RE: [hlds] CS:S Admins, a call to arms!
Can you introduce your self a little? Age, location, personal status? If you want trust, you got to give. Another thing; you don't think hackers infiltrate such organizations pretty quick if they actually think you will oppose a threat? You got to have a solid backbone in such a system (aka administration tools). I use http://www.checkyour6.net/index.php?cat=toolssub=phpadmin to centrally manage my admins and bans. It will also log admin activity. All web-based. This is just a suggestion so you see what kind of tools I mean. Good initiative, but I seen this before... its like a woman's period... it comes and goes... ;) best regards, Alexander ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:Source Bots
-- [ Picked text/plain from multipart/alternative ] Personally, I don't see the point of bots; human players are always more fun to play against. This is judging by Counter-Strike: Source bots. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CS:S Admins, a call to arms!
-- [ Picked text/plain from multipart/alternative ] I am not an admin, nor do I have any administration experience. However, if you are offering an opportunity to get involved in a community, help others out and to learn something new, I'm interested. I play Counter-Strike: Source mostly. If you have CS:S servers, let me know their IPs. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DOD:Source Bots
If nothing more, it gives people sitting on empty servers, waiting for more players to join, something to kill in the meantime. Also gives people without internet connections something to do. And there are times when people may have their computer and not have internet, ie: travelling or their ISP is down. - Original Message - From: Dan Stevens (IAmAI) [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 30, 2005 12:59 AM Subject: Re: [hlds] DOD:Source Bots -- [ Picked text/plain from multipart/alternative ] Personally, I don't see the point of bots; human players are always more fun to play against. This is judging by Counter-Strike: Source bots. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Low FPS upon startup for DoD:S
-- [ Picked text/plain from multipart/alternative ] I recently purchased a new box (Dual Xeon 2.8s with 2 GB of ram) which only runs at 60 FPS upon startup, compared to my old box (P4 3.2Ghz) ran at the default 250 FPS when firing up DoD:S. How come my new box, which is much better than my old, only runs at 60 fps rather than the default 250? I've been trying to figure it out the whole day, no luck. My server drops fps hard when players join. At about 20 players the server fps is at 10-15. I really need to figure out how to go back to the 250 fps default without all that pingboost/media player stuff. How would I fix it to run the default 250ish FPS for DoD:Source? Any suggestions or fixes will be greatly appreciated! The OS for both boxes are Windows 2003 Enterprise Server. Thanks! - Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Low FPS upon startup for DoD:S
just open windows media player and you will instantly get 250 fps from the timer in wmp. - Original Message - From: Junior [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 30, 2005 2:43 AM Subject: [hlds] Low FPS upon startup for DoD:S -- [ Picked text/plain from multipart/alternative ] I recently purchased a new box (Dual Xeon 2.8s with 2 GB of ram) which only runs at 60 FPS upon startup, compared to my old box (P4 3.2Ghz) ran at the default 250 FPS when firing up DoD:S. How come my new box, which is much better than my old, only runs at 60 fps rather than the default 250? I've been trying to figure it out the whole day, no luck. My server drops fps hard when players join. At about 20 players the server fps is at 10-15. I really need to figure out how to go back to the 250 fps default without all that pingboost/media player stuff. How would I fix it to run the default 250ish FPS for DoD:Source? Any suggestions or fixes will be greatly appreciated! The OS for both boxes are Windows 2003 Enterprise Server. Thanks! - Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] DoD:Source Default tickrate ??
What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] CS:S Admins, a call to arms!
I think you are pushing the use of this list too far. No offence. Do the planning and set up the system, then advertise it with a well informative mail. Just my thoughts. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Doherty Sent: 30. september 2005 12:34 To: hlds@list.valvesoftware.com Subject: Re: [hlds] CS:S Admins, a call to arms! -- [ Picked text/plain from multipart/alternative ] Now I must ask, who are the ones who are willing to become Global admins. The ones who are willing to prowl the CS:S Servers and keep them safe. I have already been told by quite a few servers that they are willing to allow this. But I can't help them yet. If you are willing to be an admin on a number of servers. Email me offlist, [EMAIL PROTECTED], I'll give you details on where to go from there. Regards, Zack Doherty ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat and British team support
-- [ Picked text/plain from multipart/alternative ] Cant see why not.. just gotta wait for those maps i guess... On 9/29/05, Genocidal [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] This message is directed to any of the VALVe team members. Will the british team be implemented into Day of Defeatâ„¢: Source? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Low FPS upon startup for DoD:S
-- [ Picked text/plain from multipart/alternative ] make sure fps_max is 300 anything higher will cause it to fall anything lower will cause it to seep On 9/30/05, [xxx] clan [EMAIL PROTECTED] wrote: just open windows media player and you will instantly get 250 fps from the timer in wmp. - Original Message - From: Junior [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 30, 2005 2:43 AM Subject: [hlds] Low FPS upon startup for DoD:S -- [ Picked text/plain from multipart/alternative ] I recently purchased a new box (Dual Xeon 2.8s with 2 GB of ram) which only runs at 60 FPS upon startup, compared to my old box (P4 3.2Ghz) ran at the default 250 FPS when firing up DoD:S. How come my new box, which is much better than my old, only runs at 60 fps rather than the default 250? I've been trying to figure it out the whole day, no luck. My server drops fps hard when players join. At about 20 players the server fps is at 10-15. I really need to figure out how to go back to the 250 fps default without all that pingboost/media player stuff. How would I fix it to run the default 250ish FPS for DoD:Source? Any suggestions or fixes will be greatly appreciated! The OS for both boxes are Windows 2003 Enterprise Server. Thanks! - Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DoD:Source Default tickrate ??
-- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat and British team support
Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] Cant see why not.. just gotta wait for those maps i guess... ~cough~ flash ~cough~ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] DoD:Source Default tickrate ??
dod defaults to 66 on all of my installs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Tyler Cook Sent: Friday, September 30, 2005 7:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: DoD:Source Default tickrate ??
I would presume tick rate 100 would be the way to go, considering that's what seems to work best for bullet registry in CS:Source -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 30, 2005 9:26 AM To: hlds@list.valvesoftware.com Subject: hlds digest, Vol 1 #4053 - 1 msg Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. RE: DoD:Source Default tickrate ?? (dexion) --__--__-- Message: 1 From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: RE: [hlds] DoD:Source Default tickrate ?? Date: Fri, 30 Sep 2005 08:59:51 -0400 Reply-To: hlds@list.valvesoftware.com dod defaults to 66 on all of my installs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Tyler Cook Sent: Friday, September 30, 2005 7:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --__--__-- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds End of hlds Digest ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CS:S Admins, a call to arms!
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] that right there is asking for trouble.. just out asking.. who wants to be admin for all these servers which are planed to become exelent servers.. thats like asking a group of kids if they want candy, and then telling them to take as much as they want. and thats just asking for bad admins, which will make the community fall faster then hackers.. you have to have some sort of a community in place already, and give admin to those who deserve it.. and start off with admin on like one server.. and if they do well there, make it global. but i as well am trying to start up some kind of community. i run 2 servers right now, and im trying to start up some sort of a GSP... so maybe if you want to conjoin a little i guess... email me off this list with your thoughts. skel - Original Message - From: Zachary Doherty [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 30, 2005 5:34 AM Subject: Re: [hlds] CS:S Admins, a call to arms! -- [ Picked text/plain from multipart/alternative ] Now I must ask, who are the ones who are willing to become Global admins. The ones who are willing to prowl the CS:S Servers and keep them safe. I have already been told by quite a few servers that they are willing to allow this. But I can't help them yet. If you are willing to be an admin on a number of servers. Email me offlist, [EMAIL PROTECTED], I'll give you details on where to go from there. Regards, Zack Doherty On 9/29/05, Zachary Doherty [EMAIL PROTECTED] wrote: I wouldn't call it doomsday, and this is not for me. I already have asked 2 server farms(working on third) and they both said that they would be willing to commision the idea on their servers. PCGamers is enstating more admins(however many join the movement) onto their severs. I