Re: Illusion City debugging process...

1999-08-16 Thread Rieks W. Torringa

Hey...

While debugging Illusion City (I'm starting to get the hang of it!) I 
bumped
into some problems... They are not very critical (I can go on without
knowing about them) but still I'd like to know some answers:

If you're debugging Illusion City, won't you by chance be able to convert
all the game's Japanese texts into some tekstfile or something ? And would
you be able to convert English texts back into the game ? Not that I have
English texts at the moment, but I'm only asking if you're ABLE to. Might
be worth considering translating 'Gen'ei Toshi'.

Bye
Rieks


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Re: Away for some weeks...

1999-08-16 Thread Rieks W. Torringa

When I come home I expect not too much messages. I am not going to spend
more than 1 day on answering them, understood?

Says the one who is responsible for almost half of all the mailinglist-mails 
?!
You're someone, aren't you ?

Bye
Rieks

PS:Not necessary answering this mail ;)


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Re: Robert Vroemisse

1999-08-16 Thread Rieks W. Torringa

Hi

Can anyone tell me the (new?) e-mail address of Robert VRoemisse?
Thanks.

His new e-mail address is: [EMAIL PROTECTED]

Bye
Rieks


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RE: Robert Vroemisse

1999-08-16 Thread Rieks W. Torringa

Hey

His e-mail adress is [EMAIL PROTECTED] witch you could find on my homepage,
right now he is in Japan or maybe he's already back, i don't now.

Yep, he was here from July 7th to July 24th. Is reachable by mail again !

Bye
Rieks


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Re: Illusion City on MSX2 machines

1999-08-16 Thread Rieks W. Torringa

Hey

I wonder everybody is talking about Illusion City for MSX2 machines but 
even
when it's running on a MSX2 machine lots of us still can't understand what
it's about, So my question is: Is it going to be translated aswel or is it
going to be just an msx2 version

Hahahaha... You just wouldn't think being able to play Illusion City on your
MSX2 is enough ? But hey, ofcourse everyone knows that it would be quite
a good thing to translate the game. Ofcourse I'm willing to give it a shot, 
but
I need someone who is able to implement the English texts, preferrably by 
some
kind of editor. And even if there is someone able to do this, the language 
of
Illusion City is said to be quite difficult, as the setting of the story is 
Hong
Kong and there are some Chinese things included, too...

Even if you don't understand a word of Japanese, Illusion City remains to be
a great game.

Bye
Rieks


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Re: [EmuSucking] I was right!

1999-08-16 Thread Manuel Bilderbeek

Please let me comment on this:

 For the rest:
 
 - I have over 1600 MSX games on my PC. I never have to search ythrough piles
 of disks. They are all in my start-menu.

Ever tried a harddisk on MSX? I have 1GB of diskspace on my MSX... I can only 
dream to have it ever filled! I play all Konami's and most megaROMs from 
harddisk... Quite great actually!

 - I can play on a very good 17" monitor

Is not something that can NOT be done with MSX, but I admit: it's quite 
impossible to get an RGB monitor bigger that 13". I know someone with 21" RGB 
monitors though... (BUdt he won't sell them...)

 - debugging is really very easy using an emulator

Do you still program then? And with an emulator you're never sure if your 
program fucks up, or the emulator fucks up.

 - You can let your emulator run on an incredible speed

True, if your PC is fast enough. 7MHz on MSX helps though. (Ok, not as much as 
an emulator on a Sparc HPC-1)

 - BrMSX displays MSX games with over 3 colurs.

What's the use? MSX2 doesn't HAVE more than about 1750 colours (with 
Interlacing tricks)

 - Deskspace... Not everyone has room for 2 computers...

Ok. Good one.

 But, on the other hand:
 
 -On my real MSX, I can use my Arcade Turbo Joystick

Wow! ;-)

 -THere are still lotsa programs that don't work on an emulator
 -FM-PAC sounds better on my MSX then in any emulator

And what about MSX Audio? Moonsound?

 -Our own FDD#2 doesn't work on ANY emulator !

Heheheh... What about Almost Real? Unknow Reality? Etcetera?

