Re: [Audyssey] Huge gaming news!

2008-01-16 Thread Trouble
your right and Doom was one of the first being ran on dos.

At 12:55 PM 1/15/2008, you wrote:
Before there was an internet?...  lol!  Wasn't The Sims introduced
in the late nineties?...  There was definitely an internet!  lol!

And on top of that, BBS games went all the way back to the
eighties.  So I agree that number crunchie games are a bit plentiful,
smile  but not sure of the time line...

Anyway, rock on and have a lovely day!...

Smiles,

Cara  :)


On Jan 15, 2008, at 5:03 AM, Dark wrote:

  Hmmm, imho there are far too many stat management text games on the
  net
  already. Unless other factors could be added, like the war news,
  changing
  circumstances missions sfx and music in smugglers 3, I really don't
  see the
  need for another of these when there are already so many differently
  themeed
  stat crunching accessible internet games already.
 
  Sim city was revolutionary at the time, because that was back before
  there
  was an internet, and such things became more common. Unless anyone's
  got any
  extra special ideas to make sim city unusually fun (and smuglers 3 has
  taught me that such games can be fun), I'm afraid I'd rather see
  concentration on genres of game currently not accessible or
  representative,
  such as real time plot based rpg or one on one beat em up.
 
  Beware the Grue!
 
  dark.
  - Original Message -
  From: ian mcnamara [EMAIL PROTECTED]
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Monday, January 14, 2008 5:45 PM
  Subject: Re: [Audyssey] Huge gaming news!
 
 
  that sounds cool i would love to play this kind of game and i am
  looking
  foward to some one working on it if someone is willing to do it.
  - Original Message -
  From: ari [EMAIL PROTECTED]
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Monday, January 14, 2008 3:22 PM
  Subject: [Audyssey] Huge gaming news!
 
 
  Hi all,
  If some developers can work on this, this could be a huge success
  and
  project for blind gamers, as it will open up a type of game to us.
  Maybe
  some developers could contact the olpc and arrange something? See
  below
  link.
  
 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
  Ari
 
 
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Re: [Audyssey] Huge gaming news!

2008-01-16 Thread Cara Quinn
   Agreed, and furthermore, Quake's first several versions also ran in  
DOS!!

Have an awesome day!...

Smiles,

Cara  :)


On Jan 16, 2008, at 6:50 AM, Trouble wrote:

 your right and Doom was one of the first being ran on dos.

 At 12:55 PM 1/15/2008, you wrote:
   Before there was an internet?...  lol!  Wasn't The Sims introduced
 in the late nineties?...  There was definitely an internet!  lol!

   And on top of that, BBS games went all the way back to the
 eighties.  So I agree that number crunchie games are a bit plentiful,
 smile  but not sure of the time line...

 Anyway, rock on and have a lovely day!...

 Smiles,

 Cara  :)


 On Jan 15, 2008, at 5:03 AM, Dark wrote:

 Hmmm, imho there are far too many stat management text games on the
 net
 already. Unless other factors could be added, like the war news,
 changing
 circumstances missions sfx and music in smugglers 3, I really don't
 see the
 need for another of these when there are already so many differently
 themeed
 stat crunching accessible internet games already.

 Sim city was revolutionary at the time, because that was back before
 there
 was an internet, and such things became more common. Unless anyone's
 got any
 extra special ideas to make sim city unusually fun (and smuglers 3  
 has
 taught me that such games can be fun), I'm afraid I'd rather see
 concentration on genres of game currently not accessible or
 representative,
 such as real time plot based rpg or one on one beat em up.

 Beware the Grue!

 dark.
 - Original Message -
 From: ian mcnamara [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 5:45 PM
 Subject: Re: [Audyssey] Huge gaming news!


 that sounds cool i would love to play this kind of game and i am
 looking
 foward to some one working on it if someone is willing to do it.
 - Original Message -
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 3:22 PM
 Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success
 and
 project for blind gamers, as it will open up a type of game to us.
 Maybe
 some developers could contact the olpc and arrange something? See
 below
 link.

 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
 Ari


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 Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date:
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 trouble
 Never offend people with style when you can offend them with  
 substance.
 --Sam Brown

 Blindeudora list owner.
 To subscribe or info: http://www.freelists.org/webpage/blindeudora



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Re: [Audyssey] Huge gaming news!

2008-01-16 Thread Dakotah Rickard
That sounds a lot like the Alpha Centauri games or civilizations, kind of.
I'd love to play more strategic simulations like that...part of why Sound
RTS is so addictive to me.

Signed:
Dakotah Rickard

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Robert Montowski
Sent: Monday, January 14, 2008 14:37
To: Gamers Discussion list
Subject: Re: [Audyssey] Huge gaming news!

Hello there,
Years back when i still had some sight..I loved to play a simulation type 
game called Outpost.
Earth was going to be destroyed by a comet..and a life shipt was launched 
into space for a long flight to a new world.
when you got to the solar system you selected..you could launch probes to 
see which planet was best for landing.
Once you landed..you had a set amount of equipment you could use to work on 
your new city/base.
diggers to dig mines and tunnels for underground dwellings.
bulldozers to flatten ground for future building.
a smelter to make metals from what you dug up.
robot tractors/trucks to move materials from one site to another.
as the colony grew..you could expand north/south/east/west/down.
as you had more materials in your storage warehouses..you could build more 
robot trucks/living quarters/agriculture domes/schools/science 
labs/smelters/radio towers to control robots for further distances..etc.
ultimately you wished to bring the colony technology up to the point you 
could launch another starship to colonize further.
you faced diseases/colony unrest/disasters/loss of resources/etc.
the games had lots of graphics..but all low resolution.
I often thought this would be an awesome game to go all sound/voice with.
this game was played over/days/months..not a single sitting.
it was very addictive.
a later version of this game thru in more things to work with/combat..like 
alien civilizations.
Robert


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Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Dark
Hmmm, imho there are far too many stat management text games on the net 
already. Unless other factors could be added, like the war news, changing 
circumstances missions sfx and music in smugglers 3, I really don't see the 
need for another of these when there are already so many differently themeed 
stat crunching accessible internet games already.

Sim city was revolutionary at the time, because that was back before there 
was an internet, and such things became more common. Unless anyone's got any 
extra special ideas to make sim city unusually fun (and smuglers 3 has 
taught me that such games can be fun), I'm afraid I'd rather see 
concentration on genres of game currently not accessible or representative, 
such as real time plot based rpg or one on one beat em up.

Beware the Grue!

dark.
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 5:45 PM
Subject: Re: [Audyssey] Huge gaming news!


 that sounds cool i would love to play this kind of game and i am looking
 foward to some one working on it if someone is willing to do it.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 3:22 PM
 Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success and
 project for blind gamers, as it will open up a type of game to us. Maybe
 some developers could contact the olpc and arrange something? See below
 link.
 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
 Ari


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 list,
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 Checked by AVG Free Edition.
 Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date: 
 14/01/2008 17:39

 


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Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Shadow Dragon
There's a huge, huuuge difference between the kinds of games you're 
thinking of and the kind of games sim city and GalCiv 2 are in. You're 
thinking the type of games where its all online play focusing on PVP, with a 
very limited amount of resources and buildings and the like. These types of 
games not only are not just text, they have full sound effects and the like, 
which is a massive bonus already, plus there's so much more you can do with 
them. There's a reason games like Sim City and GalCiv 2 are a lot more 
popular than text stat crunchers like The Five Pillars and Utopia, *grins*. 
Just my two cents, hope you don't take offense.
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 15, 2008 6:03 AM
Subject: Re: [Audyssey] Huge gaming news!


 Hmmm, imho there are far too many stat management text games on the net
 already. Unless other factors could be added, like the war news, changing
 circumstances missions sfx and music in smugglers 3, I really don't see 
 the
 need for another of these when there are already so many differently 
 themeed
 stat crunching accessible internet games already.

 Sim city was revolutionary at the time, because that was back before there
 was an internet, and such things became more common. Unless anyone's got 
 any
 extra special ideas to make sim city unusually fun (and smuglers 3 has
 taught me that such games can be fun), I'm afraid I'd rather see
 concentration on genres of game currently not accessible or 
 representative,
 such as real time plot based rpg or one on one beat em up.

 Beware the Grue!

 dark.


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Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Cara Quinn
   Before there was an internet?...  lol!  Wasn't The Sims introduced  
in the late nineties?...  There was definitely an internet!  lol!

   And on top of that, BBS games went all the way back to the  
eighties.  So I agree that number crunchie games are a bit plentiful,  
smile  but not sure of the time line...

Anyway, rock on and have a lovely day!...

Smiles,

Cara  :)


On Jan 15, 2008, at 5:03 AM, Dark wrote:

 Hmmm, imho there are far too many stat management text games on the  
 net
 already. Unless other factors could be added, like the war news,  
 changing
 circumstances missions sfx and music in smugglers 3, I really don't  
 see the
 need for another of these when there are already so many differently  
 themeed
 stat crunching accessible internet games already.

 Sim city was revolutionary at the time, because that was back before  
 there
 was an internet, and such things became more common. Unless anyone's  
 got any
 extra special ideas to make sim city unusually fun (and smuglers 3 has
 taught me that such games can be fun), I'm afraid I'd rather see
 concentration on genres of game currently not accessible or  
 representative,
 such as real time plot based rpg or one on one beat em up.

 Beware the Grue!

 dark.
 - Original Message -
 From: ian mcnamara [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 5:45 PM
 Subject: Re: [Audyssey] Huge gaming news!


 that sounds cool i would love to play this kind of game and i am  
 looking
 foward to some one working on it if someone is willing to do it.
 - Original Message -
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 3:22 PM
 Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success  
 and
 project for blind gamers, as it will open up a type of game to us.  
 Maybe
 some developers could contact the olpc and arrange something? See  
 below
 link.
 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
 Ari


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 Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date:
 14/01/2008 17:39




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Re: [Audyssey] Huge gaming news!

2008-01-15 Thread ari
I agree, The text ones are just borring web browser stuff you just click 
through, sims is really million times deeper. Even with games like Battrick 
and so on, I find it difficult to carry on being thrilled, I'm sure most, if 
not all of us would rather play the football, cricket and strategy 
management games that are sold commercially which have bril sounds and music 
as well as online playability. The reason why so many internet stuff is 
still text-based is probably because for many people the net is too slow or 
propper online gaming is difficult to implement, but sadly the future of 
online games is really moving towards fast virtual environments like Second 
Life which are inaccessible. There is now even a virtual online sports game, 
nearly like second life, where you control the life of a sportsman, not just 
playing sports, you also sort out his finances, buy cars for him, date, get 
points to be allowed in more fashionable nightclubs, etc, and most people 
with no accessibility worries would rather play those, so would I, but of 
course that's not possible without sighted help at the moment.
Ari


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Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Darren Harris
I don't think we'll ever see no more text games, they'll always be about
there will be a demand for them I think. There's thousands of them out
there. 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of ari
Sent: 15 January 2008 17:56
To: Gamers Discussion list
Subject: Re: [Audyssey] Huge gaming news!


I agree, The text ones are just borring web browser stuff you just click

through, sims is really million times deeper. Even with games like
Battrick 
and so on, I find it difficult to carry on being thrilled, I'm sure
most, if 
not all of us would rather play the football, cricket and strategy 
management games that are sold commercially which have bril sounds and
music 
as well as online playability. The reason why so many internet stuff is 
still text-based is probably because for many people the net is too slow
or 
propper online gaming is difficult to implement, but sadly the future of

online games is really moving towards fast virtual environments like
Second 
Life which are inaccessible. There is now even a virtual online sports
game, 
nearly like second life, where you control the life of a sportsman, not
just 
playing sports, you also sort out his finances, buy cars for him, date,
get 
points to be allowed in more fashionable nightclubs, etc, and most
people 
with no accessibility worries would rather play those, so would I, but
of 
course that's not possible without sighted help at the moment. Ari


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Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date:
14/01/2008 17:39



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Re: [Audyssey] Huge gaming news!

2008-01-14 Thread ian mcnamara
that sounds cool i would love to play this kind of game and i am looking 
foward to some one working on it if someone is willing to do it.
- Original Message - 
From: ari [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 3:22 PM
Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success and
 project for blind gamers, as it will open up a type of game to us. Maybe
 some developers could contact the olpc and arrange something? See below
 link.
 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
 Ari


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Re: [Audyssey] Huge gaming news!

2008-01-14 Thread Shadow Dragon
Agreed. I've been wanting to play a sims game. The source code is all here, 
all a developer would really have to do is go through it and put in 
accessibility features. It would be awesome. Perhaps not as easy as I made 
it sound but I think it's dooable.
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 10:45 AM
Subject: Re: [Audyssey] Huge gaming news!


 that sounds cool i would love to play this kind of game and i am looking
 foward to some one working on it if someone is willing to do it.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 3:22 PM
 Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success and
 project for blind gamers, as it will open up a type of game to us. Maybe
 some developers could contact the olpc and arrange something? See below
 link.
 http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSectionId=2888
 Ari


 ---
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Re: [Audyssey] Huge gaming news!

2008-01-14 Thread Kuvvosh
Uhm, I hate to say this, but to make Sim City even remotely playiable by the
blind would be one hell of a task.  I've played all of the Sim City games
before I went blind.  And I just don't see it being done for the blind,
Unless, you do it some what like Sound RTS, but to set up the square system
and then not to mention to place drain pipes, Power lines, and leveling the
ground so you can build onto it would be one heck of a task to program.

But, hey if somebody wants to tackle such a task I'm all for them, just
don't ever seeing it happen.

Kuvvosh

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Shadow Dragon
Sent: Monday, January 14, 2008 12:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Huge gaming news!

Agreed. I've been wanting to play a sims game. The source code is all here, 
all a developer would really have to do is go through it and put in 
accessibility features. It would be awesome. Perhaps not as easy as I made 
it sound but I think it's dooable.
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 10:45 AM
Subject: Re: [Audyssey] Huge gaming news!


 that sounds cool i would love to play this kind of game and i am looking
 foward to some one working on it if someone is willing to do it.
 - Original Message - 
 From: ari [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, January 14, 2008 3:22 PM
 Subject: [Audyssey] Huge gaming news!


 Hi all,
 If some developers can work on this, this could be a huge success and
 project for blind gamers, as it will open up a type of game to us. Maybe
 some developers could contact the olpc and arrange something? See below
 link.

http://www.ioltechnology.co.za:80/article_page.php?iArticleId=4205542iSecti
onId=2888
 Ari


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Re: [Audyssey] Huge gaming news!

2008-01-14 Thread Robert Montowski
Hello there,
Years back when i still had some sight..I loved to play a simulation type 
game called Outpost.
Earth was going to be destroyed by a comet..and a life shipt was launched 
into space for a long flight to a new world.
when you got to the solar system you selected..you could launch probes to 
see which planet was best for landing.
Once you landed..you had a set amount of equipment you could use to work on 
your new city/base.
diggers to dig mines and tunnels for underground dwellings.
bulldozers to flatten ground for future building.
a smelter to make metals from what you dug up.
robot tractors/trucks to move materials from one site to another.
as the colony grew..you could expand north/south/east/west/down.
as you had more materials in your storage warehouses..you could build more 
robot trucks/living quarters/agriculture domes/schools/science 
labs/smelters/radio towers to control robots for further distances..etc.
ultimately you wished to bring the colony technology up to the point you 
could launch another starship to colonize further.
you faced diseases/colony unrest/disasters/loss of resources/etc.
the games had lots of graphics..but all low resolution.
I often thought this would be an awesome game to go all sound/voice with.
this game was played over/days/months..not a single sitting.
it was very addictive.
a later version of this game thru in more things to work with/combat..like 
alien civilizations.
Robert


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Re: [Audyssey] Huge gaming news!

2008-01-14 Thread Shadow Dragon
I agree, this would be awesome. And sound RTS has already proved that RTS 
games can be made perfectly accessible to the blind. I think this would make 
a great future project. 


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