Re: Charging devices from Computer USB ports Additional comments on iPhone and iPad charging [was Re: A USB device is drawing too much power]

2010-05-07 Thread Nicolai Svendsen
Hi,

Yeah, I'll definitely give that one I shot. I thought I recognized it from 
something you had to do on occasion with ThinkPad.

Again, thanks. I'll let you know.

Regards,
Nic
Mobile Me: nic2...@me.com
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter

On May 7, 2010, at 2:33 AM, Esther wrote:

 Hi Nic,
 
 I've never used resetting the PRAM to fix a USB port issue before on a Mac -- 
 only used it for audio sound repairs.  However, the part about removing a 
 battery and holding down the power button with the battery out (to discharge 
 the capacitor) is something I've had to do before with an IBM ThinkPad laptop 
 to reset electronic components.  So that may work in your case, too.
 
 HTH
 
 Cheers,
 
 Esther 
 
 Nicolai Svendsen wrote:
 
 Hi Esther,
 
 Thank you. I'll try this. Resetting the PRAM has been tried before, but I'm 
 supposing holding down the power button when battery is removed is some sort 
 of cycle? I'll add it to resetting the PRAM again and let you know how it 
 works out.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 On May 7, 2010, at 2:18 AM, Esther wrote:
 
 Hi Nic,
 
 I'll cc this to the viphone list, since the last part of this post is about 
 USB power usage and charging for the iPhone, iPod Touch and iPad. I'm not 
 sure I qualify with respect to knowing a lot about hardware, USB devices, 
 and electricity, but I'll try to answer your question, although I've never 
 had OS X shut a device down with a message that it was drawing too much 
 power.  However, I did just make a recent trip where I had to troubleshoot 
 one of the USB ports of a MacBook.  Devices that were plugged into that 
 port didn't work properly: printer cables wouldn't relay signals to  the 
 attached peripheral, iPods would not be recognized by iTunes, and a plugged 
 in mouse was evidently powered (lit up), but not enough to register clicks 
 on the machine.  All these devices worked correctly when plugged into the 
 other USB port.  Power cycling with restart and repairing permissions 
 didn't help.  (I only tried the permissions repair because the Software 
 Update had just been run to install a security update before the problem 
 behavior.)  What did work was resetting the PRAM, which apparently restored 
 the USB port to its full power. If the source of your problem is not the 
 aging of your headphones but the USB current support from your computer, 
 this fix might help. I'll give you the instructions I received from Apple's 
 Tech Support, since they're slightly different from what is in the 
 Knowledge Base article.
 
 1. Power down the computer and remove the battery from the MacBook. (On my 
 model you need to get a thick coin, like a U.S. nickel, to insert in the 
 slot of the lock for the battery, and give it a quarter turn clockwise to 
 rotate it into the unlock position so the side of the battery near the lock 
 will pop up, and so that the battery can be removed.)
 2. With the battery removed, hold down the power button for at least 12 
 seconds.
 3. Replace the battery.  (On my model, you insert the side near the left 
 edge of the laptop so that it engages, and then swing the other end so that 
 it slots into the lock position.  Then you use the coin to turn the slotted 
 lock a quarter turn counter-clockwise to lock again.)
 4. Hold down the Command, Option, P, and R keys while you power on your 
 laptop.  I press down the Command, Option, and R keys with my left hand 
 (little finger on the Option key, ring finger on the Command key, and 
 either middle or index finger on the R key).  I press the thumb of my right 
 hand on the P key and push  down on the power button with the middle finger 
 of my right hand. 
 5. You need to keep the Command, Option, P, and R keys pressed for at least 
 3 start-up chimes before releasing them in order to reset the PRAM.
 6. Log in as usual and check your USB port connections.
 
 This fixed all the problems with the USB ports.  I think, because the mouse 
 was being powered, but not enough to register clicks with the system, that 
 full power wasn't going to one of the USB ports.
 
