Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread wwp

On Mon, 9 May 2016 21:30:48 +0100 C R  wrote:

> What would be nice is a manual entry box for moving the measure tool
> markers around (in the Tool Options for measure). This way you could type
> in the exact value(s) you want, and use ctrl-click and alt-click to make
> your markers how you like with better precision than the mouse pointer
> allows.

Right!

Even ore because clicking the spot line (layer boundary, one-pixel wide
line) is a bit difficult - but maybe it's just me.


Regards,

> On Mon, May 9, 2016 at 9:23 PM, wwp  wrote:
> 
> > Hello C,
> >
> >
> > On Mon, 9 May 2016 21:02:21 +0100 C R  wrote:
> >  
> > > This is also sub-function of the measure tool.
> > > To create a horizontal guide, place a marker on the spot, and ctrl-click  
> > it  
> > > To create a vertical guide, place a marker on the spot and alt-click it  
> >
> > Nice too, thanks for the tip! :-)
> >
> >
> > Regards,
> >  
> > > On Mon, May 9, 2016 at 8:54 PM, Alexandre Prokoudine <  
> > > alexandre.prokoud...@gmail.com> wrote:  
> > >  
> > > > On Mon, May 9, 2016 at 10:47 PM, wwp wrote:  
> > > > > Hello there,
> > > > >
> > > > >
> > > > > I wonder if the idea of a point-and-click tool to create guides could
> > > > > be a good one?
> > > > >
> > > > > The idea there is to directly create guides with a minimum number of
> > > > > clicks in order to speed up a production process. It is based upon my
> > > > > (long, subjective and perfectible) experience w/ the Gimp 2.x.
> > > > >
> > > > > The way of doing it could be, for instance: in one click you pick the
> > > > > create-guide tool from the side dock, then you click on the image:
> > > > > it creates a horizontal or vertical guide at this click's x or y -
> > > > > horizontal or vertical axis could be determined using ctrl or shift
> > > > > modifier. Clicking in the margin (outside the layer boundary) could  
> > be  
> > > > > even more intuitive, up/down margin to create vertical guides,
> > > > > left/right to create horizontal ones, still for instance. While  
> > moving  
> > > > > the mouse pointer with this tool, a "live" guide shadow could be
> > > > > displayed, in order to provide a visual clue about the guide location
> > > > > that you validate when you click to create it.
> > > > >
> > > > > Any thought?  
> > > >
> > > > Just to make sure I get it right...
> > > >
> > > > Instead of
> > > >
> > > > 1. Hovering your mouse pointer over the ruler.
> > > > 2. Clicking, dragging, and releasing the mouse button to create a new
> > > > guide.
> > > >
> > > > ...you want
> > > >
> > > > 1. Hover your mouse pointer over the toolbox above the
> > > > 'point-and-click tool' and click it.
> > > > 2. Go to the location where you want a guide and use a modifier to
> > > > create either vertical or horizontal (or both) guides.
> > > >
> > > > Unless I'm terribly mistaken, that's about the same amount of step in
> > > > comparison to something that has been around for years :) You you get
> > > > guide position preview too.
> > > >
> > > > Hmmm? :)
> > > >
> > > > Alex
> > > > ___
> > > > gimp-developer-list mailing list
> > > > List address:gimp-developer-list@gnome.org
> > > > List membership:
> > > > https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> > > > List archives:   https://mail.gnome.org/archives/gimp-developer-list
> > > >  
> > > ___
> > > gimp-developer-list mailing list
> > > List address:gimp-developer-list@gnome.org
> > > List membership:  
> > https://mail.gnome.org/mailman/listinfo/gimp-developer-list  
> > > List archives:   https://mail.gnome.org/archives/gimp-developer-list  
> >
> > --
> > wwp
> >
> > ___
> > gimp-developer-list mailing list
> > List address:gimp-developer-list@gnome.org
> > List membership:
> > https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> > List archives:   https://mail.gnome.org/archives/gimp-developer-list

-- 
wwp


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Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread C R
What would be nice is a manual entry box for moving the measure tool
markers around (in the Tool Options for measure). This way you could type
in the exact value(s) you want, and use ctrl-click and alt-click to make
your markers how you like with better precision than the mouse pointer
allows.

