Re: [hlds] BluOrb Beta - please help with assignment
How do I download this and install it? Yaakov Smith wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
You can just extract the binaries RAR, or run the installer in the setup RAR. You can also compile it yourself if you want, but I can guarantee it won't run off with your RCON password. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chad Austin Sent: Tuesday, 7 April 2009 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] BluOrb Beta - please help with assignment How do I download this and install it? Yaakov Smith wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
tf_weapon_criticals 0? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg! Sent: Tuesday, 7 April 2009 6:52 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] [TF2] First Blood on Arena Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
For once, Admiral Ackbar is wrong. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of matan nov Sent: Tuesday, 7 April 2009 7:26 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] BluOrb Beta - please help with assignment IT'S A TRAP!pew pew lazors On Tue, Apr 7, 2009 at 10:19 AM, Yaakov Smith m4ngr...@gmail.com wrote: You can just extract the binaries RAR, or run the installer in the setup RAR. You can also compile it yourself if you want, but I can guarantee it won't run off with your RCON password. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chad Austin Sent: Tuesday, 7 April 2009 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] BluOrb Beta - please help with assignment How do I download this and install it? Yaakov Smith wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
IT'S A TRAP!pew pew lazors On Tue, Apr 7, 2009 at 10:19 AM, Yaakov Smith m4ngr...@gmail.com wrote: You can just extract the binaries RAR, or run the installer in the setup RAR. You can also compile it yourself if you want, but I can guarantee it won't run off with your RCON password. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chad Austin Sent: Tuesday, 7 April 2009 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] BluOrb Beta - please help with assignment How do I download this and install it? Yaakov Smith wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
I tested it quick. But it seems very basic. It's not a tool I would use, because I can only change cvars that you've allowed. And when I want to change the map, the map list is empty (we do have a mapcycle though). Regards, Ywa __ Information from ESET NOD32 Antivirus, version of virus signature database 3992 (20090407) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] [TF2] First Blood on Arena
Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
Ask a mod maker, they could do it in about 10 minutes. Arg! wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
Very nice work for a high-school project. Most we did was print words. They didn't teach us networking udp/tcp because it allows hacking. On Tue, Apr 7, 2009 at 2:39 AM, Yaakov Smith m4ngr...@gmail.com wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
Quoting Alec Sanger eclyp...@hotmail.com: Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.net wrote: Quoting Alec Sanger eclyp...@hotmail.comhttps://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.net wrote: Quoting Alec Sanger eclyp...@hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
Using that plugin should be considered a bandaid. I don't like running any 3rd party mods on L4D; I hope Valve sees this as an opportunity to fix the problem rather than depending on a mod to mask the issue. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Tuesday, April 07, 2009 9:27 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.net wrote: Quoting Alec Sanger eclyp...@hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN 55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
They fixed it on TF2, so I dont see why they wont eventually fix it on L4D On Tue, Apr 7, 2009 at 8:03 AM, turb0z tur...@undergamer.com wrote: Using that plugin should be considered a bandaid. I don't like running any 3rd party mods on L4D; I hope Valve sees this as an opportunity to fix the problem rather than depending on a mod to mask the issue. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Tuesday, April 07, 2009 9:27 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=naslund.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anbservers.net wrote: Quoting Alec Sanger eclyp...@hotmail.comhttps://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN 55C0701Ahttp://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN%0A55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
Agreed. Unfortunately the fix for TF2 came... over a month ago? It's just frustrating, for me and everyone else, to spend 45 minutes in a campaign to get disconnected right before the finale tileset. I'd say it happens about 25% of the time. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brent Veal Sent: Tuesday, April 07, 2009 10:10 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange They fixed it on TF2, so I dont see why they wont eventually fix it on L4D On Tue, Apr 7, 2009 at 8:03 AM, turb0z tur...@undergamer.com wrote: Using that plugin should be considered a bandaid. I don't like running any 3rd party mods on L4D; I hope Valve sees this as an opportunity to fix the problem rather than depending on a mod to mask the issue. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf= 0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?vie w=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Tuesday, April 07, 2009 9:27 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=naslu nd.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anb servers.net wrote: Quoting Alec Sanger eclyp...@hotmail.comhttps://mail.google.com/mail?view=cmtf=0to=eclyps19@ hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN 55C0701Ahttp://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?oci d=B037MSN%0A55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
