[hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Eric Smith
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread T Marler
Is this SteamPipe coming?

- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com
Sent: Tuesday, March 19, 2013 12:51:54 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Eric Smith
No, this is not the SteamPipe update.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of T Marler
Sent: Tuesday, March 19, 2013 11:54 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

Is this SteamPipe coming?


- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com
Sent: Tuesday, March 19, 2013 12:51:54 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread 1nsane
Doubtful. They said we'd have early warning and the files would be
available prior to the update itself by a day or so.

On Tue, Mar 19, 2013 at 2:53 PM, T Marler bloodyi...@shaw.ca wrote:

 Is this SteamPipe coming?

 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing
 list hlds_li...@list.valvesoftware.com, 
 hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Tuesday, March 19, 2013 12:51:54 PM
 Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should
 have them ready soon.

 -Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread T Marler
thank you for the clarity, hah!

- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com
Sent: Tuesday, March 19, 2013 12:54:53 PM
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

No, this is not the SteamPipe update.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of T Marler
Sent: Tuesday, March 19, 2013 11:54 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

Is this SteamPipe coming?


- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com
Sent: Tuesday, March 19, 2013 12:51:54 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread big john
Do you know how much advanced time we will be given before the clients get
the steam pipe update? (when it comes)
On Mar 19, 2013 2:55 PM, Eric Smith er...@valvesoftware.com wrote:

 No, this is not the SteamPipe update.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of T Marler
 Sent: Tuesday, March 19, 2013 11:54 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 Is this SteamPipe coming?


 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing
 list hlds_li...@list.valvesoftware.com, 
 hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Tuesday, March 19, 2013 12:51:54 PM
 Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should
 have them ready soon.

 -Eric


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[hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-03-19 Thread Eric Smith
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser

Team Fortress 2
- Added support for running VR mode on the Oculus Rift
- Fixed a server crash related to game stats
- Fixed custom paint not showing in the tool tip when you mouse-over an item in 
your backpack
- Fixed the Spy not holding sappers correctly in third person
- Fixed a bug where sentries would not rotate to face their target under some 
circumstances
- Fixed a scoreboard bug where domination count was reduced by 2 when a 
dominated player left the server
- Fixed the Fists of Steel not reducing damage from ranged weapons that use 
energy rings
- Fixed the death notice icon for the Eureka Effect
- Fixed the Neon Annihilator sometimes floating in the world after death
- Fixes for strange parts:
   - The Big Earner can no longer accept Long-Distance Kills strange parts
   - The Festive Grenade Launcher can now accept Critical Kills strange parts
   - The Neon Annihilator can now accept Sappers Destroyed strange parts
- Removed some description text from the Manmelter that incorrectly stated its 
projectiles could not be deflected
- Updated the Blind Justice so it can be equipped with other misc-slot items on 
the Demoman's face
- Updated the backpack image for the Upgrade to Premium Gift item
- Updated Mann Vs. Machine
   - Fixed the boss health bar sometimes disappearing
   - Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at 
the incorrect rate
- Updated the localization files

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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Fletcher Dunn
We will release the server and an optional client beta (not to be confused with 
the Team Fortress 2 Beta, which is a different app) at the same time.  This 
is what we have done for DoD, CS:S, and HL2:MP.

We will do that several days before we flip the switch and force all clients to 
switch to SteamPipe.

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of big john
Sent: Tuesday, March 19, 2013 11:58 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming


Do you know how much advanced time we will be given before the clients get the 
steam pipe update? (when it comes)
On Mar 19, 2013 2:55 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
No, this is not the SteamPipe update.

-Eric


-Original Message-
From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
 On Behalf Of T Marler
Sent: Tuesday, March 19, 2013 11:54 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

Is this SteamPipe coming?


- Original Message -
From: Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.commailto:hlds@list.valvesoftware.com, Half-Life 
dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.commailto:hlds_li...@list.valvesoftware.com, 
hlds_annou...@list.valvesoftware.commailto:hlds_annou...@list.valvesoftware.com
 
hlds_annou...@list.valvesoftware.commailto:hlds_annou...@list.valvesoftware.com
Sent: Tuesday, March 19, 2013 12:51:54 PM
Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Doctor McKay
Non-SteamPipe clients will be able to connect to servers that have updated
to SteamPipe, correct?


Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com


On Tue, Mar 19, 2013 at 3:11 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

  We will release the server and an optional client beta (not to be
 confused with the “Team Fortress 2 Beta”, which is a different app) at the
 same time.  This is what we have done for DoD, CS:S, and HL2:MP.

 ** **

 We will do that several days before we flip the switch and force all
 clients to switch to SteamPipe.

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *big john
 *Sent:* Tuesday, March 19, 2013 11:58 AM

 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 ** **

 Do you know how much advanced time we will be given before the clients get
 the steam pipe update? (when it comes) 

 On Mar 19, 2013 2:55 PM, Eric Smith er...@valvesoftware.com wrote:

 No, this is not the SteamPipe update.

 -Eric


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of T Marler
 Sent: Tuesday, March 19, 2013 11:54 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 Is this SteamPipe coming?


 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com, Half-Life dedicated Linux server mailing
 list hlds_li...@list.valvesoftware.com, 
 hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Tuesday, March 19, 2013 12:51:54 PM
 Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should
 have them ready soon.

 -Eric


 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Ryan Stecker
It would be nice if there was some overlap where server operators could
switch their servers over to steampipe on their own schedule, and it would
still allow non-steampipe clients to connect so that when the switchover is
required, our servers would already be ready.


On Tue, Mar 19, 2013 at 2:55 PM, ics i...@ics-base.net wrote:

 I doubt that. Only servers that opt-in to the beta and clients that opt-in
 can connect.

 -ics

 Doctor McKay kirjoitti:

 Non-SteamPipe clients will be able to connect to servers that have
 updated to SteamPipe, correct?


 Doctor McKay
 http://www.doctormckay.com
 mc...@doctormckay.com mailto:mc...@doctormckay.com



 On Tue, Mar 19, 2013 at 3:11 PM, Fletcher Dunn 
 fletch...@valvesoftware.com 
 mailto:fletcherd@**valvesoftware.comfletch...@valvesoftware.com
 wrote:

 We will release the server and an optional client beta (not to be
 confused with the “Team Fortress 2 Beta”, which is a different
 app) at the same time. This is what we have done for DoD, CS:S,
 and HL2:MP.

 We will do that several days before we flip the switch and force
 all clients to switch to SteamPipe.

 
 *From:*hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 
 [mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com]
 *On Behalf Of *big john
 *Sent:* Tuesday, March 19, 2013 11:58 AM


 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming


 Do you know how much advanced time we will be given before the
 clients get the steam pipe update? (when it comes)

 On Mar 19, 2013 2:55 PM, Eric Smith er...@valvesoftware.com
 mailto:erics@valvesoftware.**com er...@valvesoftware.com wrote:

 No, this is not the SteamPipe update.

 -Eric


 -Original Message-
 From: 
 hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 
 [mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com
 
 mailto:hlds-bounces@list.**valvesoftware.comhlds-boun...@list.valvesoftware.com]
 On Behalf Of T Marler
 Sent: Tuesday, March 19, 2013 11:54 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 Is this SteamPipe coming?


 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 mailto:erics@valvesoftware.**com er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 mailto:hlds@list.**valvesoftware.com hlds@list.valvesoftware.com,
 Half-Life dedicated Linux
 server mailing list 
 hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com
 
 mailto:hlds_linux@list.**valvesoftware.comhlds_li...@list.valvesoftware.com
 ,
 
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 
 mailto:hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 
 
 hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 
 mailto:hlds_announce@list.**valvesoftware.comhlds_annou...@list.valvesoftware.com
 

 Sent: Tuesday, March 19, 2013 12:51:54 PM
 Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

 We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We
 should have them ready soon.

 -Eric


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 archives, please visit:
 
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Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-03-19 Thread Netshroud
Is that even possible, with the changes to file organisation and sv_pure?

On 20/03/2013, at 7:19 AM, Ryan Stecker voidedwea...@gmail.com wrote:

 It would be nice if there was some overlap where server operators could 
 switch their servers over to steampipe on their own schedule, and it would 
 still allow non-steampipe clients to connect so that when the switchover is 
 required, our servers would already be ready.
 
 
 On Tue, Mar 19, 2013 at 2:55 PM, ics i...@ics-base.net wrote:
 I doubt that. Only servers that opt-in to the beta and clients that opt-in 
 can connect.
 
 -ics
 
 Doctor McKay kirjoitti:
 Non-SteamPipe clients will be able to connect to servers that have updated to 
 SteamPipe, correct?
 
 
 Doctor McKay
 http://www.doctormckay.com
 mc...@doctormckay.com mailto:mc...@doctormckay.com
 
 
 
 On Tue, Mar 19, 2013 at 3:11 PM, Fletcher Dunn fletch...@valvesoftware.com 
 mailto:fletch...@valvesoftware.com wrote:
 
 We will release the server and an optional client beta (not to be
 confused with the “Team Fortress 2 Beta”, which is a different
 app) at the same time. This is what we have done for DoD, CS:S,
 and HL2:MP.
 
 We will do that several days before we flip the switch and force
 all clients to switch to SteamPipe.
 
 *From:*hlds-boun...@list.valvesoftware.com
 mailto:hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com
 mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *big john
 *Sent:* Tuesday, March 19, 2013 11:58 AM
 
 
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming
 
 
 Do you know how much advanced time we will be given before the
 clients get the steam pipe update? (when it comes)
 
 On Mar 19, 2013 2:55 PM, Eric Smith er...@valvesoftware.com
 mailto:er...@valvesoftware.com wrote:
 
 No, this is not the SteamPipe update.
 
 -Eric
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 mailto:hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com
 mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of T Marler
 Sent: Tuesday, March 19, 2013 11:54 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming
 
 Is this SteamPipe coming?
 
 
 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 mailto:er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 mailto:hlds@list.valvesoftware.com, Half-Life dedicated Linux
 server mailing list hlds_li...@list.valvesoftware.com
 mailto:hlds_li...@list.valvesoftware.com,
 hlds_annou...@list.valvesoftware.com
 mailto:hlds_annou...@list.valvesoftware.com
 hlds_annou...@list.valvesoftware.com
 mailto:hlds_annou...@list.valvesoftware.com
 
 Sent: Tuesday, March 19, 2013 12:51:54 PM
 Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates coming
 
 We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We
 should have them ready soon.
 
 -Eric
 
 
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[hlds] Mandatory updates to all Source engine game betas released

2013-03-19 Thread Fletcher Dunn
PLEASE NOTE: The Betas are drawing to a close.  We hope to release Day of 
Defeat:Source early next week.

Betas for HL2:MP, DOD:S, CS:S, and TF:
* Deleted sv_consistency convar.  This security is now implemented using 
sv_pure.
* Changed which pure server configuration files are loaded in the various pure 
modes, and renamed them.  (See updated pure_server_whitelist_example.txt for 
details.)
* Added sv_pure -1 mode, which disables all consistency checking.  (Similar 
to turning off sv_pure and sv_consistency.)
* Removed unneeded CRC calculations on level load
* Removed check_crc functionality from pure server operation.  The only 
supported file rule is now trusted_source.
* Added trusted_keys_example.txt.
* Added/updated sound cache files

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[hlds] Map Help - dedicated server

2013-03-19 Thread Daniel Waugh
Hi I'm a beginner and I just set up my dedicated server.

At the moment, 
the server cycles through all the maps. 

How do I set it to just one map 
24/7? (ctf_turbine?)

I already deleted all other maps in both the 
maplist.txt and mapcycle.txt (leaving turbine as the only one) and yet 
ctf_2fort 
still loads when I connect.

Are there other things I have to do?___
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Re: [hlds] Map Help - dedicated server

2013-03-19 Thread Albert Davis
mapcycle.txt


On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh
danieljameswa...@yahoo.co.ukwrote:

 Hi I'm a beginner and I just set up my dedicated server.

 At the moment, the server cycles through all the maps.

 How do I set it to just one map 24/7? (ctf_turbine?)

 I already deleted all other maps in both the maplist.txt and mapcycle.txt
 (leaving turbine as the only one) and yet ctf_2fort still loads when I
 connect.

 Are there other things I have to do?

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Re: [hlds] Map Help - dedicated server

2013-03-19 Thread Nomaan Ahmad
Check your start up cmd for +map

On 20 March 2013 01:08, Albert Davis davis.alb...@gmail.com wrote:

 mapcycle.txt


 On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh 
 danieljameswa...@yahoo.co.uk wrote:

 Hi I'm a beginner and I just set up my dedicated server.

 At the moment, the server cycles through all the maps.

 How do I set it to just one map 24/7? (ctf_turbine?)

 I already deleted all other maps in both the maplist.txt and mapcycle.txt
 (leaving turbine as the only one) and yet ctf_2fort still loads when I
 connect.

 Are there other things I have to do?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds



 ___
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Re: [hlds] [hlds_announce] Mandatory updates to all Source engine game betas released

2013-03-19 Thread GREFFIER Jonathan

Hello,

I try to make a file. vpk with the VPK Tool tool, I generated the keys, 
but I can not sign on, you can tell me how to proceed please?




Le 20/03/2013 01:08, Fletcher Dunn a écrit :


PLEASE NOTE: The Betas are drawing to a close.  We hope to release Day 
of Defeat:Source early next week.


Betas for HL2:MP, DOD:S, CS:S, and TF:

* Deleted sv_consistency convar.  This security is now implemented 
using sv_pure.


* Changed which pure server configuration files are loaded in the 
various pure modes, and renamed them. (See updated 
pure_server_whitelist_example.txt for details.)


* Added sv_pure -1 mode, which disables all consistency checking.  
(Similar to turning off sv_pure and sv_consistency.)


* Removed unneeded CRC calculations on level load

* Removed check_crc functionality from pure server operation.  The 
only supported file rule is now trusted_source.


* Added trusted_keys_example.txt.

* Added/updated sound cache files



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Re: [hlds] hlds Digest, Vol 24, Issue 47

2013-03-19 Thread Rob

its set to that in the Command line add +map ctf_turbine

-Original Message- 
From: hlds-requ...@list.valvesoftware.com

Sent: Wednesday, March 20, 2013 1:25 AM
To: hlds@list.valvesoftware.com
Subject: hlds Digest, Vol 24, Issue 47

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Today's Topics:

  1. Mandatory updates to all Source engine game betas released
 (Fletcher Dunn)
  2. Map Help - dedicated server (Daniel Waugh)
  3. Re: Map Help - dedicated server (Albert Davis)
  4. Re: Map Help - dedicated server (Nomaan Ahmad)
  5. Re: [hlds_announce] Mandatory updates to all Source engine
 game betas released (GREFFIER Jonathan)


--

Message: 1
Date: Wed, 20 Mar 2013 00:08:02 +
From: Fletcher Dunn fletch...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
(hlds_li...@list.valvesoftware.com)
hlds_li...@list.valvesoftware.com, Half-Life dedicated Win32 server
mailing list (hlds@list.valvesoftware.com)
hlds@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com
hlds_annou...@list.valvesoftware.com
Subject: [hlds] Mandatory updates to all Source engine game betas
released
Message-ID:
770639fc61a30543ae6b96029c088b030729a...@exchange10.valvesoftware.com

Content-Type: text/plain; charset=us-ascii

PLEASE NOTE: The Betas are drawing to a close.  We hope to release Day of 
Defeat:Source early next week.


Betas for HL2:MP, DOD:S, CS:S, and TF:
* Deleted sv_consistency convar.  This security is now implemented using 
sv_pure.
* Changed which pure server configuration files are loaded in the various 
pure modes, and renamed them.  (See updated 
pure_server_whitelist_example.txt for details.)
* Added sv_pure -1 mode, which disables all consistency checking. 
(Similar to turning off sv_pure and sv_consistency.)

* Removed unneeded CRC calculations on level load
* Removed check_crc functionality from pure server operation.  The only 
supported file rule is now trusted_source.

* Added trusted_keys_example.txt.
* Added/updated sound cache files

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--

Message: 2
Date: Wed, 20 Mar 2013 01:03:38 + (GMT)
From: Daniel Waugh danieljameswa...@yahoo.co.uk
To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com
Subject: [hlds] Map Help - dedicated server
Message-ID:
1363741418.93393.yahoomail...@web171305.mail.ir2.yahoo.com
Content-Type: text/plain; charset=iso-8859-1

Hi?I'm a?beginner and I just set up my dedicated server.

At the moment,
the server cycles through all the maps.

How do I set it to just one map
24/7? (ctf_turbine?)

I already deleted all other maps in both the
maplist.txt and mapcycle.txt (leaving turbine as the only one) and yet 
ctf_2fort

still loads when I connect.

Are there other things I have to do?
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--

Message: 3
Date: Tue, 19 Mar 2013 21:08:56 -0400
From: Albert Davis davis.alb...@gmail.com
To: Daniel Waugh danieljameswa...@yahoo.co.uk,  Half-Life dedicated
Win32 server mailing list hlds@list.valvesoftware.com
Subject: Re: [hlds] Map Help - dedicated server
Message-ID:
CAHJ7=+H040=2ndqwthpsgyr4pj45l6ymcr12t6a893mkgst...@mail.gmail.com
Content-Type: text/plain; charset=iso-8859-1

mapcycle.txt


On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh
danieljameswa...@yahoo.co.ukwrote:


Hi I'm a beginner and I just set up my dedicated server.

At the moment, the server cycles through all the maps.

How do I set it to just one map 24/7? (ctf_turbine?)

I already deleted all other maps in both the maplist.txt and mapcycle.txt
(leaving turbine as the only one) and yet ctf_2fort still loads when I
connect.

Are there other things I have to do?

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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--

Message: 4
Date: Wed, 20 Mar 2013 01:11:43 +
From: Nomaan Ahmad n0man@gmail.com

Re: [hlds] [hlds_announce] Mandatory updates to all Source engine game betas released

2013-03-19 Thread Jesse Molina


When products are retired from the HLDSUpdateTool, what behavior will we 
recieve when a user attempts to download said product using the old tool?




Fletcher Dunn wrote:

PLEASE NOTE: The Betas are drawing to a close.  We hope to release Day
of Defeat:Source early next week.

Betas for HL2:MP, DOD:S, CS:S, and TF:

* Deleted sv_consistency convar.  This security is now implemented using
sv_pure.

* Changed which pure server configuration files are loaded in the
various pure modes, and renamed them.  (See updated
pure_server_whitelist_example.txt for details.)

* Added “sv_pure -1” mode, which disables all consistency checking.
(Similar to turning off sv_pure and sv_consistency.)

* Removed unneeded CRC calculations on level load

* Removed check_crc functionality from pure server operation.  The only
supported file rule is now “trusted_source.”

* Added trusted_keys_example.txt.

* Added/updated sound cache files



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--
# Jesse Molina
# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



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Re: [hlds] Map Help - dedicated server

2013-03-19 Thread ics

Also if you want the map never change, mp_timelimit 0

-ics

Nomaan Ahmad kirjoitti:

Check your start up cmd for +map

On 20 March 2013 01:08, Albert Davis davis.alb...@gmail.com 
mailto:davis.alb...@gmail.com wrote:


mapcycle.txt


On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh
danieljameswa...@yahoo.co.uk
mailto:danieljameswa...@yahoo.co.uk wrote:

Hi I'm a beginner and I just set up my dedicated server.

At the moment, the server cycles through all the maps.

How do I set it to just one map 24/7? (ctf_turbine?)

I already deleted all other maps in both the maplist.txt and
mapcycle.txt (leaving turbine as the only one) and yet
ctf_2fort still loads when I connect.

Are there other things I have to do?

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