Re: [hlds] Team Fortress 2 Update Available
is not this a client side update? 2010/1/8 Robert Whelan mrrjwhe...@yahoo.com Ah yes, thx. I don't get to play much though I see what you mean. I was used to just hitting primary fire button to do both tasks. Didn't think to try secondary... I don't remember seeing that change noted other then saying it was fixed. Thx again... From: HLDS peter-h...@jerde.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thu, January 7, 2010 7:44:37 PM Subject: Re: [hlds] Team Fortress 2 Update Available You do know that primary-fire now swings the bat while secondary-fire hits the ball, right? - Peter On Jan 7, 2010, at 19:42 , Robert Whelan wrote: Not sure when it stopped working but is there an issue with 'the sandman'? I have a bat and ball in hand though it doesn't work (no pon intended), I'm not able to hit the ball. The animation never starts, occassionally when Im trying to hit the ball I can hear the crit sound though thats it. All I can do is swing the bat. From: Jason Ruymen jas...@valvesoftware.com To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com; Half-Life dedicated Linux server mailing list hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com Sent: Thu, January 7, 2010 5:27:38 PM Subject: [hlds] Team Fortress 2 Update Available An update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed grounded players receiving falling damage from Force-A-Nature shots directly above them - Fixed the Force-A-Nature firing fewer pellets when tf_use_fixed_weaponspreads was 1 - Updated the achievement icon for the May I Cut In? Spy achievement to match the achievement description Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Left 4 Dead 1/2 sv_search_key
Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
Was trying to use it in preperation for our lan party this weekend. Looks like its broken! :( Oh well... -f0rkz On Fri, 2010-01-08 at 12:32 -0500, Michael Krasnow wrote: i believe it is, haven't tried it since the first broke it On Fri, Jan 8, 2010 at 12:28 PM, f0rkz h...@f0rkznet.net wrote: Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
How did you configure it? -f0rkz On Fri, 2010-01-08 at 09:36 -0800, Brent Veal wrote: It's working properly on all my L4D1 and 2 servers On Fri, Jan 8, 2010 at 9:28 AM, f0rkz h...@f0rkznet.net wrote: Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
All I have is sv_search_key key in my server.cfg and it works. Never have had a problem with it On Fri, Jan 8, 2010 at 9:55 AM, f0rkz h...@f0rkznet.net wrote: How did you configure it? -f0rkz On Fri, 2010-01-08 at 09:36 -0800, Brent Veal wrote: It's working properly on all my L4D1 and 2 servers On Fri, Jan 8, 2010 at 9:28 AM, f0rkz h...@f0rkznet.net wrote: Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
I have sv_search_key set up for my friends to use my server. I haven't had any complaints from them. I use mm_dedicated_force_servers ip:port in my client config file. I just prefer it over sv_search_key -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: Friday, January 08, 2010 11:29 AM To: hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead 1/2 sv_search_key Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
Whats l4d a half? sorry couldnt help myself. On Sat, Jan 9, 2010 at 5:15 AM, adminbob admin...@cox.net wrote: I have sv_search_key set up for my friends to use my server. I haven't had any complaints from them. I use mm_dedicated_force_servers ip:port in my client config file. I just prefer it over sv_search_key -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: Friday, January 08, 2010 11:29 AM To: hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead 1/2 sv_search_key Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
L4D1.5? Some people are not please with the release of L4D2. Allan -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg! Sent: Friday, January 08, 2010 4:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 1/2 sv_search_key Whats l4d a half? sorry couldnt help myself. On Sat, Jan 9, 2010 at 5:15 AM, adminbob admin...@cox.net wrote: I have sv_search_key set up for my friends to use my server. I haven't had any complaints from them. I use mm_dedicated_force_servers ip:port in my client config file. I just prefer it over sv_search_key -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: Friday, January 08, 2010 11:29 AM To: hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead 1/2 sv_search_key Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 1/2 sv_search_key
That would be Left 4 Dead 3/2 On Fri, Jan 8, 2010 at 4:52 PM, Allan Button abut...@netaccess.ca wrote: L4D1.5? Some people are not please with the release of L4D2. Allan -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Arg! Sent: Friday, January 08, 2010 4:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 1/2 sv_search_key Whats l4d a half? sorry couldnt help myself. On Sat, Jan 9, 2010 at 5:15 AM, adminbob admin...@cox.net wrote: I have sv_search_key set up for my friends to use my server. I haven't had any complaints from them. I use mm_dedicated_force_servers ip:port in my client config file. I just prefer it over sv_search_key -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: Friday, January 08, 2010 11:29 AM To: hlds@list.valvesoftware.com Subject: [hlds] Left 4 Dead 1/2 sv_search_key Is sv_search_key broken at the present moment? -f0rkz ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Steam Cloud / Item Loadout Disconnections
I've also had this issue on my servers and it's a huge pain in the ass. Having to do a full restart on a server thats full is not a good option, half the time 90% of people dont' rejoin after you restartit even when you give a good 5 minute notice. Please fix this with the next update. From: mslee...@ismsleeperwrong.com To: hlds@list.valvesoftware.com Date: Fri, 8 Jan 2010 19:39:33 -0500 Subject: [hlds] Steam Cloud / Item Loadout Disconnections My server has been experiencing an issue where it will disconnect from the Steam Cloud and make unlocked items unavailable, and will never automatically reconnect itself. The server always requires a full restart to regain the Cloud connection. This has been happening since the week before New Year's, usually around mid-evening. The past few updates have said there were changes to improve this connection. Is this still a known ongoing issue? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Say Happy New Year with Messenger for Mobile. http://go.microsoft.com/?linkid=9706117 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Steam Cloud / Item Loadout Disconnections
same here, but it seems that if the people reconnect it fixes it, its just that every person has to On Fri, Jan 8, 2010 at 7:52 PM, JäKë Rawr can_kic...@hotmail.com wrote: I've also had this issue on my servers and it's a huge pain in the ass. Having to do a full restart on a server thats full is not a good option, half the time 90% of people dont' rejoin after you restartit even when you give a good 5 minute notice. Please fix this with the next update. From: mslee...@ismsleeperwrong.com To: hlds@list.valvesoftware.com Date: Fri, 8 Jan 2010 19:39:33 -0500 Subject: [hlds] Steam Cloud / Item Loadout Disconnections My server has been experiencing an issue where it will disconnect from the Steam Cloud and make unlocked items unavailable, and will never automatically reconnect itself. The server always requires a full restart to regain the Cloud connection. This has been happening since the week before New Year's, usually around mid-evening. The past few updates have said there were changes to improve this connection. Is this still a known ongoing issue? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Say Happy New Year with Messenger for Mobile. http://go.microsoft.com/?linkid=9706117 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Client interp on servers
So I've got a client saying that he wants to set his cl_interp to something lower than 100, but the servers prevent him from changing it. I'll be honest, I don't know a damn thing about this interp crap. So my questions are: Will reducing the client interp cause a hit in performance? What are the side-effects? How the hell did I limit it to 100? Do you limit your interp? What's yours at? This is for TF2, btw. Thank you, Alec Sanger _ Hotmail: Trusted email with Microsoft’s powerful SPAM protection. http://clk.atdmt.com/GBL/go/196390706/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds