Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-25 Thread Clement Chou

Alrighty then... my mistake. lol.


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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-24 Thread Constantine
Rare? no way! WHat's rare is a sega cd - but that still only sets you back 
around 55 dollars. What the kicker is is the 3do, which can range from 40 
dollars (not trusted, it probably doesn't work) to 70 dollars - new ones can 
be in the 300 dollar range. THe imports from Japan especially, which weren't 
released in america, go high - like the sanyo. I might just scrap the 3do 
all together - actually, I found a dreamcast on ebay for 18 dollars. It'd 
probably work - they don't go much cheaper than that, though...



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and others
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system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
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- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 2:31 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


DC costs 40 now? Huh... wow. Somehow I would've thought they went up in 
price, since they were so popular back when they were new. That and the 
presumed rarity factor.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:11 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Simple answer: Google.
Complicated answer: BUy a dreamcast, as the emulator for it is hard to 
use - you have to be running some of the high end stuff on your computer. 
Its so complicated to emulate any system starting with the 128 bit - 
that's why I don't even try for anything from the dreamcast and up.
You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or 
ps3 game..


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Kelvin Tan k...@weiliankelvin.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 9:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these 
games that u guys mentioned? and where can i download the mk or sf for 
the pc to go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of 
fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, 
etc. I

can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games 
for
awhile now as I'm not sure what the best console would be, and 
secondly no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote 
in

the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... 
here's my

two-sense.

I've played both games... up to the most modern ones. After having a 
bit

of
a threat on gamefaqs all about it, I figured I'd give my opinions to 
the

vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy 
and
cool, for a while

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-22 Thread Constantine
Nah, you can get game roms for the dreamcast and 3do. But the dreamcast 
requires a very high end processor - as does the ps2. I tried running a ps2 
emulator on this hp. It loaded the bios (which was horribly choppy and 
broken up and stuff), I can't even imagine playing the game itself.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 9:19 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Most of the game consoles we're talking about don't have emulators... and 
if they do, they need the disc themselves to run.
- Original Message - 
From: Kelvin Tan k...@weiliankelvin.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 7:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these games 
that u guys mentioned? and where can i download the mk or sf for the pc 
to go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of 
fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. 
I

can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games 
for
awhile now as I'm not sure what the best console would be, and secondly 
no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote 
in

the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a 
bit

of
a threat on gamefaqs all about it, I figured I'd give my opinions to 
the

vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway 
tried

to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,
MK wasn't the game it was hyped up to be... and the m rating got 
dropped

to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters 
to
unlock. But the best of all... it has a much deeper engine. You can do 
a

lot
of things in SF that in MK history... hasn't happened very often. The 
big
thing that always tiled me towards the Street Fighter series slightly 
more
was the character diversity. Each character has their own style, 
fighting

style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to 
pull

off, and there's stuff in the engine that you don't really think about
until
you actually experience them. As an example... canceling a special move
into
supers or ultras. MK

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-22 Thread Clement Chou
DC costs 40 now? Huh... wow. Somehow I would've thought they went up in 
price, since they were so popular back when they were new. That and the 
presumed rarity factor.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:11 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Simple answer: Google.
Complicated answer: BUy a dreamcast, as the emulator for it is hard to 
use - you have to be running some of the high end stuff on your computer. 
Its so complicated to emulate any system starting with the 128 bit - 
that's why I don't even try for anything from the dreamcast and up.
You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or 
ps3 game..


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Kelvin Tan k...@weiliankelvin.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 9:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these games 
that u guys mentioned? and where can i download the mk or sf for the pc 
to go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of 
fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. 
I

can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games 
for
awhile now as I'm not sure what the best console would be, and secondly 
no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote 
in

the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a 
bit

of
a threat on gamefaqs all about it, I figured I'd give my opinions to 
the

vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway 
tried

to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,
MK wasn't the game it was hyped up to be... and the m rating got 
dropped

to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters 
to
unlock. But the best of all... it has a much deeper engine. You can do 
a

lot
of things in SF that in MK history... hasn't happened very often. The 
big
thing that always tiled me towards the Street Fighter series slightly 
more
was the character diversity. Each character has their own style, 
fighting

style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to 
pull

off, and there's stuff in the engine

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-21 Thread Constantine

Simple answer: Google.
Complicated answer: BUy a dreamcast, as the emulator for it is hard to use - 
you have to be running some of the high end stuff on your computer. Its so 
complicated to emulate any system starting with the 128 bit - that's why I 
don't even try for anything from the dreamcast and up.
You can get a dreamcast for 40 bucks - that's cheaper than a new 360 or ps3 
game..


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Kelvin Tan k...@weiliankelvin.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 9:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these games 
that u guys mentioned? and where can i download the mk or sf for the pc to 
go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of 
fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. 
I

can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly 
no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote in
the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a bit
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the
vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway 
tried

to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,

MK wasn't the game it was hyped up to be... and the m rating got dropped
to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters 
to

unlock. But the best of all... it has a much deeper engine. You can do a
lot
of things in SF that in MK history... hasn't happened very often. The 
big
thing that always tiled me towards the Street Fighter series slightly 
more
was the character diversity. Each character has their own style, 
fighting

style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about
until
you actually experience them. As an example... canceling a special move
into
supers or ultras. MK, on the other hand... there really isn't too much
depth
to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Ron Schamerhorn
Hi Clement

  Quite a good write up for sure.  I've not played much console games for 
awhile now as I'm not sure what the best console would be, and secondly no 
one to play against.  I'm quite considering looking into getting one however 
as all the recent discussion has peaked my interest perhaps even emulaters, 
or good available PC games.  I'm thinking of including what you wrote in the 
next issue if that would be okay and if you'd like to expand now the newest 
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com
To: brandonsl...@freelists.org; Gamers Discussion list 
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get SFIV 
as well. But for all those seriously debating between the two... here's my 
two-sense.

I've played both games... up to the most modern ones. After having a bit of 
a threat on gamefaqs all about it, I figured I'd give my opinions to the vi 
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been 
playing it for a while now. As an honest MK and street fighter fan, I 
confess myself to being more on the street fighter side of things. One quote 
I know from the thread I mentioned is, MK has always been more about style 
than substance. To a certain extent, that is true. MK looks flashy and 
cool, for a while, but eventually the slow gameplay mechanics start to get 
to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried to 
do a lot of things to the gameplay. Some worked, some did not. Either way, 
MK wasn't the game it was hyped up to be... and the m rating got dropped to 
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable 
content. A lot of it. Different quotes for acaracters, more characters to 
unlock. But the best of all... it has a much deeper engine. You can do a lot 
of things in SF that in MK history... hasn't happened very often. The big 
thing that always tiled me towards the Street Fighter series slightly more 
was the character diversity. Each character has their own style, fighting 
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull 
off, and there's stuff in the engine that you don't really think about until 
you actually experience them. As an example... canceling a special move into 
supers or ultras. MK, on the other hand... there really isn't too much depth 
to the engine. Yeah sure each character has their own set of combos, but 
when it comes down to it, special moves are really the only thing that 
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street fighter 
sinario. If you were to pick Xangief and pit him up against a character like 
Akuma, you'll have a good challenge to work through. Problem? Xangief has no 
long-rage projectiles, since he's a wrestler. The result? You have to play 
defensively unless you can get past Akima's guard. But once you're through, 
you can dominate with Xangief close up and damaging moves like the spinning 
piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a good 
game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's 
just me... since this is only my pinion. But take IGN's reviews for both 
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't 
out yet. That's the first time I've seen IGN or any gaming site do a review 
with an early build... or rather, early release. And... one more thing, 
audio wise. Voices at least, I've always liked SF... because if
characters shout phrases, they actually mean something... meaning you can 
take the Japanese words and translate them. But in MK.. the only words that 
come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is... 
SFIV is better I'm trying to be as unbias as I can, and tried to be as fair 
as I could. Hope this helps anyone caught up in this dilemma. All opinions 
are appreciated.
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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Clement Chou

Hi Ron.

I'd be delighted to have that in the next issue of audyssey. And yes, I 
could expand on it a bit, and snap out a nice review of Street Fighter IV 
while I was at it. smiles.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 10:17 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly no
one to play against.  I'm quite considering looking into getting one 
however
as all the recent discussion has peaked my interest perhaps even 
emulaters,
or good available PC games.  I'm thinking of including what you wrote in 
the
next issue if that would be okay and if you'd like to expand now the 
newest

SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get SFIV
as well. But for all those seriously debating between the two... here's my
two-sense.

I've played both games... up to the most modern ones. After having a bit 
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the 
vi

community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been
playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One 
quote
I know from the thread I mentioned is, MK has always been more about 
style

than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to get
to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried 
to

do a lot of things to the gameplay. Some worked, some did not. Either way,
MK wasn't the game it was hyped up to be... and the m rating got dropped 
to

a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a 
lot

of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly more
was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about 
until
you actually experience them. As an example... canceling a special move 
into
supers or ultras. MK, on the other hand... there really isn't too much 
depth

to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street 
fighter
sinario. If you were to pick Xangief and pit him up against a character 
like
Akuma, you'll have a good challenge to work through. Problem? Xangief has 
no

long-rage projectiles, since he's a wrestler. The result? You have to play
defensively unless you can get past Akima's guard. But once you're 
through,
you can dominate with Xangief close up and damaging moves like the 
spinning

piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a 
good

game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's
just me... since this is only my pinion. But take IGN's reviews for both
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't
out yet. That's the first time I've seen IGN or any gaming site do a 
review

with an early build... or rather, early release. And... one more thing,
audio wise. Voices at least, I've always liked SF... because if
characters shout phrases, they actually mean something... meaning you can
take the Japanese words and translate them. But in MK.. the only words 
that

come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is...
SFIV is better I'm trying to be as unbias as I can, and tried to be as 
fair

as I could. Hope this helps anyone caught up in this dilemma. All opinions
are appreciated.
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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Ron Schamerhorn
Hi Clement

  Sounds good!  I'll look forward to it.  The next issue will be April so 
there's no pressure that way.  Heck it might even sway my thoughts on 
getting a system for my birthday. *lol*

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 2:39 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Hi Ron.

I'd be delighted to have that in the next issue of audyssey. And yes, I
could expand on it a bit, and snap out a nice review of Street Fighter IV
while I was at it. smiles.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Clement Chou
Ah another April birthday! Good! Mine's on the 23rd... I'm assuming a ps3 
would be out of your budget at the moment, but a ps2 would do nicely...
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 11:50 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Sounds good!  I'll look forward to it.  The next issue will be April so
there's no pressure that way.  Heck it might even sway my thoughts on
getting a system for my birthday. *lol*

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 2:39 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Hi Ron.

I'd be delighted to have that in the next issue of audyssey. And yes, I
could expand on it a bit, and snap out a nice review of Street Fighter IV
while I was at it. smiles.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Constantine
Well, the dreamcast was, and still is, a great system in terms of fighting 
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I 
can't think of more off the top of my head...but there're tonnes.





contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly no
one to play against.  I'm quite considering looking into getting one 
however
as all the recent discussion has peaked my interest perhaps even 
emulaters,
or good available PC games.  I'm thinking of including what you wrote in 
the
next issue if that would be okay and if you'd like to expand now the 
newest

SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get SFIV
as well. But for all those seriously debating between the two... here's my
two-sense.

I've played both games... up to the most modern ones. After having a bit 
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the 
vi

community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been
playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One 
quote
I know from the thread I mentioned is, MK has always been more about 
style

than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to get
to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried 
to

do a lot of things to the gameplay. Some worked, some did not. Either way,
MK wasn't the game it was hyped up to be... and the m rating got dropped 
to

a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a 
lot

of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly more
was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about 
until
you actually experience them. As an example... canceling a special move 
into
supers or ultras. MK, on the other hand... there really isn't too much 
depth

to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street 
fighter
sinario. If you were to pick Xangief and pit him up against a character 
like
Akuma, you'll have a good challenge to work through. Problem? Xangief has 
no

long-rage projectiles, since he's a wrestler. The result? You have to play
defensively unless you can get past Akima's guard. But once you're 
through,
you can dominate with Xangief close up and damaging moves like the 
spinning

piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a 
good

game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's
just me... since this is only my pinion. But take IGN's reviews for both
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't
out yet. That's the first time I've seen IGN or any gaming site do a 
review

with an early build... or rather, early release. And... one more thing,
audio wise. Voices at least, I've always liked SF... because if
characters shout phrases, they actually mean something... meaning you can
take the Japanese words and translate them. But in MK.. the only words 
that

come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is...
SFIV is better I'm trying

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Clement Chou
The dreamcast is actually quite good. There are games like that on most 
other consoles, but it has a few exclusives I want to try...
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 3:51 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of fighting 
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I 
can't think of more off the top of my head...but there're tonnes.





contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly 
no
one to play against.  I'm quite considering looking into getting one 
however
as all the recent discussion has peaked my interest perhaps even 
emulaters,
or good available PC games.  I'm thinking of including what you wrote in 
the
next issue if that would be okay and if you'd like to expand now the 
newest

SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a bit 
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the 
vi

community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One 
quote
I know from the thread I mentioned is, MK has always been more about 
style

than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried 
to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,
MK wasn't the game it was hyped up to be... and the m rating got dropped 
to

a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a 
lot

of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly 
more

was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about 
until
you actually experience them. As an example... canceling a special move 
into
supers or ultras. MK, on the other hand... there really isn't too much 
depth

to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street 
fighter
sinario. If you were to pick Xangief and pit him up against a character 
like
Akuma, you'll have a good challenge to work through. Problem? Xangief has 
no
long-rage projectiles, since he's a wrestler. The result? You have to 
play
defensively unless you can get past Akima's guard. But once you're 
through,
you can dominate with Xangief close up and damaging moves like the 
spinning

piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a 
good
game, but you know what? SFIV definitely outdoes mk versus DC. Unless 
it's

just me... since this is only my pinion. But take IGN's reviews for both
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it 
isn't
out yet. That's the first time I've seen IGN or any gaming site do a 
review

with an early build... or rather, early release. And... one more

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Kelvin Tan
hi there. can i know where can i get these game amulators for these games 
that u guys mentioned? and where can i download the mk or sf for the pc to 
go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Well, the dreamcast was, and still is, a great system in terms of fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. I
can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly 
no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote in
the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a bit
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the
vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway tried
to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,

MK wasn't the game it was hyped up to be... and the m rating got dropped
to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a
lot
of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly 
more

was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about
until
you actually experience them. As an example... canceling a special move
into
supers or ultras. MK, on the other hand... there really isn't too much
depth
to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street
fighter
sinario. If you were to pick Xangief and pit him up against a character
like
Akuma, you'll have a good challenge to work through. Problem? Xangief has
no
long-rage projectiles, since he's a wrestler. The result? You have to 
play

defensively unless you can get past Akima's guard. But once you're
through,
you can dominate with Xangief close up and damaging moves like the
spinning
piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more complexity to it. Mk is a
good
game, but you know what? SFIV definitely outdoes mk versus DC. Unless 
it's

just me... since this is only my pinion. But take IGN's reviews for both
games, as an example. MK got a 7.5. SFIV got a 9.3... even though it 
isn't

out yet. That's the first time I've seen IGN or any gaming site do a
review
with an early build

Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-20 Thread Clement Chou
Most of the game consoles we're talking about don't have emulators... and if 
they do, they need the disc themselves to run.
- Original Message - 
From: Kelvin Tan k...@weiliankelvin.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 7:15 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


hi there. can i know where can i get these game amulators for these games 
that u guys mentioned? and where can i download the mk or sf for the pc to 
go with these amulators like dreamcast? thanks.
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 7:51 AM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe


Well, the dreamcast was, and still is, a great system in terms of 
fighting
games. You've got street fighter, mortal kombat, marval vs. capcom, etc. 
I

can't think of more off the top of my head...but there're tonnes.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 20, 2009 12:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Hi Clement

 Quite a good write up for sure.  I've not played much console games for
awhile now as I'm not sure what the best console would be, and secondly 
no

one to play against.  I'm quite considering looking into getting one
however
as all the recent discussion has peaked my interest perhaps even
emulaters,
or good available PC games.  I'm thinking of including what you wrote in
the
next issue if that would be okay and if you'd like to expand now the
newest
SF is out.

Ron

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: brandonsl...@freelists.org; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, February 13, 2009 4:16 PM
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe


I know a lot of people have MK already, and are probably going to get 
SFIV
as well. But for all those seriously debating between the two... here's 
my

two-sense.

I've played both games... up to the most modern ones. After having a bit
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the
vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have 
been

playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One
quote
I know from the thread I mentioned is, MK has always been more about
style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to 
get

to you. Don't get my wrong, I like MK. Like it a lot. But in terms
of content.. especially in MK VS DCU, it falls way short and Midway 
tried

to
do a lot of things to the gameplay. Some worked, some did not. Either 
way,

MK wasn't the game it was hyped up to be... and the m rating got dropped
to
a t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters 
to

unlock. But the best of all... it has a much deeper engine. You can do a
lot
of things in SF that in MK history... hasn't happened very often. The 
big
thing that always tiled me towards the Street Fighter series slightly 
more
was the character diversity. Each character has their own style, 
fighting

style that is, and their own different style of play that's flexib
le to newcomers and vetarines alike. Combos are a nice challenge to pull
off, and there's stuff in the engine that you don't really think about
until
you actually experience them. As an example... canceling a special move
into
supers or ultras. MK, on the other hand... there really isn't too much
depth
to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every
character the same way and most likely do okay. But... take a street
fighter
sinario. If you were to pick Xangief and pit him up against a character
like
Akuma, you'll have a good challenge to work through. Problem? Xangief 
has

no
long-rage projectiles, since he's a wrestler. The result? You have to 
play

defensively unless you can get past Akima's guard. But once you're
through,
you can dominate with Xangief close up and damaging moves like the
spinning
piledriver... or my personal favorite, the german supl
ex. But my point being that SF has a lot more

[Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-13 Thread Clement Chou
I know a lot of people have MK already, and are probably going to get SFIV as 
well. But for all those seriously debating between the two... here's my 
two-sense.

