Re: [hlds] Valve doesn't delist servers according to support...

2009-06-01 Thread msleeper
You clearly weren't around a few months ago when this was the talk of
the town in these parts. Pretty much, every likely and unlikely scenario
was explored, including unpopular normal servers and servers with less
traffic. Only servers with extremely high player connections and
extremely high player-disconnects-with-minimal-playtimes will receive
the lowest of the low scores.

As was said hundreds of time, the delist system is meant to catch the
worst of the worst. There is no way to view your server ranking since
that would just create a new level of epeen comparing. You don't need to
worry about your ranking unless you are using questionable practices
like redirect servers and/or fake clients.

I'm also pretty sure that Steam Support doesn't read this list so they
probably aren't aware of the delisting issue, so I'm not surprised they
don't know about this stuff.

Oh and by the way, it's not automatic. Servers are manually delisted.


On Sat, 2009-05-30 at 12:11 +, shorec...@comcast.net wrote:
 
 So a new server that has people join, then decide they don't like the 
 configuration can unfairly get delisted... oops.. forgot, Valve doesn't 
 delist. 
 
 
 - Original Message - 
 From: Donnie Newlove donnie.newl...@gmail.com 
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com 
 Sent: Saturday, May 30, 2009 6:45:29 AM GMT -05:00 US/Canada Eastern 
 Subject: Re: [hlds] Valve doesn't delist servers according to support... 
 
 You do not get delisted for having less traffic, you get delisted for 
 having much traffic and having most players immediately leave. 
 
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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Steve Colebourne
If I remember correctly, you are delisted based on your server rank, 
which is calculated when people join and leave your server. If people 
leave your server after not a lot of time then you will have a low 
server rank, and hence be delisted.

Valve isn't delisting your server because you have fake clients, they're 
delisting it because people don't like your server (probably because you 
have fake clients!!).

System working as intended.

shorec...@comcast.net wrote:
 
 Good news people! Valve doesn't delist servers! At least according to their 
 highly trained support staff!! 
 
 
 
 = Please enter your reply ABOVE this line = 
 
 Hello, 
 
 A staff member has replied to your question: 
 
 Andy, 
 
 Steam does not delist servers. 
 
 Anytime you wish you can view your question online: 
 
 
 Oh, but wait! Yes they DO! 
 
 
 
 http://www.mail-archive.com/hlds_li...@list.valvesoftware.com/msg51870.html 
 
 
 
 Directly from Erik Johnson: 
 
 
 
 Right now, we're not trying to provide a finely tuned quality difference 
 between servers to players looking for a server. Instead, we're focused on 
 finding and removing the very worst servers...Delistings are temporary (1 
 month right now) 
 
 
 
 Apparently having 6 fake clients qualifies you as one of the very worst 
 servers. I removed my fake clients plugin and changed the IP and BAM! The 
 server was listed again! Valve refuses to talk to me about this in a support 
 ticket because they don't support their own server software. They suggested I 
 visit the forums. I'm sorry, but no one in the forums can address that issue. 
 Only Valve can. 
 
 
 
 Ya gotta love support drones! 
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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs


What's this server rank thing? I've heard a little about it, but haven't paid 
attention to it. Under the new IP, it's listed in the server list just like any 
other server. 


- Original Message - 
From: Steve Colebourne steve.colebou...@gmail.com 
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com 
Cc: steve colebourne steve.colebou...@gmail.com 
Sent: Saturday, May 30, 2009 5:25:01 AM GMT -05:00 US/Canada Eastern 
Subject: Re: [hlds] Valve doesn't delist servers according to support... 

If I remember correctly, you are delisted based on your server rank, 
which is calculated when people join and leave your server. If people 
leave your server after not a lot of time then you will have a low 
server rank, and hence be delisted. 

Valve isn't delisting your server because you have fake clients, they're 
delisting it because people don't like your server (probably because you 
have fake clients!!). 

System working as intended. 

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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Steve Colebourne
http://www.teamfortress.com/post.php?id=2338

shorec...@comcast.net wrote:
 
 What's this server rank thing? I've heard a little about it, but haven't paid 
 attention to it. Under the new IP, it's listed in the server list just like 
 any other server. 
 
 
 - Original Message - 
 From: Steve Colebourne steve.colebou...@gmail.com 
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com 
 Cc: steve colebourne steve.colebou...@gmail.com 
 Sent: Saturday, May 30, 2009 5:25:01 AM GMT -05:00 US/Canada Eastern 
 Subject: Re: [hlds] Valve doesn't delist servers according to support... 
 