We just played CS 1.5 during that class. Joel R. wrote: Very nice work for a high-school project. Most we did was print words. They didn't teach us networking udp/tcp because it allows hacking. On Tue, Apr 7, 2009 at 2:39 AM, Yaakov Smith m4ngr...@gmail.com wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
I found the download link, may I suggest you put it at the top of your page along with home Forum Help... That way it will be easier to find. Yaakov Smith wrote: You can just extract the binaries RAR, or run the installer in the setup RAR. You can also compile it yourself if you want, but I can guarantee it won't run off with your RCON password. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chad Austin Sent: Tuesday, 7 April 2009 5:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] BluOrb Beta - please help with assignment How do I download this and install it? Yaakov Smith wrote: BluOrb is a high-school project, designed to administer Source Dedicated and Listen servers. It retrieves data through the A2S queries, and through RCON, using UDP and TCP sockets. It allows you to change ConVars, change the map, view the player list, ban and kick players easily (no more complex name-typing), and view player's Community pages. Please can (at least some of) you test this and send me feedback? Thanks in advance. http://bluorb.bainlindsay.com/index.php?action=tpmod;dl=cat2 __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3991 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
I emailed you a couple of errors I got But thanks! Best regards, Phil :-) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
I plead for help as well though I got no love:- Subject:- Server connection timed out:- SignalXWriteOpportunity(1) Wonder if Neph's DSU would help the issue we have? Imagine how others feel turb0z, lol. Some of us go 60 seconds, 2, 5, 15...45 minutes and sometimes at map changes before getting disconnected. Its also a hell of allot more the 20% of the time as well. I tried playing for the first time in weeks over the weekend and just gave up :( Can we even get a 'nod' from valve about addressing the issue or if in fact its on their 'todo list'? From: turb0z tur...@undergamer.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, April 7, 2009 10:21:50 AM Subject: Re: [hlds] [L4D] Disconnection on mapchange Agreed. Unfortunately the fix for TF2 came... over a month ago? It's just frustrating, for me and everyone else, to spend 45 minutes in a campaign to get disconnected right before the finale tileset. I'd say it happens about 25% of the time. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brent Veal Sent: Tuesday, April 07, 2009 10:10 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange They fixed it on TF2, so I dont see why they wont eventually fix it on L4D On Tue, Apr 7, 2009 at 8:03 AM, turb0z tur...@undergamer.com wrote: Using that plugin should be considered a bandaid. I don't like running any 3rd party mods on L4D; I hope Valve sees this as an opportunity to fix the problem rather than depending on a mod to mask the issue. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf= 0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?vie w=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Tuesday, April 07, 2009 9:27 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=naslu nd.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anb servers.net wrote: Quoting Alec Sanger eclyp...@hotmail.comhttps://mail.google.com/mail?view=cmtf=0to=eclyps19@ hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN 55C0701Ahttp://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?oci d=B037MSN%0A55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [L4D] Disconnection on mapchange
I agree with Robert... at least some indication that work is being done to fix this would be nice. This or at least give us the ability to turn off stats reporting without loading a mod. You're right though, I was being generous with my percentage. I know others have issues more than 25% of the time, but I have always played L4D on my own dedicated box, so I'm sure that the lighter server load helps alleviate SOME of the crashing (I can't confirm if server load exacerbates the problem), but I digress... Let's see if Valve confirms if they are working on it; that'd make many of us very happy to have at least an acknowledgement. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Tuesday, April 07, 2009 11:51 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I plead for help as well though I got no love:- Subject:- Server connection timed out:- SignalXWriteOpportunity(1) Wonder if Neph's DSU would help the issue we have? Imagine how others feel turb0z, lol. Some of us go 60 seconds, 2, 5, 15...45 minutes and sometimes at map changes before getting disconnected. Its also a hell of allot more the 20% of the time as well. I tried playing for the first time in weeks over the weekend and just gave up :( Can we even get a 'nod' from valve about addressing the issue or if in fact its on their 'todo list'? From: turb0z tur...