Re: [Audyssey] Self-Voicing Nethack

2008-10-09 Thread dark

Hi.

Thanks a lot, I will appreciate the referral. Actually, there have been some 
interesting developements with entombed lately, including beta testing. You 
can read about them (and request to beta test the game), at 
http://www.blind-games.com/


I'd also highly recommend the newly reopened gamebook site the Chronicals of 
Arborell found at: http://www.arborell.com/


They have just release a very large and complex gamebook with an interesting 
skills system and dungeon.


also, the gm and writer of the site has contacted me about making an 
accessible version of the torchlight tabletop game, which essentially 
functions like a gamebook with a random map and monsters.


at the moment the game requires you to print out and use cards, but we have 
been discussing creation of an accessible online html version.


I'll keep the list and audiogames.net news updated with this information. In 
the mean time Enjoy Sryth and the other games mentioned.


all the best,

Dark. 



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Re: [Audyssey] Self-Voicing Nethack

2008-10-09 Thread William L. Houts



Hi Dark,

Thanks for your comments.  I think that Entombed may well do the trick, once 
he's finished with it.  In the meantime I'll give Sryth a try. And I'll 
remember to put DarkEmpahy in the box when I see it.


--Bill


- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>

To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 3:52 PM
Subject: Re: [Audyssey] Self-Voicing Nethack



I've tried Nethack with Hal, but run into severe troubles with the Asqi
graphics,  though maybe a braille display will do the trick.

it's not precisely Nethack, but the recent post by Jason on this list (I
believe the subject was accessible rpg game), stated that he's working on 
a

self-voicing rpg with a random dungeon layout and other features, which
might well foot the bill.

You can find the long thread about his game and it's developement on the
audio games.net forum at:

http://forum.audiogames.net/viewtopic.php?id=2044

Also, It's not Nethack, but I was wondering if you've tried the online rpg
Sryth. lots of exploration, not all about stats and pvp (it's actually
single player apart from the rankings), and some interesting dungeon maps.
Everything's done in text descriptions similarly to a fighting fantasy or
other gamebook,  accept the world is much larger, with many more
monsters and quests and such, and a much more complex skill system.

there are several players on the list, and I can deffinately recommend it
(though I've not played myself for a while). you can find it at
http://www.sryth.com/

And if you wouldn't mind writing the name darkempathy in the referral
box,  I'd be very much obliged ;D,  assuming you like the game of
course.

Hth.

Beware the Grue!

Dark.


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Re: [Audyssey] Self-Voicing Nethack

2008-04-19 Thread Christopher Bartlett
One of the cool elements about the Nethack/Rogue/Moria game class is 
the ability for users to create new monsters to inhabit their 
dungeons and player races.  I am thinking in particular of Zangband, 
the variant in which you could play Amberites out of Roger Zelazny's universe.

Quests a la Angband would also be extremely cool.

 Christopher Bartlett (eagerly awaiting your game for testing.)
At 06:41 PM 4/16/2008, you wrote:
>Yes that's right. It has random dungeons and is modeled after roguelike
>games like Nethack. It hasn't been released yet, but I dont think a test
>version is too far off.
>
>
>On Wed, Apr 16, 2008 at 9:19 PM, Dark <[EMAIL PROTECTED]> wrote:
>
> > Indeed tom, a huge game, but that's part of the problem, betwene getting
> > used to the game, and trying to work with aski graphics,  things got a
> > bit much I felt, hence my frustration.
> >
> > I think though for similar games, Jason Allan's rpg game (which I'm
> > following developement of closely on the thread on audiogames.net), is
> > sounding like it will have many of the elements that made nethack
> > appealing
> > such as randomly generated dungeon layout and creatures,  though will
> > be
> > self-voicing as well.
> >
> > Beware the Grue!
> >
> > Dark.
> >
> >
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Re: [Audyssey] Self-Voicing Nethack

2008-04-16 Thread Ken'smail
FYI: I'm making a Nethack which will be accessible to PM users, which 
includes graphics and, if I can learn how, sounds.  I've got the sound files 
and the mapping options which tells the game what sounds to play, and it 
works fine on the PC, but the version for PPC isn't reading the sounds so 
I'm getting a bunch of errors.
- Original Message - 
From: "Jason Allen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, April 16, 2008 9:41 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Yes that's right. It has random dungeons and is modeled after roguelike
> games like Nethack. It hasn't been released yet, but I dont think a test
> version is too far off.
>
>
> On Wed, Apr 16, 2008 at 9:19 PM, Dark <[EMAIL PROTECTED]> wrote:
>
>> Indeed tom, a huge game, but that's part of the problem, betwene getting
>> used to the game, and trying to work with aski graphics,  things got 
>> a
>> bit much I felt, hence my frustration.
>>
>> I think though for similar games, Jason Allan's rpg game (which I'm
>> following developement of closely on the thread on audiogames.net), is
>> sounding like it will have many of the elements that made nethack
>> appealing
>> such as randomly generated dungeon layout and creatures,  though will
>> be
>> self-voicing as well.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
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Re: [Audyssey] Self-Voicing Nethack

2008-04-16 Thread Jason Allen
Yes that's right. It has random dungeons and is modeled after roguelike
games like Nethack. It hasn't been released yet, but I dont think a test
version is too far off.


On Wed, Apr 16, 2008 at 9:19 PM, Dark <[EMAIL PROTECTED]> wrote:

> Indeed tom, a huge game, but that's part of the problem, betwene getting
> used to the game, and trying to work with aski graphics,  things got a
> bit much I felt, hence my frustration.
>
> I think though for similar games, Jason Allan's rpg game (which I'm
> following developement of closely on the thread on audiogames.net), is
> sounding like it will have many of the elements that made nethack
> appealing
> such as randomly generated dungeon layout and creatures,  though will
> be
> self-voicing as well.
>
> Beware the Grue!
>
> Dark.
>
>
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Re: [Audyssey] Self-Voicing Nethack

2008-04-16 Thread Dark
Indeed tom, a huge game, but that's part of the problem, betwene getting 
used to the game, and trying to work with aski graphics,  things got a 
bit much I felt, hence my frustration.

I think though for similar games, Jason Allan's rpg game (which I'm 
following developement of closely on the thread on audiogames.net), is 
sounding like it will have many of the elements that made nethack appealing 
such as randomly generated dungeon layout and creatures,  though will be 
self-voicing as well.

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, April 16, 2008 10:48 AM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi Dark,
> Oh, I am sure there are some developers out here that could write
> something like Nethack, but that game is huge. There is quite a lot to
> that game now days.
>
> Dark wrote:
>> Hi Ron.
>>
>> well, I personally don't mind a slow game, but by the time I'd examined 
>> the
>> screen with Hal's vf, worked out where I was and what's going on, often 
>> with
>> reference to the docs to remember what the blasted symbols mean, then 
>> looked
>> at the command list (and possibly the players handbook), to try and 
>> decide
>> what I was doing, a long time had passed. i'll frankly admit this got on 
>> my
>> nerves.
>>
>> It's a shame someone couldn't make a basic nethack esque game,   
>> possibly
>> even a nethack modification, where all you do is wander around the 
>> dungeon,
>> fighting monsters, picking up weapons which are auto equipped, and 
>> healing
>> yourself at specific locations, just so that we could practice screen
>> readers and aski graphics. I've seen a few around the net, but 
>> unfortunately
>> their not as modifyable as nethack, and are usually doss games so run 
>> very
>> badly in windows xp which is a shame.
>>
>> Beware the Grue!
>>
>
>
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Re: [Audyssey] Self-Voicing Nethack

2008-04-16 Thread Thomas Ward
Hi Dark,
Oh, I am sure there are some developers out here that could write 
something like Nethack, but that game is huge. There is quite a lot to 
that game now days.

Dark wrote:
> Hi Ron.
>
> well, I personally don't mind a slow game, but by the time I'd examined the 
> screen with Hal's vf, worked out where I was and what's going on, often with 
> reference to the docs to remember what the blasted symbols mean, then looked 
> at the command list (and possibly the players handbook), to try and decide 
> what I was doing, a long time had passed. i'll frankly admit this got on my 
> nerves.
>
> It's a shame someone couldn't make a basic nethack esque game,  possibly 
> even a nethack modification, where all you do is wander around the dungeon, 
> fighting monsters, picking up weapons which are auto equipped, and healing 
> yourself at specific locations, just so that we could practice screen 
> readers and aski graphics. I've seen a few around the net, but unfortunately 
> their not as modifyable as nethack, and are usually doss games so run very 
> badly in windows xp which is a shame.
>
> Beware the Grue!
>   


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Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Dark
Hi william.

glad your trying the game. Bryan peterson also did a podcast about Sryth on 
blind cool tech. I'm afraid I don't have the link, but you could try 
searching for Sryth the age of Igtheon on the blind cooltech site at 
http://www.blindcooltech.com/ , Bryan explains a lot of the mechanics and 
plays through a brief start up adventure, which might be helpful for you to 
know if you want to find out more abou the game.

sinse the in game documentation is well and truly out of date, You could 
also try the official Sryth wiki at http://sryth.pbwiki.com/

hmmm, seeing your post reminds me of my old project to create a new player's 
guide for Sryth, maybe I ought to actually get the thing finished.

Beware the grue!

Dark.
- Original Message - 
From: "William L. Houts" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 10:51 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


>
> Thanks, Dark!  I'll give it another try.
>
> --Bill
>
> - Original Message - 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, April 15, 2008 12:25 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> Hi william.
>>
>> yes, character creation is a pest,  one advantage of being an
>> adventurer's guild subscriber is that things are a bit freeer in this
>> line.
>> I suggest you just create a character, start out and see where you get.
>>
>> I'd advise starting out with high high scores in luck, nvr and the combat
>> attributes, sinse these are fixed, but also make certain that you don't
>> end
>> up with any minus modifyers to skills sinse they can really effect how
>> much
>> xp you use later on. Luckily, once you've got a character, your fixed.
>> I've
>> had the same one now for almost three years (though I haven't been
>> spending
>> any quality time with her lately, which is a shame sinse I think the
>> game'shad lots of updates).
>>
>> Just have a poke around and see what you find, afterall you can always
>> restart with a different character if you don't like your beginning one,
>> Ekitrina was actually my third attempt at character creation, and the one
>> which came off the best.
>>
>> Hth, I'd deffinately advise you persevere with Sryth, sinse it's a really
>> rewarding game.
>>
>> Beware the Grue!
>>
>> Dark.
>> - Original Message - 
>> From: "William L. Houts" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Monday, April 14, 2008 4:07 AM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>>>
>>>
>>> Well, I've given Sryth a decent try and I have to say I was a little
>>> disappointed.  It's a little daunting to have to go through all of these
>>> buttons and screens to finally get to play.  And that seems to be the 
>>> way
>>> it
>>> is for every turn.  I'll give it another try.  Do you have any advice?
>>>
>>>
>>> --Bill
>>>
>>> - Original Message - 
>>> From: "William L. Houts" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Sunday, April 13, 2008 6:18 PM
>>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>>
>>>
>>>>
>>>>
>>>> Thank you, Darkempathy!  I'll give the game a try.  Wheee!
>>>> - Original Message - 
>>>> From: "Dark" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" 
>>>> Sent: Sunday, April 13, 2008 3:52 PM
>>>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>>>
>>>>
>>>>> I've tried Nethack with Hal, but run into severe troubles with the 
>>>>> Asqi
>>>>> graphics,  though maybe a braille display will do the trick.
>>>>>
>>>>> it's not precisely Nethack, but the recent post by Jason on this list
>>>>> (I
>>>>> believe the subject was accessible rpg game), stated that he's working
>>>>> on
>>>>> a
>>>>> self-voicing rpg with a random dungeon layout and other features, 
>>>>> which
>>>>> might well foot the bill.
>>>>>
>>>>> You can find the long thread about his game and it's developement on
>>>>> the
>>>>> audio games.net forum at:
>>

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Dark
Hi Ron.

well, I personally don't mind a slow game, but by the time I'd examined the 
screen with Hal's vf, worked out where I was and what's going on, often with 
reference to the docs to remember what the blasted symbols mean, then looked 
at the command list (and possibly the players handbook), to try and decide 
what I was doing, a long time had passed. i'll frankly admit this got on my 
nerves.

It's a shame someone couldn't make a basic nethack esque game,  possibly 
even a nethack modification, where all you do is wander around the dungeon, 
fighting monsters, picking up weapons which are auto equipped, and healing 
yourself at specific locations, just so that we could practice screen 
readers and aski graphics. I've seen a few around the net, but unfortunately 
their not as modifyable as nethack, and are usually doss games so run very 
badly in windows xp which is a shame.

Beware the Grue!

Dark.
- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 8:31 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi Dark
>
>  Indeed Mike came through on that command for the characters.  I couldn't
> for the life of me remember it but knew it was a simple fix.  Hate those
> moments.  Also I agree the game isn't exactly what one may call fast 
> paced,
> but the go to command might change this somewhat.
>
> Ron
> hacking away...
>
> - Original Message - 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, April 15, 2008 3:18 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
> Hi ron.
>
> I did find Nethack just about playable with Hal, but it was difficult 
> sinse
> I had to spend ages reading the screen and the command list, and was 
> taking
> me so long to do anything that I ended up giving up,  appologies for 
> my
> lack of patience here.
>
> One thing I did have to do was get the nhaccess file from a previous 
> version
> (I think the nethack for doss), and load it into the version I was using,
> that fixed all the aski command issues.
>
> Hth.
>
> Perhaps I ought to grit my teeth and try again (assuming the self-voicing
> game isn't finished first.
>
> Beware the Grue!
>
> Dark.
>
>
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> Checked by AVG.
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>
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Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread William L. Houts

Thanks, Dark!  I'll give it another try.

--Bill

- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 12:25 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi william.
>
> yes, character creation is a pest,  one advantage of being an
> adventurer's guild subscriber is that things are a bit freeer in this 
> line.
> I suggest you just create a character, start out and see where you get.
>
> I'd advise starting out with high high scores in luck, nvr and the combat
> attributes, sinse these are fixed, but also make certain that you don't 
> end
> up with any minus modifyers to skills sinse they can really effect how 
> much
> xp you use later on. Luckily, once you've got a character, your fixed. 
> I've
> had the same one now for almost three years (though I haven't been 
> spending
> any quality time with her lately, which is a shame sinse I think the
> game'shad lots of updates).
>
> Just have a poke around and see what you find, afterall you can always
> restart with a different character if you don't like your beginning one,
> Ekitrina was actually my third attempt at character creation, and the one
> which came off the best.
>
> Hth, I'd deffinately advise you persevere with Sryth, sinse it's a really
> rewarding game.
>
> Beware the Grue!
>
> Dark.
> - Original Message - 
> From: "William L. Houts" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, April 14, 2008 4:07 AM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>>
>>
>> Well, I've given Sryth a decent try and I have to say I was a little
>> disappointed.  It's a little daunting to have to go through all of these
>> buttons and screens to finally get to play.  And that seems to be the way
>> it
>> is for every turn.  I'll give it another try.  Do you have any advice?
>>
>>
>> --Bill
>>
>> - Original Message - 
>> From: "William L. Houts" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 6:18 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>>>
>>>
>>> Thank you, Darkempathy!  I'll give the game a try.  Wheee!
>>> - Original Message - 
>>> From: "Dark" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Sunday, April 13, 2008 3:52 PM
>>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>>
>>>
>>>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>>>> graphics,  though maybe a braille display will do the trick.
>>>>
>>>> it's not precisely Nethack, but the recent post by Jason on this list 
>>>> (I
>>>> believe the subject was accessible rpg game), stated that he's working
>>>> on
>>>> a
>>>> self-voicing rpg with a random dungeon layout and other features, which
>>>> might well foot the bill.
>>>>
>>>> You can find the long thread about his game and it's developement on 
>>>> the
>>>> audio games.net forum at:
>>>>
>>>> http://forum.audiogames.net/viewtopic.php?id=2044
>>>>
>>>> Also, It's not Nethack, but I was wondering if you've tried the online
>>>> rpg
>>>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>>>> single player apart from the rankings), and some interesting dungeon
>>>> maps.
>>>> Everything's done in text descriptions similarly to a fighting fantasy
>>>> or
>>>> other gamebook,  accept the world is much larger, with many more
>>>> monsters and quests and such, and a much more complex skill system.
>>>>
>>>> there are several players on the list, and I can deffinately recommend
>>>> it
>>>> (though I've not played myself for a while). you can find it at
>>>> http://www.sryth.com/
>>>>
>>>> And if you wouldn't mind writing the name darkempathy in the referral
>>>> box,  I'd be very much obliged ;D,  assuming you like the game
>>>> of
>>>> course.
>>>>
>>>> Hth.
>>>>
>>>> Beware the Grue!
>>>>
>>>> Dark.
>>>>
>>>>
>>>> ---
>>>&g

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread William L. Houts

Thanks, Michael!


--Bill

- Original Message - 
From: "Michael Feir" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 11:55 AM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Actually, all you have to change is the line which tells it to use ibm
> graphics. Just make that line say "noibmgraphics" and it will use all 
> ASCII
> characters. Nethack is completely playable with Jaws for windows. 
> Especially
> now that the autopilot is included in the game, you don't have to worry
> about not being able to find the staircases again once you've discovered
> them. That used to be a big problem since you couldn't get row and column
> information for locations. With the autopilot, you can simply tell your
> character to go to the greaterthan sign or to any plus-signs which are
> closed doors to explore levels. Hope that helps you get started.
> Michael Feir
> Creator and former editor of Audyssey Magazine
> 1996-2004
> Check out my blog at:
> http://www.blindspots.net/blog.php?user=13
>
> - Original Message - 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Tuesday, April 15, 2008 1:10 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> Hi
>>
>>  What I've done and since it's been awhile from hacking is removed all 
>> the
>> number signs [#] from the lines in the defaults.nh file.  This does use
>> asky
>> symbols.  What I've noticed and maybe someone else knows is that they do
>> seem different from the ones that I recall being in the game a few
>> versions
>> back.  Currently it's version 3.4.3 I believe.  It's possible there's
>> something else one needs to do.  Having said that though the game is
>> playable with jfw.  There's always the 'look' command to help one out.
>>
>> HTH
>> Ron
>> Audyssey Editor
>>
>> - Original Message - 
>> From: "William L. Houts" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 9:55 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>>
>>
>>
>> I had hoped that this was the case.  But I seem to remember downloading
>> Nethack and JFW couldn't read the screen correctly.  Has this changed?
>>
>> --Bill
>>
>> - Original Message - 
>> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 5:24 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>>> Hi
>>>
>>> Along with Nethack which can indeed be played with JFW, the askey can be
>>> troublesome at first, there is also Ancient Domains of Mystery at
>>> http://www.adom.de
>>>
>>> Also I just discovered that it seems like a Java based game engine is
>>> being
>>> worked on.
>>>
>>> Ron
>>>
>>> - Original Message - 
>>> From: "Dark" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Sunday, April 13, 2008 6:52 PM
>>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>>
>>>
>>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>>> graphics,  though maybe a braille display will do the trick.
>>>
>>> it's not precisely Nethack, but the recent post by Jason on this list (I
>>> believe the subject was accessible rpg game), stated that he's working 
>>> on
>>> a
>>> self-voicing rpg with a random dungeon layout and other features, which
>>> might well foot the bill.
>>>
>>> You can find the long thread about his game and it's developement on the
>>> audio games.net forum at:
>>>
>>> http://forum.audiogames.net/viewtopic.php?id=2044
>>>
>>> Also, It's not Nethack, but I was wondering if you've tried the online
>>> rpg
>>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>>> single player apart from the rankings), and some interesting dungeon
>>> maps.
>>> Everything's done in text descriptions similarly to a fighting fantasy 
>>> or
>>> other gamebook,  accept the world is much larger, with many more
>>> monsters and quests and such, and a much more complex skill system.
>>>
>>> there are several players on the list, and I can d

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread 0722001794

is this a free game?
- original message -
Subject:Re: [Audyssey] Self-Voicing Nethack
From:   "Michael Feir" <[EMAIL PROTECTED]>
Date:   15/04/2008 6:57 pm

Actually, all you have to change is the line which tells it to use ibm 
graphics. Just make that line say "noibmgraphics" and it will use all ASCII 
characters. Nethack is completely playable with Jaws for windows. Especially 
now that the autopilot is included in the game, you don't have to worry 
about not being able to find the staircases again once you've discovered 
them. That used to be a big problem since you couldn't get row and column 
information for locations. With the autopilot, you can simply tell your 
character to go to the greaterthan sign or to any plus-signs which are 
closed doors to explore levels. Hope that helps you get started.
Michael Feir
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
http://www.blindspots.net/blog.php?user=13

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 1:10 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
>  What I've done and since it's been awhile from hacking is removed all the
> number signs [#] from the lines in the defaults.nh file.  This does use 
> asky
> symbols.  What I've noticed and maybe someone else knows is that they do
> seem different from the ones that I recall being in the game a few 
> versions
> back.  Currently it's version 3.4.3 I believe.  It's possible there's
> something else one needs to do.  Having said that though the game is
> playable with jfw.  There's always the 'look' command to help one out.
>
> HTH
> Ron
> Audyssey Editor
>
> - Original Message - 
> From: "William L. Houts" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 9:55 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>
>
>
> I had hoped that this was the case.  But I seem to remember downloading
> Nethack and JFW couldn't read the screen correctly.  Has this changed?
>
> --Bill
>
> - Original Message - 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 5:24 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> Hi
>>
>> Along with Nethack which can indeed be played with JFW, the askey can be
>> troublesome at first, there is also Ancient Domains of Mystery at
>> http://www.adom.de
>>
>> Also I just discovered that it seems like a Java based game engine is
>> being
>> worked on.
>>
>> Ron
>>
>> - Original Message - 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 6:52 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>> graphics,  though maybe a braille display will do the trick.
>>
>> it's not precisely Nethack, but the recent post by Jason on this list (I
>> believe the subject was accessible rpg game), stated that he's working on
>> a
>> self-voicing rpg with a random dungeon layout and other features, which
>> might well foot the bill.
>>
>> You can find the long thread about his game and it's developement on the
>> audio games.net forum at:
>>
>> http://forum.audiogames.net/viewtopic.php?id=2044
>>
>> Also, It's not Nethack, but I was wondering if you've tried the online 
>> rpg
>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>> single player apart from the rankings), and some interesting dungeon 
>> maps.
>> Everything's done in text descriptions similarly to a fighting fantasy or
>> other gamebook,  accept the world is much larger, with many more
>> monsters and quests and such, and a much more complex skill system.
>>
>> there are several players on the list, and I can deffinately recommend it
>> (though I've not played myself for a while). you can find it at
>> http://www.sryth.com/
>>
>> And if you wouldn't mind writing the name darkempathy in the referral
>> box,  I'd be very much obliged ;D,  assuming you like the game of
>> course.
>>
>> Hth.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want t

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Ron Schamerhorn
Hi Dark

  Indeed Mike came through on that command for the characters.  I couldn't 
for the life of me remember it but knew it was a simple fix.  Hate those 
moments.  Also I agree the game isn't exactly what one may call fast paced, 
but the go to command might change this somewhat.

Ron
hacking away...

- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 3:18 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


Hi ron.

I did find Nethack just about playable with Hal, but it was difficult sinse
I had to spend ages reading the screen and the command list, and was taking
me so long to do anything that I ended up giving up,  appologies for my
lack of patience here.

One thing I did have to do was get the nhaccess file from a previous version
(I think the nethack for doss), and load it into the version I was using,
that fixed all the aski command issues.

Hth.

Perhaps I ought to grit my teeth and try again (assuming the self-voicing
game isn't finished first.

Beware the Grue!

Dark.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Dark
Hi william.

yes, character creation is a pest,  one advantage of being an 
adventurer's guild subscriber is that things are a bit freeer in this line. 
I suggest you just create a character, start out and see where you get.

I'd advise starting out with high high scores in luck, nvr and the combat 
attributes, sinse these are fixed, but also make certain that you don't end 
up with any minus modifyers to skills sinse they can really effect how much 
xp you use later on. Luckily, once you've got a character, your fixed. I've 
had the same one now for almost three years (though I haven't been spending 
any quality time with her lately, which is a shame sinse I think the 
game'shad lots of updates).

Just have a poke around and see what you find, afterall you can always 
restart with a different character if you don't like your beginning one, 
Ekitrina was actually my third attempt at character creation, and the one 
which came off the best.

Hth, I'd deffinately advise you persevere with Sryth, sinse it's a really 
rewarding game.

Beware the Grue!

Dark.
- Original Message - 
From: "William L. Houts" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, April 14, 2008 4:07 AM
Subject: Re: [Audyssey] Self-Voicing Nethack


>
>
> Well, I've given Sryth a decent try and I have to say I was a little
> disappointed.  It's a little daunting to have to go through all of these
> buttons and screens to finally get to play.  And that seems to be the way 
> it
> is for every turn.  I'll give it another try.  Do you have any advice?
>
>
> --Bill
>
> - Original Message - 
> From: "William L. Houts" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 6:18 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>>
>>
>> Thank you, Darkempathy!  I'll give the game a try.  Wheee!
>> - Original Message - 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 3:52 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>>> graphics,  though maybe a braille display will do the trick.
>>>
>>> it's not precisely Nethack, but the recent post by Jason on this list (I
>>> believe the subject was accessible rpg game), stated that he's working 
>>> on
>>> a
>>> self-voicing rpg with a random dungeon layout and other features, which
>>> might well foot the bill.
>>>
>>> You can find the long thread about his game and it's developement on the
>>> audio games.net forum at:
>>>
>>> http://forum.audiogames.net/viewtopic.php?id=2044
>>>
>>> Also, It's not Nethack, but I was wondering if you've tried the online
>>> rpg
>>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>>> single player apart from the rankings), and some interesting dungeon
>>> maps.
>>> Everything's done in text descriptions similarly to a fighting fantasy 
>>> or
>>> other gamebook,  accept the world is much larger, with many more
>>> monsters and quests and such, and a much more complex skill system.
>>>
>>> there are several players on the list, and I can deffinately recommend 
>>> it
>>> (though I've not played myself for a while). you can find it at
>>> http://www.sryth.com/
>>>
>>> And if you wouldn't mind writing the name darkempathy in the referral
>>> box,  I'd be very much obliged ;D,  assuming you like the game 
>>> of
>>> course.
>>>
>>> Hth.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [EMAIL PROTECTED]
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You c

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Dark
Hi ron.

I did find Nethack just about playable with Hal, but it was difficult sinse 
I had to spend ages reading the screen and the command list, and was taking 
me so long to do anything that I ended up giving up,  appologies for my 
lack of patience here.

One thing I did have to do was get the nhaccess file from a previous version 
(I think the nethack for doss), and load it into the version I was using, 
that fixed all the aski command issues.

Hth.

Perhaps I ought to grit my teeth and try again (assuming the self-voicing 
game isn't finished first.

Beware the Grue!

Dark.
- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 6:10 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
>  What I've done and since it's been awhile from hacking is removed all the
> number signs [#] from the lines in the defaults.nh file.  This does use 
> asky
> symbols.  What I've noticed and maybe someone else knows is that they do
> seem different from the ones that I recall being in the game a few 
> versions
> back.  Currently it's version 3.4.3 I believe.  It's possible there's
> something else one needs to do.  Having said that though the game is
> playable with jfw.  There's always the 'look' command to help one out.
>
> HTH
> Ron
> Audyssey Editor
>
> - Original Message - 
> From: "William L. Houts" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 9:55 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>
>
>
> I had hoped that this was the case.  But I seem to remember downloading
> Nethack and JFW couldn't read the screen correctly.  Has this changed?
>
> --Bill
>
> - Original Message - 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 5:24 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> Hi
>>
>> Along with Nethack which can indeed be played with JFW, the askey can be
>> troublesome at first, there is also Ancient Domains of Mystery at
>> http://www.adom.de
>>
>> Also I just discovered that it seems like a Java based game engine is
>> being
>> worked on.
>>
>> Ron
>>
>> - Original Message - 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 6:52 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>> graphics,  though maybe a braille display will do the trick.
>>
>> it's not precisely Nethack, but the recent post by Jason on this list (I
>> believe the subject was accessible rpg game), stated that he's working on
>> a
>> self-voicing rpg with a random dungeon layout and other features, which
>> might well foot the bill.
>>
>> You can find the long thread about his game and it's developement on the
>> audio games.net forum at:
>>
>> http://forum.audiogames.net/viewtopic.php?id=2044
>>
>> Also, It's not Nethack, but I was wondering if you've tried the online 
>> rpg
>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>> single player apart from the rankings), and some interesting dungeon 
>> maps.
>> Everything's done in text descriptions similarly to a fighting fantasy or
>> other gamebook,  accept the world is much larger, with many more
>> monsters and quests and such, and a much more complex skill system.
>>
>> there are several players on the list, and I can deffinately recommend it
>> (though I've not played myself for a while). you can find it at
>> http://www.sryth.com/
>>
>> And if you wouldn't mind writing the name darkempathy in the referral
>> box,  I'd be very much obliged ;D,  assuming you like the game of
>> course.
>>
>> Hth.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> l

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Michael Feir
Actually, all you have to change is the line which tells it to use ibm 
graphics. Just make that line say "noibmgraphics" and it will use all ASCII 
characters. Nethack is completely playable with Jaws for windows. Especially 
now that the autopilot is included in the game, you don't have to worry 
about not being able to find the staircases again once you've discovered 
them. That used to be a big problem since you couldn't get row and column 
information for locations. With the autopilot, you can simply tell your 
character to go to the greaterthan sign or to any plus-signs which are 
closed doors to explore levels. Hope that helps you get started.
Michael Feir
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
http://www.blindspots.net/blog.php?user=13

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 1:10 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
>  What I've done and since it's been awhile from hacking is removed all the
> number signs [#] from the lines in the defaults.nh file.  This does use 
> asky
> symbols.  What I've noticed and maybe someone else knows is that they do
> seem different from the ones that I recall being in the game a few 
> versions
> back.  Currently it's version 3.4.3 I believe.  It's possible there's
> something else one needs to do.  Having said that though the game is
> playable with jfw.  There's always the 'look' command to help one out.
>
> HTH
> Ron
> Audyssey Editor
>
> - Original Message ----- 
> From: "William L. Houts" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 9:55 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>
>
>
> I had hoped that this was the case.  But I seem to remember downloading
> Nethack and JFW couldn't read the screen correctly.  Has this changed?
>
> --Bill
>
> - Original Message - 
> From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 5:24 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> Hi
>>
>> Along with Nethack which can indeed be played with JFW, the askey can be
>> troublesome at first, there is also Ancient Domains of Mystery at
>> http://www.adom.de
>>
>> Also I just discovered that it seems like a Java based game engine is
>> being
>> worked on.
>>
>> Ron
>>
>> - Original Message - 
>> From: "Dark" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Sunday, April 13, 2008 6:52 PM
>> Subject: Re: [Audyssey] Self-Voicing Nethack
>>
>>
>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>> graphics,  though maybe a braille display will do the trick.
>>
>> it's not precisely Nethack, but the recent post by Jason on this list (I
>> believe the subject was accessible rpg game), stated that he's working on
>> a
>> self-voicing rpg with a random dungeon layout and other features, which
>> might well foot the bill.
>>
>> You can find the long thread about his game and it's developement on the
>> audio games.net forum at:
>>
>> http://forum.audiogames.net/viewtopic.php?id=2044
>>
>> Also, It's not Nethack, but I was wondering if you've tried the online 
>> rpg
>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>> single player apart from the rankings), and some interesting dungeon 
>> maps.
>> Everything's done in text descriptions similarly to a fighting fantasy or
>> other gamebook,  accept the world is much larger, with many more
>> monsters and quests and such, and a much more complex skill system.
>>
>> there are several players on the list, and I can deffinately recommend it
>> (though I've not played myself for a while). you can find it at
>> http://www.sryth.com/
>>
>> And if you wouldn't mind writing the name darkempathy in the referral
>> box,  I'd be very much obliged ;D,  assuming you like the game of
>> course.
>>
>> Hth.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audy

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Ron Schamerhorn
One more item, if you read down in the file, there's the suggestion from 
Michael Feir, and under that is where I removed the # signs from.

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Tuesday, April 15, 2008 1:10 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


Hi

  What I've done and since it's been awhile from hacking is removed all the
number signs [#] from the lines in the defaults.nh file.  This does use asky
symbols.  What I've noticed and maybe someone else knows is that they do
seem different from the ones that I recall being in the game a few versions
back.  Currently it's version 3.4.3 I believe.  It's possible there's
something else one needs to do.  Having said that though the game is
playable with jfw.  There's always the 'look' command to help one out.

HTH
Ron
Audyssey Editor

- Original Message - 
From: "William L. Houts" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 9:55 PM
Subject: Re: [Audyssey] Self-Voicing Nethack





I had hoped that this was the case.  But I seem to remember downloading
Nethack and JFW couldn't read the screen correctly.  Has this changed?

--Bill

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 5:24 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
> Along with Nethack which can indeed be played with JFW, the askey can be
> troublesome at first, there is also Ancient Domains of Mystery at
> http://www.adom.de
>
> Also I just discovered that it seems like a Java based game engine is
> being
> worked on.
>
> Ron
>
> ----- Original Message - 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 6:52 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
> I've tried Nethack with Hal, but run into severe troubles with the Asqi
> graphics,  though maybe a braille display will do the trick.
>
> it's not precisely Nethack, but the recent post by Jason on this list (I
> believe the subject was accessible rpg game), stated that he's working on
> a
> self-voicing rpg with a random dungeon layout and other features, which
> might well foot the bill.
>
> You can find the long thread about his game and it's developement on the
> audio games.net forum at:
>
> http://forum.audiogames.net/viewtopic.php?id=2044
>
> Also, It's not Nethack, but I was wondering if you've tried the online rpg
> Sryth. lots of exploration, not all about stats and pvp (it's actually
> single player apart from the rankings), and some interesting dungeon maps.
> Everything's done in text descriptions similarly to a fighting fantasy or
> other gamebook,  accept the world is much larger, with many more
> monsters and quests and such, and a much more complex skill system.
>
> there are several players on the list, and I can deffinately recommend it
> (though I've not played myself for a while). you can find it at
> http://www.sryth.com/
>
> And if you wouldn't mind writing the name darkempathy in the referral
> box,  I'd be very much obliged ;D,  assuming you like the game of
> course.
>
> Hth.
>
> Beware the Grue!
>
> Dark.
>
>
> ---
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If y

Re: [Audyssey] Self-Voicing Nethack

2008-04-15 Thread Ron Schamerhorn
Hi

  What I've done and since it's been awhile from hacking is removed all the 
number signs [#] from the lines in the defaults.nh file.  This does use asky 
symbols.  What I've noticed and maybe someone else knows is that they do 
seem different from the ones that I recall being in the game a few versions 
back.  Currently it's version 3.4.3 I believe.  It's possible there's 
something else one needs to do.  Having said that though the game is 
playable with jfw.  There's always the 'look' command to help one out.

HTH
Ron
Audyssey Editor

- Original Message - 
From: "William L. Houts" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 9:55 PM
Subject: Re: [Audyssey] Self-Voicing Nethack





I had hoped that this was the case.  But I seem to remember downloading
Nethack and JFW couldn't read the screen correctly.  Has this changed?

--Bill

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 5:24 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
> Along with Nethack which can indeed be played with JFW, the askey can be
> troublesome at first, there is also Ancient Domains of Mystery at
> http://www.adom.de
>
> Also I just discovered that it seems like a Java based game engine is
> being
> worked on.
>
> Ron
>
> - Original Message ----- 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 6:52 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
> I've tried Nethack with Hal, but run into severe troubles with the Asqi
> graphics,  though maybe a braille display will do the trick.
>
> it's not precisely Nethack, but the recent post by Jason on this list (I
> believe the subject was accessible rpg game), stated that he's working on
> a
> self-voicing rpg with a random dungeon layout and other features, which
> might well foot the bill.
>
> You can find the long thread about his game and it's developement on the
> audio games.net forum at:
>
> http://forum.audiogames.net/viewtopic.php?id=2044
>
> Also, It's not Nethack, but I was wondering if you've tried the online rpg
> Sryth. lots of exploration, not all about stats and pvp (it's actually
> single player apart from the rankings), and some interesting dungeon maps.
> Everything's done in text descriptions similarly to a fighting fantasy or
> other gamebook,  accept the world is much larger, with many more
> monsters and quests and such, and a much more complex skill system.
>
> there are several players on the list, and I can deffinately recommend it
> (though I've not played myself for a while). you can find it at
> http://www.sryth.com/
>
> And if you wouldn't mind writing the name darkempathy in the referral
> box,  I'd be very much obliged ;D,  assuming you like the game of
> course.
>
> Hth.
>
> Beware the Grue!
>
> Dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the
> list,
> please send E-mail to [EMAIL PROTECTED]
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>
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Re: [Audyssey] Self-Voicing Nethack

2008-04-13 Thread William L. Houts


Well, I've given Sryth a decent try and I have to say I was a little 
disappointed.  It's a little daunting to have to go through all of these 
buttons and screens to finally get to play.  And that seems to be the way it 
is for every turn.  I'll give it another try.  Do you have any advice?


--Bill

- Original Message - 
From: "William L. Houts" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 6:18 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


>
>
> Thank you, Darkempathy!  I'll give the game a try.  Wheee!
> - Original Message - 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 3:52 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
>> I've tried Nethack with Hal, but run into severe troubles with the Asqi
>> graphics,  though maybe a braille display will do the trick.
>>
>> it's not precisely Nethack, but the recent post by Jason on this list (I
>> believe the subject was accessible rpg game), stated that he's working on
>> a
>> self-voicing rpg with a random dungeon layout and other features, which
>> might well foot the bill.
>>
>> You can find the long thread about his game and it's developement on the
>> audio games.net forum at:
>>
>> http://forum.audiogames.net/viewtopic.php?id=2044
>>
>> Also, It's not Nethack, but I was wondering if you've tried the online 
>> rpg
>> Sryth. lots of exploration, not all about stats and pvp (it's actually
>> single player apart from the rankings), and some interesting dungeon 
>> maps.
>> Everything's done in text descriptions similarly to a fighting fantasy or
>> other gamebook,  accept the world is much larger, with many more
>> monsters and quests and such, and a much more complex skill system.
>>
>> there are several players on the list, and I can deffinately recommend it
>> (though I've not played myself for a while). you can find it at
>> http://www.sryth.com/
>>
>> And if you wouldn't mind writing the name darkempathy in the referral
>> box,  I'd be very much obliged ;D,  assuming you like the game of
>> course.
>>
>> Hth.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] Self-Voicing Nethack

2008-04-13 Thread William L. Houts


Thank you, Darkempathy!  I'll give the game a try.  Wheee!
- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 3:52 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> I've tried Nethack with Hal, but run into severe troubles with the Asqi
> graphics,  though maybe a braille display will do the trick.
>
> it's not precisely Nethack, but the recent post by Jason on this list (I
> believe the subject was accessible rpg game), stated that he's working on 
> a
> self-voicing rpg with a random dungeon layout and other features, which
> might well foot the bill.
>
> You can find the long thread about his game and it's developement on the
> audio games.net forum at:
>
> http://forum.audiogames.net/viewtopic.php?id=2044
>
> Also, It's not Nethack, but I was wondering if you've tried the online rpg
> Sryth. lots of exploration, not all about stats and pvp (it's actually
> single player apart from the rankings), and some interesting dungeon maps.
> Everything's done in text descriptions similarly to a fighting fantasy or
> other gamebook,  accept the world is much larger, with many more
> monsters and quests and such, and a much more complex skill system.
>
> there are several players on the list, and I can deffinately recommend it
> (though I've not played myself for a while). you can find it at
> http://www.sryth.com/
>
> And if you wouldn't mind writing the name darkempathy in the referral
> box,  I'd be very much obliged ;D,  assuming you like the game of
> course.
>
> Hth.
>
> Beware the Grue!
>
> Dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Self-Voicing Nethack

2008-04-13 Thread William L. Houts



I had hoped that this was the case.  But I seem to remember downloading 
Nethack and JFW couldn't read the screen correctly.  Has this changed?

--Bill

- Original Message - 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 5:24 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


> Hi
>
> Along with Nethack which can indeed be played with JFW, the askey can be
> troublesome at first, there is also Ancient Domains of Mystery at
> http://www.adom.de
>
> Also I just discovered that it seems like a Java based game engine is 
> being
> worked on.
>
> Ron
>
> - Original Message - 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Sunday, April 13, 2008 6:52 PM
> Subject: Re: [Audyssey] Self-Voicing Nethack
>
>
> I've tried Nethack with Hal, but run into severe troubles with the Asqi
> graphics,  though maybe a braille display will do the trick.
>
> it's not precisely Nethack, but the recent post by Jason on this list (I
> believe the subject was accessible rpg game), stated that he's working on 
> a
> self-voicing rpg with a random dungeon layout and other features, which
> might well foot the bill.
>
> You can find the long thread about his game and it's developement on the
> audio games.net forum at:
>
> http://forum.audiogames.net/viewtopic.php?id=2044
>
> Also, It's not Nethack, but I was wondering if you've tried the online rpg
> Sryth. lots of exploration, not all about stats and pvp (it's actually
> single player apart from the rankings), and some interesting dungeon maps.
> Everything's done in text descriptions similarly to a fighting fantasy or
> other gamebook,  accept the world is much larger, with many more
> monsters and quests and such, and a much more complex skill system.
>
> there are several players on the list, and I can deffinately recommend it
> (though I've not played myself for a while). you can find it at
> http://www.sryth.com/
>
> And if you wouldn't mind writing the name darkempathy in the referral
> box,  I'd be very much obliged ;D,  assuming you like the game of
> course.
>
> Hth.
>
> Beware the Grue!
>
> Dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]
>
>
> ---
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> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Self-Voicing Nethack

2008-04-13 Thread Ron Schamerhorn
Hi

 Along with Nethack which can indeed be played with JFW, the askey can be 
troublesome at first, there is also Ancient Domains of Mystery at
http://www.adom.de

Also I just discovered that it seems like a Java based game engine is being 
worked on.

Ron

- Original Message - 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, April 13, 2008 6:52 PM
Subject: Re: [Audyssey] Self-Voicing Nethack


I've tried Nethack with Hal, but run into severe troubles with the Asqi
graphics,  though maybe a braille display will do the trick.

it's not precisely Nethack, but the recent post by Jason on this list (I
believe the subject was accessible rpg game), stated that he's working on a
self-voicing rpg with a random dungeon layout and other features, which
might well foot the bill.

You can find the long thread about his game and it's developement on the
audio games.net forum at:

http://forum.audiogames.net/viewtopic.php?id=2044

Also, It's not Nethack, but I was wondering if you've tried the online rpg
Sryth. lots of exploration, not all about stats and pvp (it's actually
single player apart from the rankings), and some interesting dungeon maps.
Everything's done in text descriptions similarly to a fighting fantasy or
other gamebook,  accept the world is much larger, with many more
monsters and quests and such, and a much more complex skill system.

there are several players on the list, and I can deffinately recommend it
(though I've not played myself for a while). you can find it at
http://www.sryth.com/

And if you wouldn't mind writing the name darkempathy in the referral
box,  I'd be very much obliged ;D,  assuming you like the game of
course.

Hth.

Beware the Grue!

Dark.


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Re: [Audyssey] Self-Voicing Nethack

2008-04-13 Thread Dark
I've tried Nethack with Hal, but run into severe troubles with the Asqi 
graphics,  though maybe a braille display will do the trick.

it's not precisely Nethack, but the recent post by Jason on this list (I 
believe the subject was accessible rpg game), stated that he's working on a 
self-voicing rpg with a random dungeon layout and other features, which 
might well foot the bill.

You can find the long thread about his game and it's developement on the 
audio games.net forum at:

http://forum.audiogames.net/viewtopic.php?id=2044

Also, It's not Nethack, but I was wondering if you've tried the online rpg 
Sryth. lots of exploration, not all about stats and pvp (it's actually 
single player apart from the rankings), and some interesting dungeon maps. 
Everything's done in text descriptions similarly to a fighting fantasy or 
other gamebook,  accept the world is much larger, with many more 
monsters and quests and such, and a much more complex skill system.

there are several players on the list, and I can deffinately recommend it 
(though I've not played myself for a while). you can find it at 
http://www.sryth.com/

And if you wouldn't mind writing the name darkempathy in the referral 
box,  I'd be very much obliged ;D,  assuming you like the game of 
course.

Hth.

Beware the Grue!

Dark. 


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[Audyssey] Self-Voicing Nethack

2008-04-13 Thread William L. Houts

Back when I was sighted, I spent hours playing Nethack.  Is there a way to 
play Nethack with JAWS?  And this may be a long shot, but is anyone working 
on a version of Nethack for the visually impaired, such as a self-voicing 
game?

Thanks!


--Bill


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