Re: [Audyssey] Chillingham and games with replay value
Part of the challenge of a text adventure is figuring out what will, and discovering through frustration what will not, work as a direction on what action to take. How many times have you typed a direction only to hear something like I don't understand that. or a What? or something like that. You won't have this challenge or frustration with Chillingham. So, text adventure with your own words?, or courses of action using a menu of predetermined choices of action. I prefer the first choice I present. That's part of the fun of those games in my opinion. - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Saturday, May 13, 2006 2:15 PM Subject: Re: [Audyssey] Chillingham and games with replay value I cannot speak for the replay value of this game since I've never bought it. But after listening to a couple of reviews and comments from other players who do have it I do not wish to get it. To me it sounds like a menu driven text adventure game which I rather do not like. I'd rather play a text adventure, puzzle solving, problem solving game by typing in commands on my own instead of using menus. Of course this is just my opinion and I realize that. ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200: Hi all, How is Chillingham, what is the object of the game, and does it have replay value? It's bad that Bavisoft don't even have demo versions of it's games, so you can't even have a try! What games do you guys recommend playing in terms of replay value? Ari -- If you will practice being fictional for a while, you will understand that fictional characters are sometimes more real than people with bodies and heartbeats. Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
HI, yeah, I know that there are quite a few visually impaired gamers enjoying mainstream games. I was just voicing my opinion in general - how the behaviour of the entire community seems to me. Best wishes, Lukas - Original Message - From: Harrison Tu [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Sunday, May 14, 2006 3:34 PM Subject: Re: [Audyssey] Chillingham and games with replay value I play Mortal Combat Deception. It is awsome. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
HI, it seems to me as if visually impaired gamers have either no or little experience with the mainstream games, or just think that the level of complexity you get from these games is impossible for the blind accessible ones. Either way, looks like they get too easily grateful for what the developers release nowadays, thinking it's the best they can get and not wanting more. What's so cool about fighting bad guys, shooting at snakes, catching rats with a net or spraying termites in an antique shop? (Have a friend who bought Bavisoft games so played them when I visited him.) The way you do it is all the same and there is nothing more to it. Although I'm gonna give out a major spoiler now, I'm gonna betray the most perfect part about my planned boss for one of my games now to give you an idea about the potential complexity I do imagine. It's gonna be a game somewhat inspired by Resident Evil, so that you will get to face him several times throughout the game and will have the choice to fight for your life or run away like hell. HOwever, he is too strong for you to beat him, you can only stun him for a while so that you have enough time to run, and he can easily beat you. In the end, however, you will gain control over a military battle vehicle equipped with a machine gun, a grenade launcher (with three possible types of grenades) and a flame thrower and will face him in this final battle. Depending on what you do, you could get several a bit different endings. You can use any of the three weapons or just try to drive over him. If you use the machine gun, although it's strong enough to get rid of most other creatures easily, he can regenerate well enough to stay healthy. The rain of bullets would however prevent him from moving ahead very quickly, so that you could easily run away and end the game in one possible way. If you use the grenades, it would either do nothing to him as well or would injure him seriously, so that he would get out of your way for a while, but his regeneration would again make him stand up after some time. And if you used the flame thrower or ran over him, you'd crush him like a bug (hey, hey, Super Liam! :-) but it of course would be pretty darn difficult to do so that the battle would have something really tough to it... Not to mention that if you combined the weapons together, you'd still achieve nothing except stunning or paralysing him for a while and thus getting a less satisfying ending, if you didn't use fire or the weight of the vehicle, again. But you can of course still play Grizzly Gulch and catch some rats after winning this game. :-D Best wishes, Lukas - Original Message - From: matt [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, May 14, 2006 1:31 AM Subject: Re: [Audyssey] Chillingham and games with replay value Where did you hear you can become a criminal in Grizzly Gulch? There is also more than the menu driven things. You get to shoot bad guys and try to avoid hitting Cecil the bank teller or the lady. You also get to shoot in the shooting range which brings up a question. How is there a robot in the wild west? Also you get to do other cool things like swipe at rats with a net and shoot at snakes. I do however think that the replay value is pretty small. The only part that makes that interesting is instead of having three ways to shoot at bad guys you have five. Three being left right and center and five being left left middle middle right middle and right. That makes it pretty difficult. Well just my two cents, Later, Matt - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 6:10 PM Subject: Re: [Audyssey] Chillingham and games with replay value Hi Raul, This is what makes me not buy Grizzly Gulch iether. At least I heard a review of the game, and it was like: 'What would you like to do now?' The user basically just chose and, as you say, it sounds so menue driven. I heard a rumour that, if you wanted to, you could become even a criminal, but when I contacted bavisoft to ask some questions about GG, I got no answer (to be fair it was near Christmas a few years ago). I was wondering whether Chillingham was different. A companies games I'd like to buy are Code Factory's, but I wish their was a place where I could order them online. This is what also annoys me about Gma games, and other vendors, where they don't support online ordering. I know you can pay by other means, but since I don't control that sort of finance, it's really too much effort. Another thing that I have heard about Code Factory's games is that you get the game on a CD, with no activation or registration. It now goes against my principals to buy a game where the game generates a code, and I need to ask the vendor for an unlock code. I tried it with Troopanum, but I can't stand the fact
Re: [Audyssey] Chillingham and games with replay value
And they will take years and years and years still. First of all, have done nothing in years than gathering ideas. Didn't know how to. NOw have to learn how to program what I want and need, and with a life going on, it's possible that the first of my dozens of planned games will come in two or three years as probably as in ten years or fifteen. Only thing I know for sure is that it will be released one day. And more will follow. Best wishes, Lukas - Original Message - From: will [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, May 14, 2006 9:14 AM Subject: Re: [Audyssey] Chillingham and games with replay value hi what's the latest on that game youa re working on, Lucas i think your name is sorry if rogot, smile we haven't heard nothing for years see all these ideas are great, but they take years and years and years and years to pull off will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
I play Mortal Combat Deception. It is awsome. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: Saturday, May 13, 2006 11:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] Chillingham and games with replay value HI, it seems to me as if visually impaired gamers have either no or little experience with the mainstream games, or just think that the level of complexity you get from these games is impossible for the blind accessible ones. Either way, looks like they get too easily grateful for what the developers release nowadays, thinking it's the best they can get and not wanting more. What's so cool about fighting bad guys, shooting at snakes, catching rats with a net or spraying termites in an antique shop? (Have a friend who bought Bavisoft games so played them when I visited him.) The way you do it is all the same and there is nothing more to it. Although I'm gonna give out a major spoiler now, I'm gonna betray the most perfect part about my planned boss for one of my games now to give you an idea about the potential complexity I do imagine. It's gonna be a game somewhat inspired by Resident Evil, so that you will get to face him several times throughout the game and will have the choice to fight for your life or run away like hell. HOwever, he is too strong for you to beat him, you can only stun him for a while so that you have enough time to run, and he can easily beat you. In the end, however, you will gain control over a military battle vehicle equipped with a machine gun, a grenade launcher (with three possible types of grenades) and a flame thrower and will face him in this final battle. Depending on what you do, you could get several a bit different endings. You can use any of the three weapons or just try to drive over him. If you use the machine gun, although it's strong enough to get rid of most other creatures easily, he can regenerate well enough to stay healthy. The rain of bullets would however prevent him from moving ahead very quickly, so that you could easily run away and end the game in one possible way. If you use the grenades, it would either do nothing to him as well or would injure him seriously, so that he would get out of your way for a while, but his regeneration would again make him stand up after some time. And if you used the flame thrower or ran over him, you'd crush him like a bug (hey, hey, Super Liam! :-) but it of course would be pretty darn difficult to do so that the battle would have something really tough to it... Not to mention that if you combined the weapons together, you'd still achieve nothing except stunning or paralysing him for a while and thus getting a less satisfying ending, if you didn't use fire or the weight of the vehicle, again. But you can of course still play Grizzly Gulch and catch some rats after winning this game. :-D Best wishes, Lukas - Original Message - From: matt [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, May 14, 2006 1:31 AM Subject: Re: [Audyssey] Chillingham and games with replay value Where did you hear you can become a criminal in Grizzly Gulch? There is also more than the menu driven things. You get to shoot bad guys and try to avoid hitting Cecil the bank teller or the lady. You also get to shoot in the shooting range which brings up a question. How is there a robot in the wild west? Also you get to do other cool things like swipe at rats with a net and shoot at snakes. I do however think that the replay value is pretty small. The only part that makes that interesting is instead of having three ways to shoot at bad guys you have five. Three being left right and center and five being left left middle middle right middle and right. That makes it pretty difficult. Well just my two cents, Later, Matt - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 6:10 PM Subject: Re: [Audyssey] Chillingham and games with replay value Hi Raul, This is what makes me not buy Grizzly Gulch iether. At least I heard a review of the game, and it was like: 'What would you like to do now?' The user basically just chose and, as you say, it sounds so menue driven. I heard a rumour that, if you wanted to, you could become even a criminal, but when I contacted bavisoft to ask some questions about GG, I got no answer (to be fair it was near Christmas a few years ago). I was wondering whether Chillingham was different. A companies games I'd like to buy are Code Factory's, but I wish their was a place where I could order them online. This is what also annoys me about Gma games, and other vendors, where they don't support online ordering. I know you can pay by other means, but since I don't control that sort of finance, it's really too much effort. Another thing that I have heard about Code
Re: [Audyssey] Chillingham and games with replay value
If you find it and how to do it, can you send it to me? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ari Sent: Sunday, May 14, 2006 2:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Chillingham and games with replay value Hi Lukas, Yes, I definitely agree with you on this one! I read the reviews of sighted games, and I know that blind games are nothing in comparison with those ones. I know the developer's arguments about this one, lack of resources and stuff, so I really don't know what could be done. As for the rumour about joining the criminals in GG, I actually once read the line, it might have even been in a review in audyssey. I can't remember who the reviewer was, but he said he'd heard that you could do it. I'll search through my Audyssey issues until I find it again. As for Code Factory's games, I tried KM 2000, which is action. I saw the other game, Private Detective school, but don't know what it's like, because I haven't tried the demo. Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
Hi all, I have found the article. It is a review of GG written by Randy Hammer. It is in the 23rd issue of Audyssey. I have pasted some of the lines below: ' There's also the matter of the plot. There is very little flexibility in the game. In fact, the story line is not changeable at all that I can find. Somewhere I remember reading that you can change the plot by trying to become a criminal instead of a lawman, but I can't seem to find a way to do this. Add to the linear plot the fact that the game is rather unbalanced. This means that you start off relatively easy, and slowly ramp up with each mission. The game gets generally harder by the addition of more enemies per encounter and the speed at which they attack. This is great until you reach the final mission. At this point the game goes from medium difficulty straight to incredibly hard! As of this publishing I don't know of anyone else who has beaten the game besides myself, mainly because of the last mission. I agree that the last mission should be terribly difficult, but there should be a better segue into it.' Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
Yep. totally awesome. that's for sure! Wait till MK Armageddon comes out! Oh wow... - Original Message - From: Harrison Tu [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Sunday, May 14, 2006 9:34 AM Subject: Re: [Audyssey] Chillingham and games with replay value I play Mortal Combat Deception. It is awsome. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: Saturday, May 13, 2006 11:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] Chillingham and games with replay value HI, it seems to me as if visually impaired gamers have either no or little experience with the mainstream games, or just think that the level of complexity you get from these games is impossible for the blind accessible ones. Either way, looks like they get too easily grateful for what the developers release nowadays, thinking it's the best they can get and not wanting more. What's so cool about fighting bad guys, shooting at snakes, catching rats with a net or spraying termites in an antique shop? (Have a friend who bought Bavisoft games so played them when I visited him.) The way you do it is all the same and there is nothing more to it. Although I'm gonna give out a major spoiler now, I'm gonna betray the most perfect part about my planned boss for one of my games now to give you an idea about the potential complexity I do imagine. It's gonna be a game somewhat inspired by Resident Evil, so that you will get to face him several times throughout the game and will have the choice to fight for your life or run away like hell. HOwever, he is too strong for you to beat him, you can only stun him for a while so that you have enough time to run, and he can easily beat you. In the end, however, you will gain control over a military battle vehicle equipped with a machine gun, a grenade launcher (with three possible types of grenades) and a flame thrower and will face him in this final battle. Depending on what you do, you could get several a bit different endings. You can use any of the three weapons or just try to drive over him. If you use the machine gun, although it's strong enough to get rid of most other creatures easily, he can regenerate well enough to stay healthy. The rain of bullets would however prevent him from moving ahead very quickly, so that you could easily run away and end the game in one possible way. If you use the grenades, it would either do nothing to him as well or would injure him seriously, so that he would get out of your way for a while, but his regeneration would again make him stand up after some time. And if you used the flame thrower or ran over him, you'd crush him like a bug (hey, hey, Super Liam! :-) but it of course would be pretty darn difficult to do so that the battle would have something really tough to it... Not to mention that if you combined the weapons together, you'd still achieve nothing except stunning or paralysing him for a while and thus getting a less satisfying ending, if you didn't use fire or the weight of the vehicle, again. But you can of course still play Grizzly Gulch and catch some rats after winning this game. :-D Best wishes, Lukas - Original Message - From: matt [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, May 14, 2006 1:31 AM Subject: Re: [Audyssey] Chillingham and games with replay value Where did you hear you can become a criminal in Grizzly Gulch? There is also more than the menu driven things. You get to shoot bad guys and try to avoid hitting Cecil the bank teller or the lady. You also get to shoot in the shooting range which brings up a question. How is there a robot in the wild west? Also you get to do other cool things like swipe at rats with a net and shoot at snakes. I do however think that the replay value is pretty small. The only part that makes that interesting is instead of having three ways to shoot at bad guys you have five. Three being left right and center and five being left left middle middle right middle and right. That makes it pretty difficult. Well just my two cents, Later, Matt - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 6:10 PM Subject: Re: [Audyssey] Chillingham and games with replay value Hi Raul, This is what makes me not buy Grizzly Gulch iether. At least I heard a review of the game, and it was like: 'What would you like to do now?' The user basically just chose and, as you say, it sounds so menue driven. I heard a rumour that, if you wanted to, you could become even a criminal, but when I contacted bavisoft to ask some questions about GG, I got no answer (to be fair it was near Christmas a few years ago). I was wondering whether Chillingham was different. A companies games I'd like to buy are Code
Re: [Audyssey] Chillingham and games with replay value
Who is your favorite character? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Sunday, May 14, 2006 5:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Chillingham and games with replay value Yep. totally awesome. that's for sure! Wait till MK Armageddon comes out! Oh wow... - Original Message - From: Harrison Tu [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Sunday, May 14, 2006 9:34 AM Subject: Re: [Audyssey] Chillingham and games with replay value I play Mortal Combat Deception. It is awsome. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent: Saturday, May 13, 2006 11:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] Chillingham and games with replay value HI, it seems to me as if visually impaired gamers have either no or little experience with the mainstream games, or just think that the level of complexity you get from these games is impossible for the blind accessible ones. Either way, looks like they get too easily grateful for what the developers release nowadays, thinking it's the best they can get and not wanting more. What's so cool about fighting bad guys, shooting at snakes, catching rats with a net or spraying termites in an antique shop? (Have a friend who bought Bavisoft games so played them when I visited him.) The way you do it is all the same and there is nothing more to it. Although I'm gonna give out a major spoiler now, I'm gonna betray the most perfect part about my planned boss for one of my games now to give you an idea about the potential complexity I do imagine. It's gonna be a game somewhat inspired by Resident Evil, so that you will get to face him several times throughout the game and will have the choice to fight for your life or run away like hell. HOwever, he is too strong for you to beat him, you can only stun him for a while so that you have enough time to run, and he can easily beat you. In the end, however, you will gain control over a military battle vehicle equipped with a machine gun, a grenade launcher (with three possible types of grenades) and a flame thrower and will face him in this final battle. Depending on what you do, you could get several a bit different endings. You can use any of the three weapons or just try to drive over him. If you use the machine gun, although it's strong enough to get rid of most other creatures easily, he can regenerate well enough to stay healthy. The rain of bullets would however prevent him from moving ahead very quickly, so that you could easily run away and end the game in one possible way. If you use the grenades, it would either do nothing to him as well or would injure him seriously, so that he would get out of your way for a while, but his regeneration would again make him stand up after some time. And if you used the flame thrower or ran over him, you'd crush him like a bug (hey, hey, Super Liam! :-) but it of course would be pretty darn difficult to do so that the battle would have something really tough to it... Not to mention that if you combined the weapons together, you'd still achieve nothing except stunning or paralysing him for a while and thus getting a less satisfying ending, if you didn't use fire or the weight of the vehicle, again. But you can of course still play Grizzly Gulch and catch some rats after winning this game. :-D Best wishes, Lukas - Original Message - From: matt [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Sunday, May 14, 2006 1:31 AM Subject: Re: [Audyssey] Chillingham and games with replay value Where did you hear you can become a criminal in Grizzly Gulch? There is also more than the menu driven things. You get to shoot bad guys and try to avoid hitting Cecil the bank teller or the lady. You also get to shoot in the shooting range which brings up a question. How is there a robot in the wild west? Also you get to do other cool things like swipe at rats with a net and shoot at snakes. I do however think that the replay value is pretty small. The only part that makes that interesting is instead of having three ways to shoot at bad guys you have five. Three being left right and center and five being left left middle middle right middle and right. That makes it pretty difficult. Well just my two cents, Later, Matt - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 6:10 PM Subject: Re: [Audyssey] Chillingham and games with replay value Hi Raul, This is what makes me not buy Grizzly Gulch iether. At least I heard a review of the game, and it was like: 'What would you like to do now?' The user basically just chose and, as you say, it sounds so menue driven. I heard a rumour that, if you wanted
Re: [Audyssey] Chillingham and games with replay value
well I have played Grizzly Gulch, and I think it has a good replay value and I haven't gotten very far in Chillingham because it keeps causing an error that I haven't had the time to fix so that I could play it more, but from what I have played so far Chillingham and Grizzly Gulch have good replay value. Chillingham is about this guy who gets a letter from his friend in Chillingham and he could tell that she was in trouble and goes to Chillingham to rescue her from whatever is going wrong, or something like that. Someone who has probably played it more can tell you more about it. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
I cannot speak for the replay value of this game since I've never bought it. But after listening to a couple of reviews and comments from other players who do have it I do not wish to get it. To me it sounds like a menu driven text adventure game which I rather do not like. I'd rather play a text adventure, puzzle solving, problem solving game by typing in commands on my own instead of using menus. Of course this is just my opinion and I realize that. ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200: Hi all, How is Chillingham, what is the object of the game, and does it have replay value? It's bad that Bavisoft don't even have demo versions of it's games, so you can't even have a try! What games do you guys recommend playing in terms of replay value? Ari -- If you will practice being fictional for a while, you will understand that fictional characters are sometimes more real than people with bodies and heartbeats. Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
It's got 0 replay value. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ari Sent: Saturday, May 13, 2006 2:41 AM To: Gamers Discussion list Subject: [Audyssey] Chillingham and games with replay value Hi all, How is Chillingham, what is the object of the game, and does it have replay value? It's bad that Bavisoft don't even have demo versions of it's games, so you can't even have a try! What games do you guys recommend playing in terms of replay value? Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
How informative. Can you explain a little more as to why you feel this? Thanks. Harrison Tu said the following on Sat, May 13, 2006 at 05:27:24AM -0700: It's got 0 replay value. -- If you don't have a nasty obituary you probably didn't matter. -- Freeman Dyson Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
Neat! Does anyone know if this rumor is true or how to accomplish it? - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, May 13, 2006 7:10 PM Subject: Re: [Audyssey] Chillingham and games with replay value Hi Raul, This is what makes me not buy Grizzly Gulch iether. At least I heard a review of the game, and it was like: 'What would you like to do now?' The user basically just chose and, as you say, it sounds so menue driven. I heard a rumour that, if you wanted to, you could become even a criminal, but when I contacted bavisoft to ask some questions about GG, I got no answer (to be fair it was near Christmas a few years ago). I was wondering whether Chillingham was different. A companies games I'd like to buy are Code Factory's, but I wish their was a place where I could order them online. This is what also annoys me about Gma games, and other vendors, where they don't support online ordering. I know you can pay by other means, but since I don't control that sort of finance, it's really too much effort. Another thing that I have heard about Code Factory's games is that you get the game on a CD, with no activation or registration. It now goes against my principals to buy a game where the game generates a code, and I need to ask the vendor for an unlock code. I tried it with Troopanum, but I can't stand the fact that everytime my computer crashes or is formatted, I have to email them for a new unlock code to break the generated one. I'm not talking about games that connect and get a code from the server, I just don't like people having so much control over a product that I feel I've purchased the right to play the full version, without having always to ask them for unlock codes. What happens if for some reason they refuse to give me a new code, because they've somehow lost my record of purchase, or they don't answer my emails because they've gone out of business? Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Chillingham and games with replay value
Hi, Ari. GMA does have a online ordering wizard built in to the games. It walks you through the ordering process, and you then just paste your order in to an email and send. As for having to recieve unlock codes for games as a end user I don't like them either, but what would you expect a developer to do to secure their products. It is not there to lock out paid users, but to attempt to crack down on the users who would download the demo, enter in a stolen product id, and get away with steeling the game. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.