@undergamer.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, April 7, 2009 10:21:50 AM Subject: Re: [hlds] [L4D] Disconnection on mapchange Agreed. Unfortunately the fix for TF2 came... over a month ago? It's just frustrating, for me and everyone else, to spend 45 minutes in a campaign to get disconnected right before the finale tileset. I'd say it happens about 25% of the time. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brent Veal Sent: Tuesday, April 07, 2009 10:10 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange They fixed it on TF2, so I dont see why they wont eventually fix it on L4D On Tue, Apr 7, 2009 at 8:03 AM, turb0z tur...@undergamer.com wrote: Using that plugin should be considered a bandaid. I don't like running any 3rd party mods on L4D; I hope Valve sees this as an opportunity to fix the problem rather than depending on a mod to mask the issue. -Original Message- From: hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf= 0to=hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?vie w=cmtf=0to=hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Tuesday, April 07, 2009 9:27 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [L4D] Disconnection on mapchange I think it was fixed on TF2, but not on L4D. 2009/4/7 Brent Veal naslund.fan...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=naslu nd.fan...@gmail.com I installed this plugin on my servers: http://www.nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip and they havent had any disconnects on map-change since then. On Tue, Apr 7, 2009 at 6:41 AM, mu...@anbservers.nethttps://mail.google.com/mail?view=cmtf=0to=mu...@anb servers.net wrote: Quoting Alec Sanger eclyp...@hotmail.comhttps://mail.google.com/mail?view=cmtf=0to=eclyps19@ hotmail.com https://mail.google.com/mail?view=cmtf=0to=eclyp...@hotmail.com : Yes I have had the same. Is anyone else experiencing frequent disconnects when the map changes? Looks like my servers have been occasionally booting players before finishing the entire movie, just want to see if anyone else has the same problem. Thank you, Alec Sanger www.stompfest.com _ Quick access to your favorite MSN content and Windows Live with Internet Explorer 8. http://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?ocid=B037MSN 55C0701Ahttp://ie8.msn.com/microsoft/internet-explorer-8/en-us/ie8.aspx?oci d=B037MSN%0A55C0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To
Re: [hlds] [TF2] First Blood on Arena
Mods made for competition are not disabled. 2009/4/7 Matthew Gottlieb matthew.j.gottl...@gmail.com I thought mods were disabled in most competition play? On Tue, Apr 7, 2009 at 4:12 AM, Midnight mido...@gmail.com wrote: Ask a mod maker, they could do it in about 10 minutes. Arg! wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
I thought mods were disabled in most competition play? On Tue, Apr 7, 2009 at 4:12 AM, Midnight mido...@gmail.com wrote: Ask a mod maker, they could do it in about 10 minutes. Arg! wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
Well you might be able to pull it off in another way. Since tf2 arena is so similar to css, you could have a css tourney and wouldn't have to worry about the crit buff at all! :) On 4/7/09, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: I thought mods were disabled in most competition play? On Tue, Apr 7, 2009 at 4:12 AM, Midnight mido...@gmail.com wrote: Ask a mod maker, they could do it in about 10 minutes. Arg! wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
Well you might be able to pull it off in another way. Since tf2 arena is so similar to css, you could have a css tourney and wouldn't have to worry about the crit buff at all! :) In CSS it's called random head shots. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
... and is there a way to disable the freaking that was fast comment? Team deathmatch is always fast! Valve should at least change it so that the comment only play if the first kill is made within the first 5 seconds instead of the first 5 minutes; it's just annoying that it plays every single round. On Tue, Apr 7, 2009 at 10:52 AM, Arg! chillic...@gmail.com wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
Chad: I'll look at the theme and see what can be done with regards to the download link. Joel and Chad: All the criteria for the assessment was to create a program which would benefit the community. A common idea was blackjack, which several students are doing. And yes, we often just play CS1.6/Halo. I learnt TCP/UDP from Google. MONDO: Some suggestions for features would be great. One thing I have which HLSW does not, is changing of CVARs which don't have FVCAR_REPLICATED set. I'm going to add controlling integer-based CVARs soon, as opposed to just Boolean-based CVARs. Jarno: It gets the maplist by executing the command maps *. What does that show on your server console? __ Information from ESET Smart Security, version of virus signature database 3992 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
Actually if the kill is made about a more or more into the match she now says First blood! Finally... On Tue, Apr 7, 2009 at 11:35 PM, Donnie Newlove donnie.newl...@gmail.comwrote: ... and is there a way to disable the freaking that was fast comment? Team deathmatch is always fast! Valve should at least change it so that the comment only play if the first kill is made within the first 5 seconds instead of the first 5 minutes; it's just annoying that it plays every single round. On Tue, Apr 7, 2009 at 10:52 AM, Arg! chillic...@gmail.com wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] First Blood on Arena
