[IAEP] activities (games) recommended age
Hello. I'm a teacher and I am going to do master's thesis on the use of Sugar Activities (games). Can anyone tell me if there is any recommendation on the appropriate ages for activities (games)? Or do you consider this as an opposition to constructionism and the freedom of choice of the child? Where can I get more information on this subject? Sorry for my english. Thank you very much, -- Pedro Martins 966092379 ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] activities (games) recommended age
On Wed, Nov 28, 2012 at 8:51 AM, Pedro Martins pt.p...@gmail.com wrote: Hello. I'm a teacher and I am going to do master's thesis on the use of Sugar Activities (games). Can anyone tell me if there is any recommendation on the appropriate ages for activities (games)? Or do you consider this as an opposition to constructionism and the freedom of choice of the child? Games/Apps in general or within Sugar itself? We have restrictions in terms of the types of games we will host, e.g., no games that promote violence, but we don't restrict access in any way to the games that we do host. That said, we have several mechanisms for steering a child or teacher to content of interest, including recommend activities, collections, reviews, categories, etc. It would be interesting to learn more about how these are used and suggestions for improvements. There are also, external to Sugar, guides, social networks, etc. that play an important role. We are encouraging a documentation format for activities that give some guidance on how to use the activities for learning. See for example, http://wiki.sugarlabs.org/go/Activities/Portfolio Where can I get more information on this subject? Sorry for my english. Thank you very much, -- Pedro Martins 966092379 ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep regards. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] pronunciation and reading tutor fundraiser and status update
Dear OLPC community: Thanks to Google Summer of Code, http://cmusphinx.sourceforge.net/wiki/pronunciation_evaluation is in a much better state than it was a year ago, and I have many of you to thank for that. We tried Kickstarter but only got 1/5th of the goal. So, we lowered the amount of exemplar pronunciations we are trying to collect but are up against the much more rigorous per-phoneme exemplar sufficiency index. So we are trying to raise another $4,000 for exemplar pronunciation collection: http://talknicer.com/slics Please donate. See http://pronunciationeval.blogspot.com for more information. Thanks again and warm wishes. Best regards, James Salsman ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] activities (games) recommended age
Hi Pedro The main target audience for the XO laptop and Sugar is primary school, grades 1-6. Younger children will have difficulty using a computer. Many of Sugar's Activities are usable by older children, I think Sugar still quite suitable for grades 7-8. Older children may find the Sugar desktop restrictive and want to use the Gnome desktop for some tasks such as access to the underlying file system. Children in grades 5-6 are probably the most productive, the desire to experiment and create seems to peak around these years. Tony Hello. I'm a teacher and I am going to do master's thesis on the use of Sugar Activities (games). Can anyone tell me if there is any recommendation on the appropriate ages for activities (games)? Or do you consider this as an opposition to constructionism and the freedom of choice of the child? Where can I get more information on this subject? Sorry for my english. Thank you very much, -- Pedro Martins 966092379 ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] Fwd: With AdWords Express we manage your ads - get started with 2 months free* advertising
Can we use this for Sugar Labs? -- Forwarded message -- From: Google AdWords adwords-nore...@google.com Date: Wed, Nov 28, 2012 at 6:54 AM Subject: With AdWords Express we manage your ads - get started with 2 months free* advertising To: echer...@gmail.com ** Call 1-866-246-6453† for expert help.[image: Google AdWords] Your Customer ID: 444---016--4317 Sign in http://www.google.com/appserve/mkt/3Osz5Ot9ScwzQ1GpKCsMXU *Easy to set up. Easy to control.* With AdWords Express we'll automatically manage your ads for you, leaving you free to edit and review your campaign at any time.Start nowhttp://www.google.com/appserve/mkt/07oFWhvzeIQAhG93qH1Gyz Once your ads are up and running you’ll be able to: ** • *Control your budget easily:* Once you set your monthly budget you'll never spend more than you planned. • *Review your ads' performance:* With our simple layout you can see how many clicks and views you're getting at a glance. • *Show to the right audience:* Choose specific categories related to your business so your ads show up in relevant searches. Try out AdWords Express before December 16, 2012, and we'll give you back double what you spend the rest of this year – that's up to 2 months worth of free* advertising credit come January.*Three easy steps to get started:* *1.*Go to google.com/adwords/expresshttp://www.google.com/appserve/mkt/4RQVCMOqi1bUiSyU5BcfMS and click *'Start now'*. *2.*Sign in using * echer...@gmail.com*. *3.*Enter your business information and write your ad. Start nowhttp://www.google.com/appserve/mkt/07oFWhvzeIQAhG93qH1Gyz See you online, *The Google AdWords Express Team* *2 months * *free* advertising* Need help? Call us on *1---866---246---6453†* and quote your customer ID. http://www.google.com/appserve/mkt/7X0iW5GTf3gmOii6LYWQrU Helpful resources for using AdWords Express »http://www.google.com/appserve/mkt/7X0iW5GTf3gmOii6LYWQrU http://www.google.com/appserve/mkt/6P1cTCrxuZu1kaeyEW7Kcd Visit our Help Center and find answers to your question »http://www.google.com/appserve/mkt/6tKAnqzmoG6hXEcvdaztnq *✝Toll free number. We're here to take your call Monday – Friday, 9am - 8pm ET. This offer is available to advertisers based in the U.S. Support is available in English only and subject to business and website qualification. * © 2012 Google Inc. 1600 Amphitheatre Parkway, Mountain View, CA 94043. This email was sent to echer...@gmail.com because you indicated that you'd like to receive occasional AdWords account performance suggestions. If you don't want to receive such emails in the future, please unsubscribe herehttp://www.google.com/appserve/mkt/optout/0NVk3bxvmeM7jYGy72ZSNAH47WUYrYaaW?e=echerlin%40gmail.comhl=en_US. You can also change your preferences on your account’s Notification Settings page by logging in to https://adwords.google.com/select/EditCommunicationsPreferences *Offer applies to new Google AdWords Express accounts only. To activate this offer, you need to sign up for AdWords Express by December 16, 2012. To qualify for the promotional credit you must accrue advertising charges in AdWords Express by December 31, 2012. In all circumstances, you must sign up for AdWords Express before December 16, 2012 in order to activate this offer. Any promotional credit amount will be calculated by multiplying the amount of the advertising charges accrued between when you sign up for AdWords Express and December 31, 2012 by 2 (subject to the maximum below). The maximum promotional credit which can be awarded for this offer is $250, based on spend of $125 or more during the spend match period. Your account must be successfully billed by AdWords Express and remain in good standing in order to qualify for a promotional credit. The promotional credit will be applied within approximately 10 business days of the end of the spend match period, as long as you have activated your account and have qualified for the offer. Once applied, the promotional credit will appear on the Billing page in your AdWords Express account. Advertisers will be charged for all advertising that exceeds the promotional credit. Advertisers can suspend their ads anytime before the promotional credit amount is exhausted if they do not wish to receive additional advertising charges. Advertisers will not be notified once the promotional credit is exhausted. Offer subject to ad approval, valid registration, and acceptance of the Google AdWords Express Program standard terms and conditions. The promotional credit is non-transferable and may not be sold or bartered. Offer may be revoked at any time for any reason by Google Inc. Advertisers are responsible for the payment of any taxes incurred. One promotional credit per customer. You may be required to accrue a minimum amount of advertising spend and be successfully billed before the promotional credit is applied. Use of the offer may be restricted to automatic payments billing options. If you create your
Re: [IAEP] activities (games) recommended age
Hi Pedro, Maybe I can help you narrow it down. But, first I will need to know a little bit about your proposed research project. Will you be working with your own students or others? Will you be both teacher and investigator? What is the age/grade and grade of the students who will be using Sugar? What does your research design look like? Do you plan to do a survey, pre-test/post-test with control and experimental groups, a combination of both or something else? Will you be using XOs or SOAS (Sugar On A Stick)? Will students have access to Sugar outside the classroom?What subjects do you plan to concentrate on? Caryl Bigenho To: pt.p...@gmail.com From: fors...@ozonline.com.au Date: Thu, 29 Nov 2012 07:34:08 +1100 CC: iaep@lists.sugarlabs.org Subject: [IAEP] activities (games) recommended age Hi Pedro The main target audience for the XO laptop and Sugar is primary school, grades 1-6. Younger children will have difficulty using a computer. Many of Sugar's Activities are usable by older children, I think Sugar still quite suitable for grades 7-8. Older children may find the Sugar desktop restrictive and want to use the Gnome desktop for some tasks such as access to the underlying file system. Children in grades 5-6 are probably the most productive, the desire to experiment and create seems to peak around these years. Tony Hello. I'm a teacher and I am going to do master's thesis on the use of Sugar Activities (games). Can anyone tell me if there is any recommendation on the appropriate ages for activities (games)? Or do you consider this as an opposition to constructionism and the freedom of choice of the child? Where can I get more information on this subject? Sorry for my english. Thank you very much, -- Pedro Martins 966092379 ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] activities (games) recommended age
Pedro, Another thing to remember about Activities is that some of them are for finding and reading e-books. There are millions of free e-books available, most not written for children. (I wish I had an XO laptop running Sugar in college). Sugar has Activities that make it really easy to find free e-books and copy them to the computer. The Read Activity can use all the most common e-book formats. Sugar can be used to create books too. Just as we have students writing Sugar Activities and even contributing code to Sugar itself we will also soon have students writing and publishing textbooks and other materials. I have written a bit on this topic: http://www.flossmanuals.net/e-book-enlightenment/ and also at http://archive.org/details/EBookEnlightenment James Simmons On Wed, Nov 28, 2012 at 3:43 PM, Caryl Bigenho cbige...@hotmail.com wrote: Hi Pedro, Maybe I can help you narrow it down. But, first I will need to know a little bit about your proposed research project. - Will you be working with your own students or others? - Will you be both teacher and investigator? - What is the age/grade and grade of the students who will be using Sugar? - What does your research design look like? - Do you plan to do a survey, pre-test/post-test with control and experimental groups, a combination of both or something else? - Will you be using XOs or SOAS (Sugar On A Stick)? - Will students have access to Sugar outside the classroom? - What subjects do you plan to concentrate on? Caryl Bigenho To: pt.p...@gmail.com From: fors...@ozonline.com.au Date: Thu, 29 Nov 2012 07:34:08 +1100 CC: iaep@lists.sugarlabs.org Subject: [IAEP] activities (games) recommended age Hi Pedro The main target audience for the XO laptop and Sugar is primary school, grades 1-6. Younger children will have difficulty using a computer. Many of Sugar's Activities are usable by older children, I think Sugar still quite suitable for grades 7-8. Older children may find the Sugar desktop restrictive and want to use the Gnome desktop for some tasks such as access to the underlying file system. Children in grades 5-6 are probably the most productive, the desire to experiment and create seems to peak around these years. Tony Hello. I'm a teacher and I am going to do master's thesis on the use of Sugar Activities (games). Can anyone tell me if there is any recommendation on the appropriate ages for activities (games)? Or do you consider this as an opposition to constructionism and the freedom of choice of the child? Where can I get more information on this subject? Sorry for my english. Thank you very much, -- Pedro Martins 966092379 ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] kids building Re: activities (games) recommended age
James, impressive work! congrats! On 11/28/2012 04:19 PM, James Simmons wrote: snip http://www.flossmanuals.net/e-book-enlightenment/ eate books too. Just as we have students writing Sugar Activities and even contributing code to Sugar itself we will also soon have students writing and publishing textbooks and other materials. in a few words, what do you think is the key elements that are stopping kids from doing that? As you present them so well, it is not because of lack of tools and resources. I would assume there would be a ramp up, a few at first, then a deluge. So far apparently really not much... Something must be missing. After 5 years and couple million XO's in the wild, it's not happening (yet?), to the point that maybe it will never happen? BTW, you know that the kids contributing code, they can be counted with the fingers of one hand... Which makes them all the more important, but, again, why not more? why not teachers, hundreds of them? Maybe it's something to do with construct***sm? Evolution? ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] kids building Re: activities (games) recommended age
Howdy folks, just a reminder that to get some other folks involved from outside of the IAEP group looking at your educational games questions/comments/research you should think about joining the International Game Developers Association Special Interest group on Learning, Education and Games (https://groups.google.com/forum/?fromgroups#!forum/igdaleg) We've got 112 members from Industry and Academia and it's a great way to find like minded folks On Nov 28, 2012, at 7:10 PM, Yama Ploskonka wrote: James, impressive work! congrats! On 11/28/2012 04:19 PM, James Simmons wrote: snip http://www.flossmanuals.net/e-book-enlightenment/ eate books too. Just as we have students writing Sugar Activities and even contributing code to Sugar itself we will also soon have students writing and publishing textbooks and other materials. in a few words, what do you think is the key elements that are stopping kids from doing that? As you present them so well, it is not because of lack of tools and resources. I would assume there would be a ramp up, a few at first, then a deluge. So far apparently really not much... Something must be missing. After 5 years and couple million XO's in the wild, it's not happening (yet?), to the point that maybe it will never happen? BTW, you know that the kids contributing code, they can be counted with the fingers of one hand... Which makes them all the more important, but, again, why not more? why not teachers, hundreds of them? Maybe it's something to do with construct***sm? Evolution? ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] kids building Re: activities (games) recommended age
Hi Yama, 2012/11/28 Yama Ploskonka yamap...@gmail.com: why not more? why not teachers, hundreds of them? Few is better then Nothing Projecting a possible situation: If you are a student, you must study and you have the responsibility to conserve your qualifications. If you are teacher, you work and you get money teaching a school program, not contributing to Sugar. Now, I think: If you like history, you are good writing and the author of your history book makes a new edition every year, you may contact the author and contribute to the next edition. But if not; you may wait the content come to you without any interest in participate in its creation and then read it or only take a look at the cover and the table of contents. Cheers, Daniel. ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] kids building Re: activities (games) recommended age
yes sir, 4 is a gazillion-times increase on the statu quo ante! :-) I have been reflecting on how much world open source owes to the subsidies given by European and US university research programs and the ensuing ecosystem of paid grad students and those who want to grow up to become such. And uni professors that get paid couple hundred grand per year or more. Yes, it would seem that to do good *scalably* you do need lots of available time, and someone has to pay for that. Otherwise you're a quijote - we have at least Sebastian and Laura... Now, if what we call education would value and recognize contribution to open source - if having a track record in Communities did give you extra points... If it gave points to the meritos for the teachers (instead of getting them in trouble for being different) Otherwise, as I found out in this diplomado de software libre that was taught in Bolivia, it turns out you're an expert in software libre if you know the history of open source, its advantages, etc. It didn't have a single taller that would be /contributing/ to open source, /living/ it. With 1/2 million XOs in Uruguay, you would expect the Wikipedia articles in UY to be really advanced. Not quite, but better than I thought. Though users seem to have gone down, while they have grown in Pero http://stats.wikimedia.org/wikimedia/squids/SquidReportPageEditsPerCountryBreakdown.htm Let's not forget the no te metás, and el clavo que levanta la cabeza recibe martillo. Quite a difference from the http://en.wikipedia.org/wiki/Homebrew_Computer_Club , http://en.wikipedia.org/wiki/Tech_Model_Railroad_Club In a country that does not allow its kids to use sudo, well, very hard to nation build... That simple thing is symptomatic of the view that the Powers That Be have of those who want to do something different than the officially mandated, one-size-fits-all construct***sm. Things might change. They better. I have high hopes for you guys. Especially that you be hundreds, and thousands, very soon! Have you seen this? Self-taught African Teen Wows M.I.T. - YouTube https://www.youtube.com/watch?v=XOLOLrUBRBYnoredirect=1 14-Year-old is America's Top Young Scientist: Her Solar-Powered Jug Purifies Water - YouTube http://www.youtube.com/watch?v=71c95-LoBok On 11/28/2012 07:52 PM, S. Daniel Francis wrote: Hi Yama, 2012/11/28 Yama Ploskonka yamap...@gmail.com: why not more? why not teachers, hundreds of them? Few is better then Nothing Projecting a possible situation: If you are a student, you must study and you have the responsibility to conserve your qualifications. If you are teacher, you work and you get money teaching a school program, not contributing to Sugar. Now, I think: If you like history, you are good writing and the author of your history book makes a new edition every year, you may contact the author and contribute to the next edition. But if not; you may wait the content come to you without any interest in participate in its creation and then read it or only take a look at the cover and the table of contents. Cheers, Daniel. ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep