Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2015-05-06 Thread Kishore Palakollu
But i cannot limit this in the production rite.. i can limit it during my 
development.I have used collapse-all-properties/ which had resolved my 
issue and there is only one permutation happening.But i want to know will 
there be any disadvantages or any side effects by using it.


On Wednesday, 6 May 2015 01:33:14 UTC+5:30, Robert Hoffmann wrote:

 Limit your permutations by being more stringent, e.g. set-property 
 name=user.agent value=safari / 

 On May 5, 2015 3:26:56 PM GMT+02:00, Kishore Palakollu 
 kishorep...@gmail.com javascript: wrote:

 Hi Robert,
  i m facing the same issue. can you please tell me what has fixed 
 your issue.

 My compilation-mappings.txt contains 

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent gecko1_8

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent ie10

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent ie9

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent safari

 Devmode:devmode.js

 Thanks  Regards,
 kishore.

 On Thursday, 4 December 2014 19:24:48 UTC+5:30, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js 
 file entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have 
 a compilation-mappings.txt file generated next to the *.nocache.js.
  
   
 _

 Robert Hoffmann, Ph.D.
 _


 +43 (0) 660 348 6095
 robert.ho...@gmail.com javascript:
 _


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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2015-05-06 Thread Robert Hoffmann
Right, for production you should not do this, but then in production 
mode you will not need superdev.


(Once the extend superdev to deal with this situation you can use 
superdev for both compilations)


It helps if you use different gwt.xml files for production and dev (they 
could share a common inheritance.gwt.xml)



On 06/05/15 13:27, Kishore Palakollu wrote:
But i cannot limit this in the production rite.. i can limit it during 
my development.I have used collapse-all-properties/ which had 
resolved my issue and there is only one permutation happening.But i 
want to know will there be any disadvantages or any side effects by 
using it.



On Wednesday, 6 May 2015 01:33:14 UTC+5:30, Robert Hoffmann wrote:

Limit your permutations by being more stringent, e.g.
set-property name=user.agent value=safari /

On May 5, 2015 3:26:56 PM GMT+02:00, Kishore Palakollu
kishorep...@gmail.com javascript: wrote:

Hi Robert,
 i m facing the same issue. can you please tell me
what has fixed your issue.

My compilation-mappings.txt contains

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent gecko1_8

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie10

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie9

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent safari

Devmode:devmode.js

Thanks  Regards,
kishore.

On Thursday, 4 December 2014 19:24:48 UTC+5:30, Robert
Hoffmann wrote:

@thomas

thank you, that helped me to reduce the permutations to one.

For the record, compilation-mappings.txt contained
multiple cache.js file entries, now it only contains one

FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

Devmode:devmode.js

...and now sdm works.

And it's fast :-)



On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert
Hoffmann wrote:

Hi,

Is there a way to see which properties cause the
permutations?
(I'm using GWT 2.7.0)


When compiling your project, you should have
a compilation-mappings.txt file generated next to the
*.nocache.js.



_

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robert.ho...@gmail.com javascript:
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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2015-05-05 Thread Kishore Palakollu
Hi Robert,
 i m facing the same issue. can you please tell me what has fixed 
your issue.

My compilation-mappings.txt contains 

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent gecko1_8

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie10

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie9

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent safari

Devmode:devmode.js

Thanks  Regards,
kishore.

On Thursday, 4 December 2014 19:24:48 UTC+5:30, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js file 
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have a compilation-mappings.txt 
 file generated next to the *.nocache.js.
  
  

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2015-05-05 Thread 'Roberto Lublinerman' via GWT Contributors
Balázs, the js.embedded.properties configuration property might help here.

Try adding

extend-configuration-property name=js.embedded.properties
value=my.platform /


to your gwt.xml file


On Tue, May 5, 2015 at 6:26 AM, Kishore Palakollu 
kishorepalako...@gmail.com wrote:

 Hi Robert,
  i m facing the same issue. can you please tell me what has fixed
 your issue.

 My compilation-mappings.txt contains

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent gecko1_8

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent ie10

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent ie9

 B5079040E7FF0E555046C1AD8B647A66.cache.js
 locale en_EN
 user.agent safari

 Devmode:devmode.js

 Thanks  Regards,
 kishore.

 On Thursday, 4 December 2014 19:24:48 UTC+5:30, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js file
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-)


 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote:

 Hi,

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0)


  When compiling your project, you should have a compilation-mappings.txt
 file generated next to the *.nocache.js.

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2015-05-05 Thread Robert Hoffmann
Limit your permutations by being more stringent, e.g. set-property 
name=user.agent value=safari / 

On May 5, 2015 3:26:56 PM GMT+02:00, Kishore Palakollu 
kishorepalako...@gmail.com wrote:
Hi Robert,
  i m facing the same issue. can you please tell me what has fixed 
your issue.

My compilation-mappings.txt contains 

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent gecko1_8

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie10

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent ie9

B5079040E7FF0E555046C1AD8B647A66.cache.js
locale en_EN
user.agent safari

Devmode:devmode.js

Thanks  Regards,
kishore.

On Thursday, 4 December 2014 19:24:48 UTC+5:30, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js
file 
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann
wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have a
compilation-mappings.txt 
 file generated next to the *.nocache.js.
  
  

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
I see others note the Dev Mode On / Off cause this - what's the new 
approach then to enter Super Dev Mode?

On Thursday, 4 December 2014 16:49:56 UTC+2, Daniel Kurka wrote:

 I am really curious why this is not working for you in the first place.

 Since the code we added to SDM should always scope you down to one 
 permutation. Are you still using bookmarklets? (These do not deal with this 
 properly and should not be used anymore).

 On Thu, Dec 4, 2014 at 3:43 PM, Rob Walker piste.s...@googlemail.com 
 javascript: wrote:

 OK - I know I'm being exceptionally dumb here, but won't that also limit 
 a production build to that 1 permutation?


 On Thursday, 4 December 2014 16:06:23 UTC+2, Robert Hoffmann wrote:

  The mappings file only reports what was going on in the compile phase, 
 so modifying it has no effect.

 You have to set specific values for your properties in the module.xml 
 files:
 e.g. 
 
 set-property name=user.agent value=safari/
 

 SDM picks this change up I believe without restart. However to see the 
 change in the mappings file too, you have to clean and recompile (i.e. 
 start your devserver).



 On 04/12/14 15:02, Rob Walker wrote:
  

 I'm seeing this file in the artefacts generated by the SDM compile in 
 the temp dir. Isn't editing this file only going to apply to the current 
 invocation though? 

 Presumably next time around it's going to get a different temp dir, and 
 this fill will get recreated again.

 Have to confess - I don't fully follow what this file does though, and 
 why we need to manually edit it

 On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote: 

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js 
 file entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have 
 a compilation-mappings.txt file generated next to the *.nocache.js.
  
   
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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
OK - this is very confusing, I went back to the Release Notes to see if I 
missed a breaking change in this area, but the 2.7.0RC1 release notes still 
reference the bookmarklets:

*The Dev Mode On bookmarklet dialog shows whether Super Dev Mode is turned 
on for each module on the page.*

And they don't suggest a different approacH is needed - or maybe I'm just 
not seeing it in the Docs

-- Rob

On Friday, 5 December 2014 10:33:18 UTC+2, Rob Walker wrote:

 I see others note the Dev Mode On / Off cause this - what's the new 
 approach then to enter Super Dev Mode?

 On Thursday, 4 December 2014 16:49:56 UTC+2, Daniel Kurka wrote:

 I am really curious why this is not working for you in the first place.

 Since the code we added to SDM should always scope you down to one 
 permutation. Are you still using bookmarklets? (These do not deal with this 
 properly and should not be used anymore).




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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
I'm really not surprise people are hitting this issue. It's not clear (or 
wasn't to me) from the Release Notes that you no longer run Super Dev Mode 
from the standalone program in 2.7 as was done in 2.6, but that running via 
Dev Mode enables it.

Reading the docs on Debugging, they do kind of explain this - but there are 
places where they reference what appears to be the original way of running 
Super Dev Mode using bookmarklets, As above, those of us using these are 
not finding they work.

Also, for us, we don't run the embedded Jetty so need to run standalone 
server. Falling back to our old Dev Mode launch script, it does try to 
launch Super Dev Mode but aborts with an error:



Super Dev Mode starting up
workDir: C:\Temp\gwt-codeserver-8197845274977519094.tmp
Loading Java files in GwtApiTas.
 *   Ignored 308 units with compilation errors in first pass.*
 Compile with -strict or with -logLevel set to TRACE or DEBUG to see all 
 errors.
Module setup completed in 4878 ms
Loading Java files in VtWebUi.
 *   Ignored 310 units with compilation errors in first pass.*
 Compile with -strict or with -logLevel set to TRACE or DEBUG to see all 
 errors.
Resolving com.ascert.tas.gwtapi.client.driverlib.DriverlibService
   Found type 'com.ascert.tas.gwtapi.client.driverlib.DriverlibService'
  Resolving method getDriverDescriptor
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method getPackagedEnvironments
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method getRepositories
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckReturn
  Resolving method refreshRepository
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method deletePackages
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method downloadPackages
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method pinPackage
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
  Resolving method unpinPackages
 [WARN] Ignoring unresolvable annotation type 
 com.ascert.tas.gwtapi.c
 lient.security.VtasSecurityCheckMethod
Finding entry point classes
 *  [ERROR] Hint: Check the inheritance chain from your module; it may 
 not be*
 *inheriting a required module or a module may not be adding its source 
 path entri*
 *es properly*



We don't have 600 sources with errors, since it clean compiles and runs 
fine. So I'm guessing it has something to do with source paths, given the 
number of modules skipped with errors. But at this stage I'm still lost.

