Re: [Audyssey] games we'd like to play: a minute to win it
Hi Charles, All of those are good ideas, but I think you guys forgot something important. When Nicol made the suggestion I believe he was looking for a PC game and not one for an iPhone or Android device. Therefore while I've seen a lot of good ideas for input using a phone I haven't seen anything to address Nicol's specific request for a PC game. Cheers! On 10/22/14, Charles Rivard wee1s...@fidnet.com wrote: How about tilting the phone back and forth to increase your swing, then tap to release an object to land somewhere specific?. If the target is off to one side, turn the phone until it is centered, then perform the swing to get the distance and tap to release. Or rather than tapping, hold down on the screen to hold the object and raise your finger to release it. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi tom. this is true, but to be honest I haven't seen this game show anyway and so it probably wouldn't be on my major priority list even if there were! a direct game of it. I was just interested in the question, wich I believe was asked earlier in this discussion of how you could replicate the sorts of challenges in that, and similar game shows. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
How about tilting the phone back and forth to increase your swing, then tap to release an object to land somewhere specific?. If the target is off to one side, turn the phone until it is centered, then perform the swing to get the distance and tap to release. Or rather than tapping, hold down on the screen to hold the object and raise your finger to release it. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 20, 2014 12:22 PM Subject: Re: [Audyssey] games we'd like to play: a minute to win it Hi Tom. I've not heard of this game show before either,either in it's original american form (though American game shows are only occasionally shown in the Uk), or if there was a Uk version made which sometimes happens with popular american shows, such as the very famous play your cards right with the legendary bruceForsythe being a Uk version of the American card sharks. However, nicols' question did make me considder how something like a physical skill based challenge in a game show could be made in an audio game. The Iphone (and possibly Android I don't know), offers some really interesting analogue control methods, both in terms of sliding your fingers around the phone, and in terms of tilting or rotating the phone. I could imagine quite a fun game along the lines of a game show or a set of small challenges that gave you those sorts of things, for example with the dropping the lid on the cup challenge Nicol mentioned, have the cup make a sound, and require you to move the Iphone around carefully in the air in front of you to determine the cup's location and then tap fingers to drop. We've seen a bit of this. Sixth sense is a sterrio targiting arcade zombie fighting game basically not to different from say the Tigers in Tarzan Junior or the gun fights in Grizly gulch, however instead of just tapping to a different direction and hitting a key, you have to directionally slide your finger, streight up for center, 45 degrees right for middle right, streight right for far right etc. Nebula has you tilting the phone to targit space invaders etc. It strikes me this would be the perfect way to make quite an interesting gameshow type game with those sorts of varied actions and challenges, using the aalogue control and movement of the phone to mimic a number of games in one program in accessible form. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi charlse. that would certainly work, I was just trying to illustrate the idea of using various methods of moving the phone and using the touch screen in a single game, sinse thus far we haven't really see that much interaction in analogue controls, as papasangre is just tap and move, indeed the closest we've seen is smackme, though even that only had a basic tap and a number of phone movements. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi Hayden, Yes, a lot of those challenges would be pretty specialized. One would have to develop a pretty sophisticated physics engine to perform most of those challenges, because they require some hand and eye coordination. I think if written correctly one wouldn't necessarily have to worry about randomness since the laws of physics should do that for you, but would take considerable effort to replicate. Even so I agree it wouldn't necessarily make a good audio game. I can't imagine having too much fun bouncing a quarter off a table into a container, dropping a lid on a cup, or similar types of challenges. Then again, I will admit I am much more of an intellectual and love games that have some sort of intellectual challenge such as trivia games like Jeopardy, puzzle games like Wheel of Fortune, etc where I'm challenged mentally not physically. On 10/20/14, hayden presley hdpres...@hotmail.com wrote: I think the real issue is how specialized each challenge would be, e.g. how heavily each would have ot be documented because of the variety of challenges present on that show. The other issue is for the more difficult ones, you'd almost have to have a degree of randomness to keep people from coming up with tricks to do them in one go, for example the one where you have to bounce a quarter from a table into a jug. Long story short, I can't see how you'd make a reasonably good audio game out of that, either. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi Tom. I can see that replicating sophisticated physics for say bouncing a coin off a table into a jug, let alone replicating the necessary motions to perform that action (even with analogue control), would be hell to program, however I don't think that would really be a problem. Back in the 80's, and even today there were games with relativistic physics engines that bore no resemblance to the real world in action, but were addictive for what the player needed to learn. For example, the Kirby games (both on the Snes and the Gba), have a number of minigames which you can play from the title screen just for fun, or play in the game to earn extra lives. In Bomb run, four different coloured kirbies are kicking a bomb to each other like a football. the bomb certainly doesn't move realistically, and you can't move kirby's position, just hit the button to kick when the bomb reachest you. The first person to miss the bombby kicking too early orlate drops it and gets blown up. In another game from nightmare in Dreamland, Kirby's air grind, your riding Kirby on a little racing car attached to a rail. You can hold the button to accellerate, but when you get over gaps in the track you need to let go, otherwise you'll slow down. In mega tonne punch, you have to hit the button first to stop a moving targit cross hair to set the accuracy of your punch, then to stop a swinging watch in the center of the swing to set your momentum, then a power meater getting to the top to set your power, after which Kirby will punch. The more accurate you are with the various meatres, the more powerful your punch. What I'm getting at, is that for a game like flipping a coin into a jug, you wouldn't necessarily need to replicate physics at all. Say you had to first decide how high to flip the coin with an ascending sound test like Jim's golf game, then you had to decide on the amount of force to apply by swinging your phone or flicking your mouse. Do it right, and the coin goes into the jug, indeed you could have a number of jugs at different distances. Do it wrong, and the coin doesn't, rather like jumping the busses in Jim's homer on a harly game. The hard part to me wouldn't be making realistic physics, but making addictive mechanics that the player had to learn and master and use their judgement for, which is not the same thing. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games we'd like to play: a minute to win it
Hi all Those of you who live in the US, have you watched the tv show a minute to win it? This show is broadcasted on south african tv on Friday nights 8:00, but the show takes place in the US. This game show consists of 10 levels if memory serves. With each level completed, the players' money are increased. completing all 10 levels the player gets 1 million dollars. Usually each player is actually a male and female couple. If memory serves, the player starts off with 3 lives. The player gets 60 seconds to complete the task. If the time is up, the player loses one life. One of the challenges I can remember: the player is standing up straight and is holding a lid in his hand. Then straight below him on the floor is a cup. The player must, in 60 seconds, try to throw the lid downlwards so that it covers the cup. The presenter of this show said that info about the game can be found at www.nbc.com I had a look at the website but I cannot find any info about the show. How easy would it be to create an audio game similar to this show? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi Nicol, I've seen that game show before, but not for quite a while. Its no longer in production, and the Game Show Network, GSN, shows reruns of it on Sunday afternoons as I recall. In any case because the show is no longer in production and is no longer being shown on NBC that's probably why you can't find any info about it on nbc.com. You are basing your information on a show from two or three years ago. At any rate not sure how well it would be as an audio game. The idea of the show is to come up with challenges using household items and giving the contestant a chance to perform the action in 60 seconds or lose one of their three lives. Not sure how one would imitate some of those challenges in an audio game although I suppose it is possible. Just not something that would be of any interest to me personally since I wasn't really a fan of that game show myself. On 10/20/14, Nicol nicoljaco...@telkomsa.net wrote: Hi all Those of you who live in the US, have you watched the tv show a minute to win it? This show is broadcasted on south african tv on Friday nights 8:00, but the show takes place in the US. This game show consists of 10 levels if memory serves. With each level completed, the players' money are increased. completing all 10 levels the player gets 1 million dollars. Usually each player is actually a male and female couple. If memory serves, the player starts off with 3 lives. The player gets 60 seconds to complete the task. If the time is up, the player loses one life. One of the challenges I can remember: the player is standing up straight and is holding a lid in his hand. Then straight below him on the floor is a cup. The player must, in 60 seconds, try to throw the lid downlwards so that it covers the cup. The presenter of this show said that info about the game can be found at www.nbc.com I had a look at the website but I cannot find any info about the show. How easy would it be to create an audio game similar to this show? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi Tom. I've not heard of this game show before either,either in it's original american form (though American game shows are only occasionally shown in the Uk), or if there was a Uk version made which sometimes happens with popular american shows, such as the very famous play your cards right with the legendary bruceForsythe being a Uk version of the American card sharks. However, nicols' question did make me considder how something like a physical skill based challenge in a game show could be made in an audio game. The Iphone (and possibly Android I don't know), offers some really interesting analogue control methods, both in terms of sliding your fingers around the phone, and in terms of tilting or rotating the phone. I could imagine quite a fun game along the lines of a game show or a set of small challenges that gave you those sorts of things, for example with the dropping the lid on the cup challenge Nicol mentioned, have the cup make a sound, and require you to move the Iphone around carefully in the air in front of you to determine the cup's location and then tap fingers to drop. We've seen a bit of this. Sixth sense is a sterrio targiting arcade zombie fighting game basically not to different from say the Tigers in Tarzan Junior or the gun fights in Grizly gulch, however instead of just tapping to a different direction and hitting a key, you have to directionally slide your finger, streight up for center, 45 degrees right for middle right, streight right for far right etc. Nebula has you tilting the phone to targit space invaders etc. It strikes me this would be the perfect way to make quite an interesting gameshow type game with those sorts of varied actions and challenges, using the aalogue control and movement of the phone to mimic a number of games in one program in accessible form. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
