Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Alrighty then... my mistake. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Rare? no way! WHat's rare is a sega cd - but that still only sets you back around 55 dollars. What the kicker is is the 3do, which can range from 40 dollars (not trusted, it probably doesn't work) to 70 dollars - new ones can be in the 300 dollar range. THe imports from Japan especially, which weren't released in america, go high - like the sanyo. I might just scrap the 3do all together - actually, I found a dreamcast on ebay for 18 dollars. It'd probably work - they don't go much cheaper than that, though... contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 2:31 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe DC costs 40 now? Huh... wow. Somehow I would've thought they went up in price, since they were so popular back when they were new. That and the presumed rarity factor. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:11 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Simple answer: Google. Complicated answer: BUy a dreamcast, as the emulator for it is hard to use - you have to be running some of the high end stuff on your computer. Its so complicated to emulate any system starting with the 128 bit - that's why I don't even try for anything from the dreamcast and up. You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or ps3 game.. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 9:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Nah, you can get game roms for the dreamcast and 3do. But the dreamcast requires a very high end processor - as does the ps2. I tried running a ps2 emulator on this hp. It loaded the bios (which was horribly choppy and broken up and stuff), I can't even imagine playing the game itself. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 9:19 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Most of the game consoles we're talking about don't have emulators... and if they do, they need the disc themselves to run. - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 7:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
DC costs 40 now? Huh... wow. Somehow I would've thought they went up in price, since they were so popular back when they were new. That and the presumed rarity factor. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:11 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Simple answer: Google. Complicated answer: BUy a dreamcast, as the emulator for it is hard to use - you have to be running some of the high end stuff on your computer. Its so complicated to emulate any system starting with the 128 bit - that's why I don't even try for anything from the dreamcast and up. You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or ps3 game.. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 9:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Simple answer: Google. Complicated answer: BUy a dreamcast, as the emulator for it is hard to use - you have to be running some of the high end stuff on your computer. Its so complicated to emulate any system starting with the 128 bit - that's why I don't even try for anything from the dreamcast and up. You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or ps3 game.. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 9:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... because if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying to be as unbias as I can, and tried to be as fair as I could. Hope this helps anyone caught up in this dilemma. All opinions are appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Hi Ron. I'd be delighted to have that in the next issue of audyssey. And yes, I could expand on it a bit, and snap out a nice review of Street Fighter IV while I was at it. smiles. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 10:17 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... because if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying to be as unbias as I can, and tried to be as fair as I could. Hope this helps anyone caught up in this dilemma. All opinions are appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Hi Clement Sounds good! I'll look forward to it. The next issue will be April so there's no pressure that way. Heck it might even sway my thoughts on getting a system for my birthday. *lol* Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 2:39 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Ron. I'd be delighted to have that in the next issue of audyssey. And yes, I could expand on it a bit, and snap out a nice review of Street Fighter IV while I was at it. smiles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Ah another April birthday! Good! Mine's on the 23rd... I'm assuming a ps3 would be out of your budget at the moment, but a ps2 would do nicely... - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 11:50 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Sounds good! I'll look forward to it. The next issue will be April so there's no pressure that way. Heck it might even sway my thoughts on getting a system for my birthday. *lol* Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 2:39 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Ron. I'd be delighted to have that in the next issue of audyssey. And yes, I could expand on it a bit, and snap out a nice review of Street Fighter IV while I was at it. smiles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... because if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
The dreamcast is actually quite good. There are games like that on most other consoles, but it has a few exclusives I want to try... - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 3:51 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Most of the game consoles we're talking about don't have emulators... and if they do, they need the disc themselves to run. - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 7:15 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe hi there. can i know where can i get these game amulators for these games that u guys mentioned? and where can i download the mk or sf for the pc to go with these amulators like dreamcast? thanks. - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 21, 2009 7:51 AM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Well, the dreamcast was, and still is, a great system in terms of fighting games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I can't think of more off the top of my head...but there're tonnes. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 20, 2009 12:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Hi Clement Quite a good write up for sure. I've not played much console games for awhile now as I'm not sure what the best console would be, and secondly no one to play against. I'm quite considering looking into getting one however as all the recent discussion has peaked my interest perhaps even emulaters, or good available PC games. I'm thinking of including what you wrote in the next issue if that would be okay and if you'd like to expand now the newest SF is out. Ron - Original Message - From: Clement Chou chou.clem...@gmail.com To: brandonsl...@freelists.org; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 13, 2009 4:16 PM Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexib le to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german supl ex. But my point being that SF has a lot more
[Audyssey] Street Fighter IV VS. MK versus DC universe
I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexible to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german suplex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... because if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying to be as unbias as I can, and tried to be as fair as I could. Hope this helps anyone caught up in this dilemma. All opinions are appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Is this game for the xbox 360 or what game system? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Friday, February 13, 2009 3:17 PM To: brandonsl...@freelists.org; Gamers Discussion list Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexible to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german suplex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... be! cause if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying to be as unbias as I can, and tried to be as fair as I could. Hope this helps anyone caught up in this dilemma. All opinions are appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Street Fighter IV VS. MK versus DC universe
Both games are for the ps3 and xbox360, and SFIV is also going to be for the pc. - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 13, 2009 4:17 PM Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe Is this game for the xbox 360 or what game system? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Friday, February 13, 2009 3:17 PM To: brandonsl...@freelists.org; Gamers Discussion list Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe I know a lot of people have MK already, and are probably going to get SFIV as well. But for all those seriously debating between the two... here's my two-sense. I've played both games... up to the most modern ones. After having a bit of a threat on gamefaqs all about it, I figured I'd give my opinions to the vi community as well. I've borrowed a copy of MK versus DCU from a friend of mine, and have been playing it for a while now. As an honest MK and street fighter fan, I confess myself to being more on the street fighter side of things. One quote I know from the thread I mentioned is, MK has always been more about style than substance. To a certain extent, that is true. MK looks flashy and cool, for a while, but eventually the slow gameplay mechanics start to get to you. Don't get my wrong, I like MK. Like it a lot. But in terms of content.. especially in MK VS DCU, it falls way short and Midway tried to do a lot of things to the gameplay. Some worked, some did not. Either way, MK wasn't the game it was hyped up to be... and the m rating got dropped to a t, which also frustrated a lot of MK fans, me among them. SFIV, on the other hand, looks good, plays smoothly, and has unlockable content. A lot of it. Different quotes for acaracters, more characters to unlock. But the best of all... it has a much deeper engine. You can do a lot of things in SF that in MK history... hasn't happened very often. The big thing that always tiled me towards the Street Fighter series slightly more was the character diversity. Each character has their own style, fighting style that is, and their own different style of play that's flexible to newcomers and vetarines alike. Combos are a nice challenge to pull off, and there's stuff in the engine that you don't really think about until you actually experience them. As an example... canceling a special move into supers or ultras. MK, on the other hand... there really isn't too much depth to the engine. Yeah sure each character has their own set of combos, but when it comes down to it, special moves are really the only thing that separates one character from another. In MK, you can play every character the same way and most likely do okay. But... take a street fighter sinario. If you were to pick Xangief and pit him up against a character like Akuma, you'll have a good challenge to work through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. The result? You have to play defensively unless you can get past Akima's guard. But once you're through, you can dominate with Xangief close up and damaging moves like the spinning piledriver... or my personal favorite, the german suplex. But my point being that SF has a lot more complexity to it. Mk is a good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's just me... since this is only my pinion. But take IGN's reviews for both games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. That's the first time I've seen IGN or any gaming site do a review with an early build... or rather, early release. And... one more thing, audio wise. Voices at least, I've always liked SF... be! cause if characters shout phrases, they actually mean something... meaning you can take the Japanese words and translate them. But in MK.. the only words that come out are random syllables strung together. In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV is better I'm trying to be as unbias as I can, and tried to be as fair as I could. Hope this helps anyone caught up in this dilemma. All opinions are appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org