 So.. There is something to be said for both options :-) I am really happy
 with my emulator, but I would never want to miss my real MSX. And if anyone
 has got a memmory mapper they want to sell (pref 512kb), just mail me at:
 [EMAIL PROTECTED]

Why don't you ask Hans Oranje to build in 1 MB of SIMM memory in your MSX?

I don't mind talking about emu's by the way, since it can disclose many nice 
features of MSX, and generate nice info. Which can be used by MSX developers 
then, ofcourse... Don't like these "how to run *** in fmsx" questions 
though... (READ THE F**KING FAQ! ;-)


Grtjs, Manuel ((m)ICQ UIN 41947405)

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi/ 




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Re: [EmuSucking] I was right!

1999-08-16 Thread Manuel Bilderbeek

 Yep.. But then again: Who is going to do that, converting all those files. I
 don't know how to do that, so someone else muist do that. And by the time he
 has finished all those programms, who says his real MSX is still working.

Most software will work, since MSX DOS 2 is CP/M compatible... and running MAP 
might help ofcourse.

 And again: Buying a SCSI interface for your MSX and a SCSI HD that will fit
 all these programs is again quite a bit expensive...

Not at all: interface: about 100 NLG. Harddisk (few hunderd MB): 100 NLG MAX!

 Sure... But some people in this house like to watch tv while I am using my
 MSX :-)

Ja hey.

 Is that so ? I have a P200MMX and if I put BrMSX at full speed, it runs
 about 7 or 8 times the speed of a real MSX...

Ok, BrMSX IS speedy. But then again... It's not finished yet for MSX2 and up.

 Then I would have to buy an GFX9000. Adter buying that 4 meg's of mem, a
 SCSI interface, a SCSI HD, upgrading to MSX2+... I think it's a lot cheaper
 to buy a PC!!!

It isn't. Unless you buy a Pentium 120 for 300/400 NLG... And then you don't 
have perfect MSX2+ yet.

BTW: Sorry I'm not reading all the reply's first! ;-)

Grtjs, Manuel ((m)ICQ UIN 41947405)

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi/ 




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Re: Robert Vroemisse

1999-08-16 Thread Manuel Bilderbeek

 Hi
 
 Can anyone tell me the (new?) e-mail address of Robert VRoemisse?
 Thanks.
 
 His new e-mail address is: [EMAIL PROTECTED]

Tried it, but no reply yet (in 2 weeks or so).



Grtjs, Manuel ((m)ICQ UIN 41947405)

PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi/ 




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Re: Illusion City debugging process...

1999-08-16 Thread Laurens Holst

 ] At the moment Illusion City loads fine on a normal MSX2(+) until the
first
 ] 'window'.
 ] On my MSX2+ it displays (in nice Kanjis) LOAD MENU, OPENING and IN.
START.
 ] So I guess it's a menu.
 If I remember correctly, you have to plug your mouse into port 2. Then you
 can use the mouse to choose the correct option from the menu.

Ah, yes, I found that out too. Debugged the mouse routine yesterday evening;
IT ALSO SUCKS!!! Illusion City is really programmed badly. They use the
BIOS-routine (can you imagine???) to read the mouse, and in addition this is
done ON THE INTERRUPT!!!

Hell, do you still wonder why Illusion City is slow in Z80 mode???

Anyways, I can use my mouse during +/- 3 seconds and then my computer
hangs... I think a stack overflow or so... Will check it out.


~Grauw


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IDE upgrade

1999-08-16 Thread Antoni Burguera Burguera

I want to upgrade the BIOS of my IDE interface. I have the very old
ones, so for upgrading I must format the HD. 
There is some good BACKUP program, or something useful for that purpose?

Thanks

-- 
/*-*/
/* */
/*   Toni Burguera Burguera|  9D-La Novena DimensiĆ³*/
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Re: IDE upgrade

1999-08-16 Thread Peter Burkhard

Am 16 Aug 1999 11:58:24 +0200, in local.msx.int schriebst Du :
 I want to upgrade the BIOS of my IDE interface. I have the very old
 ones, so for upgrading I must format the HD. 
 There is some good BACKUP program, or something useful for that purpose?
 
 Thanks

Go to the our homepage "www.msx" and you find all new programs for our IDE.

The Sunrise for MSX Team




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Re: Musics from Illusion City

1999-08-16 Thread Pablo Vasques Bravo-Villalba

Alex Mitsio Sato wrote:
 I uploaded only MIDI version because FM versions anyone can hear (I
 think).

Not me! `:

Well, actually I have an old tape around
here... But sometimes I feel like I would
break the neck of the guy who recorded me
the tape. `:P The pops make me think on
his cracking bones and the hisses make me
think on his constricted throat. :P~

But you're right in your previous message,
FM music is really better. It shouldn't,
though, so it must be Micro Cabin's music
engineers' fault. `:-)

[]s,
`:) Parn
ICQ#: 1693182   E-mail: [EMAIL PROTECTED]
Parn's Music Station  http://parn.cjb.net/
Game Music, Original Compositions and more


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Re: Illusion City debugging process...

1999-08-16 Thread Alex Wulms

] Ah, yes, I found that out too. Debugged the mouse routine yesterday evening;
] IT ALSO SUCKS!!! Illusion City is really programmed badly. They use the
] BIOS-routine (can you imagine???)
Yes, I can imagine that. It is a very good practice. All those programs that 
read the mouse directly do not run on the MSX turbo R in R800 mode, since 
they don't wait long enough.

] to read the mouse, and in addition this is
] done ON THE INTERRUPT!!!
Very SMART indeed. In stead of polling the mouse each and every time in a 
busy loop, which uses a lot of time, it is much smarter to read it only 50 or 
60 times a second on the interrupt routine. It also guarantees that movement 
of the mousepointer is synchronised with the screen refresh.


Kind regards,
Alex Wulms

-- 
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See my homepage for info on the  *** XSA *** format
http://www.inter.nl.net/users/A.P.Wulms




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Re: MSX Fair Bussum programme

1999-08-16 Thread Laurens Holst

  I am composing the programme for the MSX Fair Bussum and the MSX
Marathon
  and I might need a little help, I can definately use suggestions.

  - Music / Drawing competition. Should we give the composers priority
  access to the PCs, so they can rip samples from MOD-CDs or sample new
ones
  etc??? Who will be the jury??? A few selected ones or all people
  available?

 - What pc's?

There are some (actually 6) PC's available from which you can browse the
internet etc.
Problems with that??? I think it's very useful, to show off your homepage,
look up the docs you need, have a chat with people from Brazil, Spain and
Japan and give live reports of the fair... Also, you can convert files from
one format to the other, make some small gfx (drawing a nice title is very
easy with PC-programs, just find a nice font, type your text and convert it
to MSX)...


 - Composers should bring their own kit if they need more than an MSX.

But not all people can bring an MSX and a PC. For some people the MSX will
be a problem (because they come by train, for instance).


 - You need to introduce a voting system (a voting floppy e.g.) so all
 people present can vote.

 How about restrictions on hardware needed for music?
 One big competition or seperate moonsound/fmpac+musicmodule?
 Moonsound sampleram size? I'd like to use 640kb.

I think you should work with what you've got. I mean: I don't think the use
of 640k instead of 128k really makes a difference. The 128k-composer has to
be more inventive. And at the other hand, 640k tempts to use it fully, which
could result in overkill. I think it's fair to use your own configuration.
And if you want more SampleRAM: you can buy it on location!!! About
FMpac/MusicModule: 1. I think they are still quite good, and 2. Almost all
composers have a MoonSound.

But we could give some bonuspoints to people using an old soundchip...
Though SCC Blaffer can produce nice musics I bet.


 You need to put competition rules and timetables on a website!!

Ofcourse, that's what I'm working on right now.


  - Demo programming competition. Should the programmers be allowed to use
  parts of previously coded routines (a fade-routine for example)?

 Ofcourse, why not. You better forget about this one. There's no way
 to implement this.

Ok.


 - Demo hardware? MSX2? RAM? Gfx9000? Moonsound?

  Should we make some kind of central database which the programmers can
consult???

 Ofcourse not, why?

Well for the people who forgot some docs... It isn't that difficult, just
put some application manuals on a central table. But at the other hand, if
you are looking for docs, you can as well ask the programmer next to you,
eh?


  Will the programmers be allowed to program parts at home? I think not,
but
  then: how to check it? I hope I can trust you all!!!

 How do you think a coder can code a whole demo (incl. music/gfx) in
 one day? At other events like this people prepare their stuff MONTHS
 before d-day.

Well that's the case with megademo's. But I think that's the challenge:
program some cool demo in 24 hours. But maybe I'm wrong... Anyways, it
wouldn't be fair if one prepares a complete megademo at home and another
starts at the marathon. We definately have to set a rule for this...


  And also here: who
  will be the jury???

 All.

I think too.


  Also, if you go to the Marathon: BRING YOUR COMPUTER!!!

 duh

Does duh mean "okay" or "forget it"???


 Tristan


~Grauw


--

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Re: [EmuSucking] I was right!

1999-08-16 Thread TFH

| Ever tried a harddisk on MSX? I have 1GB of diskspace on my MSX... I can
only
| dream to have it ever filled! I play all Konami's and most megaROMs from
| harddisk... Quite great actually!

Sure.. But what about all those boot-sector games ?

| Is not something that can NOT be done with MSX, but I admit: it's quite
| impossible to get an RGB monitor bigger that 13". I know someone with 21"
RGB
| monitors though... (BUdt he won't sell them...)

Maybe you should look a bit nice to him :-)... You could try to buy a
scandoubler (used for the amiga) and hook it up to the RGB port of your
MSX.. THis should double the output frequence, hence making it possible to
hook your MSX up to a CGA monitor... Maybe it's worth the try ?

| Do you still program then? And with an emulator you're never sure if your
| program fucks up, or the emulator fucks up.

Just use BrMSX

| True, if your PC is fast enough. 7MHz on MSX helps though. (Ok, not as
much as
| an emulator on a Sparc HPC-1)

As Ricardo already said... BrMSX wel get 24 times the speed of a real MSX on
a P233MMX

| What's the use? MSX2 doesn't HAVE more than about 1750 colours (with
| Interlacing tricks)

By interpolating the next colours. Nemesis II really looks nice when played
under BrMSX.. You should really try it once !

|  But, on the other hand:
| 
|  -On my real MSX, I can use my Arcade Turbo Joystick
|
| Wow! ;-)
|
|  -THere are still lotsa programs that don't work on an emulator
|  -FM-PAC sounds better on my MSX then in any emulator
|
| And what about MSX Audio? Moonsound?

THat also goes for those, and the SCC+ aswell...

|
|  -Our own FDD#2 doesn't work on ANY emulator !
|
| Heheheh... What about Almost Real? Unknow Reality? Etcetera?

And probably 100's of programs more But I also know that some
games/demo's won't run on certain real MSX's either due to memort
configuration problems, etc..

| Why don't you ask Hans Oranje to build in 1 MB of SIMM memory in your MSX?

I ahve been thinking of that as well, and maybe MSX2+ as well... Just
looking up against taking that machine with me (It's almost falling
apart...)


| I don't mind talking about emu's by the way, since it can disclose many
nice
| features of MSX, and generate nice info. Which can be used by MSX
developers
| then, ofcourse... Don't like these "how to run *** in fmsx" questions
| though... (READ THE F**KING FAQ! ;-)

Indeed.. All you guys, go to:

http://www.faq.msxnet.org and read that first before asking all those
questions !!!

Greetz,

Arnaud

P.S.
I stile owe you one beer !!!



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Re: [EmuSucking] I was right!

1999-08-16 Thread Laurens Holst

 | Not at all: interface: about 100 NLG. Harddisk (few hunderd MB): 100 NLG
 MAX!

 For the HD maybe, but the interface ???

Sunrise IDE interface indeed only 100 bucks. Cool, huh?


 |  Is that so ? I have a P200MMX and if I put BrMSX at full speed, it
runs
 |  about 7 or 8 times the speed of a real MSX...
 |
 | Ok, BrMSX IS speedy. But then again... It's not finished yet for MSX2
and
 up.