Hi Dark, Well, I just checked Wikipedia and there was definitely a UK version produced. However, the game show didn't take off very well which is probably why you haven't heard of it. It only lasted a couple of years over here, and now resides on the Game Show Network which plays new and old game shows around the clock. However, it is no longer on NBC where it originally aired back in 2010 and 2011, and while GSN tried to keep the show going it eventually was canceled by GSN as well. So it is by no means very popular. In any case I like your ideas about using the iPhone and Android to handle physical skill based tasks like those in the show. I imagine the touchscfreens for PC could be used similarly, but its not a technology many audio gamers are likely to have at this time to make it worthwhile as an input method. Although, it is certainly intriguing conceptually. Cheers! On 10/20/14, dark d...@xgam.org wrote: Hi Tom. I've not heard of this game show before either,either in it's original american form (though American game shows are only occasionally shown in the Uk), or if there was a Uk version made which sometimes happens with popular american shows, such as the very famous play your cards right with the legendary bruceForsythe being a Uk version of the American card sharks. However, nicols' question did make me considder how something like a physical skill based challenge in a game show could be made in an audio game. The Iphone (and possibly Android I don't know), offers some really interesting analogue control methods, both in terms of sliding your fingers around the phone, and in terms of tilting or rotating the phone. I could imagine quite a fun game along the lines of a game show or a set of small challenges that gave you those sorts of things, for example with the dropping the lid on the cup challenge Nicol mentioned, have the cup make a sound, and require you to move the Iphone around carefully in the air in front of you to determine the cup's location and then tap fingers to drop. We've seen a bit of this. Sixth sense is a sterrio targiting arcade zombie fighting game basically not to different from say the Tigers in Tarzan Junior or the gun fights in Grizly gulch, however instead of just tapping to a different direction and hitting a key, you have to directionally slide your finger, streight up for center, 45 degrees right for middle right, streight right for far right etc. Nebula has you tilting the phone to targit space invaders etc. It strikes me this would be the perfect way to make quite an interesting gameshow type game with those sorts of varied actions and challenges, using the aalogue control and movement of the phone to mimic a number of games in one program in accessible form. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: a minute to win it
I think the real issue is how specialized each challenge would be, e.g. how heavily each would have ot be documented because of the variety of challenges present on that show. The other issue is for the more difficult ones, you'd almost have to have a degree of randomness to keep people from coming up with tricks to do them in one go, for example the one where you have to bounce a quarter from a table into a jug. Long story short, I can't see how you'd make a reasonably good audio game out of that, either. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, October 20, 2014 11:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] games we'd like to play: a minute to win it Hi Nicol, I've seen that game show before, but not for quite a while. Its no longer in production, and the Game Show Network, GSN, shows reruns of it on Sunday afternoons as I recall. In any case because the show is no longer in production and is no longer being shown on NBC that's probably why you can't find any info about it on nbc.com. You are basing your information on a show from two or three years ago. At any rate not sure how well it would be as an audio game. The idea of the show is to come up with challenges using household items and giving the contestant a chance to perform the action in 60 seconds or lose one of their three lives. Not sure how one would imitate some of those challenges in an audio game although I suppose it is possible. Just not something that would be of any interest to me personally since I wasn't really a fan of that game show myself. On 10/20/14, Nicol nicoljaco...@telkomsa.net wrote: Hi all Those of you who live in the US, have you watched the tv show a minute to win it? This show is broadcasted on south african tv on Friday nights 8:00, but the show takes place in the US. This game show consists of 10 levels if memory serves. With each level completed, the players' money are increased. completing all 10 levels the player gets 1 million dollars. Usually each player is actually a male and female couple. If memory serves, the player starts off with 3 lives. The player gets 60 seconds to complete the task. If the time is up, the player loses one life. One of the challenges I can remember: the player is standing up straight and is holding a lid in his hand. Then straight below him on the floor is a cup. The player must, in 60 seconds, try to throw the lid downlwards so that it covers the cup. The presenter of this show said that info about the game can be found at www.nbc.com I had a look at the website but I cannot find any info about the show. How easy would it be to create an audio game similar to this show? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.