RE: [hlds] test ?
I'm seeing it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Erik Johnson Sent: Thursday, October 11, 2001 2:50 PM To: Half-Life Dedicated Server Mailing List Subject: RE: [hlds] test ? Test reply. Please post mail if you are seeing this. -Original Message- From: Scott Cassaday [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 11, 2001 1:41 PM To: [EMAIL PROTECTED] Subject: [hlds] test ? this is a test of the.. ___ Hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds ___ Hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds
RE: I WANNA STOP SUSCRIBING!!!
try spelling it correctly!!! -Original Message- From: Vikram Oak [mailto:[EMAIL PROTECTED]] Sent: Monday, October 08, 2001 9:55 PM To: [EMAIL PROTECTED] Subject: I WANNA STOP SUSCRIBING!!! unsuscribe -Original Message- From: -AbFab-ShAdy [mailto:[EMAIL PROTECTED]] Sent: Monday, October 08, 2001 7:12 PM To: [EMAIL PROTECTED] Subject: [OT] Halfd - where's it gone? Anyone know where www.halfd.org has gone? I've been trying to get to the web site for a few days now. ShAdy
[OT] Explosive decompression on the horizon...
Hi Everyone, I know this is off topic but I am running out of ideas and don't want to shut-down my half-life servers (and everything else) for good. I was working at a high tech start-up that went belly up after the terrorists rained down their hell on the 11th. If anyone knows of a company hiring in their IT department for sys admin, net admin, manager, or director of IT, I would be forever grateful. Thanks in advance for any help you can provide. Regards, Tim
RE: Set the IP the Server should use
You are correct in that most routers running NAT do not have translations set up by default for unsolicited inbound traffic. If the router has the capability (some really cheap ones don't... scary thought!), setting up NAT at the router with port forwarding aka Port Address Translation (with the correct settings) for the desired (in this case Half-Life) inbound traffic will solve the problems of people getting to the HLDS server from out on the Internet. Before I had my current setup (enterprise class network with a full public Class C), I ran in this configuration using a Netopia R9100 router which worked great. BTW-routers also have a loop back address of 127.0.0.1 which is used mostly for testing. Regards, Tim -Original Message- From: Lythium [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 03, 2001 12:10 PM To: [EMAIL PROTECTED] Subject: RE: Set the IP the Server should use I wasn't refering to loopback on your machine. I was talking about loopback in the router and how a lot of people mistakenly think their server is down because they get no response in gamespy using their external ip. You also do not need to forward port 27010 since it's outbound. Lythium -Original Message- From: Timothy J. Outman Jr. [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 03, 2001 1:26 PM To: [EMAIL PROTECTED] Subject: RE: Set the IP the Server should use Hi, What kind of router do you have? When you set up NAT, you also want to set up port address translations (PAT) for 27015 and 27010 to goto the correct internal private IP address from the Internet. (BTW-This has nothing to do with loop back which is 127.0.0.1 and used mostly for interface testing). Here's an example with PAT enabled: Unsolicited Connection Request -- Port 27015 -- Public IP 16.139.48.225 -- Private IP 192.168.1.225 Here's what happens with PAT unconfigured: Unsolicited Connection Request -- Port 27015 -- Public IP 16.139.48.225 -- PACKET DROPPED BTW-You also need to create a mapping to allow ICMP to that private address as well. Regards, Tim (Dr. Atlantis) 216.139.48.40 - Atlantis III 216.139.48.45 - Julie Clemens Death Chamber 216.139.48.251 - Team Atlantis (tfc) -Original Message- From: pakmann [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 03, 2001 1:17 AM To: [EMAIL PROTECTED] Subject: Set the IP the Server should use Hi, I have a problem setting up my server. I have a LAN and an Internet Connection on my machine. Everytime I start the Server it takes the IP of the LAN Device and send it to the Master Servers. So Nobody can connect to my Server if he dont know the correct ip. Is there any way to tell the Server which IP it should sed to the master servers? thx Pakmann
RE: Need some Bots
I would like to have Bots on at least one of my servers as well but haven't found anything that works... any ideas? Regards, Tim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: Monday, October 01, 2001 8:54 AM To: [EMAIL PROTECTED] Subject: Need some Bots I'm looking for some bots I can run on my server. I looked at RhoBot, but AFAIKT, it can't be run with another mod. I'm currently running Severians, does anyone know of any bots that can be run with other mods like this?
RE: Request for future versions
Title: Message Thatfeature would be very cool!!! Isn't it possible to increase the download rate for HLDSor would that cause players, once connected, to take up too much bandwidth? I seem to remember seeing a setting somewhere that does this. Regards, Tim -Original Message-From: Ware, Scott [mailto:[EMAIL PROTECTED]]Sent: Monday, October 01, 2001 10:03 AMTo: [EMAIL PROTECTED]Subject: Request for future versions I don't think it will make it into Half-Life, but maybe in Half-Life 2? It would be great is you could offload downloads to somewhere else. Like Unreal Tournament, you put all the files on a web server and tell the game to redirect to http://www.webpage.com/utfiles/ and you get the file quicker and it does not effect the game. Works great for LANs! 2MB map in under 2 seconds! Wishful thinking...