[hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
Any server-operators out there looking for another Source-based game to
play (and more importantly HOST)?

Fistful of Frags could use your help.  FoF launched (for FREE) on Steam
yesterday, and the response has been overwhelming.

The down-side to that, is frankly there just are not enough dedicated
servers to keep-up with the demand.  There are over 200 player-slots of
dedicated servers - but that apparently just is not enough!

FoF is basically a reboot of the older FoF sourcemod - moved over to
Steam.  The Steam version of FoF is kind-of stripped-down right now to just
death-match and team-based death-match.

Even so, it is very fun to play (especially four-team DM).

However, being a free game (put-together by unpaid volunteers), the FoF dev
team simply can not afford to bring-up enough servers to keep up with
demand. I have personally helped-out by hosting 8 servers instances myself
(up from my planned 3).

Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
installation/content delivery.  So, it essentially installs just like any
SRCDS game, and is compatible with SourceMod, etc.

Steam store page (where to get client to install):
http://store.steampowered.com/app/265630

Steam community hub for FoF (discussion groups, etc.):
http://steamcommunity.com/app/265630

Steam official group page (update history, etc.):
http://steamcommunity.com/games/fof

Any help appreciated!
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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
Sorry, forgot to mention the dedicated server AppID for FoF is: 295230


On Sat, May 10, 2014 at 11:51 AM, Weasels Lair wea...@weaselslair.comwrote:

 Any server-operators out there looking for another Source-based game to
 play (and more importantly HOST)?

 Fistful of Frags could use your help.  FoF launched (for FREE) on Steam
 yesterday, and the response has been overwhelming.

 The down-side to that, is frankly there just are not enough dedicated
 servers to keep-up with the demand.  There are over 200 player-slots of
 dedicated servers - but that apparently just is not enough!

 FoF is basically a reboot of the older FoF sourcemod - moved over to
 Steam.  The Steam version of FoF is kind-of stripped-down right now to just
 death-match and team-based death-match.

 Even so, it is very fun to play (especially four-team DM).

 However, being a free game (put-together by unpaid volunteers), the FoF
 dev team simply can not afford to bring-up enough servers to keep up with
 demand. I have personally helped-out by hosting 8 servers instances myself
 (up from my planned 3).

 Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
 installation/content delivery.  So, it essentially installs just like any
 SRCDS game, and is compatible with SourceMod, etc.

 Steam store page (where to get client to install):
 http://store.steampowered.com/app/265630

 Steam community hub for FoF (discussion groups, etc.):
 http://steamcommunity.com/app/265630

 Steam official group page (update history, etc.):
 http://steamcommunity.com/games/fof

 Any help appreciated!

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
I'll throw a few up later today. Can you post a server.cfg  somewhere for us to 
grab?

Weasels Lair wea...@weaselslair.com wrote:

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
There should be a sample server.cfg that comes down with the SteamCMD
installation.


On Sat, May 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.net wrote:

 I'll throw a few up later today. Can you post a server.cfg  somewhere for
 us to grab?


 Weasels Lair wea...@weaselslair.com wrote:

 Sorry, forgot to mention the dedicated server AppID for FoF is: 295230


 On Sat, May 10, 2014 at 11:51 AM, Weasels Lair wea...@weaselslair.comwrote:

 Any server-operators out there looking for another Source-based game to
 play (and more importantly HOST)?

 Fistful of Frags could use your help.  FoF launched (for FREE) on Steam
 yesterday, and the response has been overwhelming.

 The down-side to that, is frankly there just are not enough dedicated
 servers to keep-up with the demand.  There are over 200 player-slots of
 dedicated servers - but that apparently just is not enough!

 FoF is basically a reboot of the older FoF sourcemod - moved over to
 Steam.  The Steam version of FoF is kind-of stripped-down right now to just
 death-match and team-based death-match.

 Even so, it is very fun to play (especially four-team DM).

 However, being a free game (put-together by unpaid volunteers), the FoF
 dev team simply can not afford to bring-up enough servers to keep up with
 demand. I have personally helped-out by hosting 8 servers instances myself
 (up from my planned 3).

 Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
 installation/content delivery.  So, it essentially installs just like any
 SRCDS game, and is compatible with SourceMod, etc.

 Steam store page (where to get client to install):
 http://store.steampowered.com/app/265630

 Steam community hub for FoF (discussion groups, etc.):
 http://steamcommunity.com/app/265630

 Steam official group page (update history, etc.):
 http://steamcommunity.com/games/fof

 Any help appreciated!



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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
OK thanks. If you discover any tips or tricks to servers better, please give me 
a heads up. I'll gladly help with this event. 

Take care

Weasels Lair wea...@weaselslair.com wrote:

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
The community really appreciates the help by the way.  Some stuff of
interest to potential server-operators:

Regarding SourceMod  Metamod:Source ...

The game is based on Source SDK 2013.  So, I believe I had to run the
development snap-shots of MM:S and SM.  Here's what I am running on my FoF
servers at the moment:

meta version
Metamod:Source version 1.11.0-dev

meta list
Listing 3 plugins:
  [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
  [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
  [03] SteamTools (0.8.3) by Asher Baker (asherkin)

Regarding team-based death-match, compared to non-team DM ...

If you want team-based death-match, be sure to put mp_teamplay 1 in BOTH
your server.cfg and also your autoexec.cfg (or command-line). Theres a bug
there that's not fixed yet regarding updating the server-list properly in
regards to that.

If you are doing team-based death-match, there is a CVAR to control
how-many teams there are: fof_sv_maxteams.  The value can be 2, 3, or 4.
 The meaning is:

2 = Vigilante's (blue) and Desperado's (red)
3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's
(green).




On Sat, May 10, 2014 at 12:06 PM, Mike Vail supp...@boomgaming.net wrote:

 OK thanks. If you discover any tips or tricks to servers better, please
 give me a heads up. I'll gladly help with this event.

 Take care

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
PS: Another FoF-specific thing server-op's might not be accustomed-to ...
the maximum number of player-slots is currently hard-coded to 20.  I
continue to have an on-going dialog with the developer about that (as you
can imagine), but at the moment - it is still limited to 20.


On Sat, May 10, 2014 at 12:12 PM, Weasels Lair wea...@weaselslair.comwrote:

 The community really appreciates the help by the way.  Some stuff of
 interest to potential server-operators:

 Regarding SourceMod  Metamod:Source ...

 The game is based on Source SDK 2013.  So, I believe I had to run the
 development snap-shots of MM:S and SM.  Here's what I am running on my FoF
 servers at the moment:

 meta version
 Metamod:Source version 1.11.0-dev

 meta list
 Listing 3 plugins:
   [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
   [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
   [03] SteamTools (0.8.3) by Asher Baker (asherkin)

 Regarding team-based death-match, compared to non-team DM ...

 If you want team-based death-match, be sure to put mp_teamplay 1 in BOTH
 your server.cfg and also your autoexec.cfg (or command-line). Theres a bug
 there that's not fixed yet regarding updating the server-list properly in
 regards to that.

 If you are doing team-based death-match, there is a CVAR to control
 how-many teams there are: fof_sv_maxteams.  The value can be 2, 3, or 4.
  The meaning is:

 2 = Vigilante's (blue) and Desperado's (red)
 3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
 4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's
 (green).




 On Sat, May 10, 2014 at 12:06 PM, Mike Vail supp...@boomgaming.netwrote:

 OK thanks. If you discover any tips or tricks to servers better, please
 give me a heads up. I'll gladly help with this event.

 Take care


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Bubka3
We (NMRiH) had the same server problems during release. It will die down 
within the week and balance itself out.



Weasels Lair mailto:wea...@weaselslair.com
Saturday, May 10, 2014 3:15 PM
PS: Another FoF-specific thing server-op's might not be accustomed-to 
... the maximum number of player-slots is currently hard-coded to 20. 
 I continue to have an on-going dialog with the developer about that 
(as you can imagine), but at the moment - it is still limited to 20.




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Weasels Lair mailto:wea...@weaselslair.com
Saturday, May 10, 2014 3:12 PM
The community really appreciates the help by the way.  Some stuff of 
interest to potential server-operators:


Regarding SourceMod  Metamod:Source ...

The game is based on Source SDK 2013.  So, I believe I had to run the 
development snap-shots of MM:S and SM.  Here's what I am running on my 
FoF servers at the moment:


meta version
Metamod:Source version 1.11.0-dev

meta list
Listing 3 plugins:
  [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
  [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
  [03] SteamTools (0.8.3) by Asher Baker (asherkin)

Regarding team-based death-match, compared to non-team DM ...

If you want team-based death-match, be sure to put mp_teamplay 1 in 
BOTH your server.cfg and also your autoexec.cfg (or command-line). 
Theres a bug there that's not fixed yet regarding updating the 
server-list properly in regards to that.


If you are doing team-based death-match, there is a CVAR to control 
how-many teams there are: fof_sv_maxteams.  The value can be 2, 3, or 
4.  The meaning is:


2 = Vigilante's (blue) and Desperado's (red)
3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and 
Ranger's (green).





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Mike Vail mailto:supp...@boomgaming.net
Saturday, May 10, 2014 3:06 PM
OK thanks. If you discover any tips or tricks to servers better, 
please give me a heads up. I'll gladly help with this event.


Take care


Weasels Lair wea...@weaselslair.com wrote:

There should be a sample server.cfg that comes down with the SteamCMD 
installation.




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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
Downloading a server now. Do u have an example command line?
On May 10, 2014 3:15 PM, Weasels Lair wea...@weaselslair.com wrote:

 PS: Another FoF-specific thing server-op's might not be accustomed-to ...
 the maximum number of player-slots is currently hard-coded to 20.  I
 continue to have an on-going dialog with the developer about that (as you
 can imagine), but at the moment - it is still limited to 20.


 On Sat, May 10, 2014 at 12:12 PM, Weasels Lair wea...@weaselslair.comwrote:

 The community really appreciates the help by the way.  Some stuff of
 interest to potential server-operators:

 Regarding SourceMod  Metamod:Source ...

 The game is based on Source SDK 2013.  So, I believe I had to run the
 development snap-shots of MM:S and SM.  Here's what I am running on my FoF
 servers at the moment:

 meta version
 Metamod:Source version 1.11.0-dev

 meta list
 Listing 3 plugins:
   [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC
   [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC
   [03] SteamTools (0.8.3) by Asher Baker (asherkin)

 Regarding team-based death-match, compared to non-team DM ...

 If you want team-based death-match, be sure to put mp_teamplay 1 in
 BOTH your server.cfg and also your autoexec.cfg (or command-line). Theres a
 bug there that's not fixed yet regarding updating the server-list properly
 in regards to that.

 If you are doing team-based death-match, there is a CVAR to control
 how-many teams there are: fof_sv_maxteams.  The value can be 2, 3, or 4.
  The meaning is:

 2 = Vigilante's (blue) and Desperado's (red)
 3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow)
 4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and
 Ranger's (green).




 On Sat, May 10, 2014 at 12:06 PM, Mike Vail supp...@boomgaming.netwrote:

 OK thanks. If you discover any tips or tricks to servers better, please
 give me a heads up. I'll gladly help with this event.

 Take care



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 please visit:
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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
I typically put most command-line stuff in autoexec.cfg myself, but it
takes pretty-much the standard stuff any SRCDS server will take.  Here's
mine (on Linux):

./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;

I put mp_teamplay 1 in the autoexec.cfg, along with what map to start -
map fof_robertlee as an example.  But, if you are in the habit of
specifying the map in the command-line, it should work as with any other
SRCDS server.

On Sat, May 10, 2014 at 12:16 PM, big john brewskii...@gmail.com wrote:

 Downloading a server now. Do u have an example command line?

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
bah my debian wheezy server

Console initialized.
Setting breakpad minidump AppID = 265630
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded 276 VPK file hashes from
/home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
Loaded 276 VPK file hashes from
/home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
Loaded 434 VPK file hashes from
/home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
Loaded 1222 VPK file hashes from
/home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
operation.
Loaded 5 VPK file hashes from
/home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
operation.
 failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
PreMinidumpCallback: updating dump comment
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20140510153219_1.dmp
/home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
fault  (core dumped) $HL_CMD
Add -debug to the /home/kablowsion/gameservers/fof/srcds_run command line
to generate a debug.log to help with solving this problem
Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds



On Sat, May 10, 2014 at 3:22 PM, Weasels Lair wea...@weaselslair.comwrote:

 I typically put most command-line stuff in autoexec.cfg myself, but it
 takes pretty-much the standard stuff any SRCDS server will take.  Here's
 mine (on Linux):

 ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;

 I put mp_teamplay 1 in the autoexec.cfg, along with what map to start -
 map fof_robertlee as an example.  But, if you are in the habit of
 specifying the map in the command-line, it should work as with any other
 SRCDS server.

 On Sat, May 10, 2014 at 12:16 PM, big john brewskii...@gmail.com wrote:

 Downloading a server now. Do u have an example command line?


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
junk (new requirement with Source SDK 2013).  The version of Wheezy is like
2 years old.  I think there's a work-around where you can drop a copy of
lib from more modern GLIBC (same distro  arch) into the /bin folder and it
works fine as a work-around - instead of upgrading toe Jessie like I did.

Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way - for
anybody curious about that.


On Sat, May 10, 2014 at 12:38 PM, big john brewskii...@gmail.com wrote:

 bah my debian wheezy server

 Console initialized.
 Setting breakpad minidump AppID = 265630
 Forcing breakpad minidump interfaces to load
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 434 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
 Loaded 1222 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
 operation.
 Loaded 5 VPK file hashes from
 /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
 operation.
  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
 error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
 found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
 PreMinidumpCallback: updating dump comment
 Uploading dump (out-of-process) [proxy '']
 /tmp/dumps/crash_20140510153219_1.dmp
 /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
 fault  (core dumped) $HL_CMD
 Add -debug to the /home/kablowsion/gameservers/fof/srcds_run command
 line to generate a debug.log to help with solving this problem
 Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds



 On Sat, May 10, 2014 at 3:22 PM, Weasels Lair wea...@weaselslair.comwrote:

 I typically put most command-line stuff in autoexec.cfg myself, but it
 takes pretty-much the standard stuff any SRCDS server will take.  Here's
 mine (on Linux):

 ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;

 I put mp_teamplay 1 in the autoexec.cfg, along with what map to start -
 map fof_robertlee as an example.  But, if you are in the habit of
 specifying the map in the command-line, it should work as with any other
 SRCDS server.

 On Sat, May 10, 2014 at 12:16 PM, big john brewskii...@gmail.com wrote:

 Downloading a server now. Do u have an example command line?


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
eh too lazy


On Sat, May 10, 2014 at 3:47 PM, Weasels Lair wea...@weaselslair.comwrote:

 Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
 junk (new requirement with Source SDK 2013).  The version of Wheezy is like
 2 years old.  I think there's a work-around where you can drop a copy of
 lib from more modern GLIBC (same distro  arch) into the /bin folder and it
 works fine as a work-around - instead of upgrading toe Jessie like I did.

 Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way -
 for anybody curious about that.


 On Sat, May 10, 2014 at 12:38 PM, big john brewskii...@gmail.com wrote:

 bah my debian wheezy server

 Console initialized.
 Setting breakpad minidump AppID = 265630
 Forcing breakpad minidump interfaces to load
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 434 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
 Loaded 1222 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
 operation.
 Loaded 5 VPK file hashes from
 /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
 operation.
  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
 error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
 found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
 PreMinidumpCallback: updating dump comment
 Uploading dump (out-of-process) [proxy '']
 /tmp/dumps/crash_20140510153219_1.dmp
 /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
 fault  (core dumped) $HL_CMD
 Add -debug to the /home/kablowsion/gameservers/fof/srcds_run command
 line to generate a debug.log to help with solving this problem
 Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds



 On Sat, May 10, 2014 at 3:22 PM, Weasels Lair wea...@weaselslair.comwrote:

 I typically put most command-line stuff in autoexec.cfg myself, but it
 takes pretty-much the standard stuff any SRCDS server will take.  Here's
 mine (on Linux):

 ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;

 I put mp_teamplay 1 in the autoexec.cfg, along with what map to start
 - map fof_robertlee as an example.  But, if you are in the habit of
 specifying the map in the command-line, it should work as with any other
 SRCDS server.

 On Sat, May 10, 2014 at 12:16 PM, big john brewskii...@gmail.comwrote:

 Downloading a server now. Do u have an example command line?


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
yea theres a reason theres very few dedicated servers, I cant get this
working under linux or windows. /give up


On Sat, May 10, 2014 at 3:49 PM, big john brewskii...@gmail.com wrote:

 eh too lazy


 On Sat, May 10, 2014 at 3:47 PM, Weasels Lair wea...@weaselslair.comwrote:

 Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
 junk (new requirement with Source SDK 2013).  The version of Wheezy is like
 2 years old.  I think there's a work-around where you can drop a copy of
 lib from more modern GLIBC (same distro  arch) into the /bin folder and it
 works fine as a work-around - instead of upgrading toe Jessie like I did.

 Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way -
 for anybody curious about that.


 On Sat, May 10, 2014 at 12:38 PM, big john brewskii...@gmail.com wrote:

 bah my debian wheezy server

 Console initialized.
 Setting breakpad minidump AppID = 265630
 Forcing breakpad minidump interfaces to load
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 276 VPK file hashes from
 /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation.
 Loaded 434 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation.
 Loaded 1222 VPK file hashes from
 /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server
 operation.
 Loaded 5 VPK file hashes from
 /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server
 operation.
  failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so
 error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not
 found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
 PreMinidumpCallback: updating dump comment
 Uploading dump (out-of-process) [proxy '']
 /tmp/dumps/crash_20140510153219_1.dmp
 /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation
 fault  (core dumped) $HL_CMD
 Add -debug to the /home/kablowsion/gameservers/fof/srcds_run command
 line to generate a debug.log to help with solving this problem
 Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds



 On Sat, May 10, 2014 at 3:22 PM, Weasels Lair wea...@weaselslair.comwrote:

 I typically put most command-line stuff in autoexec.cfg myself, but
 it takes pretty-much the standard stuff any SRCDS server will take.  Here's
 mine (on Linux):

 ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug;

 I put mp_teamplay 1 in the autoexec.cfg, along with what map to start
 - map fof_robertlee as an example.  But, if you are in the habit of
 specifying the map in the command-line, it should work as with any other
 SRCDS server.

 On Sat, May 10, 2014 at 12:16 PM, big john brewskii...@gmail.comwrote:

 Downloading a server now. Do u have an example command line?


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Kevin

On 5/10/2014 4:05 PM, big john wrote:
yea theres a reason theres very few dedicated servers, I cant get this 
working under linux or windows. /give up



On Sat, May 10, 2014 at 3:49 PM, big john brewskii...@gmail.com 
mailto:brewskii...@gmail.com wrote:


eh too lazy


On Sat, May 10, 2014 at 3:47 PM, Weasels Lair
wea...@weaselslair.com mailto:wea...@weaselslair.com wrote:

Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past
the GLIBC junk (new requirement with Source SDK 2013).  The
version of Wheezy is like 2 years old.  I think there's a
work-around where you can drop a copy of lib from more modern
GLIBC (same distro  arch) into the /bin folder and it works
fine as a work-around - instead of upgrading toe Jessie like I
did.

Ubuntu 12.04 already includes a sufficiently updated GLIBC by
the way - for anybody curious about that.


On Sat, May 10, 2014 at 12:38 PM, big john
brewskii...@gmail.com mailto:brewskii...@gmail.com wrote:

bah my debian wheezy server

Console initialized.
Setting breakpad minidump AppID = 265630
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded 276 VPK file hashes from
/home/kablowsion/gameservers/fof/fof/fof.vpk for pure
server operation.
Loaded 276 VPK file hashes from
/home/kablowsion/gameservers/fof/fof/fof.vpk for pure
server operation.
Loaded 434 VPK file hashes from
/home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure
server operation.
Loaded 1222 VPK file hashes from
/home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for
pure server operation.
Loaded 5 VPK file hashes from
/home/kablowsion/gameservers/fof/platform/platform_misc.vpk for
pure server operation.
 failed to dlopen
/home/kablowsion/gameservers/fof/fof/bin/server_srv.so
error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version
`GLIBC_2.15' not found (required by
/home/kablowsion/gameservers/fof/fof/bin/server_srv.so)
PreMinidumpCallback: updating dump comment
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/crash_20140510153219_1.dmp
/home/kablowsion/gameservers/fof/srcds_run: line 324:
23304 Segmentation fault  (core dumped) $HL_CMD
Add -debug to the
/home/kablowsion/gameservers/fof/srcds_run command line to
generate a debug.log to help with solving this problem
Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds



On Sat, May 10, 2014 at 3:22 PM, Weasels Lair
wea...@weaselslair.com mailto:wea...@weaselslair.com
wrote:

I typically put most command-line stuff in
autoexec.cfg myself, but it takes pretty-much the
standard stuff any SRCDS server will take.  Here's
mine (on Linux):

./srcds_run -secure -game fof -nohltv +port 6311
-steamport 7311 -debug;

I put mp_teamplay 1 in the autoexec.cfg, along with
what map to start - map fof_robertlee as an example.
 But, if you are in the habit of specifying the map in
the command-line, it should work as with any other
SRCDS server.

On Sat, May 10, 2014 at 12:16 PM, big john
brewskii...@gmail.com mailto:brewskii...@gmail.com
wrote:

Downloading a server now. Do u have an example
command line?


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0 problems on ubuntu 12.04LTS here, 4 EU servers up, 7 US
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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
wow, thanks! very generous of you!
I am sure all the players trying to get into the game would thank you!
(if they knew anything about how the back-end stuff even works)


On Sat, May 10, 2014 at 1:07 PM, Kevin s...@serveredirect.com wrote:

0 problems on ubuntu 12.04LTS here, 4 EU servers up, 7 US

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
looks like i been using the wrong appid ...


On Sat, May 10, 2014 at 4:10 PM, Weasels Lair wea...@weaselslair.comwrote:

 wow, thanks! very generous of you!
 I am sure all the players trying to get into the game would thank you!
 (if they knew anything about how the back-end stuff even works)


 On Sat, May 10, 2014 at 1:07 PM, Kevin s...@serveredirect.com wrote:

 0 problems on ubuntu 12.04LTS here, 4 EU servers up, 7 US

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
Don't worry, you are NOT the first to try that.  I probably was!


On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

 looks like i been using the wrong appid ...


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread big john
Alright well I got 2 up. If it wasn't for the wheezy thing I would have
done more. FYI sourcebans works fine
On May 10, 2014 4:24 PM, Weasels Lair wea...@weaselslair.com wrote:

 Don't worry, you are NOT the first to try that.  I probably was!


 On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

 looks like i been using the wrong appid ...


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Collin Howard
I'll set one up in Canada for us Canadians :)




 From: Weasels Lair wea...@weaselslair.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com 
Sent: Saturday, May 10, 2014 3:01:25 PM
Subject: Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 


There should be a sample server.cfg that comes down with the SteamCMD 
installation.



On Sat, May 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.net wrote:

I'll throw a few up later today. Can you post a server.cfg  somewhere for us to 
grab?


Weasels Lair wea...@weaselslair.com wrote:


Sorry, forgot to mention the dedicated server AppID for FoF is: 295230



On Sat, May 10, 2014 at 11:51 AM, Weasels Lair wea...@weaselslair.com wrote:

Any server-operators out there looking for another Source-based game to play 
(and more importantly HOST)?


Fistful of Frags could use your help.  FoF launched (for FREE) on Steam 
yesterday, and the response has been overwhelming.


The down-side to that, is frankly there just are not enough dedicated servers 
to keep-up with the demand.  There are over 200 player-slots of dedicated 
servers - but that apparently just is not enough!


FoF is basically a reboot of the older FoF sourcemod - moved over to 
Steam.  The Steam version of FoF is kind-of stripped-down right now to just 
death-match and team-based death-match.


Even so, it is very fun to play (especially four-team DM).


However, being a free game (put-together by unpaid volunteers), the FoF dev 
team simply can not afford to bring-up enough servers to keep up with demand. 
I have personally helped-out by hosting 8 servers instances myself (up from 
my planned 3).


Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for 
installation/content delivery.  So, it essentially installs just like any 
SRCDS game, and is compatible with SourceMod, etc.


Steam store page (where to get client to install):
http://store.steampowered.com/app/265630



Steam community hub for FoF (discussion groups, etc.):
http://steamcommunity.com/app/265630



Steam official group page (update history, etc.):
http://steamcommunity.com/games/fof



Any help appreciated!

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Ook
I see there is a linux client - is there a linux server? I just 
converted my last windows box to linux (yes, hang my head in shame, I 
had a winbloze box hidden under my desk) and might run one for the 
SouthWest US.



On 05/10/2014 04:26 PM, Collin Howard wrote:

I'll set one up in Canada for us Canadians :)


*From:* Weasels Lair wea...@weaselslair.com
*To:* Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com

*Sent:* Saturday, May 10, 2014 3:01:25 PM
*Subject:* Re: [hlds] Need more dedicated server for 
Fistful-of-Frags (FoF)!


There should be a sample server.cfg that comes down with the SteamCMD 
installation.



On Sat, May 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.net 
wrote:


I'll throw a few up later today. Can you post a server.cfg 
somewhere for us to grab?



Weasels Lair wea...@weaselslair.com wrote:

Sorry, forgot to mention the dedicated server AppID for FoF
is: 295230


On Sat, May 10, 2014 at 11:51 AM, Weasels Lair
wea...@weaselslair.com wrote:

Any server-operators out there looking for another
Source-based game to play (and more importantly HOST)?

Fistful of Frags could use your help.  FoF launched (for
FREE) on Steam yesterday, and the response has been overwhelming.

The down-side to that, is frankly there just are not enough
dedicated servers to keep-up with the demand.  There are over
200 player-slots of dedicated servers - but that apparently
just is not enough!

FoF is basically a reboot of the older FoF sourcemod -
moved over to Steam.  The Steam version of FoF is kind-of
stripped-down right now to just death-match and team-based
death-match.

Even so, it is very fun to play (especially four-team DM).

However, being a free game (put-together by unpaid
volunteers), the FoF dev team simply can not afford to
bring-up enough servers to keep up with demand. I have
personally helped-out by hosting 8 servers instances myself
(up from my planned 3).

Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
installation/content delivery.  So, it essentially installs
just like any SRCDS game, and is compatible with SourceMod, etc.

Steam store page (where to get client to install):
http://store.steampowered.com/app/265630

Steam community hub for FoF (discussion groups, etc.):
http://steamcommunity.com/app/265630

Steam official group page (update history, etc.):
http://steamcommunity.com/games/fof

Any help appreciated!



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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Jim Fountain
I have one running on Ubuntu 14.04. Works great!


On Sat, May 10, 2014 at 4:46 PM, Ook ooksser...@zootal.com wrote:

  I see there is a linux client - is there a linux server? I just
 converted my last windows box to linux (yes, hang my head in shame, I had a
 winbloze box hidden under my desk) and might run one for the SouthWest
 US.


 On 05/10/2014 04:26 PM, Collin Howard wrote:

  I'll set one up in Canada for us Canadians :)

   --
  *From:* Weasels Lair wea...@weaselslair.com wea...@weaselslair.com
 *To:* Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com hlds@list.valvesoftware.com
 *Sent:* Saturday, May 10, 2014 3:01:25 PM
 *Subject:* Re: [hlds] Need more dedicated server for Fistful-of-Frags
 (FoF)!

  There should be a sample server.cfg that comes down with the SteamCMD
 installation.


 On Sat, May 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.netwrote:

  I'll throw a few up later today. Can you post a server.cfg  somewhere
 for us to grab?


 Weasels Lair wea...@weaselslair.com wrote:

 Sorry, forgot to mention the dedicated server AppID for FoF is: 295230


 On Sat, May 10, 2014 at 11:51 AM, Weasels Lair wea...@weaselslair.comwrote:

  Any server-operators out there looking for another Source-based game to
 play (and more importantly HOST)?

  Fistful of Frags could use your help.  FoF launched (for FREE) on
 Steam yesterday, and the response has been overwhelming.

  The down-side to that, is frankly there just are not enough dedicated
 servers to keep-up with the demand.  There are over 200 player-slots of
 dedicated servers - but that apparently just is not enough!

  FoF is basically a reboot of the older FoF sourcemod - moved over to
 Steam.  The Steam version of FoF is kind-of stripped-down right now to just
 death-match and team-based death-match.

  Even so, it is very fun to play (especially four-team DM).

  However, being a free game (put-together by unpaid volunteers), the FoF
 dev team simply can not afford to bring-up enough servers to keep up with
 demand. I have personally helped-out by hosting 8 servers instances myself
 (up from my planned 3).

  Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for
 installation/content delivery.  So, it essentially installs just like any
 SRCDS game, and is compatible with SourceMod, etc.

  Steam store page (where to get client to install):
 http://store.steampowered.com/app/265630

  Steam community hub for FoF (discussion groups, etc.):
 http://steamcommunity.com/app/265630

  Steam official group page (update history, etc.):
 http://steamcommunity.com/games/fof

  Any help appreciated!



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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread monte

Dňa 10. 5. 2014 21:47 Weasels Lair wrote / napísal(a):
Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the 
GLIBC junk (new requirement with Source SDK 2013). The version of 
Wheezy is like 2 years old. I think there's a work-around where you can 
drop a copy of lib from more modern GLIBC (same distro  arch) into the 
/bin folder and it works fine as a work-around - instead of upgrading 
toe Jessie like I did.


Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way 
- for anybody curious about that.


- lazy too..
more info on the workaround, please? :3


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Christopher McEvoy
One of the devs posted on the forums on how to get it to work, his link did
not work but he sourced it from the No More Room in Hell Wiki
http://wiki.nomoreroominhell.com/wiki/Dedicated_Server_Setup#GLIBC_2.15_error

so you can simply do
wget
https://github.com/dgibbs64/linuxgameservers/raw/master/NoMoreRoomInHell/dependencies/libm.so.6--no-check-certificate
and put that in the same folder as srcds_linux

On another note I've thrown two linux servers up for the game.


On 11 May 2014 01:10, monte i...@pwn.sk wrote:

 Dňa 10. 5. 2014 21:47 Weasels Lair wrote / napísal(a):

  Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC
 junk (new requirement with Source SDK 2013). The version of Wheezy is like
 2 years old. I think there's a work-around where you can drop a copy of lib
 from more modern GLIBC (same distro  arch) into the /bin folder and it
 works fine as a work-around - instead of upgrading toe Jessie like I did.

 Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way -
 for anybody curious about that.


 - lazy too..
 more info on the workaround, please? :3



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-- 
-Chris
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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
Thanks a lot every one.  I think we've got plenty of capacity for now.  I
even see a number of the pay-per-reserved-slot / pay-for-perks guys getting
into the act now too!

Not sure how long the high-demand will last.  But, I am sure it will
diminish somewhat over the coming couple of weeks.


On Sat, May 10, 2014 at 4:13 PM, big john brewskii...@gmail.com wrote:

 Alright well I got 2 up. If it wasn't for the wheezy thing I would have
 done more. FYI sourcebans works fine
 On May 10, 2014 4:24 PM, Weasels Lair wea...@weaselslair.com wrote:

 Don't worry, you are NOT the first to try that.  I probably was!


 On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

 looks like i been using the wrong appid ...


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Jesse Molina


Hi. Can you encourage the devs to publish their UpToDateCheck URL so 
that server ops can do automatic updates?


I assume this is just something they can set in Steamworks, but I don't 
know that.


For example, TF2's: 
http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440version=1format=xml




On 5/10/14, 11:51, Weasels Lair wrote:
Any server-operators out there looking for another Source-based game 
to play (and more importantly HOST)?


Fistful of Frags could use your help.  FoF launched (for FREE) on 
Steam yesterday, and the response has been overwhelming.


The down-side to that, is frankly there just are not enough dedicated 
servers to keep-up with the demand.  There are over 200 player-slots 
of dedicated servers - but that apparently just is not enough!


FoF is basically a reboot of the older FoF sourcemod - moved over 
to Steam.  The Steam version of FoF is kind-of stripped-down right now 
to just death-match and team-based death-match.


Even so, it is very fun to play (especially four-team DM).

However, being a free game (put-together by unpaid volunteers), the 
FoF dev team simply can not afford to bring-up enough servers to keep 
up with demand. I have personally helped-out by hosting 8 servers 
instances myself (up from my planned 3).


Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for 
installation/content delivery.  So, it essentially installs just like 
any SRCDS game, and is compatible with SourceMod, etc.


Steam store page (where to get client to install):
http://store.steampowered.com/app/265630

Steam community hub for FoF (discussion groups, etc.):
http://steamcommunity.com/app/265630

Steam official group page (update history, etc.):
http://steamcommunity.com/games/fof

Any help appreciated!


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Collin Howard
Got one setup for East Canada. trying it out right now. how do i change server 
slots? it shwos only 2. i added mp_maxplayers 20 in server cfg, do i need it in 
the run command? BTW working fine on windows server 2012 r2




 From: Weasels Lair wea...@weaselslair.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com 
Sent: Saturday, May 10, 2014 8:49:01 PM
Subject: Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 


Thanks a lot every one.  I think we've got plenty of capacity for now.  I even 
see a number of the pay-per-reserved-slot / pay-for-perks guys getting into the 
act now too!

Not sure how long the high-demand will last.  But, I am sure it will diminish 
somewhat over the coming couple of weeks.



On Sat, May 10, 2014 at 4:13 PM, big john brewskii...@gmail.com wrote:

Alright well I got 2 up. If it wasn't for the wheezy thing I would have done 
more. FYI sourcebans works fine
On May 10, 2014 4:24 PM, Weasels Lair wea...@weaselslair.com wrote:

Don't worry, you are NOT the first to try that.  I probably was!




On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

looks like i been using the wrong appid ...



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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Mike Vail
+maxplayers 20 in the command line

Collin Howard my_azz...@yahoo.com wrote:

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Collin Howard
Thanks got that a bit earlier :)




 From: Mike Vail supp...@boomgaming.net
To: Collin Howard my_azz...@yahoo.com; Half-Life dedicated Win32 server 
mailing list hlds@list.valvesoftware.com 
Sent: Saturday, May 10, 2014 10:41:27 PM
Subject: Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 


+maxplayers 20 in the command line

Collin Howard my_azz...@yahoo.com wrote:


Got one setup for East Canada. trying it out right now. how do i change server 
slots? it shwos only 2. i added mp_maxplayers 20 in server cfg, do i need it in 
the run command? BTW working fine on windows server 2012 r2




 From: Weasels Lair wea...@weaselslair.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com; Half-Life dedicated Linux server mailing list 
hlds_li...@list.valvesoftware.com 
Sent: Saturday, May 10, 2014 8:49:01 PM
Subject: Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 


Thanks a lot every one.  I think we've got plenty of capacity for now.  I even 
see a number of the pay-per-reserved-slot / pay-for-perks guys getting into the 
act now too!

Not sure how long the high-demand will last.  But, I am sure it will diminish 
somewhat over the coming couple of weeks.



On Sat, May 10, 2014 at 4:13 PM, big john brewskii...@gmail.com wrote:

Alright well I got 2 up. If it wasn't for the wheezy thing I would have done 
more. FYI sourcebans works fine
On May 10, 2014 4:24 PM, Weasels Lair wea...@weaselslair.com wrote:

Don't worry, you are NOT the first to try that.  I probably was!




On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

looks like i been using the wrong appid ...



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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
I believe max players must be specified pre-Mao, so either in the startup
command-line or in an autoexec.cfg file.
On May 10, 2014 7:38 PM, Collin Howard my_azz...@yahoo.com wrote:

 Got one setup for East Canada. trying it out right now. how do i change
 server slots? it shwos only 2. i added mp_maxplayers 20 in server cfg, do i
 need it in the run command? BTW working fine on windows server 2012 r2

   --
  *From:* Weasels Lair wea...@weaselslair.com
 *To:* Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com; Half-Life dedicated Linux server mailing
 list hlds_li...@list.valvesoftware.com
 *Sent:* Saturday, May 10, 2014 8:49:01 PM
 *Subject:* Re: [hlds] Need more dedicated server for Fistful-of-Frags
 (FoF)!

 Thanks a lot every one.  I think we've got plenty of capacity for now.  I
 even see a number of the pay-per-reserved-slot / pay-for-perks guys getting
 into the act now too!

 Not sure how long the high-demand will last.  But, I am sure it will
 diminish somewhat over the coming couple of weeks.


 On Sat, May 10, 2014 at 4:13 PM, big john brewskii...@gmail.com wrote:

 Alright well I got 2 up. If it wasn't for the wheezy thing I would have
 done more. FYI sourcebans works fine
 On May 10, 2014 4:24 PM, Weasels Lair wea...@weaselslair.com wrote:

 Don't worry, you are NOT the first to try that.  I probably was!


 On Sat, May 10, 2014 at 1:12 PM, big john brewskii...@gmail.com wrote:

 looks like i been using the wrong appid ...


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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Collin Howard
players are able to type changemode in chat and change the mod of the server. 
anyway to prevent that?




 From: Mike Vail supp...@boomgaming.net
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com 
Sent: Saturday, May 10, 2014 3:06:48 PM
Subject: Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!
 


OK thanks. If you discover any tips or tricks to servers better, please give me 
a heads up. I'll gladly help with this event. 

Take care

Weasels Lair wea...@weaselslair.com wrote:


There should be a sample server.cfg that comes down with the SteamCMD 
installation.



On Sat, May 10, 2014 at 11:59 AM, Mike Vail supp...@boomgaming.net wrote:

I'll throw a few up later today. Can you post a server.cfg  somewhere for us to 
grab?


Weasels Lair wea...@weaselslair.com wrote:


Sorry, forgot to mention the dedicated server AppID for FoF is: 295230



On Sat, May 10, 2014 at 11:51 AM, Weasels Lair wea...@weaselslair.com wrote:

Any server-operators out there looking for another Source-based game to play 
(and more importantly HOST)?


Fistful of Frags could use your help.  FoF launched (for FREE) on Steam 
yesterday, and the response has been overwhelming.


The down-side to that, is frankly there just are not enough dedicated servers 
to keep-up with the demand.  There are over 200 player-slots of dedicated 
servers - but that apparently just is not enough!


FoF is basically a reboot of the older FoF sourcemod - moved over to 
Steam.  The Steam version of FoF is kind-of stripped-down right now to just 
death-match and team-based death-match.


Even so, it is very fun to play (especially four-team DM).


However, being a free game (put-together by unpaid volunteers), the FoF dev 
team simply can not afford to bring-up enough servers to keep up with demand. 
I have personally helped-out by hosting 8 servers instances myself (up from 
my planned 3).


Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for 
installation/content delivery.  So, it essentially installs just like any 
SRCDS game, and is compatible with SourceMod, etc.


Steam store page (where to get client to install):
http://store.steampowered.com/app/265630



Steam community hub for FoF (discussion groups, etc.):
http://steamcommunity.com/app/265630



Steam official group page (update history, etc.):
http://steamcommunity.com/games/fof



Any help appreciated!

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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Dan Harris | HC Servers

Bit late to the party here - do you still need more servers?
Happy to set some up if needs-be.
 
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Re: [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Weasels Lair
No built-in way to do it. But, I was (until my server sudden went offline a
couple hours ago) using a regex chat filter plug-in for source mod to just
drop the chats - and treat them like they never happened.  I think it was
this plug-in specifically:
https://forums.alliedmods.net/showthread.php?t=71867

 Collin Howard Sat, 10 May 2014 21:00:07 -0700

 players are able to type changemode in chat and
 change the mod of the server. anyway to prevent that?
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