Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-06 Thread Jim

I am running the AGP, a buddy of mine just upgraded and went over to the PCI
express. Noted the ideo card was running extreemly hotter than his previous
AGP. I would double check on the thermal conditions if making the change.

Currently looking at changing my water cooled system over to a sub freezing
pump to run cooler yet.

http://www.aquastealth.com/index.asp?PageAction=VIEWPRODProdID=96


- Original Message -
From: Clayton Macleod [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 04, 2005 2:33 PM
Subject: Re: [hlds] Hyperthreading vs 64 bits + more



I've built a few desktop machines on the nforce3-based MSI K8N Neo 2
Platinum motherboard lately, very nice board. Great reviews, and
personal experience would agree, great performer. I believe the
nforce4-based Neo 4 Platinum and Neo 4 Platinum SLI are both good
board if you want PCI-Express instead of AGP, too. I've yet to upgrade
my own AthlonXP 3200+ system yet, but it'll be one of those bunch when
I get around to it. Haven't decided yet whether I want to keep my AGP
video card or upgrade to PCI-Express while I'm at it and get a new
card too...

On 7/4/05, Ook [EMAIL PROTECTED] wrote:

Any good mobos you would recommend?



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Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-06 Thread Clayton Macleod
the bus isn't going to affect the thermal characteristics of the card
in any fashion, the fact that it's a different card is going to be the
reason.

On 7/5/05, Jim [EMAIL PROTECTED] wrote:
 I am running the AGP, a buddy of mine just upgraded and went over to the PCI
 express. Noted the ideo card was running extreemly hotter than his previous
 AGP. I would double check on the thermal conditions if making the change.

 Currently looking at changing my water cooled system over to a sub freezing
 pump to run cooler yet.

 http://www.aquastealth.com/index.asp?PageAction=VIEWPRODProdID=96


--
Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-06 Thread Jim

totally agree with that one... I was just pointing out the mear fact that
his new card is running extreemly hot..

But it is going to take a lot of convincing to give up my AGP GeForce 6800
OC video card right now... But may not have a lot of choices with the new
Dual Core Athlons out...

Cheers,
Jim


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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-06 Thread Clayton Macleod
if you already have a socket939 system it's a little easier choice,
since all you have to do is drop one in. But yeah, if you are
upgrading to a socket939 system it probably makes more sense in the
long run to get a PCI-E board at the same time.

On 7/6/05, Jim [EMAIL PROTECTED] wrote:
 totally agree with that one... I was just pointing out the mear fact that
 his new card is running extreemly hot..

 But it is going to take a lot of convincing to give up my AGP GeForce 6800
 OC video card right now... But may not have a lot of choices with the new
 Dual Core Athlons out...


--
Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-05 Thread Jim

I am running the Athlon with the Windows X64 version... on a home server and
my users have responded since the move to Windows X64 the server is a lot
more stable, and really a vast improvement in play...

I run 20 Users with Bots... just make sure if you make the move to the X64
Version that you have all the drivers needed to operate when selecting your
hardware.

Jim

- Original Message -
From: Clayton Macleod [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 04, 2005 4:11 AM
Subject: Re: [hlds] Hyperthreading vs 64 bits + more



I think valve themselves stated that converting the hlds server to
64bitness yielded something like 15% better performance without doing
anything other than basically recompiling. No real code changes, just
recompiled with the 64bit compiler. Likely due just to having more
registers available to use. Personally, I'd go with the Athlon64 since
it'll run cooler, use less power, and perform better, even without
running a 64bit version of the server.

I wouldn't say hlds is 'better supported' on windows than it is on
linux. The fact that valve chooses to run the windows version in-house
doesn't mean much except that they'd rather have windows boxes around
than linux ones. I'd say linux servers have always been more stable.
Not to mention they can autoupdate ;)

As far as RAM goes, well, you only need as much as you need. 1GB or
more isn't going to make any difference when you're not even using
256MB of it. He is, after all, only going to be running one game
server. RAM's still cheap for the moment anyways, but I'm sure 512MB
will do just fine for just one game server, with plenty to spare for
disk cache duty. It's true a faster HD will give you faster load
times, that's obvious. But run of the mill 7200rpm drives will do
fine, servers don't load much data compared to clients. Server load
times are pretty quick, especially in this case when there's only
going to be one game server running anyway. No contention.

On 7/4/05, KingPin Servers [EMAIL PROTECTED] wrote:

Ram = more the better
OS = Windows because hlds is better supported on microsoft OS's (I
personally use linux so I know the hard way)
HDD RPM = the faster HDD means better load times for maps etc.
64 bit HLDS = :/ i would forget such claims and go with anything you
wish, don't believe things promised that more than like wont come true
till Half life ( or so.
out of the two CPU's I personally use varieties of both and would
suggest going for which ever you like and can get a better deal for.
the 64bit means that you have a choice of a 64bit OS, but that also
means you have to find 64bit drivers etc. the Intel.. well its just a
fast CPU, if you want it, then get it :) others might also drop their
opinions here so you shall get more insight.



--
Clayton Macleod

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[hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Ali Uzair Malik
Hi,
 I have been given the responsibility of making a
condition zero HLDS server for our university's
startup gaming club. As we are tight on budget I want
to get the things that will offer more bang for the
buck. Right now I am confused between an AMD Athlon
64 3000+ and an Intel Pentium 4 3.0Ghz. The server
will probably be on 22/7 (two hours shutdown each day)
and will be catering to 24-28 people. What I wanted to
ask was is there any advantage of HyperThreading right
now while using HLDS because from what I understand a
64bit version of HLDS might be released soon so the
Athlon might have its advantages but people say that
it is better to use the P4 as HT will allow the
plugins and stuff on different threads thus making the
server faster.

Other small questions are
Is there a significant advantage of using a 1RPM
drive (raptor) instead of a 7200 one.?
Which OS should I use (price is of no concern as the
university gives us free licenses) Windows XP/Windows
2003 or Linux?
Are there any major advantages of using 1GB ram as
compared to 512MB? Because HLDS on our old server used
to consume around 150 Megs only when 20 people were
playing.

Thanks in advance for the feedback you guys provide






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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread KingPin Servers
Ram = more the better
OS = Windows because hlds is better supported on microsoft OS's (I
personally use linux so I know the hard way)
HDD RPM = the faster HDD means better load times for maps etc.
64 bit HLDS = :/ i would forget such claims and go with anything you
wish, don't believe things promised that more than like wont come true
till Half life ( or so.
out of the two CPU's I personally use varieties of both and would
suggest going for which ever you like and can get a better deal for.
the 64bit means that you have a choice of a 64bit OS, but that also
means you have to find 64bit drivers etc. the Intel.. well its just a
fast CPU, if you want it, then get it :) others might also drop their
opinions here so you shall get more insight.

 - KP

On 7/4/05, Ali Uzair Malik [EMAIL PROTECTED] wrote:
 Hi,
  I have been given the responsibility of making a
 condition zero HLDS server for our university's
 startup gaming club. As we are tight on budget I want
 to get the things that will offer more bang for the
 buck. Right now I am confused between an AMD Athlon
 64 3000+ and an Intel Pentium 4 3.0Ghz. The server
 will probably be on 22/7 (two hours shutdown each day)
 and will be catering to 24-28 people. What I wanted to
 ask was is there any advantage of HyperThreading right
 now while using HLDS because from what I understand a
 64bit version of HLDS might be released soon so the
 Athlon might have its advantages but people say that
 it is better to use the P4 as HT will allow the
 plugins and stuff on different threads thus making the
 server faster.

 Other small questions are
 Is there a significant advantage of using a 1RPM
 drive (raptor) instead of a 7200 one.?
 Which OS should I use (price is of no concern as the
 university gives us free licenses) Windows XP/Windows
 2003 or Linux?
 Are there any major advantages of using 1GB ram as
 compared to 512MB? Because HLDS on our old server used
 to consume around 150 Megs only when 20 people were
 playing.

 Thanks in advance for the feedback you guys provide






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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Clayton Macleod
I think valve themselves stated that converting the hlds server to
64bitness yielded something like 15% better performance without doing
anything other than basically recompiling. No real code changes, just
recompiled with the 64bit compiler. Likely due just to having more
registers available to use. Personally, I'd go with the Athlon64 since
it'll run cooler, use less power, and perform better, even without
running a 64bit version of the server.

I wouldn't say hlds is 'better supported' on windows than it is on
linux. The fact that valve chooses to run the windows version in-house
doesn't mean much except that they'd rather have windows boxes around
than linux ones. I'd say linux servers have always been more stable.
Not to mention they can autoupdate ;)

As far as RAM goes, well, you only need as much as you need. 1GB or
more isn't going to make any difference when you're not even using
256MB of it. He is, after all, only going to be running one game
server. RAM's still cheap for the moment anyways, but I'm sure 512MB
will do just fine for just one game server, with plenty to spare for
disk cache duty. It's true a faster HD will give you faster load
times, that's obvious. But run of the mill 7200rpm drives will do
fine, servers don't load much data compared to clients. Server load
times are pretty quick, especially in this case when there's only
going to be one game server running anyway. No contention.

On 7/4/05, KingPin Servers [EMAIL PROTECTED] wrote:
 Ram = more the better
 OS = Windows because hlds is better supported on microsoft OS's (I
 personally use linux so I know the hard way)
 HDD RPM = the faster HDD means better load times for maps etc.
 64 bit HLDS = :/ i would forget such claims and go with anything you
 wish, don't believe things promised that more than like wont come true
 till Half life ( or so.
 out of the two CPU's I personally use varieties of both and would
 suggest going for which ever you like and can get a better deal for.
 the 64bit means that you have a choice of a 64bit OS, but that also
 means you have to find 64bit drivers etc. the Intel.. well its just a
 fast CPU, if you want it, then get it :) others might also drop their
 opinions here so you shall get more insight.