am not trying to help myself, but I am trying to help the community. If you have a server, I would really appreciate it if you joined the effort to fight off hackers. On 9/29/05, K2 [EMAIL PROTECTED] wrote: Zach, have you ever thought of trying to build up your server community, 'hire' on some regs to act as admins so that you have some type of admin presence during the times that people play? I don't have problems with hackers on my servers - when source first went gold and the hacks started to come about, yeah we had a rash of hacking going on. We had it under control in about a week. Anyone we missed, at least one or two players would make a demo or at the very least get a steamid and sent it our way (we had delayed ban well before Valve/VAC ever did ;-) ). Now? We might see the occasional hack once or twice a month or so. And it's dealt with *swiftly* You idea has validity, but really, all it sounds like is that you're under-staffed. If you wanna bring in complete strangers and allow then admin permissions to your game instances, more power to ya. But I'd rather hand that out to die-hard regs that I actually get to know first and know that they're in it for the good of the community they play with. Making it sound like doomsday has befallen us, heh... I just don't see it. - K2 http://www.hardfought.org -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Zachary Doherty Sent: Thursday, September 29, 2005 3:08 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CS:S Admins, a call to arms! -- [ Picked text/plain from multipart/alternative ] My plan is to form a league of admins, so to speak. These admins would be given all powers on all servers that agree to host us. This would give the nonHackers the upperhand on many servers, 2 server farms have agreed with me on this. I simply cannot do it all alone. If there are people who are willing to spend time to bring CounterStrike back to life, to breath life into a dying game, I'm sure there will be many servers that will back you once they catch on to our plan. So please, donate some time, save a virtual life or two. Just pitch in, become admin, and make Counter Strikes many servers safer. On 9/29/05, Alex Spencer [EMAIL PROTECTED] wrote: Or airsoft, pretty similar, but more realistic guns (unfortunately, is pretty honour based as for as hits go) [EMAIL PROTECTED] wrote: Try scenario paintball. Not much chance for cheating since there are referees everywhere. And it is so much more realistic when your opponents CAN shoot back! ;-) And it will force you to stay in shape too. I would say it is about equal in expense to a high quality game PC, paying for dedicated hosts, etc. Original Message Subject: [hlds] CS:S Admins, a call to arms! From: Zachary Doherty [EMAIL PROTECTED] Date: Thu, September 29, 2005 1:50 pm The most played online
Re: [hlds] RE: DoD:Source Default tickrate ??
-- [ Picked text/plain from multipart/alternative ] my appologies, 33 is default in CS: Source On 9/30/05, Rob Gross [EMAIL PROTECTED] wrote: I would presume tick rate 100 would be the way to go, considering that's what seems to work best for bullet registry in CS:Source -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 30, 2005 9:26 AM To: hlds@list.valvesoftware.com Subject: hlds digest, Vol 1 #4053 - 1 msg Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. RE: DoD:Source Default tickrate ?? (dexion) --__--__-- Message: 1 From: dexion [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: RE: [hlds] DoD:Source Default tickrate ?? Date: Fri, 30 Sep 2005 08:59:51 -0400 Reply-To: hlds@list.valvesoftware.com dod defaults to 66 on all of my installs. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Tyler Cook Sent: Friday, September 30, 2005 7:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --__--__-- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds End of hlds Digest ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat and British team support
-- [ Picked text/plain from multipart/alternative ] lol... not anymore :P On 9/30/05, Stephen Moretti [EMAIL PROTECTED] wrote: Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] Cant see why not.. just gotta wait for those maps i guess... ~cough~ flash ~cough~ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] CVar for Ping
-- [ Picked text/plain from multipart/alternative ] There was a discussion several months ago about users changing the numbers reported by the latency in CS:S. Does anyone happen to remember the command? Thanks Sterling -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CVar for Ping
if you set your packet rates too low the system will display a ping in the scoreboard of 5 or less. Generally this will lock to 5, although I have seen non-rate played connections drop lower (although this is clearly an incorrect value). [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] There was a discussion several months ago about users changing the numbers reported by the latency in CS:S. Does anyone happen to remember the command? Thanks Sterling -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CVar for Ping
-- [ Picked text/plain from multipart/alternative ] Do you happen to remember the command to change your packet rates? In a message dated 9/30/2005 11:31:55 AM Eastern Daylight Time, [EMAIL PROTECTED] writes: if you set your packet rates too low the system will display a ping in the scoreboard of 5 or less. Generally this will lock to 5, although I have seen non-rate played connections drop lower (although this is clearly an incorrect value). [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] There was a discussion several months ago about users changing the numbers reported by the latency in CS:S. Does anyone happen to remember the command? Thanks Sterling -- ___ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] RE: DoD:Source Default tickrate ??
