Re: [Audyssey] MOTA Beta 9error encountered

2009-10-28 Thread Munawar Bijani

Hi,
This is a Managed DirectX bug. When reading into a SoundBuffer sometimes 
DirectSound trips a false error saying the argument is out of range. There 
is no known fix for it since Managed DirectX hasn't been in development 
since .NET 1.1.


In other words, it's not an issue with the game--it's a library issue.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only 
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 27, 2009 10:21 PM
Subject: Re: [Audyssey] MOTA Beta 9error encountered


well I always turn off the error reporting features not sure how you do it 
in7 though.

That way the program will crash with an actual error code.
At 02:32 p.m. 28/10/2009, you wrote:

Hi Rich,
That's a very strange error. I've never encountered that one, and no one 
has reported it before. As the error message doesn't seam to indicate what 
caused the game to crash I am not exactly sure what happened and how. 
Though, I'll see if I can figure that out.


Thanks.


Richard Sherman wrote:

Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 
9. While playing the demo just now. I got the uzi for the first time. 
After going into the second room just after the 2 chasms, I used the uzi 
to kill the centaur there. Then an error message popped up. the error 
message reads as below:


Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed 
for download on your site. I have never encountered any other problems 
with any of your other games.


Any suggestions?

Thanks.

Rich

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Re: [Audyssey] MOTA Beta 9error encountered

2009-10-28 Thread Munawar Bijani

Hi,
This is a Managed DirectX bug. When reading into a SoundBuffer sometimes
DirectSound trips a false error saying the argument is out of range. There
is no known fix for it since Managed DirectX hasn't been in development
since .NET 1.1.
In other words, it's not an issue with the game--it's a library issue.
Munawar A. Bijani
Knowledge is of two types: absorbed and heard. The heard knowledge is only 
useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha

mailto:munaw...@gmail.com
http://www.bpcprograms.com
- Original Message - 
From: Richard Sherman squir...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 27, 2009 8:43 PM
Subject: [Audyssey] MOTA Beta 9error encountered



Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 9.
While playing the demo just now. I got the uzi for the first time. After
going into the second room just after the 2 chasms, I used the uzi to kill
the centaur there. Then an error message popped up. the error message 
reads

as below:

Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed for
download on your site. I have never encountered any other problems with 
any

of your other games.

Any suggestions?

Thanks.

Rich




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[Audyssey] MOTA Beta 9error encountered

2009-10-27 Thread Richard Sherman
Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 9. 
While playing the demo just now. I got the uzi for the first time. After 
going into the second room just after the 2 chasms, I used the uzi to kill 
the centaur there. Then an error message popped up. the error message reads 
as below:

Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed for 
download on your site. I have never encountered any other problems with any 
of your other games.

Any suggestions?

Thanks.

Rich 


---
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Re: [Audyssey] MOTA Beta 9error encountered

2009-10-27 Thread Hayden Presley
Hi Richard,
I noticed you made it sound like you installed MOTA Beta 8 then just simply
installed Beta 9 over it. If that is the case, try uninstalling then
reinstalling Beta 9. Oh, and by the way Thomas, it said something about
Product Licencing, however I don't see any thing remotely resembling a
register option.
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Richard Sherman
Sent: Tuesday, October 27, 2009 7:43 PM
To: Gamers Discussion list
Subject: [Audyssey] MOTA Beta 9error encountered

Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 9. 
While playing the demo just now. I got the uzi for the first time. After 
going into the second room just after the 2 chasms, I used the uzi to kill 
the centaur there. Then an error message popped up. the error message reads 
as below:

Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed for 
download on your site. I have never encountered any other problems with any 
of your other games.

Any suggestions?

Thanks.

Rich 


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Re: [Audyssey] MOTA Beta 9error encountered

2009-10-27 Thread Thomas Ward

Hi Rich,
That's a very strange error. I've never encountered that one, and no one 
has reported it before. As the error message doesn't seam to indicate 
what caused the game to crash I am not exactly sure what happened and 
how. Though, I'll see if I can figure that out.


Thanks.


Richard Sherman wrote:

Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 9. 
While playing the demo just now. I got the uzi for the first time. After 
going into the second room just after the 2 chasms, I used the uzi to kill 
the centaur there. Then an error message popped up. the error message reads 
as below:


Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed for 
download on your site. I have never encountered any other problems with any 
of your other games.


Any suggestions?

Thanks.

Rich 



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Re: [Audyssey] MOTA Beta 9error encountered

2009-10-27 Thread shaun everiss
well I always turn off the error reporting features not sure how you do it in7 
though.
That way the program will crash with an actual error code.
At 02:32 p.m. 28/10/2009, you wrote:
Hi Rich,
That's a very strange error. I've never encountered that one, and no one has 
reported it before. As the error message doesn't seam to indicate what caused 
the game to crash I am not exactly sure what happened and how. Though, I'll 
see if I can figure that out.

Thanks.


Richard Sherman wrote:
Hello Thomas,

Great demo. Keep up the great work.

Today, I grabbed the beta 9 demo. I uninstalled 8 first, then installed 9. 
While playing the demo just now. I got the uzi for the first time. After 
going into the second room just after the 2 chasms, I used the uzi to kill 
the centaur there. Then an error message popped up. the error message reads 
as below:

Tomb
Error signature
EventType : clr20r3 P1 : tomb.exe P2 : 1.0.0.0 P3 : 4ae75e0a
P4 : microsoft.directx.directsound P5 : 1.0.2902.0 P6 : 40eeb491
P7 : 24b P8 : 3c P9 : system.argumentexception
Reporting details


To my knowledge, I have the latest direct x build, the same one listed for 
download on your site. I have never encountered any other problems with any 
of your other games.

Any suggestions?

Thanks.

Rich 

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