 I'll point you to the Apple Knowledge Base article on Apple Computers: 
 Powering a peripheral through USB:
 http://support.apple.com/kb/HT4049
 
 Computer USB 2 ports are supposed to be rated for 500 mAH.  That's less 
 than the 1000 mAH you'll get from an AC outlet (in the U.S.) with a USB 
 charger for the iPhone or iPod Touch, which is why charging your device on 
 the computer's USB port is slower, and which is also why the earlier iPods 
 and iPhones could charge from FireWire connectors that didn't have the same 
 limitation.  Apple shifted the standard connector for its iPods and iPhones 
 to USB2 because most Windows computers didn't have FireWire (a.k.a. IEEE 
 

Re: Charging devices from Computer USB ports Additional comments on iPhone and iPad charging [was Re: A USB device is drawing too much power]

2010-05-07 Thread Nicolai Svendsen
Hi,

Hmm. It won't let me reset the PRAM. Back to the chalkboard. In fact, nothing 
happens. Every time I reset the PRAM, I have always been holding them down 
before powering on, and it has always worked. I've tried it ten times now.

#Fail#

I suppose that is out of the question right now doing that.

Regards,
Nic
Mobile Me: nic2...@me.com
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter

On May 7, 2010, at 9:23 AM, Nicolai Svendsen wrote:

 Hi,
 
 Yeah, I'll definitely give that one I shot. I thought I recognized it from 
 something you had to do on occasion with ThinkPad.
 
 Again, thanks. I'll let you know.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 On May 7, 2010, at 2:33 AM, Esther wrote:
 
 Hi Nic,
 
 I've never used resetting the PRAM to fix a USB port issue before on a Mac 
 -- only used it for audio sound repairs.  However, the part about removing a 
 battery and holding down the power button with the battery out (to discharge 
 the capacitor) is something I've had to do before with an IBM ThinkPad 
 laptop to reset electronic components.  So that may work in your case, too.
 
 HTH
 
 Cheers,
 
 Esther 
 
 Nicolai Svendsen wrote:
 
 Hi Esther,
 
 Thank you. I'll try this. Resetting the PRAM has been tried before, but I'm 
 supposing holding down the power button when battery is removed is some 
 sort of cycle? I'll add it to resetting the PRAM again and let you know how 
 it works out.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 On May 7, 2010, at 2:18 AM, Esther wrote:
 
 Hi Nic,
 
 I'll cc this to the viphone list, since the last part of this post is 
 about USB power usage and charging for the iPhone, iPod Touch and iPad. 
 I'm not sure I qualify with respect to knowing a lot about hardware, USB 
 devices, and electricity, but I'll try to answer your question, although 
 I've never had OS X shut a device down with a message that it was drawing 
 too much power.  However, I did just make a recent trip where I had to 
 troubleshoot one of the USB ports of a MacBook.  Devices that were plugged 
 into that port didn't work properly: printer cables wouldn't relay signals 
 to  the attached peripheral, iPods would not be recognized by iTunes, and 
 a plugged in mouse was evidently powered (lit up), but not enough to 
 register clicks on the machine.  All these devices worked correctly when 
 plugged into the other USB port.  Power cycling with restart and repairing 
 permissions didn't help.  (I only tried the permissions repair because the 
 Software Update had just been run to install a security update before the 
 problem behavior.)  What did work was resetting the PRAM, which apparently 
 restored the USB port to its full power. If the source of your problem is 
 not the aging of your headphones but the USB current support from your 
 computer, this fix might help. I'll give you the instructions I received 
 from Apple's Tech Support, since they're slightly different from what is 
 in the Knowledge Base article.
 
 1. Power down the computer and remove the battery from the MacBook. (On my 
 model you need to get a thick coin, like a U.S. nickel, to insert in the 
 slot of the lock for the battery, and give it a quarter turn clockwise to 
 rotate it into the unlock position so the side of the battery near the 
 lock will pop up, and so that the battery can be removed.)
 2. With the battery removed, hold down the power button for at least 12 
 seconds.
 3. Replace the battery.  (On my model, you insert the side near the left 
 edge of the laptop so that it engages, and then swing the other end so 
 that it slots into the lock position.  Then you use the coin to turn the 
 slotted lock a quarter turn counter-clockwise to lock again.)
 4. Hold down the Command, Option, P, and R keys while you power on your 
 laptop.  I press down the Command, Option, and R keys with my left hand 
 (little finger on the Option key, ring finger on the Command key, and 
 either middle or index finger on the R key).  I press the thumb of my 
 right hand on the P key and push  down on the power button with the middle 
 finger of my right hand. 
 5. You need to keep the Command, Option, P, and R keys pressed for at 
 least 3 start-up chimes before releasing them in order to reset the PRAM.
 6. Log in as usual and check your USB port connections.
 
 This fixed all the problems with the USB ports.  I think, because the 
 mouse was being powered, but not enough to register clicks with the 
 system, that full power wasn't going to one of the USB ports.
 
 I'll point you to the Apple Knowledge Base article on Apple Computers: 
 Powering a peripheral through USB:
 http://support.apple.com/kb/HT4049
 

A USB device is drawing too much power

2010-05-06 Thread Nicolai Svendsen
Hi guys,

So, I'm looking for someone here who knows a lot about hardware, specifically 
on the Mac-side and someone who knows a lot in particular about USB-devices. 
Oh, and electricity, perhaps.

Here's the deal.

I've got a Skype Wireless Freetalk Headset, the old model. I've been using it 
for a while with no issues at all. Eventually, my Mac would disable the device 
because it said it was drawing too much power and had to be disabled.

The headset setup consist of a round-shaped small box with one button to turn 
off the receiver completely, and to pair it properly to the receiver and the 
headset. On this box there are two buttons, one extending to the plug of a USB 
and the other extending to a small, round plug which plugs into the right side 
of the headset for charging. Both of these aforementioned wires both extend 
away from the round box. When I get the message above in a dialog box, the 
headset promptly turns off because there is no signal being received from the 
USB port as it becomes disabled, and when touching the wire charging the 
headset, it becomes boiling hot. The USB wire feels fine, but all the way from 
the point from which the wire to the charger extends, to the plug that goes 
into the headset for charging, becomes incredibly hot and almost impossible to 
touch.

My question to those knowing about this type of issue is this: Why would this 
happen after a year or so of using this headset just fine? Is it because the 
wire is broken? If that is the case, why could I use it for a couple of hours 
prior to this happening today, regardless of twisted the wire became?

Thanks, and I'd be grateful for any advice.

Regards,
Nic
Mobile Me: nic2...@me.com
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter

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Re: A USB device is drawing too much power

2010-05-06 Thread marie Howarth
I had the same issue for a long time. If your headset is old, it's likely the 
drivers are not working well with your system. Simple solution, get a new 
headset. 

On 6 May 2010, at 22:37, Nicolai Svendsen wrote:

 Hi guys,
 
 So, I'm looking for someone here who knows a lot about hardware, specifically 
 on the Mac-side and someone who knows a lot in particular about USB-devices. 
 Oh, and electricity, perhaps.
 
 Here's the deal.
 
 I've got a Skype Wireless Freetalk Headset, the old model. I've been using it 
 for a while with no issues at all. Eventually, my Mac would disable the 
 device because it said it was drawing too much power and had to be disabled.
 
 The headset setup consist of a round-shaped small box with one button to turn 
 off the receiver completely, and to pair it properly to the receiver and the 
 headset. On this box there are two buttons, one extending to the plug of a 
 USB and the other extending to a small, round plug which plugs into the right 
 side of the headset for charging. Both of these aforementioned wires both 
 extend away from the round box. When I get the message above in a dialog box, 
 the headset promptly turns off because there is no signal being received from 
 the USB port as it becomes disabled, and when touching the wire charging the 
 headset, it becomes boiling hot. The USB wire feels fine, but all the way 
 from the point from which the wire to the charger extends, to the plug that 
 goes into the headset for charging, becomes incredibly hot and almost 
 impossible to touch.
 
 My question to those knowing about this type of issue is this: Why would this 
 happen after a year or so of using this headset just fine? Is it because the 
 wire is broken? If that is the case, why could I use it for a couple of hours 
 prior to this happening today, regardless of twisted the wire became?
 
 Thanks, and I'd be grateful for any advice.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 
 -- 
 You received this message because you are subscribed to the Google Groups 
 MacVisionaries group.
 To post to this group, send email to macvisionar...@googlegroups.com.
 To unsubscribe from this group, send email to 
 macvisionaries+unsubscr...@googlegroups.com.
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Re: A USB device is drawing too much power

2010-05-06 Thread Sarah Alawami
the headset getting hot worries me. I don't kpw anything about electricioty or 
drivers but have you contacted the company to see if they an give you advice?

On May 6, 2010, at 4:06 PM, Nicolai Svendsen wrote:

 Hi,
 
 I'd like to think that was the issue, if I haven't used SNow Leopard with it 
 just fine as well. The thing that makes it look odd as well is that I can use 
 it for some time when I haven't used it in a while. DOing all kinds of stuff 
 with the wire would usually show where the broken part is, but nothing 
 happens. It might be the driver, but I wonder how they got outdated. I'm 
 almost tempted to go back to OS X 10.6.0 to see if that might be the case, as 
 it is a preinstalled driver.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 On May 7, 2010, at 1:00 AM, marie Howarth wrote:
 
 I had the same issue for a long time. If your headset is old, it's likely 
 the drivers are not working well with your system. Simple solution, get a 
 new headset. 
 
 On 6 May 2010, at 22:37, Nicolai Svendsen wrote:
 
 Hi guys,
 
 So, I'm looking for someone here who knows a lot about hardware, 
 specifically on the Mac-side and someone who knows a lot in particular 
 about USB-devices. Oh, and electricity, perhaps.
 
 Here's the deal.
 
 I've got a Skype Wireless Freetalk Headset, the old model. I've been using 
 it for a while with no issues at all. Eventually, my Mac would disable the 
 device because it said it was drawing too much power and had to be disabled.
 
 The headset setup consist of a round-shaped small box with one button to 
 turn off the receiver completely, and to pair it properly to the receiver 
 and the headset. On this box there are two buttons, one extending to the 
 plug of a USB and the other extending to a small, round plug which plugs 
 into the right side of the headset for charging. Both of these 
 aforementioned wires both extend away from the round box. When I get the 
 message above in a dialog box, the headset promptly turns off because there 
 is no signal being received from the USB port as it becomes disabled, and 
 when touching the wire charging the headset, it becomes boiling hot. The 
 USB wire feels fine, but all the way from the point from which the wire to 
 the charger extends, to the plug that goes into the headset for charging, 
 becomes incredibly hot and almost impossible to touch.
 
 My question to those knowing about this type of issue is this: Why would 
 this happen after a year or so of using this headset just fine? Is it 
 because the wire is broken? If that is the case, why could I use it for a 
 couple of hours prior to this happening today, regardless of twisted the 
 wire became?
 
 Thanks, and I'd be grateful for any advice.
 
 Regards,
 Nic
 Mobile Me: nic2...@me.com
 Skype: Kvalme
 MSN Messenger: nico...@home3.gvdnet.dk
 AIM: cincinster
 yahoo Messenger: cin368
 Facebook Profile
 My Twitter
 
 
 -- 
 You received this message because you are subscribed to the Google Groups 
 MacVisionaries group.
 To post to this group, send email to macvisionar...@googlegroups.com.
 To unsubscribe from this group, send email to 
 macvisionaries+unsubscr...@googlegroups.com.
 For more options, visit this group at 
 http://groups.google.com/group/macvisionaries?hl=en.
 
 
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Charging devices from Computer USB ports Additional comments on iPhone and iPad charging [was Re: A USB device is drawing too much power]

2010-05-06 Thread Esther

Hi Nic,

I'll cc this to the viphone list, since the last part of this post is  
about USB power usage and charging for the iPhone, iPod Touch and  
iPad. I'm not sure I qualify with respect to knowing a lot about  
hardware, USB devices, and electricity, but I'll try to answer your  
question, although I've never had OS X shut a device down with a  
message that it was drawing too much power.  However, I did just make  
a recent trip where I had to troubleshoot one of the USB ports of a  
MacBook.  Devices that were plugged into that port didn't work  
properly: printer cables wouldn't relay signals to  the attached  
peripheral, iPods would not be recognized by iTunes, and a plugged in  
mouse was evidently powered (lit up), but not enough to register  
clicks on the machine.  All these devices worked correctly when  
plugged into the other USB port.  Power cycling with restart and  
repairing permissions didn't help.  (I only tried the permissions  
repair because the Software Update had just been run to install a  
security update before the problem behavior.)  What did work was  
resetting the PRAM, which apparently restored the USB port to its full  
power. If the source of your problem is not the aging of your  
headphones but the USB current support from your computer, this fix  
might help. I'll give you the instructions I received from Apple's  
Tech Support, since they're slightly different from what is in the  
Knowledge Base article.


1. Power down the computer and remove the battery from the MacBook.  
(On my model you need to get a thick coin, like a U.S. nickel, to  
insert in the slot of the lock for the battery, and give it a quarter  
turn clockwise to rotate it into the unlock position so the side of  
the battery near the lock will pop up, and so that the battery can be  
removed.)
2. With the battery removed, hold down the power button for at least  
12 seconds.
3. Replace the battery.  (On my model, you insert the side near the  
left edge of the laptop so that it engages, and then swing the other  
end so that it slots into the lock position.  Then you use the coin to  
turn the slotted lock a quarter turn counter-clockwise to lock again.)
4. Hold down the Command, Option, P, and R keys while you power on  
your laptop.  I press down the Command, Option, and R keys with my  
left hand (little finger on the Option key, ring finger on the Command  
key, and either middle or index finger on the R key).  I press the  
thumb of my right hand on the P key and push  down on the power button  
with the middle finger of my right hand.
5. You need to keep the Command, Option, P, and R keys pressed for at  
least 3 start-up chimes before releasing them in order to reset the  
PRAM.

6. Log in as usual and check your USB port connections.

This fixed all the problems with the USB ports.  I think, because the  
mouse was being powered, but not enough to register clicks with the  
system, that full power wasn't going to one of the USB ports.


I'll point you to the Apple Knowledge Base article on Apple  
Computers: Powering a peripheral through USB:

http://support.apple.com/kb/HT4049

Computer USB 2 ports are supposed to be rated for 500 mAH.  That's  
less than the 1000 mAH you'll get from an AC outlet (in the U.S.) with  
a USB charger for the iPhone or iPod Touch, which is why charging your  
device on the computer's USB port is slower, and which is also why the  
earlier iPods and iPhones could charge from FireWire connectors that  
didn't have the same limitation.  Apple shifted the standard connector  
for its iPods and iPhones to USB2 because most Windows computers  
didn't have FireWire (a.k.a. IEEE 1394) ports.  This is the source of  
some of the battery charging error messages that are seen with some  
iPhone cases -- all devices are now supposed to use chargers that  
adhere to the more limited current capacities for the USB2 standard.   
This is also the reason why some 3rd party batteries will take a long  
time to charge an iPhone if they only supply 500 mAH of current.  I  
suspect that this is also why some cases, like the Mophie JuicePack  
Air, require you to discharge the secondary battery before draining  
the main iPhone battery for maximum charging use, since most batteries  
do not maintain power regulation as they discharge and may go out of  
the regulation specs. (This is of interest to me as an iPod Touch  
owner, since Mophie just came out with a JuicePack Air for the iPod  
Touch -- however, it appears to disable the internal speaker whether  
or not the earbuds are plugged in when the iPod is in the case, and  
also appears to disable use of the volume, start/stop, and voice  
control functions of the headset earbuds that com with the iPod Touch  
3GS if they are used while the device is in the Mophie JuicePack Air  
case. This is based on user comments for this product at the Apple  
Online Store.)  Incidentally, the 10 W Power Adapter for the iPad will  

Re: Charging devices from Computer USB ports Additional comments on iPhone and iPad charging [was Re: A USB device is drawing too much power]

2010-05-06 Thread Nicolai Svendsen
Hi Esther,

Thank you. I'll try this. Resetting the PRAM has been tried before, but I'm 
supposing holding down the power button when battery is removed is some sort of 
cycle? I'll add it to resetting the PRAM again and let you know how it works 
out.