Overall this was not a well documented or explained transition! I am really 
not surprised the average users are battling with it


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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Thomas Broyer


On Friday, December 5, 2014 10:00:59 AM UTC+1, Rob Walker wrote:

 I'm really not surprise people are hitting this issue. It's not clear (or 
 wasn't to me) from the Release Notes that you no longer run Super Dev Mode 
 from the standalone program in 2.7 as was done in 2.6, but that running via 
 Dev Mode enables it.


…or you can keep your launcher with CodeServer but add a -launcherDir 
argument pointing to the folder your standalone server is serving. 
CodeServer will then generate a .nocache.js in there that enables compile 
on load.

And yes the docs need an update (and I wasn't even aware of the issue with 
the bookmarklets; good to know, and I believe we should try to fix it 
because it can be really handy)

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
OK, so after a bit of a battle, I can get Dev Mode to run under 2.7, which 
now of course launches Super Dev Mode

I needed to change some things though. Our original launch command looked 
like this:

ava -cp *%TAS_HOME%/proj/webui/src/com/ascert/webui/vt*;
 *%TAS_HOME%/proj/tas/gwtapi/src/com/ascert/tas/gwtapi*;
 *%TAS_HOME%/proj/tas/gwtapi/src*;*%TAS_HOME%/proj/webui/src*;%TAS_HOME%/build/ext/gwt-user.jar;%TAS_HOME%/proj/webui/lib/gwt-servlet-deps.jar;%TAS_HOME%/build/ext/gwt-dev.jar;%TAS_HOME%/build/ext/validation-api-1.0.0.GA-sources.jar;%TAS_HOME%/build/ext/gwtext.jar;%TAS_HOME%/build/ext/gwtextux.jar;%TAS_HOME%/build/ext/highcharts.jar;%TAS_HOME%/build/ext/gxt.jar;%TAS_HOME%/build/ext/gxt-chart.jar;%TAS_HOME%/build/ext/gxt-legacy.jar
  
 com.google.gwt.dev.DevMode -noserver -startupUrl 
 http://localhost:8084/VtWebUi/VtWebUi.html* GwtApiTas VtWebUi *


I forget why, but we needed paths to both the GWT XML and the sources 
separately. SDM under 2.7 does not like this, instead we needed to fully 
qualify our GWT XML with package names, and remove the path entry to them. 
In fact one module wasn't even on our original command which Dev Modes did 
not complain about (presumably because it was in same source path as main 
module)

java -cp 
*%TAS_HOME%/proj/tas/gwtapi/src*;*%TAS_HOME%/proj/webui/src*;%TAS_HOME%/build/ext/gwt-user.jar;%TAS_HOME%/proj/webui/lib/gwt-servlet-deps.jar;%TAS_HOME%/build/ext/gwt-dev.jar;%TAS_HOME%/build/ext/validation-api-1.0.0.GA-sources.jar;%TAS_HOME%/build/ext/gwtext.jar;%TAS_HOME%/build/ext/gwtextux.jar;%TAS_HOME%/build/ext/highcharts.jar;%TAS_HOME%/build/ext/gxt.jar;%TAS_HOME%/build/ext/gxt-chart.jar;%TAS_HOME%/build/ext/gxt-legacy.jar
 
 com.google.gwt.dev.DevMode -nostartServer -logLevel TRACE -startupUrl 
 http://localhost:8084/VtWebUi/VtWebUi.html 
 *com.ascert.tas.gwtapi.GwtApiTas* *com.ascert.webui.core.GwtComponents* 
 *com.ascert.webui.vt.VtWebUi*


This removed the 600+ sources with errors, but we still hit an error with 
one of our sub-module missing an inhertis:

When we compile GWT normally, we don't see this error - presumably because 
that module is inherited by our main module.

Not sure yet if this is fully working, but it is at least launching into 
Super Dev Mode via the Dev Mode command line

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
Sadly the -launcherDir won't work for us I don't think - we're running an 
embedded Felix/OSGi server which serves up our application from bundle 
JARS. So there is no dir we can point them at.

As per thread below, I think I am making progress with Dev Mode launch 
though - at least it is actually launching now anyhow. Seemed to need quite 
a few command line mods from our original BAT file to launch Dev Mode

On Friday, 5 December 2014 11:31:55 UTC+2, Thomas Broyer wrote:



 On Friday, December 5, 2014 10:00:59 AM UTC+1, Rob Walker wrote:

 I'm really not surprise people are hitting this issue. It's not clear (or 
 wasn't to me) from the Release Notes that you no longer run Super Dev Mode 
 from the standalone program in 2.7 as was done in 2.6, but that running via 
 Dev Mode enables it.


 …or you can keep your launcher with CodeServer but add a -launcherDir 
 argument pointing to the folder your standalone server is serving. 
 CodeServer will then generate a .nocache.js in there that enables compile 
 on load.

 And yes the docs need an update (and I wasn't even aware of the issue with 
 the bookmarklets; good to know, and I believe we should try to fix it 
 because it can be really handy)


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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
Nope - even though Dev Mode runs now and goes into Super Dev Mode, our 
application is not actually loading in SDM when we visit the web page. 

Our web serving and resources are bundled into JARs, so I suspect the idea 
of overwriting the .nocache.js is just flawed or not working for this mode. 
There is no .nocache.js existing in the file system which overwriting will 
change our application behaviour.

SDM does still work for us if run explicitly, but we have to add a 
-noincremental flag, which I think defeats any speed gains

On Friday, 5 December 2014 11:42:48 UTC+2, Rob Walker wrote:

 Sadly the -launcherDir won't work for us I don't think - we're running an 
 embedded Felix/OSGi server which serves up our application from bundle 
 JARS. So there is no dir we can point them at.

 As per thread below, I think I am making progress with Dev Mode launch 
 though - at least it is actually launching now anyhow. Seemed to need quite 
 a few command line mods from our original BAT file to launch Dev Mode

 On Friday, 5 December 2014 11:31:55 UTC+2, Thomas Broyer wrote:



 On Friday, December 5, 2014 10:00:59 AM UTC+1, Rob Walker wrote:

 I'm really not surprise people are hitting this issue. It's not clear 
 (or wasn't to me) from the Release Notes that you no longer run Super Dev 
 Mode from the standalone program in 2.7 as was done in 2.6, but that 
 running via Dev Mode enables it.


 …or you can keep your launcher with CodeServer but add a -launcherDir 
 argument pointing to the folder your standalone server is serving. 
 CodeServer will then generate a .nocache.js in there that enables compile 
 on load.

 And yes the docs need an update (and I wasn't even aware of the issue 
 with the bookmarklets; good to know, and I believe we should try to fix it 
 because it can be really handy)



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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread David
Hi Rob,

I'm using Jboss Fuse which uses Felix and it works fine in SuperDevMode.
But did I read it right that you start the osgi container embedded with
superdevmode ? I would love to know how I can achieve that as well because
then I don't need to use the -noserver parameter anymore.

I am using the bookmarklets to force a compile and enforce superdevmode
with the remote server. That works just fine for me.

On Fri, Dec 5, 2014 at 10:42 AM, Rob Walker piste.shred...@googlemail.com
wrote:

 Sadly the -launcherDir won't work for us I don't think - we're running an
 embedded Felix/OSGi server which serves up our application from bundle
 JARS. So there is no dir we can point them at.

 As per thread below, I think I am making progress with Dev Mode launch
 though - at least it is actually launching now anyhow. Seemed to need quite
 a few command line mods from our original BAT file to launch Dev Mode

 On Friday, 5 December 2014 11:31:55 UTC+2, Thomas Broyer wrote:



 On Friday, December 5, 2014 10:00:59 AM UTC+1, Rob Walker wrote:

 I'm really not surprise people are hitting this issue. It's not clear
 (or wasn't to me) from the Release Notes that you no longer run Super Dev
 Mode from the standalone program in 2.7 as was done in 2.6, but that
 running via Dev Mode enables it.


 …or you can keep your launcher with CodeServer but add a -launcherDir
 argument pointing to the folder your standalone server is serving.
 CodeServer will then generate a .nocache.js in there that enables compile
 on load.

 And yes the docs need an update (and I wasn't even aware of the issue
 with the bookmarklets; good to know, and I believe we should try to fix it
 because it can be really handy)

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-05 Thread Rob Walker
In fact - it does seem to work in both models, but only with the following:


   - I have to use the Dev Mod On bookmarklet to trigger a recompile. If I 
   just reload, it doesn't seem to detect and recompile on it's own. I have a 
   feeling running SDM directly did do a recompile on reload on one occasion, 
   but can't be sure.
   - I have to use a -noincremental command option. Without this I get the 
   too many permutations error still
   

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Константин Милютин
Hello John,

could you please clarify if the issue was fixed or not? I have have the 
same error in 2.7. Is it related to gxt or not?



среда, 1 октября 2014 г., 23:08:31 UTC+2 пользователь John Stalcup написал:

 We have a short list of issues that have to be addressed before 2.7 RC, 
 and this is on the list.

 On Wed, Oct 1, 2014 at 1:13 AM, Julien Dramaix julien@gmail.com 
 javascript: wrote:

 I confirm, I just add GXT to one of my test project and I'm not able to 
 use sdm anymore:
  [ERROR] Current binding properties are expanding to more than 
 one permutation but per-file compilation requires that each compile operate 
 on only one permutation.


 On Wed, Oct 1, 2014 at 2:34 AM, Colin Alworth nilo...@gmail.com 
 javascript: wrote:

 The 'test runner' in this case is just the name of a regular module 
 file, which happens to be used for running lots of tests, most of which 
 look like EntryPoints. Nothing too magic going on here, and I've gotten 
 this error by running modules for more 'normal' gwt apps as well, typically 
 when I stop SDM, restart it, and then refresh the browser or click Compile 
 without first using the SDM off bookmarklet.


 I'm not completely aware of your configuration but... it appears that 
 you're using incremental compiles from a test runner, and this test runner 
 isn't restricting the permutations to just 1. And that is being caught by 
 an assertion.

 You can fix this by adding some set-property tags to your test 
 .gwt.xml files.

 I hadn't thought of this use case, so I'm not sure if it's fair to tell 
 people to restrict their permutation or if we need to find a better way. 
 Thoughts?


 Does this mean that we expect all projects to already be confined to one 
 permutation, either via set-property or collapse-all-permutations? Is there 
 no way to achieve that synthetically?

 Further, does this mean that one cannot test in multiple browsers 
 simultaneously, for example re-compiling in FF until some behavior is 
 satisfactory, then moving to Chrome (at least without stopping and 
 restarting SDM)? 

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Robert Hoffmann
Hi, 

Is there a way to see which properties cause the permutations?
(I'm using GWT 2.7.0) 

best, Robert

On Tuesday, September 30, 2014 8:53:22 PM UTC+2, John Stalcup wrote:

 I can explain what's going here I think.

 Incremental compile is made possible by storing and reusing data in a new 
 object called a MinimalRebuildCache. Since some of the analysis that 
 incremental compilation is much simpler when there is only one permutation 
 being compiled and since the contents of a MinimalRebuildCache instance are 
 specific to a single permutation we decided to put in a requirement that 
 when compiling incrementally the compiler be invoked with a binding 
 property set that restricts permutations to just 1.

 To make sure this worked out fine for everyone we also turn on the 
 -noPrecompile option so that all compiles are triggered from the browser, 
 which ensures that the binding property set is specific to a single 
 permutation.

 I'm not completely aware of your configuration but... it appears that 
 you're using incremental compiles from a test runner, and this test runner 
 isn't restricting the permutations to just 1. And that is being caught by 
 an assertion.

 You can fix this by adding some set-property tags to your test .gwt.xml 
 files.

 I hadn't thought of this use case, so I'm not sure if it's fair to tell 
 people to restrict their permutation or if we need to find a better way. 
 Thoughts?

 John

 On Tue, Sep 30, 2014 at 11:31 AM, Brandon Donnelson branfl...@gmail.com 
 javascript: wrote:

 I'm not sure whats going on yet, but I've got some recompile issue coming 
 up when trying to start dev mode. (This isn't using in browser recompile 
 button)

 After moving to Java 1.7 because of a Java 1.6 error I got stuck with 
 this error. Not sure whats going on yet, but I thought I'd post it for 
 those who are interested. I've heard turning on and off dev mode fixes it. 
 I'll test more later. 


 Runing CodeServer with parameters: [-noprecompile, -port, 9876, 
 -sourceLevel, 1.7, -bindAddress, 127.0.0.1, -logLevel, INFO, 
 com.sencha.gxt.test.TestRunner]
 Super Dev Mode starting up
workDir: 
 /var/folders/x8/9wz7qtw96t7grkdyjw1l61p4gn/T/gwt-codeserver-362446698832754749.tmp
Loading Java files in com.sencha.gxt.test.TestRunner.
Ignored 90 units with compilation errors in first pass.
 Compile with -strict or with -logLevel set to TRACE or DEBUG to see all 
 errors.
 To compile the module 'testrunner' , visit:
  http://127.0.0.1:9876/recompile/testrunner?user.agent=safari
Module setup completed in 5256 ms

 The code server is ready.
 Next, visit: http://127.0.0.1:9876/
 GET /recompile/testrunner
Job com.sencha.gxt.test.TestRunner_1_0
   starting job: com.sencha.gxt.test.TestRunner_1_0
   binding: user.agent=safari
   Compiling module com.sencha.gxt.test.TestRunner
  [ERROR] Current binding properties are expanding to more than 
 one permutation but per-file compilation requires that each compile operate 
 on only one permutation.
   [WARN] recompile failed
   [WARN] continuing to serve previous version



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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Thomas Broyer


On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote:

 Hi, 

 Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 


When compiling your project, you should have a compilation-mappings.txt 
file generated next to the *.nocache.js.

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Alexander Tarasov
Is it ok?

9E2D25ADAB9D44AFEFC3E887DE3E3116.cache.js
gxt.user.agent chrome
user.agent safari
user.agent.os linux

9E2D25ADAB9D44AFEFC3E887DE3E3116.cache.js
gxt.user.agent chrome
user.agent safari
user.agent.os mac

9E2D25ADAB9D44AFEFC3E887DE3E3116.cache.js
gxt.user.agent chrome
user.agent safari
user.agent.os unknown

9E2D25ADAB9D44AFEFC3E887DE3E3116.cache.js
gxt.user.agent chrome
user.agent safari
user.agent.os windows

Devmode:devmode.js

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Robert Hoffmann

@thomas

thank you, that helped me to reduce the permutations to one.

For the record, compilation-mappings.txt contained multiple cache.js 
file entries, now it only contains one


FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

Devmode:devmode.js

...and now sdm works.

And it's fast :-)



On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote:

Hi,

Is there a way to see which properties cause the permutations?
(I'm using GWT 2.7.0)


When compiling your project, you should have 
a compilation-mappings.txt file generated next to the *.nocache.js.


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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Rob Walker

I'm seeing this file in the artefacts generated by the SDM compile in the 
temp dir. Isn't editing this file only going to apply to the current 
invocation though? 

Presumably next time around it's going to get a different temp dir, and 
this fill will get recreated again.

Have to confess - I don't fully follow what this file does though, and why 
we need to manually edit it

On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js file 
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have a compilation-mappings.txt 
 file generated next to the *.nocache.js.
  
  

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Robert Hoffmann
The mappings file only reports what was going on in the compile phase, 
so modifying it has no effect.


You have to set specific values for your properties in the module.xml files:
e.g.

set-property name=user.agent value=safari/


SDM picks this change up I believe without restart. However to see the 
change in the mappings file too, you have to clean and recompile (i.e. 
start your devserver).




On 04/12/14 15:02, Rob Walker wrote:


I'm seeing this file in the artefacts generated by the SDM compile in 
the temp dir. Isn't editing this file only going to apply to the 
current invocation though?


Presumably next time around it's going to get a different temp dir, 
and this fill will get recreated again.


Have to confess - I don't fully follow what this file does though, and 
why we need to manually edit it


On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote:

@thomas

thank you, that helped me to reduce the permutations to one.

For the record, compilation-mappings.txt contained multiple
cache.js file entries, now it only contains one

FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

Devmode:devmode.js

...and now sdm works.

And it's fast :-)



On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann
wrote:

Hi,

Is there a way to see which properties cause the permutations?
(I'm using GWT 2.7.0)


When compiling your project, you should have
a compilation-mappings.txt file generated next to the *.nocache.js.




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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Rob Walker
OK - I know I'm being exceptionally dumb here, but won't that also limit a 
production build to that 1 permutation?

On Thursday, 4 December 2014 16:06:23 UTC+2, Robert Hoffmann wrote:

  The mappings file only reports what was going on in the compile phase, 
 so modifying it has no effect.

 You have to set specific values for your properties in the module.xml 
 files:
 e.g. 
 
 set-property name=user.agent value=safari/
 

 SDM picks this change up I believe without restart. However to see the 
 change in the mappings file too, you have to clean and recompile (i.e. 
 start your devserver).



 On 04/12/14 15:02, Rob Walker wrote:
  

 I'm seeing this file in the artefacts generated by the SDM compile in the 
 temp dir. Isn't editing this file only going to apply to the current 
 invocation though? 

 Presumably next time around it's going to get a different temp dir, and 
 this fill will get recreated again.

 Have to confess - I don't fully follow what this file does though, and why 
 we need to manually edit it

 On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote: 

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js file 
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have a compilation-mappings.txt 
 file generated next to the *.nocache.js.
  
   
  

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread 'Daniel Kurka' via GWT Contributors
I am really curious why this is not working for you in the first place.

Since the code we added to SDM should always scope you down to one
permutation. Are you still using bookmarklets? (These do not deal with this
properly and should not be used anymore).

On Thu, Dec 4, 2014 at 3:43 PM, Rob Walker piste.shred...@googlemail.com
wrote:

 OK - I know I'm being exceptionally dumb here, but won't that also limit a
 production build to that 1 permutation?


 On Thursday, 4 December 2014 16:06:23 UTC+2, Robert Hoffmann wrote:

  The mappings file only reports what was going on in the compile phase,
 so modifying it has no effect.

 You have to set specific values for your properties in the module.xml
 files:
 e.g.
 
 set-property name=user.agent value=safari/
 

 SDM picks this change up I believe without restart. However to see the
 change in the mappings file too, you have to clean and recompile (i.e.
 start your devserver).



 On 04/12/14 15:02, Rob Walker wrote:


 I'm seeing this file in the artefacts generated by the SDM compile in the
 temp dir. Isn't editing this file only going to apply to the current
 invocation though?

 Presumably next time around it's going to get a different temp dir, and
 this fill will get recreated again.

 Have to confess - I don't fully follow what this file does though, and
 why we need to manually edit it

 On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote:

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js
 file entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-)


 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann wrote:

 Hi,

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0)


  When compiling your project, you should have
 a compilation-mappings.txt file generated next to the *.nocache.js.


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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-12-04 Thread Robert Hoffmann
It would. So I have a common.gwt.xml which  a Dev.gwt.xml inherits and 
restricts (as discussed in this topic). 
The production.gwt.xml also inherits from common but without restrictions.
In such or similar setup you can also keep other dev specific stuff separated, 
logging etc.

On December 4, 2014 3:43:11 PM GMT+01:00, Rob Walker 
piste.shred...@googlemail.com wrote:
OK - I know I'm being exceptionally dumb here, but won't that also
limit a 
production build to that 1 permutation?

On Thursday, 4 December 2014 16:06:23 UTC+2, Robert Hoffmann wrote:

  The mappings file only reports what was going on in the compile
phase, 
 so modifying it has no effect.

 You have to set specific values for your properties in the module.xml

 files:
 e.g. 
 
 set-property name=user.agent value=safari/
 

 SDM picks this change up I believe without restart. However to see
the 
 change in the mappings file too, you have to clean and recompile
(i.e. 
 start your devserver).



 On 04/12/14 15:02, Rob Walker wrote:
  

 I'm seeing this file in the artefacts generated by the SDM compile in
the 
 temp dir. Isn't editing this file only going to apply to the current 
 invocation though? 

 Presumably next time around it's going to get a different temp dir,
and 
 this fill will get recreated again.

 Have to confess - I don't fully follow what this file does though,
and why 
 we need to manually edit it

 On Thursday, 4 December 2014 15:54:48 UTC+2, Robert Hoffmann wrote: 

  @thomas

 thank you, that helped me to reduce the permutations to one.

 For the record, compilation-mappings.txt contained multiple cache.js
file 
 entries, now it only contains one
 
 FC8BCE744D2BA8E0C463CE0D2F389DB7.cache.js

 Devmode:devmode.js
 
 ...and now sdm works.

 And it's fast :-) 

  
 On Thursday, December 4, 2014 10:15:36 AM UTC+1, Robert Hoffmann
wrote: 

 Hi,  

  Is there a way to see which properties cause the permutations?
 (I'm using GWT 2.7.0) 
  

  When compiling your project, you should have a
compilation-mappings.txt 
 file generated next to the *.nocache.js.
  
   
  

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_

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_


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robert.hoffmann@gmail.com
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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-10-01 Thread Julien Dramaix
I confirm, I just add GXT to one of my test project and I'm not able to use
sdm anymore:
 [ERROR] Current binding properties are expanding to more than one
permutation but per-file compilation requires that each compile operate on
only one permutation.


On Wed, Oct 1, 2014 at 2:34 AM, Colin Alworth niloc...@gmail.com wrote:

 The 'test runner' in this case is just the name of a regular module file,
 which happens to be used for running lots of tests, most of which look like
 EntryPoints. Nothing too magic going on here, and I've gotten this error by
 running modules for more 'normal' gwt apps as well, typically when I stop
 SDM, restart it, and then refresh the browser or click Compile without
 first using the SDM off bookmarklet.


 I'm not completely aware of your configuration but... it appears that
 you're using incremental compiles from a test runner, and this test runner
 isn't restricting the permutations to just 1. And that is being caught by
 an assertion.

 You can fix this by adding some set-property tags to your test .gwt.xml
 files.

 I hadn't thought of this use case, so I'm not sure if it's fair to tell
 people to restrict their permutation or if we need to find a better way.
 Thoughts?


 Does this mean that we expect all projects to already be confined to one
 permutation, either via set-property or collapse-all-permutations? Is there
 no way to achieve that synthetically?

 Further, does this mean that one cannot test in multiple browsers
 simultaneously, for example re-compiling in FF until some behavior is
 satisfactory, then moving to Chrome (at least without stopping and
 restarting SDM)?

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-10-01 Thread 'John Stalcup' via GWT Contributors
We have a short list of issues that have to be addressed before 2.7 RC, and
this is on the list.

On Wed, Oct 1, 2014 at 1:13 AM, Julien Dramaix julien.dram...@gmail.com
wrote:

 I confirm, I just add GXT to one of my test project and I'm not able to
 use sdm anymore:
  [ERROR] Current binding properties are expanding to more than one
 permutation but per-file compilation requires that each compile operate on
 only one permutation.


 On Wed, Oct 1, 2014 at 2:34 AM, Colin Alworth niloc...@gmail.com wrote:

 The 'test runner' in this case is just the name of a regular module file,
 which happens to be used for running lots of tests, most of which look like
 EntryPoints. Nothing too magic going on here, and I've gotten this error by
 running modules for more 'normal' gwt apps as well, typically when I stop
 SDM, restart it, and then refresh the browser or click Compile without
 first using the SDM off bookmarklet.


 I'm not completely aware of your configuration but... it appears that
 you're using incremental compiles from a test runner, and this test runner
 isn't restricting the permutations to just 1. And that is being caught by
 an assertion.

 You can fix this by adding some set-property tags to your test
 .gwt.xml files.

 I hadn't thought of this use case, so I'm not sure if it's fair to tell
 people to restrict their permutation or if we need to find a better way.
 Thoughts?


 Does this mean that we expect all projects to already be confined to one
 permutation, either via set-property or collapse-all-permutations? Is there
 no way to achieve that synthetically?

 Further, does this mean that one cannot test in multiple browsers
 simultaneously, for example re-compiling in FF until some behavior is
 satisfactory, then moving to Chrome (at least without stopping and
 restarting SDM)?

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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-09-30 Thread 'John Stalcup' via GWT Contributors
I can explain what's going here I think.

Incremental compile is made possible by storing and reusing data in a new
object called a MinimalRebuildCache. Since some of the analysis that
incremental compilation is much simpler when there is only one permutation
being compiled and since the contents of a MinimalRebuildCache instance are
specific to a single permutation we decided to put in a requirement that
when compiling incrementally the compiler be invoked with a binding
property set that restricts permutations to just 1.

To make sure this worked out fine for everyone we also turn on the
-noPrecompile option so that all compiles are triggered from the browser,
which ensures that the binding property set is specific to a single
permutation.

I'm not completely aware of your configuration but... it appears that
you're using incremental compiles from a test runner, and this test runner
isn't restricting the permutations to just 1. And that is being caught by
an assertion.

You can fix this by adding some set-property tags to your test .gwt.xml
files.

I hadn't thought of this use case, so I'm not sure if it's fair to tell
people to restrict their permutation or if we need to find a better way.
Thoughts?

John

On Tue, Sep 30, 2014 at 11:31 AM, Brandon Donnelson branflake2...@gmail.com
 wrote:

 I'm not sure whats going on yet, but I've got some recompile issue coming
 up when trying to start dev mode. (This isn't using in browser recompile
 button)

 After moving to Java 1.7 because of a Java 1.6 error I got stuck with this
 error. Not sure whats going on yet, but I thought I'd post it for those who
 are interested. I've heard turning on and off dev mode fixes it. I'll test
 more later.


 Runing CodeServer with parameters: [-noprecompile, -port, 9876,
 -sourceLevel, 1.7, -bindAddress, 127.0.0.1, -logLevel, INFO,
 com.sencha.gxt.test.TestRunner]
 Super Dev Mode starting up
workDir:
 /var/folders/x8/9wz7qtw96t7grkdyjw1l61p4gn/T/gwt-codeserver-362446698832754749.tmp
Loading Java files in com.sencha.gxt.test.TestRunner.
Ignored 90 units with compilation errors in first pass.
 Compile with -strict or with -logLevel set to TRACE or DEBUG to see all
 errors.
 To compile the module 'testrunner' , visit:
  http://127.0.0.1:9876/recompile/testrunner?user.agent=safari
Module setup completed in 5256 ms

 The code server is ready.
 Next, visit: http://127.0.0.1:9876/
 GET /recompile/testrunner
Job com.sencha.gxt.test.TestRunner_1_0
   starting job: com.sencha.gxt.test.TestRunner_1_0
   binding: user.agent=safari
   Compiling module com.sencha.gxt.test.TestRunner
  [ERROR] Current binding properties are expanding to more than one
 permutation but per-file compilation requires that each compile operate on
 only one permutation.
   [WARN] recompile failed
   [WARN] continuing to serve previous version



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Re: [gwt-contrib] Recompile issue coming up on sdm start, gwt 2.7.0-snapshot

2014-09-30 Thread Colin Alworth
The 'test runner' in this case is just the name of a regular module file, 
which happens to be used for running lots of tests, most of which look like 
EntryPoints. Nothing too magic going on here, and I've gotten this error by 
running modules for more 'normal' gwt apps as well, typically when I stop 
SDM, restart it, and then refresh the browser or click Compile without 
first using the SDM off bookmarklet.


 I'm not completely aware of your configuration but... it appears that 
 you're using incremental compiles from a test runner, and this test runner 
 isn't restricting the permutations to just 1. And that is being caught by 
 an assertion.

 You can fix this by adding some set-property tags to your test .gwt.xml 
 files.

 I hadn't thought of this use case, so I'm not sure if it's fair to tell 
 people to restrict their permutation or if we need to find a better way. 
 Thoughts?


Does this mean that we expect all projects to already be confined to one 
permutation, either via set-property or collapse-all-permutations? Is there 
no way to achieve that synthetically?

Further, does this mean that one cannot test in multiple browsers 
simultaneously, for example re-compiling in FF until some behavior is 
satisfactory, then moving to Chrome (at least without stopping and 
restarting SDM)? 

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