'Scuse me, typo, a minute or more, not a more or more. On Wed, Apr 8, 2009 at 12:27 AM, matan nov tanktun...@gmail.com wrote: Actually if the kill is made about a more or more into the match she now says First blood! Finally... On Tue, Apr 7, 2009 at 11:35 PM, Donnie Newlove donnie.newl...@gmail.comwrote: ... and is there a way to disable the freaking that was fast comment? Team deathmatch is always fast! Valve should at least change it so that the comment only play if the first kill is made within the first 5 seconds instead of the first 5 minutes; it's just annoying that it plays every single round. On Tue, Apr 7, 2009 at 10:52 AM, Arg! chillic...@gmail.com wrote: Evening All, Is there a way anyone knows of to disable the first blood buff on arena? It would be useful for an arena competition to remove this. Cheers, Arg! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
If this was coded in webpage format, I think it would be a very useful tool for the community! Web based rcon scripts are very limited these days. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Tuesday, April 07, 2009 3:19 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] BluOrb Beta - please help with assignment Chad: I'll look at the theme and see what can be done with regards to the download link. Joel and Chad: All the criteria for the assessment was to create a program which would benefit the community. A common idea was blackjack, which several students are doing. And yes, we often just play CS1.6/Halo. I learnt TCP/UDP from Google. MONDO: Some suggestions for features would be great. One thing I have which HLSW does not, is changing of CVARs which don't have FVCAR_REPLICATED set. I'm going to add controlling integer-based CVARs soon, as opposed to just Boolean-based CVARs. Jarno: It gets the maplist by executing the command maps *. What does that show on your server console? __ Information from ESET Smart Security, version of virus signature database 3992 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] BluOrb Beta - please help with assignment
I had a web-based one about 60% complete, but I couldn't get it to run on the server, and I couldn't mess with the settings because a friend of mine is hosting it on my behalf. I'm not sure if I still have all the PHP scripts. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SmOoThEm Sent: Wednesday, 8 April 2009 9:23 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] BluOrb Beta - please help with assignment If this was coded in webpage format, I think it would be a very useful tool for the community! Web based rcon scripts are very limited these days. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Tuesday, April 07, 2009 3:19 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] BluOrb Beta - please help with assignment Chad: I'll look at the theme and see what can be done with regards to the download link. Joel and Chad: All the criteria for the assessment was to create a program which would benefit the community. A common idea was blackjack, which several students are doing. And yes, we often just play CS1.6/Halo. I learnt TCP/UDP from Google. MONDO: Some suggestions for features would be great. One thing I have which HLSW does not, is changing of CVARs which don't have FVCAR_REPLICATED set. I'm going to add controlling integer-based CVARs soon, as opposed to just Boolean-based CVARs. Jarno: It gets the maplist by executing the command maps *. What does that show on your server console? __ Information from ESET Smart Security, version of virus signature database 3992 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 3994 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 3994 (20090407) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] net_splitpacket_maxrate
anyone get any crashes with setting these cvars high? I just got a crash, but it might be a fluke, or something else On Fri, Apr 3, 2009 at 1:38 PM, Mike Stiehm mikesti...@gmail.com wrote: net_splitpacket_maxrate 45000 try that -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, April 03, 2009 3:36 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] net_splitpacket_maxrate Can someone share the actual commands and values that are suggested? :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- From Ben B. (Goerge) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] net_splitpacket_maxrate
I use the CVAR and get periodic crashes (twice weekly, maybe?), but I don't think they are related. Was it in Linux? If so, try a backtrace on the core file. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ben B Sent: Tuesday, April 07, 2009 6:00 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] net_splitpacket_maxrate anyone get any crashes with setting these cvars high? I just got a crash, but it might be a fluke, or something else On Fri, Apr 3, 2009 at 1:38 PM, Mike Stiehm mikesti...@gmail.com wrote: net_splitpacket_maxrate 45000 try that -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, April 03, 2009 3:36 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] net_splitpacket_maxrate Can someone share the actual commands and values that are suggested? :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- From Ben B. (Goerge) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds