Re: [HCP-Users] Workbench vs 3DSlicer?

2018-04-19 Thread Glasser, Matthew
That is interesting that 3DSlicer has scene files.  I used it a little long ago 
and don’t remember that.  Does it have surfaces?

Connectome Workbench development is internal except for official releases.  
Basically this allows us to find the bugs internally and then fix them without 
inflicting them on all of the users.  There will be a number of major new 
features in the next release.

Peace,

Matt.

From: 
mailto:hcp-users-boun...@humanconnectome.org>>
 on behalf of "Elam, Jennifer" mailto:e...@wustl.edu>>
Date: Thursday, April 19, 2018 at 12:21 PM
To: "Jung, Hae-Min" 
mailto:hae-min.j...@austenriggs.net>>, 
"hcp-users@humanconnectome.org<mailto:hcp-users@humanconnectome.org>" 
mailto:hcp-users@humanconnectome.org>>
Cc: "Coalson, Timothy" mailto:coals...@wustl.edu>>
Subject: Re: [HCP-Users] Workbench vs 3DSlicer?


Hi Hae-Min,

I can't comment on 3DSlicer, but despite the activity on Github, we continue to 
actively develop new features for Workbench, both for wb_command and the 
wb_view GUI. In fact, we are currently preparing for a v1.3 Workbench release 
to occur in a matter of weeks.


Best,

Jenn

Jennifer Elam, Ph.D.
Scientific Outreach, Human Connectome Project
Washington University School of Medicine
Department of Neuroscience, Box 8108
660 South Euclid Avenue
St. Louis, MO 63110
314-362-9387
e...@wustl.edu<mailto:e...@wustl.edu>
www.humanconnectome.org<http://www.humanconnectome.org/>



From: 
hcp-users-boun...@humanconnectome.org<mailto:hcp-users-boun...@humanconnectome.org>
 
mailto:hcp-users-boun...@humanconnectome.org>>
 on behalf of Jung, Hae-Min 
mailto:hae-min.j...@austenriggs.net>>
Sent: Thursday, April 19, 2018 12:05:17 PM
To: hcp-users@humanconnectome.org<mailto:hcp-users@humanconnectome.org>
Subject: [HCP-Users] Workbench vs 3DSlicer?


Hi All,


Can anyone comment on their experiences between Workbench and 3DSlicer? They 
seem to have very similar uses (including scene file generation).


3DSlicer also seems to have ongoing development on new features, whereas 
Workbench's Github shows mostly bugfixing with no big update since 1.2.3's 
release in August 2016.


Thank you,

Hae-Min Jung

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Re: [HCP-Users] Workbench vs 3DSlicer?

2018-04-19 Thread Timothy Coalson
I haven't used 3DSlicer, so I can only give my impressions from a brief
scan of its top-level documentation.  It looks like it is focused on volume
images, and intended for use on one patient at a time, and possibly focused
on anatomical scans.  It seems that its main (only?) use of surfaces is as
a way to visualize the boundaries of voxel-based structures.  I don't know
what their scene files support, but it is nice to know that we aren't alone
in using the concept.

Workbench is fairly focused on surface-based analysis (which enables more
topologically appropriate options for spatial processing of cortical data
than typical volume-based processing), and group analysis, with
consideration to what is useful for studying fMRI and (some) other
modalities, in particular the HCP datasets.  Our scene files are focused on
making publication-ready figures of these kinds of data (without needing
something like photoshop for common cases of combining panels, adding text,
arrows, circles, etc).

Our development team is small (currently 2 people), which is part of why we
don't make new releases very often.  The activity on github since the last
release is not just bugfixes, I would guess that more than half the commits
are related to new features or behavior improvements.  We track internal
feature requests in the same way we track internal bug reports, so
referencing an "issue" in a commit doesn't mean it is a bugfix.

Tim


On Thu, Apr 19, 2018 at 12:21 PM, Elam, Jennifer  wrote:

> Hi Hae-Min,
>
> I can't comment on 3DSlicer, but despite the activity on Github, we
> continue to actively develop new features for Workbench, both for
> wb_command and the wb_view GUI. In fact, we are currently preparing for a
> v1.3 Workbench release to occur in a matter of weeks.
>
>
> Best,
>
> Jenn
>
>
> Jennifer Elam, Ph.D.
> Scientific Outreach, Human Connectome Project
> Washington University School of Medicine
> Department of Neuroscience, Box 8108
> 660 South Euclid Avenue
> St. Louis, MO 63110
> 314-362-9387
> e...@wustl.edu
> www.humanconnectome.org
>
> --
> *From:* hcp-users-boun...@humanconnectome.org  humanconnectome.org> on behalf of Jung, Hae-Min <
> hae-min.j...@austenriggs.net>
> *Sent:* Thursday, April 19, 2018 12:05:17 PM
> *To:* hcp-users@humanconnectome.org
> *Subject:* [HCP-Users] Workbench vs 3DSlicer?
>
>
> Hi All,
>
>
> Can anyone comment on their experiences between Workbench and 3DSlicer?
> They seem to have very similar uses (including scene file generation).
>
>
> 3DSlicer also seems to have ongoing development on new features, whereas
> Workbench's Github shows mostly bugfixing with no big update since 1.2.3's
> release in August 2016.
>
>
> Thank you,
>
> Hae-Min Jung
>
> ___
> HCP-Users mailing list
> HCP-Users@humanconnectome.org
> http://lists.humanconnectome.org/mailman/listinfo/hcp-users
>

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Re: [HCP-Users] Workbench vs 3DSlicer?

2018-04-19 Thread Elam, Jennifer
Hi Hae-Min,

I can't comment on 3DSlicer, but despite the activity on Github, we continue to 
actively develop new features for Workbench, both for wb_command and the 
wb_view GUI. In fact, we are currently preparing for a v1.3 Workbench release 
to occur in a matter of weeks.


Best,

Jenn

Jennifer Elam, Ph.D.
Scientific Outreach, Human Connectome Project
Washington University School of Medicine
Department of Neuroscience, Box 8108
660 South Euclid Avenue
St. Louis, MO 63110
314-362-9387
e...@wustl.edu<mailto:e...@wustl.edu>
www.humanconnectome.org<http://www.humanconnectome.org/>



From: hcp-users-boun...@humanconnectome.org 
 on behalf of Jung, Hae-Min 

Sent: Thursday, April 19, 2018 12:05:17 PM
To: hcp-users@humanconnectome.org
Subject: [HCP-Users] Workbench vs 3DSlicer?


Hi All,


Can anyone comment on their experiences between Workbench and 3DSlicer? They 
seem to have very similar uses (including scene file generation).


3DSlicer also seems to have ongoing development on new features, whereas 
Workbench's Github shows mostly bugfixing with no big update since 1.2.3's 
release in August 2016.


Thank you,

Hae-Min Jung

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[HCP-Users] Workbench vs 3DSlicer?

2018-04-19 Thread Jung, Hae-Min
Hi All,


Can anyone comment on their experiences between Workbench and 3DSlicer? They 
seem to have very similar uses (including scene file generation).


3DSlicer also seems to have ongoing development on new features, whereas 
Workbench's Github shows mostly bugfixing with no big update since 1.2.3's 
release in August 2016.


Thank you,

Hae-Min Jung

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