Regards,
Nic
Mobile Me: nic2...@me.com
Skype: Kvalme
MSN Messenger: nico...@home3.gvdnet.dk
AIM: cincinster
yahoo Messenger: cin368
Facebook Profile
My Twitter

On May 7, 2010, at 2:18 AM, Esther wrote:

 Hi Nic,
 
 I'll cc this to the viphone list, since the last part of this post is about 
 USB power usage and charging for the iPhone, iPod Touch and iPad. I'm not 
 sure I qualify with respect to knowing a lot about hardware, USB devices, and 
 electricity, but I'll try to answer your question, although I've never had OS 
 X shut a device down with a message that it was drawing too much power.  
 However, I did just make a recent trip where I had to troubleshoot one of the 
 USB ports of a MacBook.  Devices that were plugged into that port didn't work 
 properly: printer cables wouldn't relay signals to  the attached peripheral, 
 iPods would not be recognized by iTunes, and a plugged in mouse was evidently 
 powered (lit up), but not enough to register clicks on the machine.  All 
 these devices worked correctly when plugged into the other USB port.  Power 
 cycling with restart and repairing permissions didn't help.  (I only tried 
 the permissions repair because the Software Update had just been run to 
 install a security update before the problem behavior.)  What did work was 
 resetting the PRAM, which apparently restored the USB port to its full power. 
 If the source of your problem is not the aging of your headphones but the USB 
 current support from your computer, this fix might help. I'll give you the 
 instructions I received from Apple's Tech Support, since they're slightly 
 different from what is in the Knowledge Base article.
 
 1. Power down the computer and remove the battery from the MacBook. (On my 
 model you need to get a thick coin, like a U.S. nickel, to insert in the slot 
 of the lock for the battery, and give it a quarter turn clockwise to rotate 
 it into the unlock position so the side of the battery near the lock will pop 
 up, and so that the battery can be removed.)
 2. With the battery removed, hold down the power button for at least 12 
 seconds.
 3. Replace the battery.  (On my model, you insert the side near the left edge 
 of the laptop so that it engages, and then swing the other end so that it 
 slots into the lock position.  Then you use the coin to turn the slotted lock 
 a quarter turn counter-clockwise to lock again.)
 4. Hold down the Command, Option, P, and R keys while you power on your 
 laptop.  I press down the Command, Option, and R keys with my left hand 
 (little finger on the Option key, ring finger on the Command key, and either 
 middle or index finger on the R key).  I press the thumb of my right hand on 
 the P key and push  down on the power button with the middle finger of my 
 right hand. 
 5. You need to keep the Command, Option, P, and R keys pressed for at least 3 
 start-up chimes before releasing them in order to reset the PRAM.
 6. Log in as usual and check your USB port connections.
 
 This fixed all the problems with the USB ports.  I think, because the mouse 
 was being powered, but not enough to register clicks with the system, that 
 full power wasn't going to one of the USB ports.
 
 I'll point you to the Apple Knowledge Base article on Apple Computers: 
 Powering a peripheral through USB:
 http://support.apple.com/kb/HT4049
 
 Computer USB 2 ports are supposed to be rated for 500 mAH.  That's less than 
 the 1000 mAH you'll get from an AC outlet (in the U.S.) with a USB charger 
 for the iPhone or iPod Touch, which is why charging your device on the 
 computer's USB port is slower, and which is also why the earlier iPods and 
 iPhones could charge from FireWire connectors that didn't have the same 
 limitation.  Apple shifted the standard connector for its iPods and iPhones 
 to USB2 because most Windows computers didn't have FireWire (a.k.a. IEEE 
 1394) ports.  This is the source of some of the battery charging error 
 messages that are seen with some iPhone cases -- all devices are now supposed 
 to use chargers that adhere to the more limited current capacities for the 
 USB2 standard.  This is also the reason why some 3rd party batteries will 
 take a long time to charge an iPhone if they only supply 500 mAH of current.  
 I suspect that this is also why some cases, like the Mophie JuicePack Air, 
 require you to discharge the secondary battery before draining the main 
 iPhone battery for maximum charging use, since most batteries do not maintain 
 power regulation as they discharge and may go out of the regulation specs. 
 (This is of interest to me as an iPod Touch owner, since Mophie just came out 
 with a JuicePack Air for the iPod Touch -- however, it appears to disable 

Re: Charging devices from Computer USB ports Additional comments on iPhone and iPad charging [was Re: A USB device is drawing too much power]

2010-05-06 Thread Esther

Hi Nic,

I've never used resetting the PRAM to fix a USB port issue before on a  
Mac -- only used it for audio sound repairs.  However, the part about  
removing a battery and holding down the power button with the battery  
out (to discharge the capacitor) is something I've had to do before  
with an IBM ThinkPad laptop to reset electronic components.  So that  
may work in your case, too.


HTH

Cheers,

Esther

Nicolai Svendsen wrote:


Hi Esther,

Thank you. I'll try this. Resetting the PRAM has been tried before,  
but I'm supposing holding down the power button when battery is  
removed is some sort of cycle? I'll add it to resetting the PRAM  
again and let you know how it works out.


Regards,
Nic
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On May 7, 2010, at 2:18 AM, Esther wrote:


Hi Nic,

I'll cc this to the viphone list, since the last part of this post  
is about USB power usage and charging for the iPhone, iPod Touch  
and iPad. I'm not sure I qualify with respect to knowing a lot  
about hardware, USB devices, and electricity, but I'll try to  
answer your question, although I've never had OS X shut a device  
down with a message that it was drawing too much power.  However, I  
did just make a recent trip where I had to troubleshoot one of the  
USB ports of a MacBook.  Devices that were plugged into that port  
didn't work properly: printer cables wouldn't relay signals to  the  
attached peripheral, iPods would not be recognized by iTunes, and a  
plugged in mouse was evidently powered (lit up), but not enough to  
register clicks on the machine.  All these devices worked correctly  
when plugged into the other USB port.  Power cycling with restart  
and repairing permissions didn't help.  (I only tried the  
permissions repair because the Software Update had just been run to  
install a security update before the problem behavior.)  What did  
work was resetting the PRAM, which apparently restored the USB port  
to its full power. If the source of your problem is not the aging  
of your headphones but the USB current support from your computer,  
this fix might help. I'll give you the instructions I received from  
Apple's Tech Support, since they're slightly different from what is  
in the Knowledge Base article.


1. Power down the computer and remove the battery from the MacBook.  
(On my model you need to get a thick coin, like a U.S. nickel, to  
insert in the slot of the lock for the battery, and give it a  
quarter turn clockwise to rotate it into the unlock position so the  
side of the battery near the lock will pop up, and so that the  
battery can be removed.)
2. With the battery removed, hold down the power button for at  
least 12 seconds.
3. Replace the battery.  (On my model, you insert the side near the  
left edge of the laptop so that it engages, and then swing the  
other end so that it slots into the lock position.  Then you use  
the coin to turn the slotted lock a quarter turn counter-clockwise  
to lock again.)
4. Hold down the Command, Option, P, and R keys while you power on  
your laptop.  I press down the Command, Option, and R keys with my  
left hand (little finger on the Option key, ring finger on the  
Command key, and either middle or index finger on the R key).  I  
press the thumb of my right hand on the P key and push  down on the  
power button with the middle finger of my right hand.
5. You need to keep the Command, Option, P, and R keys pressed for  
at least 3 start-up chimes before releasing them in order to reset  
the PRAM.

6. Log in as usual and check your USB port connections.

This fixed all the problems with the USB ports.  I think, because  
the mouse was being powered, but not enough to register clicks with  
the system, that full power wasn't going to one of the USB ports.


I'll point you to the Apple Knowledge Base article on Apple  
Computers: Powering a peripheral through USB:

http://support.apple.com/kb/HT4049

Computer USB 2 ports are supposed to be rated for 500 mAH.  That's  
less than the 1000 mAH you'll get from an AC outlet (in the U.S.)  
with a USB charger for the iPhone or iPod Touch, which is why  
charging your device on the computer's USB port is slower, and  
which is also why the earlier iPods and iPhones could charge from  
FireWire connectors that didn't have the same limitation.  Apple  
shifted the standard connector for its iPods and iPhones to USB2  
because most Windows computers didn't have FireWire (a.k.a. IEEE  
1394) ports.  This is the source of some of the battery charging  
error messages that are seen with some iPhone cases -- all devices  
are now supposed to use chargers that adhere to the more limited  
current capacities for the USB2 standard.  This is also the reason  
why some 3rd party batteries will take a long time to charge an  
iPhone if they only supply 500 mAH of current.  I suspect