--
Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread KingPin Servers
All too true, but the MS platform is better supported when it comes
down to it, and no I didnt mean by what they use inhouse I meant as in
with general experiance using a Debian Sarge machine and a Win 2K SE
machine the windows one works better( im not couting the OS itself and
its performance since the better OS without contest is Linux. Widnows
memory handeling in itself is the biggest drawback to its use) if only
because as always a widnows binary is coded with care and then ports
it to linux as after thought.. for one server yes you can use either
of those two drives and go with 512 ram but you will see better timing
with 1GB of ram. but as stated earlier by Mr. C. Mcleod in your case
you will do fine with the 7200 and 512.

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Ned

The AMD 64 has the memory controller on chip and with Hypertransport
technology, decreases bottlenecks, and accesses memory
faster than Intel P4 can. I would go for the AMD 64 3200 in 939 pin
ADA3200DIK4BI, unless you can afford the dual core chips
that just came out.

Ned

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Clayton Macleod
yeah, that would be the best option, a socket 939 package will allow
you to upgrade later to the dual core chips too if you decide later
that you want to. Usually requires at most a bios upgrade, then just
drop the dual core in and you're good to go.

On 7/4/05, Ned [EMAIL PROTECTED] wrote:
 The AMD 64 has the memory controller on chip and with Hypertransport
 technology, decreases bottlenecks, and accesses memory
 faster than Intel P4 can. I would go for the AMD 64 3200 in 939 pin
 ADA3200DIK4BI, unless you can afford the dual core chips
 that just came out.


--
Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Ook

Any good mobos you would recommend?

- Original Message -
From: Clayton Macleod [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, July 04, 2005 1:04 PM
Subject: Re: [hlds] Hyperthreading vs 64 bits + more



yeah, that would be the best option, a socket 939 package will allow
you to upgrade later to the dual core chips too if you decide later
that you want to. Usually requires at most a bios upgrade, then just
drop the dual core in and you're good to go.

On 7/4/05, Ned [EMAIL PROTECTED] wrote:

The AMD 64 has the memory controller on chip and with Hypertransport
technology, decreases bottlenecks, and accesses memory
faster than Intel P4 can. I would go for the AMD 64 3200 in 939 pin
ADA3200DIK4BI, unless you can afford the dual core chips
that just came out.



--
Clayton Macleod

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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread Clayton Macleod
I've built a few desktop machines on the nforce3-based MSI K8N Neo 2
Platinum motherboard lately, very nice board. Great reviews, and
personal experience would agree, great performer. I believe the
nforce4-based Neo 4 Platinum and Neo 4 Platinum SLI are both good
board if you want PCI-Express instead of AGP, too. I've yet to upgrade
my own AthlonXP 3200+ system yet, but it'll be one of those bunch when
I get around to it. Haven't decided yet whether I want to keep my AGP
video card or upgrade to PCI-Express while I'm at it and get a new
card too...

On 7/4/05, Ook [EMAIL PROTECTED] wrote:
 Any good mobos you would recommend?


--
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Re: [hlds] Hyperthreading vs 64 bits + more

2005-07-04 Thread James Tucker
Just a quick $0.02.

You shouldn't worry about the rotation speed of the drive. When it
comes to building a reliable box, you will want lots of ram, but the
drives will not need to be blazingly fast. If you are considering
longevity you may do better to go for a slihgtly higher latency drive
solution and go with a raid over cheaper disks.

On 7/4/05, Ali Uzair Malik [EMAIL PROTECTED] wrote:
 Hi,
  I have been given the responsibility of making a
 condition zero HLDS server for our university's
 startup gaming club. As we are tight on budget I want
 to get the things that will offer more bang for the
 buck. Right now I am confused between an AMD Athlon
 64 3000+ and an Intel Pentium 4 3.0Ghz. The server
 will probably be on 22/7 (two hours shutdown each day)
 and will be catering to 24-28 people. What I wanted to
 ask was is there any advantage of HyperThreading right
 now while using HLDS because from what I understand a
 64bit version of HLDS might be released soon so the
 Athlon might have its advantages but people say that
 it is better to use the P4 as HT will allow the
 plugins and stuff on different threads thus making the
 server faster.

 Other small questions are
 Is there a significant advantage of using a 1RPM
 drive (raptor) instead of a 7200 one.?
 Which OS should I use (price is of no concern as the
 university gives us free licenses) Windows XP/Windows
 2003 or Linux?
 Are there any major advantages of using 1GB ram as
 compared to 512MB? Because HLDS on our old server used
 to consume around 150 Megs only when 20 people were
 playing.

 Thanks in advance for the feedback you guys provide






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