Re: [hlds] Latest Update Issues

2011-10-13 Thread ssbevan
When our server starts up, it keeps saying the server is out of date... I run 
the updater and it doesn't update anything
Sent from my Verizon Wireless BlackBerry

-Original Message-
From: hlds-requ...@list.valvesoftware.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Thu, 13 Oct 2011 16:37:52 
To: hlds@list.valvesoftware.com
Reply-To: hlds@list.valvesoftware.com
Subject: hlds Digest, Vol 7, Issue 50

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Today's Topics:

   1. Re: Team Fortress 2, Counter-Strike: Source, Day of Defeat:
  Source and Half-Life 2: Deathmatch Updates Released
  (Joeri van der Velden)


--

Message: 1
Date: Fri, 14 Oct 2011 01:37:47 +0200
From: Joeri van der Velden joerivdvel...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch Updates Released
Message-ID:
CANFtT4DcAAgAL0ncbmmJ2jOxL0_n_Tu6aP1tJP3e=ncmrrj...@mail.gmail.com
Content-Type: text/plain; charset=iso-8859-1

My Counter-Strike Source surf server instant-crashes when starting. My Team
Fortress 2 servers on the same machine (Windows Server 2008 R2) are running
just fine with the new update. I tried disabling Metamod / Sourcemod but the
crash still occurs. Anyone else have this problem?

2011/10/14 Claudio Beretta beretta.clau...@gmail.com

 all the CSS and TF2 servers on my debian 6.0.1 box refuse to start.
 What can I do to troubleshoot it?
 thanks


 debug.log
 --
 CRASH: Fri Oct 14 00:45:29 CEST 2011
 Start Line: ./srcds_linux -game tf -ip 94.23.68.246 -port 27055 -maxplayers
 26 -tickrate 66 +tv_port 27056 +clientport 27057 +replay_port 27058 +map
 arena_granary +servercfgfile server.cfg +exec server.cfg -threads 3 -debug
 -condebug
 End of Source crash report
 --


 console window:
 L 10/14/2011 - 00:45:20: sv_tags = gov,ita,italia,prophunt
 L 10/14/2011 - 00:45:20: server cvars end
 L 10/14/2011 - 00:45:20: Started map arena_granary (CRC
 8148a7720eaff67dac9153f8368f8dfe)
 ConVarRef room_type doesn't point to an existing ConVar
 Executing dedicated server config file
 L 10/14/2011 - 00:45:23: server_cvar: tf_gamemode_arena 1
 Executing server arena config file
 Initializing Steam libraries for secure Internet server
 Failed to load Steam Service
 ServiceStart: failed to start
 terminate called after throwing an instance of 'common::CRuntimeError'
   what():  Failed to open logfile /home/tf2_27055/Steam/steam.log
 PreMinidumpCallback: updating dump comment
 Uploading dump (in-process) [proxy '']
 /tmp/dumps/crash_20111014004523_1.dmp
 success = yes
 response:  CrashID=bp-eaf14efe-1051-429a-952f-b75f02111013

 cat: hlds.28655.pid: No such file or directory
 email debug.log to li...@valvesoftware.com
 Fri Oct 14 00:45:29 CEST 2011: Server restart in 10 seconds


 console.log
 Game.dll loaded for Team Fortress
 Particles: Missing 'particles/error.pcf'
 maxplayers set to 26
 No '-replayserverdir' parameter found - using default replay folder.
 Replay: Creating thread pool...succeeded.
 Replay: Starting thread pool with 4 threads...succeeded.
 Cleaning files from temp dir,
 /home/tf2_27055/orangebox/tf/replay/server/tmp/ ...no files removed.
 Unknown command r_decal_cullsize
 Server logging enabled.
 Server logging data to file logs/L1014032.log
 L 10/14/2011 - 00:45:20: Log file started (file logs/L1014032.log) (game
 /home/tf2_27055/orangebox/tf) (version 4720)
 logaddress_delall:  no addresses in the list
 logaddress_add:  94.23.68.246:27500
 Unknown command replay_port
 L 10/14/2011 - 00:45:20: server_cvar: decalfrequency 60
 
 sv_pure value unchanged (current value is 0).
 
 Unknown command sv_unlag
 L 10/14/2011 - 00:45:20: server_cvar: sv_alltalk 1
 L 10/14/2011 - 00:45:20: server_cvar: sv_tags gov,ita,italia,prophunt
 L 10/14/2011 - 00:45:20: server_cvar: sv_tags gov,ita,italia,prophunt
 L 10/14/2011 - 00:45:20: server_cvar: mp_respawnwavetime 1.0
 L 10/14/2011 - 00:45:20: server_cvar: mp_teams_unbalance_limit 0
 L 10/14/2011 - 00:45:20: server_cvar: tf_weapon_criticals 0
 L 10/14/2011 - 00:45:20: server_cvar: tf_damage_disablespread 1
 L 10/14/2011 - 00:45:20: server_cvar: tf_use_fixed_weaponspreads 1
 L 10/14/2011 - 00:45:20: 

Re: [hlds] Latest Update Issues

2011-10-13 Thread Cc2iscooL
Try running the updater with the -verify_all switch.

On Thu, Oct 13, 2011 at 6:54 PM, ssbe...@gmail.com wrote:

 When our server starts up, it keeps saying the server is out of date... I
 run the updater and it doesn't update anything
 Sent from my Verizon Wireless BlackBerry

 -Original Message-
 From: hlds-requ...@list.valvesoftware.com
 Sender: hlds-boun...@list.valvesoftware.com
 Date: Thu, 13 Oct 2011 16:37:52
 To: hlds@list.valvesoftware.com
 Reply-To: hlds@list.valvesoftware.com
 Subject: hlds Digest, Vol 7, Issue 50

 Send hlds mailing list submissions to
hlds@list.valvesoftware.com

 To subscribe or unsubscribe via the World Wide Web, visit
http://list.valvesoftware.com/mailman/listinfo/hlds
 or, via email, send a message with subject or body 'help' to
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 You can reach the person managing the list at
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 When replying, please edit your Subject line so it is more specific
 than Re: Contents of hlds digest...


 Today's Topics:

   1. Re: Team Fortress 2, Counter-Strike: Source, Day of Defeat:
  Source and Half-Life 2: Deathmatch Updates Released
  (Joeri van der Velden)


 --

 Message: 1
 Date: Fri, 14 Oct 2011 01:37:47 +0200
 From: Joeri van der Velden joerivdvel...@gmail.com
 To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Subject: Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch Updates Released
 Message-ID:
CANFtT4DcAAgAL0ncbmmJ2jOxL0_n_Tu6aP1tJP3e=ncmrrj...@mail.gmail.com
 
 Content-Type: text/plain; charset=iso-8859-1

 My Counter-Strike Source surf server instant-crashes when starting. My Team
 Fortress 2 servers on the same machine (Windows Server 2008 R2) are running
 just fine with the new update. I tried disabling Metamod / Sourcemod but
 the
 crash still occurs. Anyone else have this problem?

 2011/10/14 Claudio Beretta beretta.clau...@gmail.com

  all the CSS and TF2 servers on my debian 6.0.1 box refuse to start.
  What can I do to troubleshoot it?
  thanks
 
 
  debug.log
  --
  CRASH: Fri Oct 14 00:45:29 CEST 2011
  Start Line: ./srcds_linux -game tf -ip 94.23.68.246 -port 27055
 -maxplayers
  26 -tickrate 66 +tv_port 27056 +clientport 27057 +replay_port 27058 +map
  arena_granary +servercfgfile server.cfg +exec server.cfg -threads 3
 -debug
  -condebug
  End of Source crash report
  --
 
 
  console window:
  L 10/14/2011 - 00:45:20: sv_tags = gov,ita,italia,prophunt
  L 10/14/2011 - 00:45:20: server cvars end
  L 10/14/2011 - 00:45:20: Started map arena_granary (CRC
  8148a7720eaff67dac9153f8368f8dfe)
  ConVarRef room_type doesn't point to an existing ConVar
  Executing dedicated server config file
  L 10/14/2011 - 00:45:23: server_cvar: tf_gamemode_arena 1
  Executing server arena config file
  Initializing Steam libraries for secure Internet server
  Failed to load Steam Service
  ServiceStart: failed to start
  terminate called after throwing an instance of 'common::CRuntimeError'
what():  Failed to open logfile /home/tf2_27055/Steam/steam.log
  PreMinidumpCallback: updating dump comment
  Uploading dump (in-process) [proxy '']
  /tmp/dumps/crash_20111014004523_1.dmp
  success = yes
  response:  CrashID=bp-eaf14efe-1051-429a-952f-b75f02111013
 
  cat: hlds.28655.pid: No such file or directory
  email debug.log to li...@valvesoftware.com
  Fri Oct 14 00:45:29 CEST 2011: Server restart in 10 seconds
 
 
  console.log
  Game.dll loaded for Team Fortress
  Particles: Missing 'particles/error.pcf'
  maxplayers set to 26
  No '-replayserverdir' parameter found - using default replay folder.
  Replay: Creating thread pool...succeeded.
  Replay: Starting thread pool with 4 threads...succeeded.
  Cleaning files from temp dir,
  /home/tf2_27055/orangebox/tf/replay/server/tmp/ ...no files removed.
  Unknown command r_decal_cullsize
  Server logging enabled.
  Server logging data to file logs/L1014032.log
  L 10/14/2011 - 00:45:20: Log file started (file logs/L1014032.log)
 (game
  /home/tf2_27055/orangebox/tf) (version 4720)
  logaddress_delall:  no addresses in the list
  logaddress_add:  94.23.68.246:27500
  Unknown command replay_port
  L 10/14/2011 - 00:45:20: server_cvar: decalfrequency 60
  
  sv_pure value unchanged (current value is 0).
  
  Unknown command sv_unlag
  L 10/14/2011 - 00:45:20: server_cvar: sv_alltalk 1
  L 10/14/2011 - 00:45:20: server_cvar: sv_tags gov,ita,italia,prophunt
  L 10/14/2011 - 00:45:20: server_cvar: sv_tags gov,ita,italia,prophunt
  L 10/14/2011 - 00:45:20: server_cvar: mp_respawnwavetime 1.0
  L 10/14/2011 - 00:45:20: server_cvar: mp_teams_unbalance_limit 0
  L 

Re: [hlds] Latest Update Issues

2011-10-13 Thread Jonathan Zakay
This could be an issue related to SM/MM (I am unable to confirm/test it at the 
moment) but upon a player entering the game this is printed into the server 
console and the server crashes.

http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=SourceCrash.png

The server is running windows server 2008 r2.



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Re: [hlds] Latest Update Issues

2011-10-13 Thread Team BOOM!
All,

I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
running and full. Of course SourceMod won't work, but at least you will have
running servers again if this is your problem.

Mike

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
Sent: Thursday, October 13, 2011 5:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

This could be an issue related to SM/MM (I am unable to confirm/test it at
the moment) but upon a player entering the game this is printed into the
server console and the server crashes.

http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
eCrash.png

The server is running windows server 2008 r2.



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Re: [hlds] Latest Update Issues

2011-10-13 Thread Cc2iscooL
Sourcemod working properly on my Win 2008 R2 TF2 server, no update was
required. Check that you're up to date on SM and disable plugins.

On Thu, Oct 13, 2011 at 7:11 PM, Team BOOM! teamb...@comcast.net wrote:

 All,

 I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
 running and full. Of course SourceMod won't work, but at least you will
 have
 running servers again if this is your problem.

 Mike

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
 Sent: Thursday, October 13, 2011 5:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Latest Update Issues

 This could be an issue related to SM/MM (I am unable to confirm/test it at
 the moment) but upon a player entering the game this is printed into the
 server console and the server crashes.


 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
 eCrash.png

 The server is running windows server 2008 r2.



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Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
Vanilla CSS server running fine on Windows 2003. Remember to use srcds.exe
in css folder not the one from orangebox folder.

On 14 October 2011 01:11, Team BOOM! teamb...@comcast.net wrote:

 All,

 I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
 running and full. Of course SourceMod won't work, but at least you will
 have
 running servers again if this is your problem.

 Mike

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
 Sent: Thursday, October 13, 2011 5:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Latest Update Issues

 This could be an issue related to SM/MM (I am unable to confirm/test it at
 the moment) but upon a player entering the game this is printed into the
 server console and the server crashes.


 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
 eCrash.pnghttp://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc%0AeCrash.png

 The server is running windows server 2008 r2.



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Re: [hlds] Latest Update Issues

2011-10-13 Thread Jonathan Zakay
Disabled MM and the servers are running fine now, I take it that MM/SM was the 
issue.


On 14 Oct 2011, at 01:11, Team BOOM! wrote:

 All,
 
 I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
 running and full. Of course SourceMod won't work, but at least you will have
 running servers again if this is your problem.
 
 Mike
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
 Sent: Thursday, October 13, 2011 5:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Latest Update Issues
 
 This could be an issue related to SM/MM (I am unable to confirm/test it at
 the moment) but upon a player entering the game this is printed into the
 server console and the server crashes.
 
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
 eCrash.png
 
 The server is running windows server 2008 r2.
 
 
 
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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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Re: [hlds] Latest Update Issues

2011-10-13 Thread 1nsane
Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last
update and everything is running fine.

On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com wrote:

 Disabled MM and the servers are running fine now, I take it that MM/SM was
 the issue.


 On 14 Oct 2011, at 01:11, Team BOOM! wrote:

  All,
 
  I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
  running and full. Of course SourceMod won't work, but at least you will
 have
  running servers again if this is your problem.
 
  Mike
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
  Sent: Thursday, October 13, 2011 5:03 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Latest Update Issues
 
  This could be an issue related to SM/MM (I am unable to confirm/test it
 at
  the moment) but upon a player entering the game this is printed into the
  server console and the server crashes.
 
 
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
  eCrash.png
 
  The server is running windows server 2008 r2.
 
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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Re: [hlds] Latest Update Issues

2011-10-13 Thread unrealized
-verify_all is not functioning..  I deleted the bin folders and
binaries, and it is not re-downloading any of them..

No installation record found at .
No installation record found at ./css
Checking/Installing 'Counter-Strike Source Shared Content' version 117


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 2

100.00% downloading ./css/bin/libsteam.so

HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
alertable sleeps


On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
 Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last
 update and everything is running fine.

 On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com wrote:

 Disabled MM and the servers are running fine now, I take it that MM/SM was
 the issue.


 On 14 Oct 2011, at 01:11, Team BOOM! wrote:

  All,
 
  I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
  running and full. Of course SourceMod won't work, but at least you will
  have
  running servers again if this is your problem.
 
  Mike
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan Zakay
  Sent: Thursday, October 13, 2011 5:03 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Latest Update Issues
 
  This could be an issue related to SM/MM (I am unable to confirm/test it
  at
  the moment) but upon a player entering the game this is printed into the
  server console and the server crashes.
 
 
  http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
  eCrash.png
 
  The server is running windows server 2008 r2.
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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Re: [hlds] Latest Update Issues

2011-10-13 Thread Cc2iscooL
Did you delete the blob files in the updater directory?
On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version
 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
 wrote:
 
  Disabled MM and the servers are running fine now, I take it that MM/SM
 was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and they are up,
   running and full. Of course SourceMod won't work, but at least you
 will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
 Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest Update Issues
  
   This could be an issue related to SM/MM (I am unable to confirm/test
 it
   at
   the moment) but upon a player entering the game this is printed into
 the
   server console and the server crashes.
  
  
  
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
   eCrash.png
  
   The server is running windows server 2008 r2.
  
  
  
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   please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
Download server files on new a directory and work from there.

On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:

 Did you delete the blob files in the updater directory?
 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version
 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
 wrote:
 
  Disabled MM and the servers are running fine now, I take it that MM/SM
 was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and they are
 up,
   running and full. Of course SourceMod won't work, but at least you
 will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
 Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest Update Issues
  
   This could be an issue related to SM/MM (I am unable to confirm/test
 it
   at
   the moment) but upon a player entering the game this is printed into
 the
   server console and the server crashes.
  
  
  
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
   eCrash.png
  
   The server is running windows server 2008 r2.
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
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 archives,
   please visit:
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  please visit:
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  please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread Drogen Viech
Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com:
 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:

 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
  wrote:
 
  Disabled MM and the servers are running fine now, I take it that MM/SM
  was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and they are
   up,
   running and full. Of course SourceMod won't work, but at least you
   will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
   Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest Update Issues
  
   This could be an issue related to SM/MM (I am unable to confirm/test
   it
   at
   the moment) but upon a player entering the game this is printed into
   the
   server console and the server crashes.
  
  
  
   http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
   eCrash.png
  
   The server is running windows server 2008 r2.
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
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  please visit:
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  please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread Nomaan Ahmad
This is Win32 mailing list. Try here:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

On 14 October 2011 02:00, Drogen Viech drogenvi...@googlemail.com wrote:

 Did valve just update ../orangebox/bin/libsteam.so? One guy in my
 friendslist couldn't get his server running because of Unable to
 start steam support library -- This server will operate in LAN mode,
 out of curiosity i restarted my server and
 100.00% downloading ../orangebox/bin/libsteam.so
 ??
 Also, i'm constantly loosing connection to the item server

 2011/10/14 Nomaan Ahmad n0man@gmail.com:
  Download server files on new a directory and work from there.
 
  On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:
 
  Did you delete the blob files in the updater directory?
 
  On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:
 
  -verify_all is not functioning..  I deleted the bin folders and
  binaries, and it is not re-downloading any of them..
 
  No installation record found at .
  No installation record found at ./css
  Checking/Installing 'Counter-Strike Source Shared Content' version 117
 
 
  Checking/Installing 'Base Source Shared Models' version 4
 
 
  Checking/Installing 'Base Source Shared Sounds' version 4
 
 
  Checking/Installing 'Base Source Shared Materials' version 8
 
 
  Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
  version 2
 
  100.00% downloading ./css/bin/libsteam.so
 
  HLDS installation up to date
  CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
 deferrals.
  CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
  CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
  alertable sleeps
 
 
  On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
   Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
   last
   update and everything is running fine.
  
   On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
   wrote:
  
   Disabled MM and the servers are running fine now, I take it that
 MM/SM
   was
   the issue.
  
  
   On 14 Oct 2011, at 01:11, Team BOOM! wrote:
  
All,
   
I disabled Metamod on all my Windows 2008 TF2 Servers and they are
up,
running and full. Of course SourceMod won't work, but at least you
will
have
running servers again if this is your problem.
   
Mike
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 Jonathan
Zakay
Sent: Thursday, October 13, 2011 5:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues
   
This could be an issue related to SM/MM (I am unable to
 confirm/test
it
at
the moment) but upon a player entering the game this is printed
 into
the
server console and the server crashes.
   
   
   
   
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
eCrash.png
   
The server is running windows server 2008 r2.
   
   
   
___
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archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
___
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archives,
please visit:
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   ___
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 archives,
   please visit:
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   ___
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 archives,
   please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread dravu2...@gmail.com
That message means that the Steam Client on the server needs to be
updated. Log into it and go to Steam  Check for Steam Client Updates

On Thu, Oct 13, 2011 at 9:31 PM, Nomaan Ahmad n0man@gmail.com wrote:
 This is Win32 mailing list. Try here:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 On 14 October 2011 02:00, Drogen Viech drogenvi...@googlemail.com wrote:

 Did valve just update ../orangebox/bin/libsteam.so? One guy in my
 friendslist couldn't get his server running because of Unable to
 start steam support library -- This server will operate in LAN mode,
 out of curiosity i restarted my server and
 100.00% downloading ../orangebox/bin/libsteam.so
 ??
 Also, i'm constantly loosing connection to the item server

 2011/10/14 Nomaan Ahmad n0man@gmail.com:
  Download server files on new a directory and work from there.
 
  On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:
 
  Did you delete the blob files in the updater directory?
 
  On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:
 
  -verify_all is not functioning..  I deleted the bin folders and
  binaries, and it is not re-downloading any of them..
 
  No installation record found at .
  No installation record found at ./css
  Checking/Installing 'Counter-Strike Source Shared Content' version 117
 
 
  Checking/Installing 'Base Source Shared Models' version 4
 
 
  Checking/Installing 'Base Source Shared Sounds' version 4
 
 
  Checking/Installing 'Base Source Shared Materials' version 8
 
 
  Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
  version 2
 
  100.00% downloading ./css/bin/libsteam.so
 
  HLDS installation up to date
  CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
  deferrals.
  CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
  CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
  alertable sleeps
 
 
  On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
   Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
   last
   update and everything is running fine.
  
   On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
   wrote:
  
   Disabled MM and the servers are running fine now, I take it that
   MM/SM
   was
   the issue.
  
  
   On 14 Oct 2011, at 01:11, Team BOOM! wrote:
  
All,
   
I disabled Metamod on all my Windows 2008 TF2 Servers and they
are
up,
running and full. Of course SourceMod won't work, but at least
you
will
have
running servers again if this is your problem.
   
Mike
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
Jonathan
Zakay
Sent: Thursday, October 13, 2011 5:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues
   
This could be an issue related to SM/MM (I am unable to
confirm/test
it
at
the moment) but upon a player entering the game this is printed
into
the
server console and the server crashes.
   
   
   
   
http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
eCrash.png
   
The server is running windows server 2008 r2.
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
___
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archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
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   archives,
   please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread Fletcher Dunn
We have had stability problems with the item server and have been bouncing the 
item server frequently, so all of the servers have been losing the connection 
to the item server.

This should be stable now, though.  We might bounce it one or two more times 
tonight.

The libsteam change was to fix the steam.log crash on startup problem.  This 
lib plays a relatively minor role nowadays (most of the stuff is happening in 
steamclient).

There will be a small client update to fix the most common client crash.  it 
will not require updating servers.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech
Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com:
 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:

 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
  wrote:
 
  Disabled MM and the servers are running fine now, I take it that MM/SM
  was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and they are
   up,
   running and full. Of course SourceMod won't work, but at least you
   will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
   Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest Update Issues
  
   This could be an issue related to SM/MM (I am unable to confirm/test
   it
   at
   the moment) but upon a player entering the game this is printed into
   the
   server console and the server crashes.
  
  
  
   http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
   eCrash.png
  
   The server is running windows server 2008 r2.
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
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  please visit:
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  please visit:
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Re: [hlds] Latest Update Issues

2011-10-13 Thread pilger
It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of players
on my server and experienced it myself. It doesn't affect all players, but
it definitely affects more than one player at the same time and it crashes
the client back to OS without any warning or message.

It's frequent and it appears to be happening on other servers aswell, as i
have been told. Can't confirm that 100%, though.

I think it should have something to do with the item server as long as it is
a synchronized crash.



On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn fletch...@valvesoftware.com
 wrote:

 We have had stability problems with the item server and have been bouncing
 the item server frequently, so all of the servers have been losing the
 connection to the item server.

 This should be stable now, though.  We might bounce it one or two more
 times tonight.

 The libsteam change was to fix the steam.log crash on startup problem.
  This lib plays a relatively minor role nowadays (most of the stuff is
 happening in steamclient).

 There will be a small client update to fix the most common client crash.
  it will not require updating servers.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech
 Sent: Thursday, October 13, 2011 6:01 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Latest Update Issues

 Did valve just update ../orangebox/bin/libsteam.so? One guy in my
 friendslist couldn't get his server running because of Unable to
 start steam support library -- This server will operate in LAN mode,
 out of curiosity i restarted my server and
 100.00% downloading ../orangebox/bin/libsteam.so
 ??
 Also, i'm constantly loosing connection to the item server

 2011/10/14 Nomaan Ahmad n0man@gmail.com:
  Download server files on new a directory and work from there.
 
  On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:
 
  Did you delete the blob files in the updater directory?
 
  On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:
 
  -verify_all is not functioning..  I deleted the bin folders and
  binaries, and it is not re-downloading any of them..
 
  No installation record found at .
  No installation record found at ./css
  Checking/Installing 'Counter-Strike Source Shared Content' version 117
 
 
  Checking/Installing 'Base Source Shared Models' version 4
 
 
  Checking/Installing 'Base Source Shared Sounds' version 4
 
 
  Checking/Installing 'Base Source Shared Materials' version 8
 
 
  Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
  version 2
 
  100.00% downloading ./css/bin/libsteam.so
 
  HLDS installation up to date
  CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
 deferrals.
  CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
  CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
  alertable sleeps
 
 
  On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
   Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
   last
   update and everything is running fine.
  
   On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
   wrote:
  
   Disabled MM and the servers are running fine now, I take it that
 MM/SM
   was
   the issue.
  
  
   On 14 Oct 2011, at 01:11, Team BOOM! wrote:
  
All,
   
I disabled Metamod on all my Windows 2008 TF2 Servers and they are
up,
running and full. Of course SourceMod won't work, but at least you
will
have
running servers again if this is your problem.
   
Mike
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 Jonathan
Zakay
Sent: Thursday, October 13, 2011 5:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues
   
This could be an issue related to SM/MM (I am unable to
 confirm/test
it
at
the moment) but upon a player entering the game this is printed
 into
the
server console and the server crashes.
   
   
   
   
 http://s627.photobucket.com/albums/tt357/JonZakay/?action=viewcurrent=Sourc
eCrash.png
   
The server is running windows server 2008 r2.
   
   
   
___
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 archives,
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Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User

Hello,

I've been unable to get this update to work.

Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.

Server has been updated with -verify_all flag as well.

Any ideas?

On 10/14/2011 1:06 AM, pilger wrote:

It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of 
players on my server and experienced it myself. It doesn't affect all 
players, but it definitely affects more than one player at the same 
time and it crashes the client back to OS without any warning or message.


It's frequent and it appears to be happening on other servers aswell, 
as i have been told. Can't confirm that 100%, though.


I think it should have something to do with the item server as long as 
it is a synchronized crash.




On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn 
fletch...@valvesoftware.com mailto:fletch...@valvesoftware.com wrote:


We have had stability problems with the item server and have been
bouncing the item server frequently, so all of the servers have
been losing the connection to the item server.

This should be stable now, though.  We might bounce it one or two
more times tonight.

The libsteam change was to fix the steam.log crash on startup
problem.  This lib plays a relatively minor role nowadays (most of
the stuff is happening in steamclient).

There will be a small client update to fix the most common client
crash.  it will not require updating servers.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
mailto:hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com
mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen
Viech
Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com
mailto:n0man@gmail.com:
 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com
mailto:cc2isc...@gmail.com wrote:

 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com
mailto:unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content'
version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0
deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com
mailto:1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod
unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay
jonza...@aol.com mailto:jonza...@aol.com
  wrote:
 
  Disabled MM and the servers are running fine now, I take it
that MM/SM
  was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and
they are
   up,
   running and full. Of course SourceMod won't work, but at
least you
   will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
mailto:hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com
mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
   Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest Update Issues
  
   This could be an issue related to SM

Re: [hlds] Latest Update Issues

2011-10-13 Thread Lane Eckley
You may want to mention which game J

 

Lane Eckley

Hypernia Hosting Corp

Desk: 1.305.390.2124
Toll Free: 1.800.284.6978 ext. 600

 http://www.hypernia.com/ http://www.hypernia.com

 mailto:l...@hypernia.com l...@hypernia.com 

Confidentiality Note:  The information contained in this transmission is
legally privileged and confidential, intended only for the use of the
individual or entity named above. If the reader of this message is not the
intended recipient, you are hereby notified that any dissemination,
distribution, or copying of this communication is strictly prohibited.
Thank you.

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of RSS List User
Sent: Friday, October 14, 2011 1:17 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

 

Hello,

I've been unable to get this update to work.

Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.

Server has been updated with -verify_all flag as well.

Any ideas?

On 10/14/2011 1:06 AM, pilger wrote: 

It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of players
on my server and experienced it myself. It doesn't affect all players, but
it definitely affects more than one player at the same time and it crashes
the client back to OS without any warning or message.

It's frequent and it appears to be happening on other servers aswell, as i
have been told. Can't confirm that 100%, though.

I think it should have something to do with the item server as long as it is
a synchronized crash.




On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn
fletch...@valvesoftware.com wrote:

We have had stability problems with the item server and have been bouncing
the item server frequently, so all of the servers have been losing the
connection to the item server.

This should be stable now, though.  We might bounce it one or two more times
tonight.

The libsteam change was to fix the steam.log crash on startup problem.  This
lib plays a relatively minor role nowadays (most of the stuff is happening
in steamclient).

There will be a small client update to fix the most common client crash.  it
will not require updating servers.


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech
Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com:
 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com wrote:

 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com wrote:

 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com wrote:
  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay jonza...@aol.com
  wrote:
 
  Disabled MM and the servers are running fine now, I take it that
MM/SM
  was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers and they are
   up,
   running and full. Of course SourceMod won't work, but at least you
   will
   have
   running servers again if this is your problem.
  
   Mike
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonathan
   Zakay
   Sent: Thursday, October 13, 2011 5:03 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Latest

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User

Ah yes.

Counter-Strike Source.
Windows 2008 Standard R2.

All modifications on that server are disabled.

On 10/14/2011 1:18 AM, Lane Eckley wrote:


You may want to mention which game J

*Lane *Eckley

Hypernia Hosting Corp

Desk: 1.305.390.2124
Toll Free: 1.800.284.6978 ext. 600

http://www.hypernia.com http://www.hypernia.com/

l...@hypernia.com mailto:l...@hypernia.com

*Confidentiality Note:*  The information contained in this 
transmission is legally privileged and confidential, intended only for 
the use of the individual or entity named above. If the reader of this 
message is not the intended recipient, you are hereby notified that 
any dissemination, distribution, or copying of this communication is 
strictly prohibited.  Thank you.


*From:*hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User

*Sent:* Friday, October 14, 2011 1:17 AM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Latest Update Issues

Hello,

I've been unable to get this update to work.

Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.

Server has been updated with -verify_all flag as well.

Any ideas?

On 10/14/2011 1:06 AM, pilger wrote:

It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of 
players on my server and experienced it myself. It doesn't affect all 
players, but it definitely affects more than one player at the same 
time and it crashes the client back to OS without any warning or message.


It's frequent and it appears to be happening on other servers aswell, 
as i have been told. Can't confirm that 100%, though.


I think it should have something to do with the item server as long as 
it is a synchronized crash.



On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn 
fletch...@valvesoftware.com mailto:fletch...@valvesoftware.com wrote:


We have had stability problems with the item server and have been 
bouncing the item server frequently, so all of the servers have been 
losing the connection to the item server.


This should be stable now, though.  We might bounce it one or two more 
times tonight.


The libsteam change was to fix the steam.log crash on startup problem. 
 This lib plays a relatively minor role nowadays (most of the stuff is 
happening in steamclient).


There will be a small client update to fix the most common client 
crash.  it will not require updating servers.



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech

Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com 
mailto:n0man@gmail.com:

 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com 
mailto:cc2isc...@gmail.com wrote:


 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com 
mailto:unrealize...@gmail.com wrote:


 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 
deferrals.

 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com 
mailto:1nsane...@gmail.com wrote:

  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay 
jonza...@aol.com mailto:jonza...@aol.com

  wrote:
 
  Disabled MM and the servers are running fine now, I take it 
that MM/SM

  was
  the issue.
 
 
  On 14 Oct 2011, at 01:11, Team BOOM! wrote:
 
   All,
  
   I disabled Metamod on all my Windows 2008 TF2 Servers

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User

Hmm, did cstrike get put into css from orangebox?

On 10/14/2011 1:19 AM, RSS List User wrote:

Ah yes.

Counter-Strike Source.
Windows 2008 Standard R2.

All modifications on that server are disabled.

On 10/14/2011 1:18 AM, Lane Eckley wrote:


You may want to mention which game J

*Lane *Eckley

Hypernia Hosting Corp

Desk: 1.305.390.2124
Toll Free: 1.800.284.6978 ext. 600

http://www.hypernia.com http://www.hypernia.com/

l...@hypernia.com mailto:l...@hypernia.com

*Confidentiality Note:*  The information contained in this 
transmission is legally privileged and confidential, intended only 
for the use of the individual or entity named above. If the reader of 
this message is not the intended recipient, you are hereby notified 
that any dissemination, distribution, or copying of this 
communication is strictly prohibited.  Thank you.


*From:*hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User

*Sent:* Friday, October 14, 2011 1:17 AM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Latest Update Issues

Hello,

I've been unable to get this update to work.

Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.

Server has been updated with -verify_all flag as well.

Any ideas?

On 10/14/2011 1:06 AM, pilger wrote:

It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of 
players on my server and experienced it myself. It doesn't affect all 
players, but it definitely affects more than one player at the same 
time and it crashes the client back to OS without any warning or message.


It's frequent and it appears to be happening on other servers aswell, 
as i have been told. Can't confirm that 100%, though.


I think it should have something to do with the item server as long 
as it is a synchronized crash.



On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn 
fletch...@valvesoftware.com mailto:fletch...@valvesoftware.com wrote:


We have had stability problems with the item server and have been 
bouncing the item server frequently, so all of the servers have been 
losing the connection to the item server.


This should be stable now, though.  We might bounce it one or two 
more times tonight.


The libsteam change was to fix the steam.log crash on startup 
problem.  This lib plays a relatively minor role nowadays (most of 
the stuff is happening in steamclient).


There will be a small client update to fix the most common client 
crash.  it will not require updating servers.



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech

Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com 
mailto:n0man@gmail.com:

 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com 
mailto:cc2isc...@gmail.com wrote:


 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com 
mailto:unrealize...@gmail.com wrote:


 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' 
version 117



 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 
deferrals.

 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
 alertable sleeps


 On Thu, Oct 13, 2011 at 5:36 PM, 1nsane 1nsane...@gmail.com 
mailto:1nsane...@gmail.com wrote:

  Counter-Strike: Source Linux, Metamod and Sourcemod unchanged since
  last
  update and everything is running fine.
 
  On Thu, Oct 13, 2011 at 8:18 PM, Jonathan Zakay 
jonza...@aol.com mailto:jonza...@aol.com

  wrote:
 
  Disabled MM and the servers are running fine now, I take it 
that MM/SM

  was
  the issue.
 
 
  On 14 Oct 2011

Re: [hlds] Latest Update Issues

2011-10-13 Thread RSS List User

It's not on the update list and it's downloading css/cstrike.

Should be orangebox/cstrike.

On 10/14/2011 1:29 AM, Ant wrote:


maybe you should read the update list posted

*From:*hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User

*Sent:* Friday, 14 October 2011 3:26 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Latest Update Issues

Hmm, did cstrike get put into css from orangebox?

On 10/14/2011 1:19 AM, RSS List User wrote:

Ah yes.

Counter-Strike Source.
Windows 2008 Standard R2.

All modifications on that server are disabled.

On 10/14/2011 1:18 AM, Lane Eckley wrote:

You may want to mention which game J

*Lane *Eckley

Hypernia Hosting Corp

Desk: 1.305.390.2124
Toll Free: 1.800.284.6978 ext. 600

http://www.hypernia.com http://www.hypernia.com/

l...@hypernia.com mailto:l...@hypernia.com

*Confidentiality Note:*  The information contained in this 
transmission is legally privileged and confidential, intended only for 
the use of the individual or entity named above. If the reader of this 
message is not the intended recipient, you are hereby notified that 
any dissemination, distribution, or copying of this communication is 
strictly prohibited.  Thank you.


*From:*hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User

*Sent:* Friday, October 14, 2011 1:17 AM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Latest Update Issues

Hello,

I've been unable to get this update to work.

Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.

Server has been updated with -verify_all flag as well.

Any ideas?

On 10/14/2011 1:06 AM, pilger wrote:

It's nothing but stable.

I've been getting reports of synchronized crashes affecting a set of 
players on my server and experienced it myself. It doesn't affect all 
players, but it definitely affects more than one player at the same 
time and it crashes the client back to OS without any warning or message.


It's frequent and it appears to be happening on other servers aswell, 
as i have been told. Can't confirm that 100%, though.


I think it should have something to do with the item server as long as 
it is a synchronized crash.




On Thu, Oct 13, 2011 at 10:52 PM, Fletcher Dunn 
fletch...@valvesoftware.com mailto:fletch...@valvesoftware.com wrote:


We have had stability problems with the item server and have been 
bouncing the item server frequently, so all of the servers have been 
losing the connection to the item server.


This should be stable now, though.  We might bounce it one or two more 
times tonight.


The libsteam change was to fix the steam.log crash on startup problem. 
 This lib plays a relatively minor role nowadays (most of the stuff is 
happening in steamclient).


There will be a small client update to fix the most common client 
crash.  it will not require updating servers.



-Original Message-
From: hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech

Sent: Thursday, October 13, 2011 6:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Latest Update Issues

Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Also, i'm constantly loosing connection to the item server

2011/10/14 Nomaan Ahmad n0man@gmail.com 
mailto:n0man@gmail.com:

 Download server files on new a directory and work from there.

 On 14 October 2011 01:42, Cc2iscooL cc2isc...@gmail.com 
mailto:cc2isc...@gmail.com wrote:


 Did you delete the blob files in the updater directory?

 On Oct 13, 2011 7:41 PM, unrealized unrealize...@gmail.com 
mailto:unrealize...@gmail.com wrote:


 -verify_all is not functioning..  I deleted the bin folders and
 binaries, and it is not re-downloading any of them..

 No installation record found at .
 No installation record found at ./css
 Checking/Installing 'Counter-Strike Source Shared Content' version 117


 Checking/Installing 'Base Source Shared Models' version 4


 Checking/Installing 'Base Source Shared Sounds' version 4


 Checking/Installing 'Base Source Shared Materials' version 8


 Checking/Installing 'Counter-Strike Source Linux Dedicated Server'
 version 2

 100.00% downloading ./css/bin/libsteam.so

 HLDS installation up to date
 CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 
deferrals.

 CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
 CAsyncIOManager: 0 single object alertable sleeps, 0