Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread Trouble

Who cares! Don't like it use delete key and move on with life!

At 04:00 PM 3/12/2013, you wrote:
I'm not up tight at all.  It's just that, to me, you can easily hear 
the difference between iphone and iPhone if you only take a little 
time to proofread your messages, and so many blind people don't do 
it.  And it makes you look stupid if you keep writing it as 
iphone.  My efforts are to stop sighted people from having one more 
reason to stereotype blind people as uneducated based on our 
communication skills or lack thereof.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: MamaPeach mamape...@charter.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 1:31 PM
Subject: Re: [Audyssey] Found a new iPhone game



Why are you so uptight?

-Original Message- From: Charles Rivard
Sent: Tuesday, March 12, 2013 1:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Found a new iPhone game

It's iPhone, as previously stated.  Why do you continue to make the same
error?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people 
seem to be pusing me to buy android and frankly it seems all the 
buz for the blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the 
app store  since
 2011, but it 's news to me. The game is called Swing Tennis, 
by Head  First
 Communications. Where Lolrific tennis and Blindfold tennis 
fall short,  this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio 
tennis apps  for
 the iPhone, its rules are stricter--a lot stricter, so you 
have to  have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. 
Don't  get
 comfortable, because as soon as you think you've got the 
rhythm down,  in
 comes a fast ball. I haven't exactly figured out how to use 
the  power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single 
player, each  with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind 
of  interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed 
as a  swing, so
 be careful! I suspect that since it's an audio game for the 
sighted,  not
 tailored for the blind, there may be special places to touch 
if you  want
 certain swings, power-ups and so on. I don't think this will 
be too  hard to
 learn however. Yes, sighted people are learning about audio 
games at  last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at 
all, and  the
 game starts with a bunch of unlabeled buttons. All of these, 
save one,  are
 dimmed, and the undimmed one is the one to click each time. It 
takes  about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might 
be on  the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, 
but  this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread Trouble
Ever think its done just to blank you off? After all your pretty 
funny to laugh at when making a fool of yourself on a petty spelling issue..


At 01:42 PM 3/12/2013, you wrote:
It's iPhone, as previously stated.  Why do you continue to make the 
same error?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people 
seem to be pusing me to buy android and frankly it seems all the 
buz for the blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app 
store  since
 2011, but it 's news to me. The game is called Swing Tennis, by 
Head  First
 Communications. Where Lolrific tennis and Blindfold tennis fall 
short,  this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio 
tennis apps  for

 the iPhone, its rules are stricter--a lot stricter, so you have to have
 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. 
Don't  get
 comfortable, because as soon as you think you've got the rhythm 
down,  in
 comes a fast ball. I haven't exactly figured out how to use 
the  power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, 
each  with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind 
of  interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as 
a  swing, so
 be careful! I suspect that since it's an audio game for the 
sighted,  not
 tailored for the blind, there may be special places to touch if 
you  want
 certain swings, power-ups and so on. I don't think this will be 
too  hard to
 learn however. Yes, sighted people are learning about audio 
games at  last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at 
all, and  the
 game starts with a bunch of unlabeled buttons. All of these, 
save one,  are
 dimmed, and the undimmed one is the one to click each time. It 
takes  about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might 
be on  the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, 
but  this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management 
of the  list,

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You can make

Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread Will
I feel eventually the Android platform will become equally as accessible as 
that of an iPhone. 
Google just haven't gotten it right, and the gestures do not it seems, seem to 
be as usable as those on an iPhone or other apple IOS device. Correct me please 
if i am wrong with the Jellybean OS from Google, but until I feel that the 
gestures are equally intuitive, this will inherently deter consumers who are 
blind from the OS.
I am though surprised not many gaming titles are made for both platforms, since 
blind people are using Androids, some to a greater extent than other with more 
success rates than other consumers.
Regards, WIll

On 13 Mar 2013, at 12:07, Trouble troub...@columbus.rr.com wrote:

 Ever think its done just to blank you off? After all your pretty funny to 
 laugh at when making a fool of yourself on a petty spelling issue..
 
 At 01:42 PM 3/12/2013, you wrote:
 It's iPhone, as previously stated.  Why do you continue to make the same 
 error?
 
 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - From: shaun everiss sm.ever...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 12, 2013 12:24 PM
 Subject: Re: [Audyssey] Found a new iPhone game
 
 
 yeah hopefully this stuff will make it to android soon as people seem to be 
 pusing me to buy android and frankly it seems all the buz for the blind is 
 on the iphone.
 
 At 03:42 AM 3/13/2013, you wrote:
 I'm actually quite impressed that so many iPhone products are
 encouraging our sighted peers to explore the world of audiogaming.
 
 Game audio is a very important part of game development right now,
 much more than it has ever been, because we are pushing the limits of
 graphical development.
 Game audio is the only way to really enhance the game very much, which
 is why I wish I could start that organization or maybe get involved
 with another organization that would let me put forward ideas to
 developers on behalf of everyone that wants to see mainstream games
 made more accessible.
 
 Signed:
 Dakotah Rickard
 
 On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
  I found a new iPhone game today. Actually, it's been on the app store  
  since
  2011, but it 's news to me. The game is called Swing Tennis, by Head  
  First
  Communications. Where Lolrific tennis and Blindfold tennis fall short,  
  this
  picks up the slack. I hav en't figured it all out yet, which is why I
  haven't posted to Applevis, but...
  First, you can play over Game Center. No more being limited to a WiFi
  connection for a good game of audio tennis.
  Second, there are three difficulty levels, and easy is actually a bit
  difficult.
  Third, though it's strictly timing based like other audio tennis apps  
  for
  the iPhone, its rules are stricter--a lot stricter, so you have to have
  split-second timing.
  Fourth, both you and your opponent have power-ups you can use. Don't  
  get
  comfortable, because as soon as you think you've got the rhythm down,  
  in
  comes a fast ball. I haven't exactly figured out how to use the  
  power-ups
  and various swings yet.
  Fifth, each level has nine computer opponents on single player, each  
  with
  different skills and strategies.
  Sixth, the game allows you to chat with your opponent. Kind of  
  interesting,
  though you have to pause the game to do it.
  The game play itself is simple. Just swing your iPhone like a
 tennis racket.
  The weird thing is that you have to be touching your screen to do
 this, with
  Voiceover off. Even the lightest movement might be construed as a  
  swing, so
  be careful! I suspect that since it's an audio game for the sighted,  
  not
  tailored for the blind, there may be special places to touch if you  
  want
  certain swings, power-ups and so on. I don't think this will be too  
  hard to
  learn however. Yes, sighted people are learning about audio games at  
  last.
  Now if we can just convince them to make them accessible...
  Speaking of accessibility, the tutorial isn't accessible at all, and  
  the
  game starts with a bunch of unlabeled buttons. All of these, save one,  
  are
  dimmed, and the undimmed one is the one to click each time. It takes  
  about
  three minutes of clicking around to get through the tutorial, but once
  you're past that everything's accessible except whatever might be on  
  the
  screen during actual game play. I'll try to get help with that aspect
  tonight and post about what I find.
  The game also has an extra game to unlock, called ball bounce, but  
  this,
  sadly, is inaccessible. However, the game is definitely worth the
 $.99 price
  tag.
  ---
  Gamers mailing list __ Gamers@audyssey.org
  If you want to leave the list, send E-mail to
  gamers-unsubscr...@audyssey.org.
  You can make changes or update your subscription via the web, at
  http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
  All messages are archived and can be searched and read

Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread Clement Chou
You know what I find funny? Sighted people spell it iphone as well... it 
isn't just people who are blind. Though if people are fussy about hearing 
their screenreader pronounce iPhone instead of iphone, that's a whole 
different story... then it's no longer about spelling. Just wanted to point 
that out... because every sighted person I know spells it iphone, and every 
time I go look for news about it or look on craigslist for used items or 
whatever, it's always iphone. Maybe with a capital I sometimes. 



---
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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread shaun everiss

well people are pushing me towards android, maybe a google product.
However my issue is I want to join in the blindy app thing.
Right now thats the  iPhone.
internal stuff expensive and getting bigger.
Then there is android, opensource, non restricted, but all those 
manufacturers loading their own stuff making it inaccessable, the 
fact that its had bad wrap since v2.0 and the fact there is less 
descussion on it than the iPhone means I am still wandering if I want 
to have an expensive restrictive system that maybe I could jailbreak 
if I want or a non restrictive system that may or may not work.
Then there is the point if I get another phone if I was given the 
choice to would I just get a symbian and stay where I am.

And I don't know.
A large part of me wants to embrace the touch environment, the 
possibilities are enormous.
THe rest of me a small part thinks that touch devices are for the 
sighted, they are crappy as and inaccessable but that part of me is 
scared of anything bar the keyboard and windows over xp because its 
all they have used.
so my heart and brain are somewhere in the middle and I guess I just 
don't know where I'd go.
If someone gave me a way out to another symbian device I'd probably 
choose it or an iphone maybe because of descussion of maybe a google 
nexus maybe.



At 01:13 AM 3/14/2013, you wrote:
I feel eventually the Android platform will become equally as 
accessible as that of an iPhone.
Google just haven't gotten it right, and the gestures do not it 
seems, seem to be as usable as those on an iPhone or other apple IOS 
device. Correct me please if i am wrong with the Jellybean OS from 
Google, but until I feel that the gestures are equally intuitive, 
this will inherently deter consumers who are blind from the OS.
I am though surprised not many gaming titles are made for both 
platforms, since blind people are using Androids, some to a greater 
extent than other with more success rates than other consumers.

Regards, WIll

On 13 Mar 2013, at 12:07, Trouble troub...@columbus.rr.com wrote:

 Ever think its done just to blank you off? After all your pretty 
funny to laugh at when making a fool of yourself on a petty spelling issue..


 At 01:42 PM 3/12/2013, you wrote:
 It's iPhone, as previously stated.  Why do you continue to make 
the same error?


 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - From: shaun everiss sm.ever...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 12, 2013 12:24 PM
 Subject: Re: [Audyssey] Found a new iPhone game


 yeah hopefully this stuff will make it to android soon as 
people seem to be pusing me to buy android and frankly it seems all 
the buz for the blind is on the iphone.


 At 03:42 AM 3/13/2013, you wrote:
 I'm actually quite impressed that so many iPhone products are
 encouraging our sighted peers to explore the world of audiogaming.

 Game audio is a very important part of game development right now,
 much more than it has ever been, because we are pushing the limits of
 graphical development.
 Game audio is the only way to really enhance the game very much, which
 is why I wish I could start that organization or maybe get involved
 with another organization that would let me put forward ideas to
 developers on behalf of everyone that wants to see mainstream games
 made more accessible.

 Signed:
 Dakotah Rickard

 On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
  I found a new iPhone game today. Actually, it's been on the 
app store  since
  2011, but it 's news to me. The game is called Swing Tennis, 
by Head  First
  Communications. Where Lolrific tennis and Blindfold tennis 
fall short,  this

  picks up the slack. I hav en't figured it all out yet, which is why I
  haven't posted to Applevis, but...
  First, you can play over Game Center. No more being limited to a WiFi
  connection for a good game of audio tennis.
  Second, there are three difficulty levels, and easy is actually a bit
  difficult.
  Third, though it's strictly timing based like other audio 
tennis apps  for
  the iPhone, its rules are stricter--a lot stricter, so you 
have to have

  split-second timing.
  Fourth, both you and your opponent have power-ups you can 
use. Don't  get
  comfortable, because as soon as you think you've got the 
rhythm down,  in
  comes a fast ball. I haven't exactly figured out how to use 
the  power-ups

  and various swings yet.
  Fifth, each level has nine computer opponents on single 
player, each  with

  different skills and strategies.
  Sixth, the game allows you to chat with your opponent. Kind 
of  interesting,

  though you have to pause the game to do it.
  The game play itself is simple. Just swing your iPhone like a
 tennis racket.
  The weird thing is that you have to be touching your screen to do
 this, with
  Voiceover off. Even the lightest movement might be construed 
as a  swing, so
  be careful! I suspect that since it's

Re: [Audyssey] Found a new iPhone game

2013-03-13 Thread shaun everiss
thank you clement that was my origional point its a speech wynth 
issue,  and should be adjusted probably can be.