Yep, DOD:S shows as 66 tickrate default on all my installs as well while CSS default shows as 33. - LB __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] DoD:Source Default tickrate ??
Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook Sent: Friday, September 30, 2005 4:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DoD:Source Default tickrate ??
Is there any reason for this or is it just picked out of a hat to keep us on our toes? :-) Alfred Reynolds wrote: Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook Sent: Friday, September 30, 2005 4:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] DoD:Source Default tickrate ??
66Hz is needed for DoD:S to keep an accurate simulation of the physics objects and complex player hit boxes. We tested at 33Hz but the game didn't feel right at the slower speed (where CS:S has been optimized to work at 33Hz with its light use of physics objects and special hitbox design). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Spencer Sent: Friday, September 30, 2005 11:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? Is there any reason for this or is it just picked out of a hat to keep us on our toes? :-) Alfred Reynolds wrote: Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook Sent: Friday, September 30, 2005 4:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DoD:Source Default tickrate ??
-- [ Picked text/plain from multipart/alternative ] if you improve the source engine to the point where 100 tick will work perfectly, will you make 100 tick the default? or is the crummy 33 tick staying forever? On 9/30/05, Alfred Reynolds [EMAIL PROTECTED] wrote: 66Hz is needed for DoD:S to keep an accurate simulation of the physics objects and complex player hit boxes. We tested at 33Hz but the game didn't feel right at the slower speed (where CS:S has been optimized to work at 33Hz with its light use of physics objects and special hitbox design). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Spencer Sent: Friday, September 30, 2005 11:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? Is there any reason for this or is it just picked out of a hat to keep us on our toes? :-) Alfred Reynolds wrote: Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook Sent: Friday, September 30, 2005 4:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Low FPS upon startup for DoD:S
-- [ Picked text/plain from multipart/alternative ] Well I dunno about Tyler there, but when I left default to 300 I was only getting 256. I raise it to 1000 and use media player and it goes to 512. ANOTHER trick is (if you have a DOD1.3 still, or hell, even if you dont use it) use the old fps booster from that running with that dod 1.3 console and it will set the timer for you (that also the source server will run from). The dod server will use less resources (memory) then media player typically. Either way both my source and 1.3 server both run at 512+ fps typically, max drop I've seen (under a load) was 490. And what once used to be a no-no, I also have the servers thread priority at high. No ill-effects, actually keeps it smoother when playing. -Ozz -- Original message -- -- [ Picked text/plain from multipart/alternative ] make sure fps_max is 300 anything higher will cause it to fall anything lower will cause it to seep On 9/30/05, [xxx] clan wrote: just open windows media player and you will instantly get 250 fps from the timer in wmp. - Original Message - From: Junior To: Sent: Friday, September 30, 2005 2:43 AM Subject: [hlds] Low FPS upon startup for DoD:S -- [ Picked text/plain from multipart/alternative ] I recently purchased a new box (Dual Xeon 2.8s with 2 GB of ram) which only runs at 60 FPS upon startup, compared to my old box (P4 3.2Ghz) ran at the default 250 FPS when firing up DoD:S. How come my new box, which is much better than my old, only runs at 60 fps rather than the default 250? I've been trying to figure it out the whole day, no luck. My server drops fps hard when players join. At about 20 players the server fps is at 10-15. I really need to figure out how to go back to the 250 fps default without all that pingboost/media player stuff. How would I fix it to run the default 250ish FPS for DoD:Source? Any suggestions or fixes will be greatly appreciated! The OS for both boxes are Windows 2003 Enterprise Server. Thanks! - Yahoo! for Good Click here to donate to the Hurricane Katrina relief effort. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CVar for Ping
-- [ Picked text/plain from multipart/alternative ] I've actually messed with that aspect and I dont know if you guys are talking server-side or client-side, but when I would bring my rate values too low, ping went straight up. Here I can use the LAN to my advantage, but being a LAN it wasn't hard to find a value that would keep me at 0-2 ping. That number probably was being reported correctly however. The rule of thumb I came up with is: Once you've gone below x limit which is determined by all your connection speeds, processor speeds, memory speeds etc, the ping will drastically increase. Similar phenomenon to an overloaded (maxplayers) server. -Ozz -- Original message -- if you set your packet rates too low the system will display a ping in the scoreboard of 5 or less. Generally this will lock to 5, although I have seen non-rate played connections drop lower (although this is clearly an incorrect value). [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] There was a discussion several months ago about users changing the numbers reported by the latency in CS:S. Does anyone happen to remember the command? Thanks Sterling -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] DoD:Source Default tickrate ??
-- [ Picked text/plain from multipart/alternative ] Assuming this is due to the number of along with the complexity of the objects/hitboxes, what about client side?? I have experimented using media player on my client desktop to discover my game plays much better than without. Same holds true for the srcdsfpsbooster that is out there. I have a batch file that I click that launches the fps booster and then DoD:S. Would tickrate work in the client launch options Alfred? If this is all true and what I am seeing on my client is correct, I would think that implementing this into the client would be beneficial for everyone, perhaps correlating server tickrate with client tickrate upon connecting to make sure there are no side-effects of mismatched tickrates. Has Valve already done research on this aspect or no? -Ozz -- Original message -- 66Hz is needed for DoD:S to keep an accurate simulation of the physics objects and complex player hit boxes. We tested at 33Hz but the game didn't feel right at the slower speed (where CS:S has been optimized to work at 33Hz with its light use of physics objects and special hitbox design). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Spencer Sent: Friday, September 30, 2005 11:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? Is there any reason for this or is it just picked out of a hat to keep us on our toes? :-) Alfred Reynolds wrote: Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Cook Sent: Friday, September 30, 2005 4:26 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] DoD:Source Default tickrate ??
I know I'm not Alfred, but the tickrate command line option is still available for DoD:S Rick Payton, IT Support Morikawa Associates (808) 572-1745 http://www.mai-hawaii.com/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, September 30, 2005 12:12 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] Assuming this is due to the number of along with the complexity of the objects/hitboxes, what about client side?? I have experimented using media player on my client desktop to discover my game plays much better than without. Same holds true for the srcdsfpsbooster that is out there. I have a batch file that I click that launches the fps booster and then DoD:S. Would tickrate work in the client launch options Alfred? -Ozz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] DoD:Source Default tickrate ??
It's 66 - Original Message - From: Tyler Cook [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, September 30, 2005 1:25 PM Subject: Re: [hlds] DoD:Source Default tickrate ?? -- [ Picked text/plain from multipart/alternative ] default tickrate is 33 reccomended tickrate is 100, for more accurate hit detection. On 9/30/05, CAIN [EMAIL PROTECTED] wrote: What is the default tickrate for a DODS server?? Anyone been experimenting with different DODS Server tickrates ?? Thanks!! -- Cain __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Dedicated server problems
Add -game cstrike to the command line of the server. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stefan Johansson Sent: Friday, September 30, 2005 7:54 PM To: hlds@list.valvesoftware.com Subject: [hlds] Dedicated server problems This is a multi-part message in MIME format. -- -- [ Picked text/plain from multipart/alternative ] Is there anybody else that been having problems with css standalone server since the last update? (9/27) I can't get it to start, have tried to download it again but it still wont start. I've have tried it on 3 different computers with the same result Any ideas?? Stefan -- [ C_tanguesmile.gif of type image/gif deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Dedicated server problems
This is a multi-part message in MIME format. -- -- [ Picked text/plain from multipart/alternative ] Is there anybody else that been having problems with css standalone server since the last update? (9/27) I can't get it to start, have tried to download it again but it still wont start. I've have tried it on 3 different computers with the same result Any ideas?? Stefan -- [ C_tanguesmile.gif of type image/gif deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds