[Gimp-user] How do I create a rough, noisy concrete texture
The background at http://data.markjardine.com/tumblr/img/bg_texture.png looks like it it could have been made following this tutorial http://gimp-tutorials.net/gimp-pattern#comment-4062 You can vary various things to get the effect you want, here is something that is perhaps a little coarse and dark compared to what you want http://members.pcug.org.au/~rcook/cf1.html Hi Owen. That tutorial creates a very regular and smooth looking pattern. Marks background image looks a lot less regular and less smooth. It looks more like an artifact from nature, like a sandy surface, where the tutorial pattern looks the opposite - the product of a mechanized process. Thanks for chipping in, but I'm after an effect that is quiet different. -- bob (via www.gimpusers.com) ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
Re: [Gimp-user] How do I create a rough, noisy concrete texture
On Mon, Dec 7, 2009 at 6:03 AM, bob for...@gimpusers.com wrote: The background at http://data.markjardine.com/tumblr/img/bg_texture.png looks like it it could have been made following this tutorial http://gimp-tutorials.net/gimp-pattern#comment-4062 You can vary various things to get the effect you want, here is something that is perhaps a little coarse and dark compared to what you want http://members.pcug.org.au/~rcook/cf1.html I personally found nothing remarkable didn't like the examples you provided - I guess going to filters-noise-hurl, followed by colors-desaturate and colors-curves to fit the gray ranges to desired values should give you better results. I am more for stuff likje this when talking concrete, though: http://www.pion.com.br/~gwidion/concrete.png A little of the above + secret sauce + bump map secret sauce recipe: 1.new image 2. filters-noise-hurl 3. colors-desaturate 4. layers-duplicate 5. on the bottom layer, filters-blur-gaussian blur, radius 3 6. on the top layer, set the layer to darken only 7. combine the 2 noise layers 8. create new layer, fill with medium gray 9. filters-map-bump map; source = noise layer, angle = 10ยบ. 10. optionally use color-curves to fit your gray range. Hi Owen. That tutorial creates a very regular and smooth looking pattern. Marks background image looks a lot less regular and less smooth. It looks more like an artifact from nature, like a sandy surface, where the tutorial pattern looks the opposite - the product of a mechanized process. Thanks for chipping in, but I'm after an effect that is quiet different. -- bob (via www.gimpusers.com) ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
[Gimp-user] How do I create a rough, noisy concrete texture
Hi all. I'd like to be able to create a rough, even texture. The perfect examples are these: http://data.markjardine.com/tumblr/img/bg_texture.png http://data.markjardine.com/tumblr/img/button_nav_right.png The texture dominates the design style at: http://markjardine.com/ I know that style is a little trendy and all. But I still think it's a nice effect. I've been able to achieve it before, but I can't figure out how to do it again. I can't quite get it with just HSV noise. I've been playing with the noise generator: http://registry.gimp.org/node/13016 I can get kind of close with just gaussian noise, stdev set to 2.5. But my result seems a little blurry. How would you guys create this effect ? -- bob (via www.gimpusers.com) ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
Re: [Gimp-user] How do I create a rough, noisy concrete texture
On Mon, 7 Dec 2009 04:45:39 +0100 (CET) bob for...@gimpusers.com wrote: Hi all. I'd like to be able to create a rough, even texture. The perfect examples are these: http://data.markjardine.com/tumblr/img/bg_texture.png http://data.markjardine.com/tumblr/img/button_nav_right.png The texture dominates the design style at: http://markjardine.com/ I know that style is a little trendy and all. But I still think it's a nice effect. I've been able to achieve it before, but I can't figure out how to do it again. I can't quite get it with just HSV noise. I've been playing with the noise generator: http://registry.gimp.org/node/13016 I can get kind of close with just gaussian noise, stdev set to 2.5. But my result seems a little blurry. How would you guys create this effect ? The background at http://data.markjardine.com/tumblr/img/bg_texture.png looks like it it could have been made following this tutorial http://gimp-tutorials.net/gimp-pattern#comment-4062 You can vary various things to get the effect you want, here is something that is perhaps a little coarse and dark compared to what you want http://members.pcug.org.au/~rcook/cf1.html FWIW Owen ___ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user