Re: Repost: messed up screenshots

2001-01-10 Thread Guillermo S. Romero / Familia Romero

[EMAIL PROTECTED] (2001-01-10 at 1859.01 -0500):
> > > The fact remains, though.  Switching color depth solved my problem.
> > I'm running 16-bit as well with no problems with screen captures.  How
> > much memory does your video card have?  What are you running your
> > desktop at?  Might you be running out of video memory?
> 4Mb, with 1024x768.  But one would expect that even more memory would
> be needed for 32-bit mode, since twice as much space is required for
> each bit.

You can also try 24 bit. And with 4 MB you can run 1024 @ 32 bpp, even
1152 @ 32 bpp. I ran my old ATI at 1152 * 864 and it had 4 MB too (I
can not remember if I used 24 or 32, but doing the maths 4 MB are
enough in both cases, the difference is in free space for pixmap cache
and other tasks).
 
> The video card is Diamond Viper 330 (NVidia-128 chip), with SVGA
> X-server, X11 3.3.6.

Old chip and nVidia. :[

GSR
 



Re: Repost: messed up screenshots

2001-01-10 Thread Arcady Genkin

Wandered Inn <[EMAIL PROTECTED]> writes:

> > The fact remains, though.  Switching color depth solved my problem.
> 
> I'm running 16-bit as well with no problems with screen captures.  How
> much memory does your video card have?  What are you running your
> desktop at?  Might you be running out of video memory?

4Mb, with 1024x768.  But one would expect that even more memory would
be needed for 32-bit mode, since twice as much space is required for
each bit.

The video card is Diamond Viper 330 (NVidia-128 chip), with SVGA
X-server, X11 3.3.6.
-- 
Arcady Genkin
Don't read everything you believe.



Re: Repost: messed up screenshots

2001-01-10 Thread Wandered Inn

Arcady Genkin wrote:
> 
> "Carl B. Constantine" <[EMAIL PROTECTED]> writes:
> 
> > Baloney. I take screenshots with the gimp all the time and all I use is
> > 16-bit because of OpenGL games which require it. It must be something else,
> > what? I don't know.
> 
> The fact remains, though.  Switching color depth solved my problem.

I'm running 16-bit as well with no problems with screen captures.  How
much memory does your video card have?  What are you running your
desktop at?  Might you be running out of video memory?

> --
> Arcady Genkin
> Don't read everything you believe.

--
Until later: Geoffrey   [EMAIL PROTECTED]

"Great spirits have always found violent opposition from mediocre minds.
The
latter cannot understand it when a man does not thoughtlessly submit to
hereditary prejudices but honestly and courageously uses his
intelligence."
- Albert Einstein



Re: Repost: messed up screenshots

2001-01-09 Thread Arcady Genkin

"Carl B. Constantine" <[EMAIL PROTECTED]> writes:

> Baloney. I take screenshots with the gimp all the time and all I use is
> 16-bit because of OpenGL games which require it. It must be something else,
> what? I don't know.

The fact remains, though.  Switching color depth solved my problem.
-- 
Arcady Genkin
Don't read everything you believe.



Re: Repost: messed up screenshots

2001-01-09 Thread Carl B. Constantine

On 1/9/2001 15:30, Arcady Genkin at [EMAIL PROTECTED] wrote:

> In case anyone was following, I solved the problem by switching my
> default color depth in XF86Config (I had 16, and went to 32 bit).
> For whatever reason screenshots didn't work under 16-bit, neigther
> with gimp, nor with xv.

Baloney. I take screenshots with the gimp all the time and all I use is
16-bit because of OpenGL games which require it. It must be something else,
what? I don't know.

-- 

__   _   Carl B. Constantine
   / /  (_)__  __   __[EMAIL PROTECTED]
  / /__/ / _ \/ // /\ \/ /  (2.4.0-test12) ICQ: 26351441
 //_/_//_/\_ _/ /_/\_\  Stormix 2000
PGP key available on request


  Up the line - out the server- past the firewall - nothing but Net!!




Re: Repost: messed up screenshots

2001-01-09 Thread Arcady Genkin

Arcady Genkin <[EMAIL PROTECTED]> writes:

> I have posted about this in the past, but the problem is still not
> solved.  It's not that I need to do screenshots often, but... when I
> do, they come up all messed up: some colors are missing, etc.

In case anyone was following, I solved the problem by switching my
default color depth in XF86Config (I had 16, and went to 32 bit).
For whatever reason screenshots didn't work under 16-bit, neigther
with gimp, nor with xv.
-- 
Arcady Genkin
Don't read everything you believe.