 If I remember correctly, you are delisted based on your server rank, 
 which is calculated when people join and leave your server. If people 
 leave your server after not a lot of time then you will have a low 
 server rank, and hence be delisted. 
 
 Valve isn't delisting your server because you have fake clients, they're 
 delisting it because people don't like your server (probably because you 
 have fake clients!!). 
 
 System working as intended. 
 
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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Donnie Newlove
If a majority of players leave soon after they've joined your server
could be delisted as this is usually caused by for example fake
clients or extreme lag.

On Sat, May 30, 2009 at 11:43 AM,  shorec...@comcast.net wrote:


 What's this server rank thing? I've heard a little about it, but haven't paid 
 attention to it. Under the new IP, it's listed in the server list just like 
 any other server.


 - Original Message -
 From: Steve Colebourne steve.colebou...@gmail.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc: steve colebourne steve.colebou...@gmail.com
 Sent: Saturday, May 30, 2009 5:25:01 AM GMT -05:00 US/Canada Eastern
 Subject: Re: [hlds] Valve doesn't delist servers according to support...

 If I remember correctly, you are delisted based on your server rank,
 which is calculated when people join and leave your server. If people
 leave your server after not a lot of time then you will have a low
 server rank, and hence be delisted.

 Valve isn't delisting your server because you have fake clients, they're
 delisting it because people don't like your server (probably because you
 have fake clients!!).

 System working as intended.

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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs


Ah, more evidence for me to give to the support drone that Valve does indeed 
delist servers. 



Anyway, is there a way for players to access these 'rankings' to decide what 
servers to join or is Valve just delisting what it deams to be 'bad' servers 
with no way to see how the servers actually rank? 



Seems kinda unfair, though, for unpopular servers. Just because a server 
doesn't get much traffic, it should be penalized and not be given a chance to 
become more popular? 


- Original Message - 
From: Steve Colebourne steve.colebou...@gmail.com 
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com 
Cc: steve colebourne steve.colebou...@gmail.com 
Sent: Saturday, May 30, 2009 5:46:57 AM GMT -05:00 US/Canada Eastern 
Subject: Re: [hlds] Valve doesn't delist servers according to support... 

http://www.teamfortress.com/post.php?id=2338 


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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Donnie Newlove
You do not get delisted for having less traffic, you get delisted for
having much traffic and having most players immediately leave.

On Sat, May 30, 2009 at 12:21 PM,  shorec...@comcast.net wrote:


 Ah, more evidence for me to give to the support drone that Valve does indeed 
 delist servers.



 Anyway, is there a way for players to access these 'rankings' to decide what 
 servers to join or is Valve just delisting what it deams to be 'bad' servers 
 with no way to see how the servers actually rank?



 Seems kinda unfair, though, for unpopular servers. Just because a server 
 doesn't get much traffic, it should be penalized and not be given a chance to 
 become more popular?


 - Original Message -
 From: Steve Colebourne steve.colebou...@gmail.com
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Cc: steve colebourne steve.colebou...@gmail.com
 Sent: Saturday, May 30, 2009 5:46:57 AM GMT -05:00 US/Canada Eastern
 Subject: Re: [hlds] Valve doesn't delist servers according to support...

 http://www.teamfortress.com/post.php?id=2338


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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Steve Colebourne
It really depends what you deem fair. It was explained in the blog post 
that the only servers getting delisted are those at the extreme bottom 
end of the scale.

The system was developed to catch people who were poorly advertising 
their servers, and in particular, running fake clients.

Given that, your objection to being delisted seems to have little 
weight, having said that you have fake clients running on your server.

shorec...@comcast.net wrote:
 
 So a new server that has people join, then decide they don't like the 
 configuration can unfairly get delisted... oops.. forgot, Valve doesn't 
 delist. 
 
 
 - Original Message - 
 From: Donnie Newlove donnie.newl...@gmail.com 
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com 
 Sent: Saturday, May 30, 2009 6:45:29 AM GMT -05:00 US/Canada Eastern 
 Subject: Re: [hlds] Valve doesn't delist servers according to support... 
 
 You do not get delisted for having less traffic, you get delisted for 
 having much traffic and having most players immediately leave. 
 
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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread gameadmin
If people are having to ACTUALLY JOIN your server to figure out you're
running some esoteric config that they don't like, then You're Doing It
Wrong; that's what the server title (and server tags) are for, among other
things.  Also, a new server can't trigger this; there's a minimum level of
connections needed before you can be considered for delisting.

Also, the system is NOT on a hair trigger; for all the theoretical what if
this really unlikely chain of events discussions that took place, I can't
remember a single instance on the list of someone being delisted who wasn't
misrepresenting their server to the users.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
 boun...@list.valvesoftware.com] On Behalf Of shorec...@comcast.net
 Sent: 30 May 2009 13:11
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Valve doesn't delist servers according to
 support...
 
 
 
 So a new server that has people join, then decide they don't like the
 configuration can unfairly get delisted... oops.. forgot, Valve doesn't
 delist.
 
 
 - Original Message -
 From: Donnie Newlove donnie.newl...@gmail.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Saturday, May 30, 2009 6:45:29 AM GMT -05:00 US/Canada Eastern
 Subject: Re: [hlds] Valve doesn't delist servers according to
 support...
 
 You do not get delisted for having less traffic, you get delisted for
 having much traffic and having most players immediately leave.
 
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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Dan Offord
gamead...@127001.org wrote:

 Also, the system is NOT on a hair trigger; for all the theoretical what if
 this really unlikely chain of events discussions that took place, I can't
 remember a single instance on the list of someone being delisted who wasn't
 misrepresenting their server to the users.

   
Thats not actually true.

I've seen servers delisted which where doing nothing out of the ordinary 
- however, getting a reply out of Valve about it was almost impossible.

Also, Saint K got both L4D  TF2 server(s) delisted for running a bball 
server.




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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Nightbox
so delisting is working dan ?

2009/5/30 Dan Offord li...@multiplay.co.uk

 gamead...@127001.org wrote:
 
  Also, the system is NOT on a hair trigger; for all the theoretical what
 if
  this really unlikely chain of events discussions that took place, I
 can't
  remember a single instance on the list of someone being delisted who
 wasn't
  misrepresenting their server to the users.
 
 
 Thats not actually true.

 I've seen servers delisted which where doing nothing out of the ordinary
 - however, getting a reply out of Valve about it was almost impossible.

 Also, Saint K got both L4D  TF2 server(s) delisted for running a bball
 server.



 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.

 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.


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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs


First off, as explained in my original post, I don't have the fake clients 
plugin running anymore. Also, I don't think having 6 fake clients put my server 
at the extreme bottom. Then again, the purpose of this post wasn't to debate 
the fake clients plugin, it was to emphasis the fact that Valve support is 
nothing but drones and don't know what they're talking about. 



Either that or Valve doesn't really delist servers. 


- Original Message - 
From: Steve Colebourne steve.colebou...@gmail.com 
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com 
Cc: steve colebourne steve.colebou...@gmail.com 
Sent: Saturday, May 30, 2009 8:41:26 AM GMT -05:00 US/Canada Eastern 
Subject: Re: [hlds] Valve doesn't delist servers according to support... 

It really depends what you deem fair. It was explained in the blog post 
that the only servers getting delisted are those at the extreme bottom 
end of the scale. 

The system was developed to catch people who were poorly advertising 
their servers, and in particular, running fake clients. 

Given that, your objection to being delisted seems to have little 
weight, having said that you have fake clients running on your server. 

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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread Brent Veal
I would assume that the delisting only occurs on the main server browser

On Sat, May 30, 2009 at 6:40 AM, shorec...@comcast.net wrote:



 No, because Valve doesn't delist servers, just like support says.



 If they DID delist servers (maybe there's a remote chance support was
 wrong?), it only removes the server from the main browser, not favorites,
 X-Fire, game-monitor.com, etc...


 - Original Message -
 From: Nightbox 
 alexandrualexa...@gmail.comhttps://mail.google.com/mail?view=cmtf=0to=alexandrualexa...@gmail.com
 
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=h...@list.valvesoftware.com
 
 Sent: Saturday, May 30, 2009 9:08:33 AM GMT -05:00 US/Canada Eastern
 Subject: Re: [hlds] Valve doesn't delist servers according to support...

 so delisting is working dan ?


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Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs


Well, they now admit that they do delist servers: 



I'm sorry about the wrong information, you are indeed correct about the 
listings and delistings. Unfortunately we do not have access to this 
information. I'm sorry but we can not assist you further in this issue. 
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