At 07:37 AM 3/14/2013, you wrote:
You know what I find funny? Sighted people spell it iphone as 
well... it isn't just people who are blind. Though if people are 
fussy about hearing their screenreader pronounce iPhone instead of 
iphone, that's a whole different story... then it's no longer about 
spelling. Just wanted to point that out... because every sighted 
person I know spells it iphone, and every time I go look for news 
about it or look on craigslist for used items or whatever, it's 
always iphone. Maybe with a capital I sometimes.


---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread shaun everiss
yeah hopefully this stuff will make it to android soon as people seem 
to be pusing me to buy android and frankly it seems all the buz for 
the blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store since
 2011, but it 's news to me. The game is called Swing Tennis, by Head First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, this
 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps for
 the iPhone, its rules are stricter--a lot stricter, so you have to have
 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't get
 comfortable, because as soon as you think you've got the rhythm down, in
 comes a fast ball. I haven't exactly figured out how to use the power-ups
 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each with
 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of interesting,
 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a 
tennis racket.
 The weird thing is that you have to be touching your screen to do 
this, with

 Voiceover off. Even the lightest movement might be construed as a swing, so
 be careful! I suspect that since it's an audio game for the sighted, not
 tailored for the blind, there may be special places to touch if you want
 certain swings, power-ups and so on. I don't think this will be too hard to
 learn however. Yes, sighted people are learning about audio games at last.
 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and the
 game starts with a bunch of unlabeled buttons. All of these, save one, are
 dimmed, and the undimmed one is the one to click each time. It takes about
 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on the
 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but this,
 sadly, is inaccessible. However, the game is definitely worth the 
$.99 price

 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Charles Rivard
It's iPhone, as previously stated.  Why do you continue to make the same 
error?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the blind 
is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, 
 this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for

 the iPhone, its rules are stricter--a lot stricter, so you have to have
 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and 
 the
 game starts with a bunch of unlabeled buttons. All of these, save one, 
 are
 dimmed, and the undimmed one is the one to click each time. It takes 
 about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on 
 the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but 
 this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
 list,

 please send E-mail to gamers-ow...@audyssey.org.


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list,

please send E-mail to gamers-ow...@audyssey.org.




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All messages are archived and can be searched and read at
http

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Thomas Ward
Hi Charles,

Let's give it a rest. Yes, I know it can be frustrating when people
misspell iPhone, but some people don't want to change, don't want to
learn, and regardless how many times you complain about it they will
continue to misspell it anyway. My advice is you know where the delete
key is so I suggest you use it. :D

On 3/12/13, Charles Rivard wee1s...@fidnet.com wrote:
 It's iPhone, as previously stated.  Why do you continue to make the same
 error?

 ---
 Shepherds are the best beasts, but Labs are a close second.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Fred Olver
Charles, what difference does it make, it doesn't matter whether it is 
Iphone or iPhone, it still is the same thing after all, get over it.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:42 PM
Subject: Re: [Audyssey] Found a new iPhone game


It's iPhone, as previously stated.  Why do you continue to make the same 
error?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the 
blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, 
 this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for
 the iPhone, its rules are stricter--a lot stricter, so you have to 
 have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and 
 the
 game starts with a bunch of unlabeled buttons. All of these, save one, 
 are
 dimmed, and the undimmed one is the one to click each time. It takes 
 about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on 
 the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but 
 this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,

 please send E-mail to gamers-ow...@audyssey.org.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread MamaPeach

Why are you so uptight?

-Original Message- 
From: Charles Rivard

Sent: Tuesday, March 12, 2013 1:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Found a new iPhone game

It's iPhone, as previously stated.  Why do you continue to make the same
error?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the blind 
is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, 
 this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for

 the iPhone, its rules are stricter--a lot stricter, so you have to have
 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and 
 the
 game starts with a bunch of unlabeled buttons. All of these, save one, 
 are
 dimmed, and the undimmed one is the one to click each time. It takes 
 about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on 
 the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but 
 this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,

 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Charles Rivard
I'm not up tight at all.  It's just that, to me, you can easily hear the 
difference between iphone and iPhone if you only take a little time to 
proofread your messages, and so many blind people don't do it.  And it makes 
you look stupid if you keep writing it as iphone.  My efforts are to stop 
sighted people from having one more reason to stereotype blind people as 
uneducated based on our communication skills or lack thereof.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: MamaPeach mamape...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 1:31 PM
Subject: Re: [Audyssey] Found a new iPhone game



Why are you so uptight?

