Re: [Mesa-dev] [PATCH 2/2] i915: fix wrong rendering of gl_PointSize on Pineview

2012-03-02 Thread Eric Anholt
On Fri, 2 Mar 2012 10:14:05 +0800, Yuanhan Liu yuanhan@linux.intel.com 
wrote:
 On Thu, Mar 01, 2012 at 09:54:46AM -0800, Eric Anholt wrote:
  On Thu, 23 Feb 2012 14:19:19 +0800, Yuanhan Liu 
  yuanhan@linux.intel.com wrote:

   +   /* Handle gl_PointSize builtin var here */
   +   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
   +  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 1);
  
  All the other EMIT_ATTRs specify the number of bytes as the last arg.
  It seems like this code shouldn't have worked.
 
 Actually, it does work ;)
 
 Well, if the last arg specify the size in _bytes_, then this patch was
 wrong. 
 
 And here is the updated one:

Reviewed-by: Eric Anholt e...@anholt.net


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Re: [Mesa-dev] [PATCH 2/2] i915: fix wrong rendering of gl_PointSize on Pineview

2012-03-01 Thread Eric Anholt
On Thu, 23 Feb 2012 14:19:19 +0800, Yuanhan Liu yuanhan@linux.intel.com 
wrote:
 The current code would ignore the point size specified by gl_PointSize
 builtin variable in vertex shader on Pineview. This patch servers as
 fixing that.
 
 This patch fixes the following issues on Pineview:
 webglc: 
 https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
 piglit: glsl-vs-point-size
 
 NOTE: This is a candidate for stable release branches.
 
 v2: pick Eric's nice tip for fixing this issue in hardware rendering.
 
 Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
 ---
  src/mesa/drivers/dri/i915/i915_fragprog.c |4 
  1 files changed, 4 insertions(+), 0 deletions(-)
 
 diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c 
 b/src/mesa/drivers/dri/i915/i915_fragprog.c
 index 4f016a3..2d60523 100644
 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c
 +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
 @@ -1361,6 +1361,10 @@ i915ValidateFragmentProgram(struct i915_context *i915)
EMIT_ATTR(_TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, S4_VFMT_XYZ, 12);
 }
  
 +   /* Handle gl_PointSize builtin var here */
 +   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
 +  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 1);

All the other EMIT_ATTRs specify the number of bytes as the last arg.
It seems like this code shouldn't have worked.


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Re: [Mesa-dev] [PATCH 2/2] i915: fix wrong rendering of gl_PointSize on Pineview

2012-03-01 Thread Yuanhan Liu
On Thu, Mar 01, 2012 at 09:54:46AM -0800, Eric Anholt wrote:
 On Thu, 23 Feb 2012 14:19:19 +0800, Yuanhan Liu yuanhan@linux.intel.com 
 wrote:
  The current code would ignore the point size specified by gl_PointSize
  builtin variable in vertex shader on Pineview. This patch servers as
  fixing that.
  
  This patch fixes the following issues on Pineview:
  webglc: 
  https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
  piglit: glsl-vs-point-size
  
  NOTE: This is a candidate for stable release branches.
  
  v2: pick Eric's nice tip for fixing this issue in hardware rendering.
  
  Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
  ---
   src/mesa/drivers/dri/i915/i915_fragprog.c |4 
   1 files changed, 4 insertions(+), 0 deletions(-)
  
  diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c 
  b/src/mesa/drivers/dri/i915/i915_fragprog.c
  index 4f016a3..2d60523 100644
  --- a/src/mesa/drivers/dri/i915/i915_fragprog.c
  +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
  @@ -1361,6 +1361,10 @@ i915ValidateFragmentProgram(struct i915_context 
  *i915)
 EMIT_ATTR(_TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, S4_VFMT_XYZ, 12);
  }
   
  +   /* Handle gl_PointSize builtin var here */
  +   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
  +  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 1);
 
 All the other EMIT_ATTRs specify the number of bytes as the last arg.
 It seems like this code shouldn't have worked.

Actually, it does work ;)

Well, if the last arg specify the size in _bytes_, then this patch was
wrong. 

And here is the updated one:
-

From 5b4c96c0d8b57bf2759b9cdfd4dc1ddfcda2f56a Mon Sep 17 00:00:00 2001
From: Yuanhan Liu yuanhan@linux.intel.com
Date: Thu, 23 Feb 2012 14:19:19 +0800
Subject: [PATCH] i915: fix wrong rendering of gl_PointSize on Pineview

The current code would ignore the point size specified by gl_PointSize
builtin variable in vertex shader on Pineview. This patch servers as
fixing that.

This patch fixes the following issues on Pineview:
webglc: 
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
piglit: glsl-vs-point-size

NOTE: This is a candidate for stable release branches.

v2: pick Eric's nice tip for fixing this issue in hardware rendering.
v3: the last arg of EMIT_ATTR specify the size in _byte_. (Eric)

Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
---
 src/mesa/drivers/dri/i915/i915_fragprog.c |4 
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c 
b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 4f016a3..5b7e93e 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1361,6 +1361,10 @@ i915ValidateFragmentProgram(struct i915_context *i915)
   EMIT_ATTR(_TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, S4_VFMT_XYZ, 12);
}
 
+   /* Handle gl_PointSize builtin var here */
+   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
+  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 4);
+
if (inputsRead  FRAG_BIT_COL0) {
   intel-coloroffset = offset / 4;
   EMIT_ATTR(_TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, S4_VFMT_COLOR, 4);
-- 
1.7.7





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Re: [Mesa-dev] [PATCH 2/2] i915: fix wrong rendering of gl_PointSize on Pineview

2012-02-28 Thread Yuanhan Liu
ping..

comments?

Thanks,
Yuanhan Liu


On Thu, Feb 23, 2012 at 02:19:19PM +0800, Yuanhan Liu wrote:
 The current code would ignore the point size specified by gl_PointSize
 builtin variable in vertex shader on Pineview. This patch servers as
 fixing that.
 
 This patch fixes the following issues on Pineview:
 webglc: 
 https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
 piglit: glsl-vs-point-size
 
 NOTE: This is a candidate for stable release branches.
 
 v2: pick Eric's nice tip for fixing this issue in hardware rendering.
 
 Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
 ---
  src/mesa/drivers/dri/i915/i915_fragprog.c |4 
  1 files changed, 4 insertions(+), 0 deletions(-)
 
 diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c 
 b/src/mesa/drivers/dri/i915/i915_fragprog.c
 index 4f016a3..2d60523 100644
 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c
 +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
 @@ -1361,6 +1361,10 @@ i915ValidateFragmentProgram(struct i915_context *i915)
EMIT_ATTR(_TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, S4_VFMT_XYZ, 12);
 }
  
 +   /* Handle gl_PointSize builtin var here */
 +   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
 +  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 1);
 +
 if (inputsRead  FRAG_BIT_COL0) {
intel-coloroffset = offset / 4;
EMIT_ATTR(_TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, S4_VFMT_COLOR, 4);
 -- 
 1.7.4.4
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[Mesa-dev] [PATCH 2/2] i915: fix wrong rendering of gl_PointSize on Pineview

2012-02-22 Thread Yuanhan Liu
The current code would ignore the point size specified by gl_PointSize
builtin variable in vertex shader on Pineview. This patch servers as
fixing that.

This patch fixes the following issues on Pineview:
webglc: 
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
piglit: glsl-vs-point-size

NOTE: This is a candidate for stable release branches.

v2: pick Eric's nice tip for fixing this issue in hardware rendering.

Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
---
 src/mesa/drivers/dri/i915/i915_fragprog.c |4 
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c 
b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 4f016a3..2d60523 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1361,6 +1361,10 @@ i915ValidateFragmentProgram(struct i915_context *i915)
   EMIT_ATTR(_TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, S4_VFMT_XYZ, 12);
}
 
+   /* Handle gl_PointSize builtin var here */
+   if (ctx-Point._Attenuated || ctx-VertexProgram.PointSizeEnabled)
+  EMIT_ATTR(_TNL_ATTRIB_POINTSIZE, EMIT_1F, S4_VFMT_POINT_WIDTH, 1);
+
if (inputsRead  FRAG_BIT_COL0) {
   intel-coloroffset = offset / 4;
   EMIT_ATTR(_TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, S4_VFMT_COLOR, 4);
-- 
1.7.4.4

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