Re: [Gegl-developer] Re: [Gimp-developer] more GIMP foundation stuff
Hi, Michael Schumacher wrote: Daniel Rogers wrote: To be a little more clear: I need volunteers to be an initial board of directors. Might be an important question: does one have to live in the US to be able to become a director? (and/or president, secreatary, treasurer, ...) No. For example, several of the GNOME Foundation board members are not in the US. Cheers, Dave. -- Dave Neary [EMAIL PROTECTED] ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
[Gimp-developer] Extending Image and Layer Properties (was: Image Info Dialog)
Hi, Sven Neumann wrote: There is also a plan for adding an Image Attributes or Image Properties dialog and extending the already existing Layer Attributes (and similar) dialogs. A prerequisite for this is to make all this stuff object properties. This is a nice task for a volunteer who wants to get into GIMP core hacking. Let me know if you are interested... What stuff, exactly? And for informational purposes, what's involved (in general) in converting a type object attribute to a generic GObject attribute? A link to a decent doc would probably do, if you had one handy. Cheers, Dave. -- Dave Neary [EMAIL PROTECTED] ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Extending Image and Layer Properties
Hi, Dave Neary [EMAIL PROTECTED] writes: There is also a plan for adding an Image Attributes or Image Properties dialog and extending the already existing Layer Attributes (and similar) dialogs. A prerequisite for this is to make all this stuff object properties. This is a nice task for a volunteer who wants to get into GIMP core hacking. Let me know if you are interested... What stuff, exactly? Well, all the information that belongs to a drawable and/or image object should be object properties. This would be width, height, mode (RGB/Gray/Indexed), unit ... Having this information accessible (at least readable) via the GObject property system will make it a lot easier to write a more or less generic property dialog. And for informational purposes, what's involved (in general) in converting a type object attribute to a generic GObject attribute? A link to a decent doc would probably do, if you had one handy. A must-read for every core GIMP hacker: http://le-hacker.org/papers/gobject/ The GIMP source code is a good example also. Check the app/config directory for a couple of classes that basically do no nothing but storing information as object properties. Sven ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] gobject properties
* Sven Neumann [EMAIL PROTECTED] [040430 12:17]: Well, all the information that belongs to a drawable and/or image object should be object properties. This would be width, height, mode (RGB/Gray/Indexed), unit ... Having this information accessible (at least readable) via the GObject property system will make it a lot easier to write a more or less generic property dialog. And for informational purposes, what's involved (in general) in converting a type object attribute to a generic GObject attribute? A link to a decent doc would probably do, if you had one handy. A must-read for every core GIMP hacker: http://le-hacker.org/papers/gobject/ The parameters to GEGL filters, ops etc. will also be gobject properties, this makes it much easier not only to automatically create UI's, but also to dynamically add functionality, since the api provided can be queried at run-time. If GEGL Op's are to be the new default way of adding most plug-ins, most of the dialog code will probably disapperar,. or be a special case,. where a default ui that is a list of properties with the appropriate widgets for changing color, browsing for a file, selecting a drawable etc. can be defined. /Øyvind K. -- .^. /V\Øyvind Kolås, Gjøvik University College, Norway /(_)\ [EMAIL PROTECTED],[EMAIL PROTECTED] ^ ^ ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Why is there 2 cascaded input devices menus ?
Hi, Carol Spears [EMAIL PROTECTED] writes: Why is there a 2 level menu for the input devices: File - Preferences - Input Devices then Configure extended input devices (not other choice possible) Maybe configute extended input devices should me moves to the parent menu? this assumes there will only be one sort of device. i think scanner is a potential input device also, it is just not considered so by gimp because of the different project. No, a scanner is not considered an input device, it's probably an input source. Input device is used in the GTK+ meaning here which clearly refers to a device that gives coordinate input. Sven ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] more GIMP foundation stuff
Carol Spears wrote: On Sat, Apr 24, 2004 at 09:44:49AM +0200, Marc A. Lehmann wrote: On Fri, Apr 23, 2004 at 08:00:17PM -0700, Daniel Rogers [EMAIL PROTECTED] wrote: I've put it here: http://www.phasevelocity.org/bylaws.doc These bylaws Woaw, the bylaws for a free software organisation, written in a proprietary microsoft format! this summed up my feelings very well. Might be another reason for lack of feedback. did they discuss file formats with you when you discussed this at the gimp convention? Maybe something about this is in the minutes of the last GIMPCon. Anyway, are there any suggestions (or requirements?) for an official format for all TGF documents. PDF seems reasonable. HTH, Michael -- The GIMP http://www.gimp.org| IRC: irc://irc.gimp.org/gimp Sodipodi http://sodipodi.sf.net | IRC: irc://irc.gimp.org/sodipodi ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] OpenGL under GIMP ??
On 30 Apr 2004, Sven Neumann wrote: Hi, Pablo Quinta Vidal [EMAIL PROTECTED] writes: This is my first post to the list and I want to know if its possible to use OpenGL under GIMP. GIMP doesn't use OpenGL but of course a GIMP plug-in can use whatever library it wants to use as long as it's possible to integrate it with the GLib main loop. Try GtkGLExt. It's at http://gtkglext.sourceforge.net Rockwalrus ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
Re: [Gimp-developer] more GIMP foundation stuff
Michael Schumacher wrote: Carol Spears wrote: On Sat, Apr 24, 2004 at 09:44:49AM +0200, Marc A. Lehmann wrote: On Fri, Apr 23, 2004 at 08:00:17PM -0700, Daniel Rogers [EMAIL PROTECTED] wrote: I've put it here: http://www.phasevelocity.org/bylaws.doc These bylaws Woaw, the bylaws for a free software organisation, written in a proprietary microsoft format! this summed up my feelings very well. Might be another reason for lack of feedback. Dude. The lawyer gave me doc. Open office read it fine. I didn't think it woudl be a problem. I used open office to make a pdf. It's at http://www.phasevelocity.org/bylaws.pdf did they discuss file formats with you when you discussed this at the gimp convention? Maybe something about this is in the minutes of the last GIMPCon. Anyway, are there any suggestions (or requirements?) for an official format for all TGF documents. PDF seems reasonable. She is just trying to goad me, so I tried to ignore her. It is not an official document yet, but yes, I agree that PDF is reasonable for all TGF documents. -- Dan ___ Gimp-developer mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer