[hlds] TF2 Linux server will not update
Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
Try adding -verify_all to the startup. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] TF2 Linux server will not update
Just out of curiosity, how are you starting the server? What folder are you in, what binary are you running, etc. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds] TF2 Linux server will not update
I'm using the service/script at the bottom of the page here: http://stevenbenner.com/2010/11/how-to-set-up-a-team-fortress-2-dedicated-server-on-ubuntu/ With params -game tf +map cp_badlands +exec etf2l I had -autoupdate in there before this issue arose but I removed it in an attempt to fix things as I had seen it mentioned elsewhere that it can be buggy when your server becomes out of sync. Starting the server is done with service start srcds in any folder. Which issues - cd /home/srcds/orangebox ./srcds_run -game tf +map cp_badlands +exec etf2l I just tried a manual update from within the orangebox folder and that did not help either. Appreciate the efforts so far. Brian On Fri, Mar 30, 2012 at 12:07 AM, Andrew DeMerse ademe...@gmail.com wrote: Just out of curiosity, how are you starting the server? What folder are you in, what binary are you running, etc. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.comwrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] TF2 Linux server will not update
Did it actually attempt to download those files? If it did then try deleting the Steam folder and also tf/steam.inf. Run it again. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or
Re: [hlds] TF2 Linux server will not update
delete ClientRegistry.blob. Usually located under /home/user/Steam -ics 30.3.2012 2:16, Brian kirjoitti: I'm using the service/script at the bottom of the page here: http://stevenbenner.com/2010/11/how-to-set-up-a-team-fortress-2-dedicated-server-on-ubuntu/ With params -game tf +map cp_badlands +exec etf2l I had -autoupdate in there before this issue arose but I removed it in an attempt to fix things as I had seen it mentioned elsewhere that it can be buggy when your server becomes out of sync. Starting the server is done with service start srcds in any folder. Which issues - cd /home/srcds/orangebox ./srcds_run -game tf +map cp_badlands +exec etf2l I just tried a manual update from within the orangebox folder and that did not help either. Appreciate the efforts so far. Brian On Fri, Mar 30, 2012 at 12:07 AM, Andrew DeMerse ademe...@gmail.com mailto:ademe...@gmail.com wrote: Just out of curiosity, how are you starting the server? What folder are you in, what binary are you running, etc. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu mailto:br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com mailto:1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu mailto:br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.com mailto:bytefr...@gmail.com wrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu mailto:br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content'
Re: [hlds] TF2 Linux server will not update
That seems to have worked, thank you! However I'm still getting the message about item schema being cued, should I be concerned about that? On Fri, Mar 30, 2012 at 12:19 AM, 1nsane 1nsane...@gmail.com wrote: Did it actually attempt to download those files? If it did then try deleting the Steam folder and also tf/steam.inf. Run it again. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.comwrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list
Re: [hlds] TF2 Linux server will not update
That's normal. On Thu, Mar 29, 2012 at 7:36 PM, Brian br...@doublejump.eu wrote: That seems to have worked, thank you! However I'm still getting the message about item schema being cued, should I be concerned about that? On Fri, Mar 30, 2012 at 12:19 AM, 1nsane 1nsane...@gmail.com wrote: Did it actually attempt to download those files? If it did then try deleting the Steam folder and also tf/steam.inf. Run it again. On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote: Nope, that did nothing either :/ On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote: Delete both bin folders and run the update again. See if that helps. On Thu, Mar 29, 2012 at 6:47 PM, Brian br...@doublejump.eu wrote: srcds@vs2435:~$ ./steam -command update -game tf -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 119 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Still the same master server update/ restart request On Thu, Mar 29, 2012 at 11:36 PM, byteframe bytefr...@gmail.comwrote: You might need to re-verify the content, and in my experiance, I have to pass -steambin absolutepathtosteambinary to srcds_run. On Thu, Mar 29, 2012 at 6:33 PM, Brian br...@doublejump.eu wrote: Connection to Steam servers successful. Public IP is x.y.z Assigned anonymous gameserver Steam ID [A-1:12347574948218)]. VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:23:07: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. try using _restart, no good. Try using -autoupdate, no good. So, as Eric suggested in a previous thread... srcds@vs2435:~$ rm InstallRecord.blob srcds@vs2435:~$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation No installation record found at ./orangebox No installation record found at ./orangebox No installation record found at . No installation record found at . No installation record found at . No installation record found at ./orangebox Checking/Installing 'Team Fortress 2 Content' version 321 Checking/Installing 'Team Fortress 2 Materials' version 172 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'OB Linux Dedicated Server' version 153 Connection Reset, errno 104 Connection reset by peer CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 120 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps srcds@vs2435:~$ service srcds start ... VAC secure mode is activated. tf_server_identity_account_id not set; not logging into registered account L 03/29/2012 - 22:32:47: tf_server_identity_account_id not set; not logging into registered account Fetched 1120701 bytes item schema version 61ECE005 via HTTP; update is queued. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Same thing. Would really appreciate some help. My server has been out of action for a week now. Brian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: