Re: [hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-19 Thread Lin
Okay folks here’s a temporary mac fix, at least until it gets broken again.

 

1.)Go to your library.

2.)Right click on team fortress 2 select properties and go to beta panel.

3.)Under “Select the beta you would like to opt into:” and select “previous-The 
previous release”

 

And thanks to Kerfuffle for finding this.

 

From: hlds [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of BOOM! 
Support
Sent: Tuesday, March 14, 2017 8:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional Team Fortress 2 update later today (toolchain 
update)

 

Without a doubt there's huge number of TF2 players down right now. It would 
sure be great if Valve would take 30 seconds to post post an announcement on 
their http://www.teamfortress.com page telling players the update has broken 
MAC clients. Right now I'm certain players everywhere are wasting their time 
and troubleshooting their own PCs thinking something with their PC is screwed 
up having know idea the update broke their client.

 

On Tue, Mar 14, 2017 at 6:52 PM, A Fearts <joewatshis...@gmail.com> wrote:

Here is a three page thread about it: 
http://steamcommunity.com/app/440/discussions/0/135511655650120722/

 

On Tue, Mar 14, 2017 at 9:36 PM, A Fearts <joewatshis...@gmail.com> wrote:

I can confirm E. Olsen's reply. Some Mac users have reported to me also they 
are getting that same disconnect message.

With the Mac user I tested:

1. Having them try to connect to a server not using the optional update.

2. Having them try to connect to a server that is using the optional update.

3. Having them try to connect to a Valve server.



None of the three tests allowed the user to connect.

 

On Tue, Mar 14, 2017 at 9:14 PM, E. Olsen <ceo.eol...@gmail.com> wrote:

Hiya John,

 

Just a heads-upa few of my users that are on Macs are getting the following 
message when trying to connect after their clients updated:

 

Disconnect: Server uses different class tables

 

On Tue, Mar 14, 2017 at 4:58 PM, John Schoenick <jo...@valvesoftware.com> wrote:

We're working on an optional update for Team Fortress 2. The notes for the 
update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).

This update will be making the toolchain beta branch live.  This update is 
known to break numerous server mods, many of which have updates available.  In 
order to reduce the pain with this transition, the update is optional for 
servers.  However, the next mandatory TF update will necessarily end support 
for the pre-toolchain-update builds, so server administrators should seek to 
update as soon as possible.

See the "Updated system requirements for TF2 dedicated servers" thread for more 
information on the toolchain update.

- John



- Internal updates to support future development

 

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Re: [hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread BOOM! Support
Without a doubt there's huge number of TF2 players down right now. It would
sure be great if Valve would take 30 seconds to post post an announcement
on their *http://www.teamfortress.com * page
telling players the update has broken MAC clients. Right now I'm certain
players everywhere are wasting their time and troubleshooting their own PCs
thinking something with their PC is screwed up having know idea the update
broke their client.

On Tue, Mar 14, 2017 at 6:52 PM, A Fearts  wrote:

> Here is a three page thread about it: http://steamcommunity.com/app/
> 440/discussions/0/135511655650120722/
>
> On Tue, Mar 14, 2017 at 9:36 PM, A Fearts  wrote:
>
>> I can confirm E. Olsen's reply. Some Mac users have reported to me also
>> they are getting that same disconnect message.
>>
>> With the Mac user I tested:
>>
>> 1. Having them try to connect to a server not using the optional update.
>>
>> 2. Having them try to connect to a server that is using the optional
>> update.
>>
>> 3. Having them try to connect to a Valve server.
>>
>>
>> None of the three tests allowed the user to connect.
>>
>> On Tue, Mar 14, 2017 at 9:14 PM, E. Olsen  wrote:
>>
>>> Hiya John,
>>>
>>> Just a heads-upa few of my users that are on Macs are getting the
>>> following message when trying to connect after their clients updated:
>>>
>>> *Disconnect: Server uses different class tables*
>>>
>>> On Tue, Mar 14, 2017 at 4:58 PM, John Schoenick >> > wrote:
>>>
 We're working on an optional update for Team Fortress 2. The notes for
 the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).

 This update will be making the toolchain beta branch live.  This update
 is known to break numerous server mods, many of which have updates
 available.  In order to reduce the pain with this transition, the update is
 optional for servers.  However, the next mandatory TF update will
 necessarily end support for the pre-toolchain-update builds, so server
 administrators should seek to update as soon as possible.

 See the "Updated system requirements for TF2 dedicated servers" thread
 for more information on the toolchain update.

 - John

 

 - Internal updates to support future development

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>
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> please visit:
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>
>
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Re: [hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread A Fearts
Here is a three page thread about it:
http://steamcommunity.com/app/440/discussions/0/135511655650120722/

On Tue, Mar 14, 2017 at 9:36 PM, A Fearts  wrote:

> I can confirm E. Olsen's reply. Some Mac users have reported to me also
> they are getting that same disconnect message.
>
> With the Mac user I tested:
>
> 1. Having them try to connect to a server not using the optional update.
>
> 2. Having them try to connect to a server that is using the optional
> update.
>
> 3. Having them try to connect to a Valve server.
>
>
> None of the three tests allowed the user to connect.
>
> On Tue, Mar 14, 2017 at 9:14 PM, E. Olsen  wrote:
>
>> Hiya John,
>>
>> Just a heads-upa few of my users that are on Macs are getting the
>> following message when trying to connect after their clients updated:
>>
>> *Disconnect: Server uses different class tables*
>>
>> On Tue, Mar 14, 2017 at 4:58 PM, John Schoenick 
>> wrote:
>>
>>> We're working on an optional update for Team Fortress 2. The notes for
>>> the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).
>>>
>>> This update will be making the toolchain beta branch live.  This update
>>> is known to break numerous server mods, many of which have updates
>>> available.  In order to reduce the pain with this transition, the update is
>>> optional for servers.  However, the next mandatory TF update will
>>> necessarily end support for the pre-toolchain-update builds, so server
>>> administrators should seek to update as soon as possible.
>>>
>>> See the "Updated system requirements for TF2 dedicated servers" thread
>>> for more information on the toolchain update.
>>>
>>> - John
>>>
>>> 
>>>
>>> - Internal updates to support future development
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
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Re: [hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread A Fearts
I can confirm E. Olsen's reply. Some Mac users have reported to me also
they are getting that same disconnect message.

With the Mac user I tested:

1. Having them try to connect to a server not using the optional update.

2. Having them try to connect to a server that is using the optional update.

3. Having them try to connect to a Valve server.


None of the three tests allowed the user to connect.

On Tue, Mar 14, 2017 at 9:14 PM, E. Olsen  wrote:

> Hiya John,
>
> Just a heads-upa few of my users that are on Macs are getting the
> following message when trying to connect after their clients updated:
>
> *Disconnect: Server uses different class tables*
>
> On Tue, Mar 14, 2017 at 4:58 PM, John Schoenick 
> wrote:
>
>> We're working on an optional update for Team Fortress 2. The notes for
>> the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).
>>
>> This update will be making the toolchain beta branch live.  This update
>> is known to break numerous server mods, many of which have updates
>> available.  In order to reduce the pain with this transition, the update is
>> optional for servers.  However, the next mandatory TF update will
>> necessarily end support for the pre-toolchain-update builds, so server
>> administrators should seek to update as soon as possible.
>>
>> See the "Updated system requirements for TF2 dedicated servers" thread
>> for more information on the toolchain update.
>>
>> - John
>>
>> 
>>
>> - Internal updates to support future development
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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Re: [hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread E. Olsen
Hiya John,

Just a heads-upa few of my users that are on Macs are getting the
following message when trying to connect after their clients updated:

*Disconnect: Server uses different class tables*

On Tue, Mar 14, 2017 at 4:58 PM, John Schoenick 
wrote:

> We're working on an optional update for Team Fortress 2. The notes for the
> update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).
>
> This update will be making the toolchain beta branch live.  This update is
> known to break numerous server mods, many of which have updates available.
> In order to reduce the pain with this transition, the update is optional
> for servers.  However, the next mandatory TF update will necessarily end
> support for the pre-toolchain-update builds, so server administrators
> should seek to update as soon as possible.
>
> See the "Updated system requirements for TF2 dedicated servers" thread for
> more information on the toolchain update.
>
> - John
>
> 
>
> - Internal updates to support future development
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
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visit:
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[hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread John Schoenick
We're working on an optional update for Team Fortress 2. The notes for
the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).

This update will be making the toolchain beta branch live.  This update
is known to break numerous server mods, many of which have updates
available.  In order to reduce the pain with this transition, the update
is optional for servers.  However, the next mandatory TF update will
necessarily end support for the pre-toolchain-update builds, so server
administrators should seek to update as soon as possible.

See the "Updated system requirements for TF2 dedicated servers" thread
for more information on the toolchain update.

- John



- Internal updates to support future development
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