It is useful to be able to wait on pending rendering without grabbing
the struct_mutex. We can do this by using the i915_gem_active_get_rcu()
primitive to acquire a reference to the pending request without
requiring struct_mutex, just the RCU read lock, and then call
__i915_wait_request().

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
---
 drivers/gpu/drm/i915/i915_gem_request.h | 21 +++++++++++++++++++++
 1 file changed, 21 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_gem_request.h 
b/drivers/gpu/drm/i915/i915_gem_request.h
index 6aa246848894..006f212b7fd6 100644
--- a/drivers/gpu/drm/i915/i915_gem_request.h
+++ b/drivers/gpu/drm/i915/i915_gem_request.h
@@ -476,6 +476,27 @@ i915_gem_active_wait(const struct i915_gem_active *active, 
struct mutex *mutex)
        return i915_wait_request(request);
 }
 
+static inline int
+i915_gem_active_wait_unlocked(const struct i915_gem_active *active,
+                             bool interruptible,
+                             s64 *timeout,
+                             struct intel_rps_client *rps)
+{
+       struct drm_i915_gem_request *request;
+       int ret = 0;
+
+       rcu_read_lock();
+       request = i915_gem_active_get_rcu(active);
+       rcu_read_unlock();
+
+       if (request) {
+               ret = __i915_wait_request(request, interruptible, timeout, rps);
+               i915_gem_request_put(request);
+       }
+
+       return ret;
+}
+
 /**
  * i915_gem_active_retire - waits until the request is retired
  * @active - the active request on which to wait
-- 
2.8.1

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