I've played both games... up to the most modern ones. After having a bit of a 
threat on gamefaqs all about it, I figured I'd give my opinions to the vi 
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been 
playing it for a while now. As an honest MK and street fighter fan, I confess 
myself to being more on the street fighter side of things. One quote I know 
from the thread I mentioned is, MK has always been more about style than 
substance. To a certain extent, that is true. MK looks flashy and cool, for a 
while, but eventually the slow gameplay mechanics start to get to you. Don't 
get my wrong, I like MK. Like it a lot. But in terms of content.. especially in 
MK VS DCU, it falls way short and Midway tried to do a lot of things to the 
gameplay. Some worked, some did not. Either way, MK wasn't the game it was 
hyped up to be... and the m rating got dropped to a t, which also frustrated a 
lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable 
content. A lot of it. Different quotes for acaracters, more characters to 
unlock. But the best of all... it has a much deeper engine. You can do a lot of 
things in SF that in MK history... hasn't happened very often. The big thing 
that always tiled me towards the Street Fighter series slightly more was the 
character diversity. Each character has their own style, fighting style that 
is, and their own different style of play that's flexible to newcomers and 
vetarines alike. Combos are a nice challenge to pull off, and there's stuff in 
the engine that you don't really think about until you actually experience 
them. As an example... canceling a special move into supers or ultras. MK, on 
the other hand... there really isn't too much depth to the engine. Yeah sure 
each character has their own set of combos, but when it comes down to it, 
special moves are really the only thing that separates one character from 
another. In MK, you can play every character the same way and most likely do 
okay. But... take a street fighter sinario. If you were to pick Xangief and pit 
him up against a character like Akuma, you'll have a good challenge to work 
through. Problem? Xangief has no long-rage projectiles, since he's a wrestler. 
The result? You have to play defensively unless you can get past Akima's guard. 
But once you're through, you can dominate with Xangief close up and damaging 
moves like the spinning piledriver... or my personal favorite, the german 
suplex. But my point being that SF has a lot more complexity to it. Mk is a 
good game, but you know what? SFIV definitely outdoes mk versus DC. Unless it's 
just me... since this is only my pinion. But take IGN's reviews for both games, 
as an example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet. 
That's the first time I've seen IGN or any gaming site do a review with an 
early build... or rather, early release. And... one more thing, audio wise. 
Voices at least, I've always liked SF... because if characters shout phrases, 
they actually mean something... meaning you can take the Japanese words and 
translate them. But in MK.. the only words that come out are random syllables 
strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is... SFIV 
is better I'm trying to be as unbias as I can, and tried to be as fair as I 
could. Hope this helps anyone caught up in this dilemma. All opinions are 
appreciated.
---
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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-13 Thread michael maslo
Is this game for the xbox 360 or what game system?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, February 13, 2009 3:17 PM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe

I know a lot of people have MK already, and are probably going to get SFIV
as well. But for all those seriously debating between the two... here's my
two-sense.

I've played both games... up to the most modern ones. After having a bit of
a threat on gamefaqs all about it, I figured I'd give my opinions to the vi
community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been
playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One quote
I know from the thread I mentioned is, MK has always been more about style
than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to get
to you. Don't get my wrong, I like MK. Like it a lot. But in terms of
content.. especially in MK VS DCU, it falls way short and Midway tried to do
a lot of things to the gameplay. Some worked, some did not. Either way, MK
wasn't the game it was hyped up to be... and the m rating got dropped to a
t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a lot
of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly more
was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexible to
newcomers and vetarines alike. Combos are a nice challenge to pull off, and
there's stuff in the engine that you don't really think about until you
actually experience them. As an example... canceling a special move into
supers or ultras. MK, on the other hand... there really isn't too much depth
to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every character
the same way and most likely do okay. But... take a street fighter sinario.
If you were to pick Xangief and pit him up against a character like Akuma,
you'll have a good challenge to work through. Problem? Xangief has no
long-rage projectiles, since he's a wrestler. The result? You have to play
defensively unless you can get past Akima's guard. But once you're through,
you can dominate with Xangief close up and damaging moves like the spinning
piledriver... or my personal favorite, the german suplex. But my point being
that SF has a lot more complexity to it. Mk is a good game, but you know
what? SFIV definitely outdoes mk versus DC. Unless it's just me... since
this is only my pinion. But take IGN's reviews for both games, as an
example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet.
That's the first time I've seen IGN or any gaming site do a review with an
early build... or rather, early release. And... one more thing, audio wise.
Voices at least, I've always liked SF... be!
 cause if
 characters shout phrases, they actually mean something... meaning you can
take the Japanese words and translate them. But in MK.. the only words that
come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is...
SFIV is better I'm trying to be as unbias as I can, and tried to be as fair
as I could. Hope this helps anyone caught up in this dilemma. All opinions
are appreciated.
---
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If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] Street Fighter IV VS. MK versus DC universe

2009-02-13 Thread Clement Chou
Both games are for the ps3 and xbox360, and SFIV is also going to be for the 
pc.
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 13, 2009 4:17 PM
Subject: Re: [Audyssey] Street Fighter IV VS. MK versus DC universe



Is this game for the xbox 360 or what game system?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, February 13, 2009 3:17 PM
To: brandonsl...@freelists.org; Gamers Discussion list
Subject: [Audyssey] Street Fighter IV VS. MK versus DC universe

I know a lot of people have MK already, and are probably going to get SFIV
as well. But for all those seriously debating between the two... here's my
two-sense.

I've played both games... up to the most modern ones. After having a bit 
of
a threat on gamefaqs all about it, I figured I'd give my opinions to the 
vi

community as well.

I've borrowed a copy of MK versus DCU from a friend of mine, and have been
playing it for a while now. As an honest MK and street fighter fan, I
confess myself to being more on the street fighter side of things. One 
quote
I know from the thread I mentioned is, MK has always been more about 
style

than substance. To a certain extent, that is true. MK looks flashy and
cool, for a while, but eventually the slow gameplay mechanics start to get
to you. Don't get my wrong, I like MK. Like it a lot. But in terms of
content.. especially in MK VS DCU, it falls way short and Midway tried to 
do

a lot of things to the gameplay. Some worked, some did not. Either way, MK
wasn't the game it was hyped up to be... and the m rating got dropped to a
t, which also frustrated a lot of MK fans, me among them.

SFIV, on the other hand, looks good, plays smoothly, and has unlockable
content. A lot of it. Different quotes for acaracters, more characters to
unlock. But the best of all... it has a much deeper engine. You can do a 
lot

of things in SF that in MK history... hasn't happened very often. The big
thing that always tiled me towards the Street Fighter series slightly more
was the character diversity. Each character has their own style, fighting
style that is, and their own different style of play that's flexible to
newcomers and vetarines alike. Combos are a nice challenge to pull off, 
and

there's stuff in the engine that you don't really think about until you
actually experience them. As an example... canceling a special move into
supers or ultras. MK, on the other hand... there really isn't too much 
depth

to the engine. Yeah sure each character has their own set of combos, but
when it comes down to it, special moves are really the only thing that
separates one character from another. In MK, you can play every character
the same way and most likely do okay. But... take a street fighter 
sinario.

If you were to pick Xangief and pit him up against a character like Akuma,
you'll have a good challenge to work through. Problem? Xangief has no
long-rage projectiles, since he's a wrestler. The result? You have to play
defensively unless you can get past Akima's guard. But once you're 
through,
you can dominate with Xangief close up and damaging moves like the 
spinning
piledriver... or my personal favorite, the german suplex. But my point 
being

that SF has a lot more complexity to it. Mk is a good game, but you know
what? SFIV definitely outdoes mk versus DC. Unless it's just me... since
this is only my pinion. But take IGN's reviews for both games, as an
example. MK got a 7.5. SFIV got a 9.3... even though it isn't out yet.
That's the first time I've seen IGN or any gaming site do a review with an
early build... or rather, early release. And... one more thing, audio 
wise.

Voices at least, I've always liked SF... be!
cause if
characters shout phrases, they actually mean something... meaning you can
take the Japanese words and translate them. But in MK.. the only words 
that

come out are random syllables strung together.

In conclusion, as an mk fan and Street Fighter fan, my opinion given is...
SFIV is better I'm trying to be as unbias as I can, and tried to be as 
fair

as I could. Hope this helps anyone caught up in this dilemma. All opinions
are appreciated.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
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If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org