Just a thought.
-C

On Mon, May 9, 2016 at 9:23 PM, wwp  wrote:

> Hello C,
>
>
> On Mon, 9 May 2016 21:02:21 +0100 C R  wrote:
>
> > This is also sub-function of the measure tool.
> > To create a horizontal guide, place a marker on the spot, and ctrl-click
> it
> > To create a vertical guide, place a marker on the spot and alt-click it
>
> Nice too, thanks for the tip! :-)
>
>
> Regards,
>
> > On Mon, May 9, 2016 at 8:54 PM, Alexandre Prokoudine <
> > alexandre.prokoud...@gmail.com> wrote:
> >
> > > On Mon, May 9, 2016 at 10:47 PM, wwp wrote:
> > > > Hello there,
> > > >
> > > >
> > > > I wonder if the idea of a point-and-click tool to create guides could
> > > > be a good one?
> > > >
> > > > The idea there is to directly create guides with a minimum number of
> > > > clicks in order to speed up a production process. It is based upon my
> > > > (long, subjective and perfectible) experience w/ the Gimp 2.x.
> > > >
> > > > The way of doing it could be, for instance: in one click you pick the
> > > > create-guide tool from the side dock, then you click on the image:
> > > > it creates a horizontal or vertical guide at this click's x or y -
> > > > horizontal or vertical axis could be determined using ctrl or shift
> > > > modifier. Clicking in the margin (outside the layer boundary) could
> be
> > > > even more intuitive, up/down margin to create vertical guides,
> > > > left/right to create horizontal ones, still for instance. While
> moving
> > > > the mouse pointer with this tool, a "live" guide shadow could be
> > > > displayed, in order to provide a visual clue about the guide location
> > > > that you validate when you click to create it.
> > > >
> > > > Any thought?
> > >
> > > Just to make sure I get it right...
> > >
> > > Instead of
> > >
> > > 1. Hovering your mouse pointer over the ruler.
> > > 2. Clicking, dragging, and releasing the mouse button to create a new
> > > guide.
> > >
> > > ...you want
> > >
> > > 1. Hover your mouse pointer over the toolbox above the
> > > 'point-and-click tool' and click it.
> > > 2. Go to the location where you want a guide and use a modifier to
> > > create either vertical or horizontal (or both) guides.
> > >
> > > Unless I'm terribly mistaken, that's about the same amount of step in
> > > comparison to something that has been around for years :) You you get
> > > guide position preview too.
> > >
> > > Hmmm? :)
> > >
> > > Alex
> > > ___
> > > gimp-developer-list mailing list
> > > List address:gimp-developer-list@gnome.org
> > > List membership:
> > > https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> > > List archives:   https://mail.gnome.org/archives/gimp-developer-list
> > >
> > ___
> > gimp-developer-list mailing list
> > List address:gimp-developer-list@gnome.org
> > List membership:
> https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> > List archives:   https://mail.gnome.org/archives/gimp-developer-list
>
> --
> wwp
>
> ___
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>
>
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Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread wwp
Hello C,


On Mon, 9 May 2016 21:02:21 +0100 C R  wrote:

> This is also sub-function of the measure tool.
> To create a horizontal guide, place a marker on the spot, and ctrl-click it
> To create a vertical guide, place a marker on the spot and alt-click it

Nice too, thanks for the tip! :-)


Regards,

> On Mon, May 9, 2016 at 8:54 PM, Alexandre Prokoudine <
> alexandre.prokoud...@gmail.com> wrote:  
> 
> > On Mon, May 9, 2016 at 10:47 PM, wwp wrote:  
> > > Hello there,
> > >
> > >
> > > I wonder if the idea of a point-and-click tool to create guides could
> > > be a good one?
> > >
> > > The idea there is to directly create guides with a minimum number of
> > > clicks in order to speed up a production process. It is based upon my
> > > (long, subjective and perfectible) experience w/ the Gimp 2.x.
> > >
> > > The way of doing it could be, for instance: in one click you pick the
> > > create-guide tool from the side dock, then you click on the image:
> > > it creates a horizontal or vertical guide at this click's x or y -
> > > horizontal or vertical axis could be determined using ctrl or shift
> > > modifier. Clicking in the margin (outside the layer boundary) could be
> > > even more intuitive, up/down margin to create vertical guides,
> > > left/right to create horizontal ones, still for instance. While moving
> > > the mouse pointer with this tool, a "live" guide shadow could be
> > > displayed, in order to provide a visual clue about the guide location
> > > that you validate when you click to create it.
> > >
> > > Any thought?  
> >
> > Just to make sure I get it right...
> >
> > Instead of
> >
> > 1. Hovering your mouse pointer over the ruler.
> > 2. Clicking, dragging, and releasing the mouse button to create a new
> > guide.
> >
> > ...you want
> >
> > 1. Hover your mouse pointer over the toolbox above the
> > 'point-and-click tool' and click it.
> > 2. Go to the location where you want a guide and use a modifier to
> > create either vertical or horizontal (or both) guides.
> >
> > Unless I'm terribly mistaken, that's about the same amount of step in
> > comparison to something that has been around for years :) You you get
> > guide position preview too.
> >
> > Hmmm? :)
> >
> > Alex
> > ___
> > gimp-developer-list mailing list
> > List address:gimp-developer-list@gnome.org
> > List membership:
> > https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> > List archives:   https://mail.gnome.org/archives/gimp-developer-list
> >  
> ___
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> List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list
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-- 
wwp


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Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread wwp
Hello Alexandre,


On Mon, 9 May 2016 22:54:12 +0300 Alexandre Prokoudine 
 wrote:

> On Mon, May 9, 2016 at 10:47 PM, wwp wrote:
> > Hello there,
> >
> >
> > I wonder if the idea of a point-and-click tool to create guides could
> > be a good one?
> >
> > The idea there is to directly create guides with a minimum number of
> > clicks in order to speed up a production process. It is based upon my
> > (long, subjective and perfectible) experience w/ the Gimp 2.x.
> >
> > The way of doing it could be, for instance: in one click you pick the
> > create-guide tool from the side dock, then you click on the image:
> > it creates a horizontal or vertical guide at this click's x or y -
> > horizontal or vertical axis could be determined using ctrl or shift
> > modifier. Clicking in the margin (outside the layer boundary) could be
> > even more intuitive, up/down margin to create vertical guides,
> > left/right to create horizontal ones, still for instance. While moving
> > the mouse pointer with this tool, a "live" guide shadow could be
> > displayed, in order to provide a visual clue about the guide location
> > that you validate when you click to create it.
> >
> > Any thought?  
> 
> Just to make sure I get it right...
> 
> Instead of
> 
> 1. Hovering your mouse pointer over the ruler.
> 2. Clicking, dragging, and releasing the mouse button to create a new guide.
> 
> ...you want
> 
> 1. Hover your mouse pointer over the toolbox above the
> 'point-and-click tool' and click it.
> 2. Go to the location where you want a guide and use a modifier to
> create either vertical or horizontal (or both) guides.
> 
> Unless I'm terribly mistaken, that's about the same amount of step in
> comparison to something that has been around for years :) You you get
> guide position preview too.
> 
> Hmmm? :)

Hah. Dragging from the rulers does exactly what I need, the feature
already exists. Thanks!!


Regards,

-- 
wwp


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Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread C R
This is also sub-function of the measure tool.
To create a horizontal guide, place a marker on the spot, and ctrl-click it
To create a vertical guide, place a marker on the spot and alt-click it

-C

On Mon, May 9, 2016 at 8:54 PM, Alexandre Prokoudine <
alexandre.prokoud...@gmail.com> wrote:

> On Mon, May 9, 2016 at 10:47 PM, wwp wrote:
> > Hello there,
> >
> >
> > I wonder if the idea of a point-and-click tool to create guides could
> > be a good one?
> >
> > The idea there is to directly create guides with a minimum number of
> > clicks in order to speed up a production process. It is based upon my
> > (long, subjective and perfectible) experience w/ the Gimp 2.x.
> >
> > The way of doing it could be, for instance: in one click you pick the
> > create-guide tool from the side dock, then you click on the image:
> > it creates a horizontal or vertical guide at this click's x or y -
> > horizontal or vertical axis could be determined using ctrl or shift
> > modifier. Clicking in the margin (outside the layer boundary) could be
> > even more intuitive, up/down margin to create vertical guides,
> > left/right to create horizontal ones, still for instance. While moving
> > the mouse pointer with this tool, a "live" guide shadow could be
> > displayed, in order to provide a visual clue about the guide location
> > that you validate when you click to create it.
> >
> > Any thought?
>
> Just to make sure I get it right...
>
> Instead of
>
> 1. Hovering your mouse pointer over the ruler.
> 2. Clicking, dragging, and releasing the mouse button to create a new
> guide.
>
> ...you want
>
> 1. Hover your mouse pointer over the toolbox above the
> 'point-and-click tool' and click it.
> 2. Go to the location where you want a guide and use a modifier to
> create either vertical or horizontal (or both) guides.
>
> Unless I'm terribly mistaken, that's about the same amount of step in
> comparison to something that has been around for years :) You you get
> guide position preview too.
>
> Hmmm? :)
>
> Alex
> ___
> gimp-developer-list mailing list
> List address:gimp-developer-list@gnome.org
> List membership:
> https://mail.gnome.org/mailman/listinfo/gimp-developer-list
> List archives:   https://mail.gnome.org/archives/gimp-developer-list
>
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Re: [Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread Alexandre Prokoudine
On Mon, May 9, 2016 at 10:47 PM, wwp wrote:
> Hello there,
>
>
> I wonder if the idea of a point-and-click tool to create guides could
> be a good one?
>
> The idea there is to directly create guides with a minimum number of
> clicks in order to speed up a production process. It is based upon my
> (long, subjective and perfectible) experience w/ the Gimp 2.x.
>
> The way of doing it could be, for instance: in one click you pick the
> create-guide tool from the side dock, then you click on the image:
> it creates a horizontal or vertical guide at this click's x or y -
> horizontal or vertical axis could be determined using ctrl or shift
> modifier. Clicking in the margin (outside the layer boundary) could be
> even more intuitive, up/down margin to create vertical guides,
> left/right to create horizontal ones, still for instance. While moving
> the mouse pointer with this tool, a "live" guide shadow could be
> displayed, in order to provide a visual clue about the guide location
> that you validate when you click to create it.
>
> Any thought?

Just to make sure I get it right...

Instead of

1. Hovering your mouse pointer over the ruler.
2. Clicking, dragging, and releasing the mouse button to create a new guide.

...you want

1. Hover your mouse pointer over the toolbox above the
'point-and-click tool' and click it.
2. Go to the location where you want a guide and use a modifier to
create either vertical or horizontal (or both) guides.

Unless I'm terribly mistaken, that's about the same amount of step in
comparison to something that has been around for years :) You you get
guide position preview too.

Hmmm? :)

Alex
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[Gimp-developer] Point-and-click tool to create guides?

2016-05-09 Thread wwp
Hello there,


I wonder if the idea of a point-and-click tool to create guides could
be a good one?

The idea there is to directly create guides with a minimum number of
clicks in order to speed up a production process. It is based upon my
(long, subjective and perfectible) experience w/ the Gimp 2.x.

The way of doing it could be, for instance: in one click you pick the
create-guide tool from the side dock, then you click on the image:
it creates a horizontal or vertical guide at this click's x or y -
horizontal or vertical axis could be determined using ctrl or shift
modifier. Clicking in the margin (outside the layer boundary) could be
even more intuitive, up/down margin to create vertical guides,
left/right to create horizontal ones, still for instance. While moving
the mouse pointer with this tool, a "live" guide shadow could be
displayed, in order to provide a visual clue about the guide location
that you validate when you click to create it.

Any thought?


Regards,

-- 
wwp


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Re: [Gimp-developer] Cubic Interpolation vs No Halo

2016-05-09 Thread Akkana Peck
> > On 07/05/16 15:38, Øyvind Kolås wrote:
> >> I've pushed code to GEGL master that makes the resamplers called
> >> "linear" and "cubic" do a tiny bit more than just interpolation.

> On Mon, May 9, 2016 at 12:11 PM, Karl Günter Wünsch wrote:
> > The more you change the default behavior of existing filters the more it
> > makes the use of GIMP impossible in a setup where you build up a
> > workflow... It's bad enough to outright drop the previously available
> > scaling algorithm but to tinker and thus in some cases invalidate
> > existing workflows without the user being made aware of it is ridiculous
> > for a tool like the GIMP...

Øyvind Kolås writes:
> This was a fix for the 2.9 series - any releases of 2.9 thus far have
> been development snapshots and you shouldn't be establishing
> unchangable workflows based on the behavior of development snapshots.

As someone who down-scales a lot (and who expects workflow and
defaults to change now and then when using development releases), I
want to thank Øyvind for the new code. Downscaling with Cubic looks
much better now (compared to the previous 2.9 behavior), and is much
faster than LoHalo/NoHalo. Good stuff!

...Akkana
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Re: [Gimp-developer] Cubic Interpolation vs No Halo

2016-05-09 Thread Alexandre Prokoudine
On Mon, May 9, 2016 at 1:11 PM, Karl Günter Wünsch wrote:

> I would ask you to reinstate the old code and have the new selectable
> under a new name - then at least an existing workflow could remain
> intact and the user would be made aware (a little bit at least) that
> there may be something better available...

I would ask you to begin with carefully evaluating the impact of the
changes by testing a newer build of GIMP, *then* posting to this
mailing list on the subject. That way we would be sure that whatever
your claim is, it is based on having hands-on experience with what you
talk about. Thank you.

Alex
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Re: [Gimp-developer] Cubic Interpolation vs No Halo

2016-05-09 Thread Øyvind Kolås
On Mon, May 9, 2016 at 12:11 PM, Karl Günter Wünsch
 wrote:
> On 07/05/16 15:38, Øyvind Kolås wrote:
>>
>> I've pushed code to GEGL master that makes the resamplers called
>> "linear" and "cubic" do a tiny bit more than just interpolation.
>
> The more you change the default behavior of existing filters the more it
> makes the use of GIMP impossible in a setup where you build up a
> workflow... It's bad enough to outright drop the previously available
> scaling algorithm but to tinker and thus in some cases invalidate
> existing workflows without the user being made aware of it is ridiculous
> for a tool like the GIMP...

This was a fix for the 2.9 series - any releases of 2.9 thus far have
been development snapshots and you shouldn't be establishing
unchangable workflows based on the behavior of development snapshots.
The new behavior you will get from cubic and linear *resamplers* in
GIMP master + GEGL master resembles what the stable releases of GIMP
have been doing for at least the last half decade, whereas GIMP 2.9
for a while has produced the equivalent of slightly randomized nearest
neighbor when scaling down with cubic and linear. Other things that
might happen for 2.10 is lanczos being reinstated if *you (or someone
you convince)* implement lanczos as a GeglSampler, and the nohalo
sampler being dropped unless it starts having performance of similar
magnitude to nearest/linear/cubic/lohalo.

> I would ask you to reinstate the old code and have the new selectable
> under a new name - then at least an existing workflow could remain
> intact and the user would be made aware (a little bit at least) that
> there may be something better available...

Nope - won't happen. Linear and cubic resamplers should provide
reasonable results - instead of a random broken thing, which is why I
also implemented similar fixes to GIMP itself early in the 2.x series.
If you've been blurring your photos before scaling them down with
cubic to compensate for cubic being broken in 2.9, you should no
longer be doing so.

/pippin
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Re: [Gimp-developer] Windows builds using MSYS2

2016-05-09 Thread Partha Bagchi
What have you tried so far to get Python working? All I see is "python is
not working".

Just as FYI, I've been providing Windows 64bit and Mac builds for almost 5
years now.

On Mon, May 9, 2016 at 7:47 AM, Petteri Soininen  wrote:

> I have a build working from latest master with Msys2, and I'm in progress
> of making notes to how to do it. Still haven't got python working ok as
> running Gimp gives me "Failed to execute child process (No such file or
> directory)" errors on every py script when launching, but I'll post my
> notes so far..
>
> http://pastebin.com/ZHT2A4K5
>
> Hopefully that helps.
> (and I'm using WIn10, 64bit)
>
> On 9.5.2016 13:03, Barney Holmes wrote:
>
>> Hi,
>>
>> I've also been working on building Gimp for Windows simply because for
>> one reason or another I have Windows on my main, faster machine, and I've
>> wanted to get some of the latest bug fixes. I also wanted to fix -
>> https://bugzilla.gnome.org/show_bug.cgi?id=757717
>>
>> I tried the Linux cross compile using the wiki Mingw64 instructions. I
>> was trying to retrieve the prebuilt library RPM's from, I think it's
>> OpenSUSE, but that seems to be outdated. Now I have Code::Blocks setup to
>> cross compile with MinGW-w64, I’ll try building those dependencies.
>>
>> I'm investigating MSYS2. It looks like a good project and a lot of other
>> projects seem to use it to provide releases for Windows, but its a slow to
>> compile even with multiple threads set.  Some of those projects may use
>> Python so they might be able to help with Python for Gimp.
>>
>> I attach my current "autogen" and "make" outputs. I am building with most
>> extras disabled as I just want to iron out the build process first.
>>
>> http://files.djbarney.org/autogen_output.txt
>> http://files.djbarney.org/make_output.txt
>>
>> Are you building from the main branch ?
>>
>> Do you get a successful build with Python disabled ?
>>
>> Cheers.
>>
>> Sent from Mail for Windows 10
>>
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>> List address:gimp-developer-list@gnome.org
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>> https://mail.gnome.org/mailman/listinfo/gimp-developer-list
>> List archives:   https://mail.gnome.org/archives/gimp-developer-list
>>
>
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Re: [Gimp-developer] Windows builds using MSYS2

2016-05-09 Thread Petteri Soininen
I have a build working from latest master with Msys2, and I'm in 
progress of making notes to how to do it. Still haven't got python 
working ok as running Gimp gives me "Failed to execute child process (No 
such file or directory)" errors on every py script when launching, but 
I'll post my notes so far..


http://pastebin.com/ZHT2A4K5

Hopefully that helps.
(and I'm using WIn10, 64bit)

On 9.5.2016 13:03, Barney Holmes wrote:

Hi,

I've also been working on building Gimp for Windows simply because for one 
reason or another I have Windows on my main, faster machine, and I've wanted to 
get some of the latest bug fixes. I also wanted to fix - 
https://bugzilla.gnome.org/show_bug.cgi?id=757717

I tried the Linux cross compile using the wiki Mingw64 instructions. I was 
trying to retrieve the prebuilt library RPM's from, I think it's OpenSUSE, but 
that seems to be outdated. Now I have Code::Blocks setup to cross compile with 
MinGW-w64, I’ll try building those dependencies.

I'm investigating MSYS2. It looks like a good project and a lot of other 
projects seem to use it to provide releases for Windows, but its a slow to 
compile even with multiple threads set.  Some of those projects may use Python 
so they might be able to help with Python for Gimp.

I attach my current "autogen" and "make" outputs. I am building with most 
extras disabled as I just want to iron out the build process first.

http://files.djbarney.org/autogen_output.txt
http://files.djbarney.org/make_output.txt

Are you building from the main branch ?

Do you get a successful build with Python disabled ?

Cheers.

Sent from Mail for Windows 10

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Re: [Gimp-developer] Cubic Interpolation vs No Halo

2016-05-09 Thread Karl Günter Wünsch
On 07/05/16 15:38, Øyvind Kolås wrote:
> 
> I've pushed code to GEGL master that makes the resamplers called
> "linear" and "cubic" do a tiny bit more than just interpolation. 

The more you change the default behavior of existing filters the more it
makes the use of GIMP impossible in a setup where you build up a
workflow... It's bad enough to outright drop the previously available
scaling algorithm but to tinker and thus in some cases invalidate
existing workflows without the user being made aware of it is ridiculous
for a tool like the GIMP...

I would ask you to reinstate the old code and have the new selectable
under a new name - then at least an existing workflow could remain
intact and the user would be made aware (a little bit at least) that
there may be something better available...

regards
Karl Günter Wünsch
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Re: [Gimp-developer] Windows builds using MSYS2

2016-05-09 Thread Barney Holmes
Hi,

I've also been working on building Gimp for Windows simply because for one 
reason or another I have Windows on my main, faster machine, and I've wanted to 
get some of the latest bug fixes. I also wanted to fix - 
https://bugzilla.gnome.org/show_bug.cgi?id=757717

I tried the Linux cross compile using the wiki Mingw64 instructions. I was 
trying to retrieve the prebuilt library RPM's from, I think it's OpenSUSE, but 
that seems to be outdated. Now I have Code::Blocks setup to cross compile with 
MinGW-w64, I’ll try building those dependencies.

I'm investigating MSYS2. It looks like a good project and a lot of other 
projects seem to use it to provide releases for Windows, but its a slow to 
compile even with multiple threads set.  Some of those projects may use Python 
so they might be able to help with Python for Gimp.

I attach my current "autogen" and "make" outputs. I am building with most 
extras disabled as I just want to iron out the build process first.

http://files.djbarney.org/autogen_output.txt
http://files.djbarney.org/make_output.txt

Are you building from the main branch ?

Do you get a successful build with Python disabled ?

Cheers.

Sent from Mail for Windows 10

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