Re: [Audyssey] Chillingham and games with replay value

2006-05-20 Thread Charles Rivard
Part of the challenge of a text adventure is figuring out what will, and 
discovering through frustration what will not, work as a direction on what 
action to take.  How many times have you typed a direction only to hear 
something like I don't understand that. or a What? or something like 
that.  You won't have this challenge or frustration with Chillingham.  So, 
text adventure with your own words?, or courses of action using a menu of 
predetermined choices of action.  I prefer the first choice I present. 
That's part of the fun of those games in my opinion.
- Original Message - 
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Saturday, May 13, 2006 2:15 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


I cannot speak for the replay value of this game since I've never bought
 it. But after listening to a couple of reviews and comments from other
 players who do have it I do not wish to get it. To me it sounds like a
 menu driven text adventure game which I rather do not like. I'd rather
 play a text adventure, puzzle solving, problem solving game by typing in
 commands on my own instead of using menus.

 Of course this is just my opinion and I realize that.

 ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200:
 Hi all,
 How is Chillingham, what is the object of the game, and does it have 
 replay
 value? It's bad that Bavisoft don't even have demo versions of it's 
 games,
 so you can't even have a try! What games do you guys recommend playing in
 terms of replay value?
 Ari


 -- 
 If you will practice being fictional for a while, you will understand that
 fictional characters are sometimes more real than people with bodies and
 heartbeats.
 Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-15 Thread Neo
HI,
yeah, I know that there are quite a few visually impaired gamers enjoying 
mainstream games. I was just voicing my opinion in general - how the 
behaviour of the entire community seems to me.
Best wishes,
Lukas
- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 3:34 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome. 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Neo
HI,
it seems to me as if visually impaired gamers have either no or little 
experience with the mainstream games, or just think that the level of 
complexity you get from these games is impossible for the blind accessible 
ones. Either way, looks like they get too easily grateful for what the 
developers release nowadays, thinking it's the best they can get and not 
wanting more. What's so cool about fighting bad guys, shooting at snakes, 
catching rats with a net or spraying termites in an antique shop? (Have a 
friend who bought Bavisoft games so played them when I visited him.) The way 
you do it is all the same and there is nothing more to it.
Although I'm gonna give out a major spoiler now, I'm gonna betray the most 
perfect part about my planned boss for one of my games now to give you an 
idea about the potential complexity I do imagine.
It's gonna be a game somewhat inspired by Resident Evil, so that you will 
get to face him several times throughout the game and will have the choice 
to fight for your life or run away like hell. HOwever, he is too strong for 
you to beat him, you can only stun him for a while so that you have enough 
time to run, and he can easily beat you. In the end, however, you will gain 
control over a military battle vehicle equipped with a machine gun, a 
grenade launcher (with three possible types of grenades) and a flame thrower 
and will face him in this final battle. Depending on what you do, you could 
get several a bit different endings. You can use any of the three weapons or 
just try to drive over him. If you use the machine gun, although it's strong 
enough to get rid of most other creatures easily, he can regenerate well 
enough to stay healthy. The rain of bullets would however prevent him from 
moving ahead very quickly, so that you could easily run away and end the 
game in one possible way. If you use the grenades, it would either do 
nothing to him as well or would injure him seriously, so that he would get 
out of your way for a while, but his regeneration would again make him stand 
up after some time. And if you used the flame thrower or ran over him, you'd 
crush him like a bug (hey, hey, Super Liam! :-) but it of course would be 
pretty darn difficult to do so that the battle would have something really 
tough to it...
Not to mention that if you combined the weapons together, you'd still 
achieve nothing except stunning or paralysing him for a while and thus 
getting a less satisfying ending, if you didn't use fire or the weight of 
the vehicle, again.
But you can of course still play Grizzly Gulch and catch some rats after 
winning this game. :-D
Best wishes,
Lukas
- Original Message - 
From: matt [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 1:31 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There is 
 also
 more than the menu driven things. You get to shoot bad guys and try to 
 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in the
 shooting range which brings up a question. How is there a robot in the 
 wild
 west? Also you get to do other cool things like swipe at rats with a net 
 and
 shoot at snakes. I do however think that the replay value is pretty small.
 The only part that makes that interesting is instead of having three ways 
 to
 shoot at bad guys you have five. Three being left right and center and 
 five
 being left left middle middle right middle and right. That makes it pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard a
 review of the game, and it was like: 'What would you like to do now?' The
 user basically just chose and, as you say, it sounds so menue driven. I
 heard a rumour that, if you wanted to, you could become even a criminal,
 but
 when I contacted bavisoft to ask some questions about GG, I got no answer
 (to be fair it was near Christmas a few years ago). I was wondering
 whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish their 
 was
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where 
 they
 don't support online ordering. I know you can pay by other means, but
 since
 I don't control that sort of finance, it's really too much effort. 
 Another
 thing that I have heard about Code Factory's games is that you get the
 game
 on a CD, with no activation or registration. It now goes against my
 principals to buy a game where the game generates a code, and I need to
 ask
 the vendor for an unlock code. I tried it with Troopanum, but I can't
 stand
 the fact

Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Neo
And they will take years and years and years still. First of all, have done 
nothing in years than gathering ideas. Didn't know how to. NOw have to learn 
how to program what I want and need, and with a life going on, it's possible 
that the first of my dozens of planned games will come in two or three years 
as probably as in ten years or fifteen. Only thing I know for sure is that 
it will be released one day. And more will follow.
Best wishes,
Lukas
- Original Message - 
From: will [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:14 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 hi

 what's the latest on that game youa re working on, Lucas i think your name
 is sorry if rogot, smile
 we haven't heard nothing for years
 see all these ideas are great, but they take years and years and years and
 years to pull off
 will 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
I play Mortal Combat Deception. It is awsome.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Neo
Sent: Saturday, May 13, 2006 11:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


HI,
it seems to me as if visually impaired gamers have either no or little 
experience with the mainstream games, or just think that the level of 
complexity you get from these games is impossible for the blind
accessible 
ones. Either way, looks like they get too easily grateful for what the 
developers release nowadays, thinking it's the best they can get and not

wanting more. What's so cool about fighting bad guys, shooting at
snakes, 
catching rats with a net or spraying termites in an antique shop? (Have
a 
friend who bought Bavisoft games so played them when I visited him.) The
way 
you do it is all the same and there is nothing more to it. Although I'm
gonna give out a major spoiler now, I'm gonna betray the most 
perfect part about my planned boss for one of my games now to give you
an 
idea about the potential complexity I do imagine.
It's gonna be a game somewhat inspired by Resident Evil, so that you
will 
get to face him several times throughout the game and will have the
choice 
to fight for your life or run away like hell. HOwever, he is too strong
for 
you to beat him, you can only stun him for a while so that you have
enough 
time to run, and he can easily beat you. In the end, however, you will
gain 
control over a military battle vehicle equipped with a machine gun, a 
grenade launcher (with three possible types of grenades) and a flame
thrower 
and will face him in this final battle. Depending on what you do, you
could 
get several a bit different endings. You can use any of the three
weapons or 
just try to drive over him. If you use the machine gun, although it's
strong 
enough to get rid of most other creatures easily, he can regenerate well

enough to stay healthy. The rain of bullets would however prevent him
from 
moving ahead very quickly, so that you could easily run away and end the

game in one possible way. If you use the grenades, it would either do 
nothing to him as well or would injure him seriously, so that he would
get 
out of your way for a while, but his regeneration would again make him
stand 
up after some time. And if you used the flame thrower or ran over him,
you'd 
crush him like a bug (hey, hey, Super Liam! :-) but it of course would
be 
pretty darn difficult to do so that the battle would have something
really 
tough to it...
Not to mention that if you combined the weapons together, you'd still 
achieve nothing except stunning or paralysing him for a while and thus 
getting a less satisfying ending, if you didn't use fire or the weight
of 
the vehicle, again.
But you can of course still play Grizzly Gulch and catch some rats after

winning this game. :-D
Best wishes,
Lukas
- Original Message - 
From: matt [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, May 14, 2006 1:31 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There 
 is
 also
 more than the menu driven things. You get to shoot bad guys and try to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
the
 shooting range which brings up a question. How is there a robot in the

 wild
 west? Also you get to do other cool things like swipe at rats with a
net 
 and
 shoot at snakes. I do however think that the replay value is pretty
small.
 The only part that makes that interesting is instead of having three
ways 
 to
 shoot at bad guys you have five. Three being left right and center and

 five
 being left left middle middle right middle and right. That makes it
pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard 
 a review of the game, and it was like: 'What would you like to do 
 now?' The user basically just chose and, as you say, it sounds so 
 menue driven. I heard a rumour that, if you wanted to, you could 
 become even a criminal, but when I contacted bavisoft to ask some 
 questions about GG, I got no answer (to be fair it was near Christmas

 a few years ago). I was wondering whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish
their 
 was
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where

 they
 don't support online ordering. I know you can pay by other means, but
 since
 I don't control that sort of finance, it's really too much effort. 
 Another
 thing that I have heard about Code

Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
If you find it and how to do it, can you send it to me?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of ari
Sent: Sunday, May 14, 2006 2:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


Hi Lukas,
Yes, I definitely agree with you on this one! I read the reviews of
sighted games, and I know that blind games are nothing in comparison
with those ones. I know the developer's arguments about this one, lack
of resources and stuff, so I really don't know what could be done. As
for the rumour about joining the criminals in GG, I actually once read
the line, it might have even been in a review in audyssey. I can't
remember who the reviewer was, but he said he'd heard that you could do
it. I'll search through my Audyssey issues until I find it again. As for
Code Factory's games, I tried KM 2000, which is action. I saw the other
game, Private Detective school, but don't know what it's like, because I
haven't tried the demo. Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread ari
Hi all,
I have found the article. It is a review of GG written by Randy Hammer. It
is in the 23rd issue of Audyssey. I have pasted some of the lines below:
' There's also the matter of the plot.  There is very little flexibility
in the game.  In fact, the story line is not changeable at all that I can
find.  Somewhere I remember reading that you can change the plot by trying
to become a criminal instead of a lawman, but I can't seem to find a way to
do this.  Add to the linear plot the fact that the game is rather
unbalanced.  This means that you start off relatively easy, and slowly ramp
up with each mission.  The game gets generally harder by the addition of
more enemies per encounter and the speed at which they attack.  This is
great until you reach the final mission.  At this point the game goes from
medium difficulty straight to incredibly hard!  As of this publishing I
don't know of anyone else who has beaten the game besides myself, mainly
because of the last mission.  I agree that the last mission should be
terribly difficult, but there should be a better segue into it.'
Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Yohandy
Yep. totally awesome. that's for sure! Wait till MK Armageddon comes out! Oh 
wow...

- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:34 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Neo
 Sent: Saturday, May 13, 2006 11:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Chillingham and games with replay value


 HI,
 it seems to me as if visually impaired gamers have either no or little
 experience with the mainstream games, or just think that the level of
 complexity you get from these games is impossible for the blind
 accessible
 ones. Either way, looks like they get too easily grateful for what the
 developers release nowadays, thinking it's the best they can get and not

 wanting more. What's so cool about fighting bad guys, shooting at
 snakes,
 catching rats with a net or spraying termites in an antique shop? (Have
 a
 friend who bought Bavisoft games so played them when I visited him.) The
 way
 you do it is all the same and there is nothing more to it. Although I'm
 gonna give out a major spoiler now, I'm gonna betray the most
 perfect part about my planned boss for one of my games now to give you
 an
 idea about the potential complexity I do imagine.
 It's gonna be a game somewhat inspired by Resident Evil, so that you
 will
 get to face him several times throughout the game and will have the
 choice
 to fight for your life or run away like hell. HOwever, he is too strong
 for
 you to beat him, you can only stun him for a while so that you have
 enough
 time to run, and he can easily beat you. In the end, however, you will
 gain
 control over a military battle vehicle equipped with a machine gun, a
 grenade launcher (with three possible types of grenades) and a flame
 thrower
 and will face him in this final battle. Depending on what you do, you
 could
 get several a bit different endings. You can use any of the three
 weapons or
 just try to drive over him. If you use the machine gun, although it's
 strong
 enough to get rid of most other creatures easily, he can regenerate well

 enough to stay healthy. The rain of bullets would however prevent him
 from
 moving ahead very quickly, so that you could easily run away and end the

 game in one possible way. If you use the grenades, it would either do
 nothing to him as well or would injure him seriously, so that he would
 get
 out of your way for a while, but his regeneration would again make him
 stand
 up after some time. And if you used the flame thrower or ran over him,
 you'd
 crush him like a bug (hey, hey, Super Liam! :-) but it of course would
 be
 pretty darn difficult to do so that the battle would have something
 really
 tough to it...
 Not to mention that if you combined the weapons together, you'd still
 achieve nothing except stunning or paralysing him for a while and thus
 getting a less satisfying ending, if you didn't use fire or the weight
 of
 the vehicle, again.
 But you can of course still play Grizzly Gulch and catch some rats after

 winning this game. :-D
 Best wishes,
 Lukas
 - Original Message - 
 From: matt [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Sunday, May 14, 2006 1:31 AM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There
 is
 also
 more than the menu driven things. You get to shoot bad guys and try to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
 the
 shooting range which brings up a question. How is there a robot in the

 wild
 west? Also you get to do other cool things like swipe at rats with a
 net
 and
 shoot at snakes. I do however think that the replay value is pretty
 small.
 The only part that makes that interesting is instead of having three
 ways
 to
 shoot at bad guys you have five. Three being left right and center and

 five
 being left left middle middle right middle and right. That makes it
 pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard
 a review of the game, and it was like: 'What would you like to do
 now?' The user basically just chose and, as you say, it sounds so
 menue driven. I heard a rumour that, if you wanted to, you could
 become even a criminal, but when I contacted bavisoft to ask some
 questions about GG, I got no answer (to be fair it was near Christmas

 a few years ago). I was wondering whether
 Chillingham was different.
 A companies games I'd like to buy are Code

Re: [Audyssey] Chillingham and games with replay value

2006-05-14 Thread Harrison Tu
Who is your favorite character?

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Sunday, May 14, 2006 5:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chillingham and games with replay value


Yep. totally awesome. that's for sure! Wait till MK Armageddon comes
out! Oh 
wow...

- Original Message - 
From: Harrison Tu [EMAIL PROTECTED]
To: 'Gamers Discussion list' Gamers@audyssey.org
Sent: Sunday, May 14, 2006 9:34 AM
Subject: Re: [Audyssey] Chillingham and games with replay value


I play Mortal Combat Deception. It is awsome.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Neo
 Sent: Saturday, May 13, 2006 11:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Chillingham and games with replay value


 HI,
 it seems to me as if visually impaired gamers have either no or little

 experience with the mainstream games, or just think that the level of 
 complexity you get from these games is impossible for the blind 
 accessible ones. Either way, looks like they get too easily grateful 
 for what the developers release nowadays, thinking it's the best they 
 can get and not

 wanting more. What's so cool about fighting bad guys, shooting at 
 snakes, catching rats with a net or spraying termites in an antique 
 shop? (Have a
 friend who bought Bavisoft games so played them when I visited him.)
The
 way
 you do it is all the same and there is nothing more to it. Although
I'm
 gonna give out a major spoiler now, I'm gonna betray the most
 perfect part about my planned boss for one of my games now to give you
 an
 idea about the potential complexity I do imagine.
 It's gonna be a game somewhat inspired by Resident Evil, so that you
 will
 get to face him several times throughout the game and will have the
 choice
 to fight for your life or run away like hell. HOwever, he is too
strong
 for
 you to beat him, you can only stun him for a while so that you have
 enough
 time to run, and he can easily beat you. In the end, however, you will
 gain
 control over a military battle vehicle equipped with a machine gun, a
 grenade launcher (with three possible types of grenades) and a flame
 thrower
 and will face him in this final battle. Depending on what you do, you
 could
 get several a bit different endings. You can use any of the three
 weapons or
 just try to drive over him. If you use the machine gun, although it's
 strong
 enough to get rid of most other creatures easily, he can regenerate
well

 enough to stay healthy. The rain of bullets would however prevent him 
 from moving ahead very quickly, so that you could easily run away and 
 end the

 game in one possible way. If you use the grenades, it would either do 
 nothing to him as well or would injure him seriously, so that he would

 get out of your way for a while, but his regeneration would again make

 him stand
 up after some time. And if you used the flame thrower or ran over him,
 you'd
 crush him like a bug (hey, hey, Super Liam! :-) but it of course would
 be
 pretty darn difficult to do so that the battle would have something
 really
 tough to it...
 Not to mention that if you combined the weapons together, you'd still
 achieve nothing except stunning or paralysing him for a while and thus
 getting a less satisfying ending, if you didn't use fire or the weight
 of
 the vehicle, again.
 But you can of course still play Grizzly Gulch and catch some rats
after

 winning this game. :-D
 Best wishes,
 Lukas
 - Original Message -
 From: matt [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Sunday, May 14, 2006 1:31 AM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Where did you hear you can become a criminal in Grizzly Gulch? There 
 is also
 more than the menu driven things. You get to shoot bad guys and try
to

 avoid
 hitting Cecil the bank teller or the lady. You also get to shoot in
 the
 shooting range which brings up a question. How is there a robot in 
 the

 wild
 west? Also you get to do other cool things like swipe at rats with a
 net
 and
 shoot at snakes. I do however think that the replay value is pretty
 small.
 The only part that makes that interesting is instead of having three
 ways
 to
 shoot at bad guys you have five. Three being left right and center 
 and

 five
 being left left middle middle right middle and right. That makes it
 pretty
 difficult. Well just my two cents, Later, Matt
 - Original Message -
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, May 13, 2006 6:10 PM
 Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard

 a review of the game, and it was like: 'What would you like to do 
 now?' The user basically just chose and, as you say, it sounds so 
 menue driven. I heard a rumour that, if you wanted

Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Richard Bennett
well I have played Grizzly Gulch, and I think it has a good replay value and 
I haven't gotten very far in Chillingham because it keeps causing an error 
that I haven't had the time to fix so that I could play it more, but from 
what I have played so far Chillingham and Grizzly Gulch have good replay 
value. Chillingham is about this guy who gets a letter from his friend in 
Chillingham and he could tell that she was in trouble and goes to 
Chillingham to rescue her from whatever is going wrong, or something like 
that. Someone who has probably played it more can tell you more about it.
BEAN 


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Raul A. Gallegos
I cannot speak for the replay value of this game since I've never bought 
it. But after listening to a couple of reviews and comments from other 
players who do have it I do not wish to get it. To me it sounds like a 
menu driven text adventure game which I rather do not like. I'd rather 
play a text adventure, puzzle solving, problem solving game by typing in 
commands on my own instead of using menus.

Of course this is just my opinion and I realize that.

ari said the following on Sat, May 13, 2006 at 11:41:04AM +0200:
 Hi all,
 How is Chillingham, what is the object of the game, and does it have replay
 value? It's bad that Bavisoft don't even have demo versions of it's games,
 so you can't even have a try! What games do you guys recommend playing in
 terms of replay value?
 Ari


-- 
If you will practice being fictional for a while, you will understand that
fictional characters are sometimes more real than people with bodies and
heartbeats.
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Harrison Tu
It's got 0 replay value.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of ari
Sent: Saturday, May 13, 2006 2:41 AM
To: Gamers Discussion list
Subject: [Audyssey] Chillingham and games with replay value


Hi all,
How is Chillingham, what is the object of the game, and does it have
replay value? It's bad that Bavisoft don't even have demo versions of
it's games, so you can't even have a try! What games do you guys
recommend playing in terms of replay value? Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Raul A. Gallegos
How informative. Can you explain a little more as to why you feel this?

Thanks.


Harrison Tu said the following on Sat, May 13, 2006 at 05:27:24AM -0700:
 It's got 0 replay value.

-- 
If you don't have a nasty obituary you probably didn't matter.
-- Freeman Dyson
Raul A. Gallegos ... IliwSsmc

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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Yohandy
Neat! Does anyone know if this rumor is true or how to accomplish it?
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, May 13, 2006 7:10 PM
Subject: Re: [Audyssey] Chillingham and games with replay value


 Hi Raul,
 This is what makes me not buy Grizzly Gulch iether. At least I heard a
 review of the game, and it was like: 'What would you like to do now?' The
 user basically just chose and, as you say, it sounds so menue driven. I
 heard a rumour that, if you wanted to, you could become even a criminal, 
 but
 when I contacted bavisoft to ask some questions about GG, I got no answer
 (to be fair it was near Christmas a few years ago). I was wondering 
 whether
 Chillingham was different.
 A companies games I'd like to buy are Code Factory's, but I wish their was 
 a
 place where I could order them online.
 This is what also annoys me about Gma games, and other vendors, where they
 don't support online ordering. I know you can pay by other means, but 
 since
 I don't control that sort of finance, it's really too much effort. Another
 thing that I have heard about Code Factory's games is that you get the 
 game
 on a CD, with no activation or registration. It now goes against my
 principals to buy a game where the game generates a code, and I need to 
 ask
 the vendor for an unlock code. I tried it with Troopanum, but I can't 
 stand
 the fact that everytime my computer crashes or is formatted, I have to 
 email
 them for a new unlock code to break the generated one. I'm not talking 
 about
 games that connect and get a code from the server, I just don't like 
 people
 having so much control over a product that I feel I've purchased the right
 to play the full version, without having always to ask them for unlock
 codes. What happens if for some reason they refuse to give me a new code,
 because they've somehow lost my record of purchase, or they don't answer 
 my
 emails because they've gone out of business?
 Ari


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Re: [Audyssey] Chillingham and games with replay value

2006-05-13 Thread Thomas Ward
Hi, Ari.
GMA does have a online ordering wizard built in to the games. It walks 
you through the ordering process, and you then just paste your order in 
to an email and send.
As for having to recieve unlock codes for games as a end user I don't 
like them either, but what would you expect a developer to do to secure 
their products. It is not there to lock out paid users, but to attempt 
to crack down on the users who would download the demo, enter in a 
stolen product id, and get away with steeling the game.


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