Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Isn't the limit by default 16? I highly doubt many clients have changed their cvar setting to allow for a 64MB download... Kyle Sanderson mailto:kyle.l...@gmail.com Friday, April 25, 2014 1:27 AM I don't know why this update was required for servers. If we can't extract maps larger then 64M, then this is indeed a significant problem. Unfortunately a lot of ignorance is present with shipping assets, and since the VPK system is busted by design. This definitely needs to get backed out before the weekend. There's a great deal of CS:S maps that we, along with many other servers, unfortunately host that are over 250M compressed with bz2. Uncompressed they're surpassing 500M, primarily due to the fact assets can't be shipped and mounted via versioned VPKs. Regards, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith mailto:er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
The default is 16, but I did a test and even with it set to 16 on the client, it only prevented it if it was larger than 64MB. Sent from my Android Phone. Please ignore any errors. On Apr 25, 2014 8:41 AM, Bubka3 bub...@gmail.com wrote: Isn't the limit by default 16? I highly doubt many clients have changed their cvar setting to allow for a 64MB download... Kyle Sanderson kyle.l...@gmail.com Friday, April 25, 2014 1:27 AM I don't know why this update was required for servers. If we can't extract maps larger then 64M, then this is indeed a significant problem. Unfortunately a lot of ignorance is present with shipping assets, and since the VPK system is busted by design. This definitely needs to get backed out before the weekend. There's a great deal of CS:S maps that we, along with many other servers, unfortunately host that are over 250M compressed with bz2. Uncompressed they're surpassing 500M, primarily due to the fact assets can't be shipped and mounted via versioned VPKs. Regards, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Daniel Barreiro smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
So is not even coded to the cvar, it's just hard coded to 64MB? Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Friday, April 25, 2014 10:04 AM The default is 16, but I did a test and even with it set to 16 on the client, it only prevented it if it was larger than 64MB. Sent from my Android Phone. Please ignore any errors. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Friday, April 25, 2014 8:40 AM Isn't the limit by default 16? I highly doubt many clients have changed their cvar setting to allow for a 64MB download... Kyle Sanderson mailto:kyle.l...@gmail.com Friday, April 25, 2014 1:27 AM I don't know why this update was required for servers. If we can't extract maps larger then 64M, then this is indeed a significant problem. Unfortunately a lot of ignorance is present with shipping assets, and since the VPK system is busted by design. This definitely needs to get backed out before the weekend. There's a great deal of CS:S maps that we, along with many other servers, unfortunately host that are over 250M compressed with bz2. Uncompressed they're surpassing 500M, primarily due to the fact assets can't be shipped and mounted via versioned VPKs. Regards, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Default 16, servers can set up to 64. Only server setting matters. If client has 16, he can still download the map more than 16 megs. -ics Bubka3 kirjoitti: So is not even coded to the cvar, it's just hard coded to 64MB? Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Friday, April 25, 2014 10:04 AM The default is 16, but I did a test and even with it set to 16 on the client, it only prevented it if it was larger than 64MB. Sent from my Android Phone. Please ignore any errors. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Friday, April 25, 2014 8:40 AM Isn't the limit by default 16? I highly doubt many clients have changed their cvar setting to allow for a 64MB download... Kyle Sanderson mailto:kyle.l...@gmail.com Friday, April 25, 2014 1:27 AM I don't know why this update was required for servers. If we can't extract maps larger then 64M, then this is indeed a significant problem. Unfortunately a lot of ignorance is present with shipping assets, and since the VPK system is busted by design. This definitely needs to get backed out before the weekend. There's a great deal of CS:S maps that we, along with many other servers, unfortunately host that are over 250M compressed with bz2. Uncompressed they're surpassing 500M, primarily due to the fact assets can't be shipped and mounted via versioned VPKs. Regards, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith mailto:er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 bub...@gmail.com wrote: Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo. Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 mailto:bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith mailto:er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
At the moment yes. Basically I had found an exploit which allowed me to send huge (4GB) files to the client as 150KB downloads, via a trick with FastDL. I reported it and their fix was to make it so you can't extract files larger than 64MB. On Thu, Apr 24, 2014 at 11:04 PM, Bubka3 bub...@gmail.com wrote: So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo. Daniel Barreiro smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Bubka3 bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Yikes! This change definitely should have been included in the update notes! I can only imagine how many Admins are scratching their heads and pulling there hair out with this. Limiting the map file size is going to be a huge issue for a lot of people. I certainly hope they make it a priority to address it in days rather than weeks. It could cripple some communities who have spent a lot of time building their community around the special custom maps they run. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro Sent: Thursday, April 24, 2014 8:08 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon At the moment yes. Basically I had found an exploit which allowed me to send huge (4GB) files to the client as 150KB downloads, via a trick with FastDL. I reported it and their fix was to make it so you can't extract files larger than 64MB. On Thu, Apr 24, 2014 at 11:04 PM, Bubka3 bub...@gmail.com wrote: So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo. mailto:smelly.feet.you.h...@gmail.com Daniel Barreiro Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds mailto:bub...@gmail.com Bubka3 Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. mailto:er...@valvesoftware.com Eric Smith Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
This is a side-effect of the bugfix on checking decompressed file size. It was actually in the notes - Fixed an issue where decompressed file sizes were not being checked by the engine I'm hoping they can fix it tomorrow before the weekend. I sent Eric an email, and hopefully he'll see this email thread. If anyone else wants to let him know so he doesn't miss it, go ahead. On Thu, Apr 24, 2014 at 11:21 PM, Mike Vail supp...@boomgaming.net wrote: Yikes! This change definitely should have been included in the update notes! I can only imagine how many Admins are scratching their heads and pulling there hair out with this. Limiting the map file size is going to be a huge issue for a lot of people. I certainly hope they make it a priority to address it in days rather than weeks. It could cripple some communities who have spent a lot of time building their community around the special custom maps they run. *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Thursday, April 24, 2014 8:08 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon At the moment yes. Basically I had found an exploit which allowed me to send huge (4GB) files to the client as 150KB downloads, via a trick with FastDL. I reported it and their fix was to make it so you can't extract files larger than 64MB. On Thu, Apr 24, 2014 at 11:04 PM, Bubka3 bub...@gmail.com wrote: So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo. *Daniel Barreiro* smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds *Bubka3* bub...@gmail.com Thursday, April 24, 2014 10:53 PM Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. *Eric Smith* er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Great - we have over a dozen payload maps affected by this. On Fri, Apr 25, 2014 at 12:38 AM, Ross Bemrose rbemr...@gmail.com wrote: For those of you wondering, it was also pushed to TF2 in today's update, which means maps like pl_cashworks_final1 are broken because they are larger than 64MB uncompressed. On 4/24/2014 10:58 PM, Daniel Barreiro wrote: I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 bub...@gmail.com wrote: Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Hopefully they can push a fix. Making BSPs whitelisted should solve the issue. BSPs can't be affected by the exploit they were patching, so they should be able to whitelist them with no issues. On Fri, Apr 25, 2014 at 12:46 AM, E. Olsen ceo.eol...@gmail.com wrote: Great - we have over a dozen payload maps affected by this. On Fri, Apr 25, 2014 at 12:38 AM, Ross Bemrose rbemr...@gmail.com wrote: For those of you wondering, it was also pushed to TF2 in today's update, which means maps like pl_cashworks_final1 are broken because they are larger than 64MB uncompressed. On 4/24/2014 10:58 PM, Daniel Barreiro wrote: I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 bub...@gmail.com wrote: Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
Same here, I have custom maps on mapcycle that are bigger than 64MB on their natural size. Great update once again! -ics E. Olsen kirjoitti: Great - we have over a dozen payload maps affected by this. On Fri, Apr 25, 2014 at 12:38 AM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: For those of you wondering, it was also pushed to TF2 in today's update, which means maps like pl_cashworks_final1 are broken because they are larger than 64MB uncompressed. On 4/24/2014 10:58 PM, Daniel Barreiro wrote: I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 bub...@gmail.com mailto:bub...@gmail.com wrote: Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith mailto:er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com mailto:hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com mailto:hlds_li...@list.valvesoftware.com); 'hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com' (hlds_annou...@list.valvesoftware.com mailto:hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon
I don't know why this update was required for servers. If we can't extract maps larger then 64M, then this is indeed a significant problem. Unfortunately a lot of ignorance is present with shipping assets, and since the VPK system is busted by design. This definitely needs to get backed out before the weekend. There's a great deal of CS:S maps that we, along with many other servers, unfortunately host that are over 250M compressed with bz2. Uncompressed they're surpassing 500M, primarily due to the fact assets can't be shipped and mounted via versioned VPKs. Regards, Kyle. On Thu, Apr 24, 2014 at 8:58 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client. I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work. On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 bub...@gmail.com wrote: Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client. Eric Smith er...@valvesoftware.com Thursday, April 24, 2014 7:14 PM The updates have been released. -Eric -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [ mailto:hlds_announce-boun...@list.valvesoftware.comhlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, April 24, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ( hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); ' hlds_annou...@list.valvesoftware.com' ( hlds_annou...@list.valvesoftware.com) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641. The updates should be out in about 15 minutes. -Eric == - Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Bubka3 http://www.getpostbox.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds