trainers for new spells and skills.

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

Happy hunting!

Dennis Towne
Alter Aeon MUD

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