-Original Message- 
From: Charles Rivard

Sent: Tuesday, March 12, 2013 1:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Found a new iPhone game

It's iPhone, as previously stated.  Why do you continue to make the same
error?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the 
blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, 
 this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for
 the iPhone, its rules are stricter--a lot stricter, so you have to 
 have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and 
 the
 game starts with a bunch of unlabeled buttons. All of these, save one, 
 are
 dimmed, and the undimmed one is the one to click each time. It takes 
 about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on 
 the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but 
 this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Fred Olver
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone v iphone v iphone v iphone 
iphone iphone iphone v v iphone iphone viphone v iphone v iphone v iphone 
iphone v iphone iphone iphone v v iphone iphone iphone iphone v iphone


Now, Charles, if that isn't enough, send me your phone number and I'll send 
you some there, as well.



- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 3:00 PM
Subject: Re: [Audyssey] Found a new iPhone game


I'm not up tight at all.  It's just that, to me, you can easily hear the 
difference between iphone and iPhone if you only take a little time to 
proofread your messages, and so many blind people don't do it.  And it 
makes you look stupid if you keep writing it as iphone.  My efforts are to 
stop sighted people from having one more reason to stereotype blind people 
as uneducated based on our communication skills or lack thereof.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: MamaPeach mamape...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 1:31 PM
Subject: Re: [Audyssey] Found a new iPhone game



Why are you so uptight?

-Original Message- 
From: Charles Rivard

Sent: Tuesday, March 12, 2013 1:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Found a new iPhone game

It's iPhone, as previously stated.  Why do you continue to make the same
error?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the 
blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall 
 short, this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for
 the iPhone, its rules are stricter--a lot stricter, so you have to 
 have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Ken The PionEar
Not only that, but if someone wants the feel of playing tennis, that is, 
swinging the iPhone, audio cues are the only way to go, as you can't look at 
the screen while swinging. We'll see how far this kind of thing goes.
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 10:42 AM
Subject: Re: [Audyssey] Found a new iPhone game



I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
I found a new iPhone game today. Actually, it's been on the app store 
since
2011, but it 's news to me. The game is called Swing Tennis, by Head 
First
Communications. Where Lolrific tennis and Blindfold tennis fall short, 
this

picks up the slack. I hav en't figured it all out yet, which is why I
haven't posted to Applevis, but...
First, you can play over Game Center. No more being limited to a WiFi
connection for a good game of audio tennis.
Second, there are three difficulty levels, and easy is actually a bit
difficult.
Third, though it's strictly timing based like other audio tennis apps for
the iPhone, its rules are stricter--a lot stricter, so you have to have
split-second timing.
Fourth, both you and your opponent have power-ups you can use. Don't get
comfortable, because as soon as you think you've got the rhythm down, in
comes a fast ball. I haven't exactly figured out how to use the power-ups
and various swings yet.
Fifth, each level has nine computer opponents on single player, each with
different skills and strategies.
Sixth, the game allows you to chat with your opponent. Kind of 
interesting,

though you have to pause the game to do it.
The game play itself is simple. Just swing your iPhone like a tennis 
racket.
The weird thing is that you have to be touching your screen to do this, 
with
Voiceover off. Even the lightest movement might be construed as a swing, 
so

be careful! I suspect that since it's an audio game for the sighted, not
tailored for the blind, there may be special places to touch if you want
certain swings, power-ups and so on. I don't think this will be too hard 
to
learn however. Yes, sighted people are learning about audio games at 
last.

Now if we can just convince them to make them accessible...
Speaking of accessibility, the tutorial isn't accessible at all, and the
game starts with a bunch of unlabeled buttons. All of these, save one, 
are
dimmed, and the undimmed one is the one to click each time. It takes 
about

three minutes of clicking around to get through the tutorial, but once
you're past that everything's accessible except whatever might be on the
screen during actual game play. I'll try to get help with that aspect
tonight and post about what I find.
The game also has an extra game to unlock, called ball bounce, but this,
sadly, is inaccessible. However, the game is definitely worth the $.99 
price

tag.
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