 Indeed.. not yet.. Give it some time :-) Remember.. I am patient.. I also
 have a real MSX-2 here :-)

Well buy a harddisk and extra memory (to use LUNA!!!), and you will be
completely up-to-date.


 |  Then I would have to buy an GFX9000. Adter buying that 4 meg's of mem,
a
 |  SCSI interface, a SCSI HD, upgrading to MSX2+... I think it's a lot
 cheaper
 |  to buy a PC!!!
 |
 | It isn't. Unless you buy a Pentium 120 for 300/400 NLG... And then you
 don't
 | have perfect MSX2+ yet.

 The GFX9000 is already more expensive then that, and besides... The PC is
 aleady standing here... Also keep that in mind :-)

But why would you need to have a Gfx9000??? I don't need one either (well
actually I do but hell). Anyways, does any emulator emulate a Gfx9000???
Think not.

Plus that everything will surely work right on an MSX.


 | BTW: Sorry I'm not reading all the reply's first! ;-)

 No problem here :-)

Hehe... I'll keep that in mind.


~Grauw


--

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Re: [EmuSucking] I was right!

1999-08-16 Thread Laurens Holst

 | What's the use? MSX2 doesn't HAVE more than about 1750 colours (with
 | Interlacing tricks)

 By interpolating the next colours. Nemesis II really looks nice when
played
 under BrMSX.. You should really try it once !

Well any RGB/Scart TV/Monitor does that as well. The colors also "vloeien"
over eachother. On PC it is just a nessicity because the monitors are (too)
sharp for low-resolution.


 |  But, on the other hand:
 | 
 |  -On my real MSX, I can use my Arcade Turbo Joystick
 |
 | Wow! ;-)

On PC, I can use my Wingman Extreme Digital.


 |  -Our own FDD#2 doesn't work on ANY emulator !
 |
 | Heheheh... What about Almost Real? Unknow Reality? Etcetera?

 And probably 100's of programs more But I also know that some
 games/demo's won't run on certain real MSX's either due to memort
 configuration problems, etc..

Those can quite easily be solved... Just need some money. But you also spend
money to upgrade your PC, so why not spend money to upgrade your MSX?


 | Why don't you ask Hans Oranje to build in 1 MB of SIMM memory in your
MSX?

 I ahve been thinking of that as well, and maybe MSX2+ as well... Just
 looking up against taking that machine with me (It's almost falling
 apart...)

Well just do it.


~Grauw


--

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Re: [EmuSucking] I was right!

1999-08-16 Thread Daniel Jorge Caetano

On Mon, 16 Aug 1999 20:09:40 +0200, TFH wrote:

| dream to have it ever filled! I play all Konami's and most megaROMs from
| harddisk... Quite great actually!
Sure.. But what about all those boot-sector games ?

  How about FD Emulation?

 []'s Daniel Caetano ([EMAIL PROTECTED])

Fudeba? Yes, I'm fudeba. And you're fudeba too. So, what's the problem?
OS/2 Sites: http://www.os2brasil.com.br/novidades/
http://www.os2brasil.com.br/novidades/drivers.shtml
http://www.geocities.com/SiliconValley/8752/os2hp/index.html
MSX Sites:  http://www.fudeba.cjb.net/ e http://www.msxnews.cjb.net/
MSX Phoenix:http://www.msxphoenix.cjb.net/



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Re: MSX Fair Bussum programme

1999-08-16 Thread Maarten ter Huurne

At 08:07 PM 8/15/99 +0200, you wrote:

- Presentation. Several groups and users can show off new products (software
AND hardware), products in development or special things like a system
configuration or so. Ofcourse it is useful to prepare a (short) speech.
Example: I'd like to see a MegaRAM cartridge working, ask some questions
about it like where to get it in the Netherlands etc...

I can bring my ESE-SCC and a couple of ROM files. But I won't bring my own
MSX, so I'll have to borrow one.

Another possible demonstration I can give is the JoyDsk ROM. For a nice
demo, I'll need a PC and a turbo R.

- Demo programming competition.
Should the programmers be allowed to use
parts of previously coded routines (a fade-routine for example)?

If not, don't expect anything fancy to be coded in a short time. If it is
allowed, I doubt coders will actually take the trouble of collecting all
valuable sources and taking them to the fair.

Should we
make some kind of central database which the programmers can consult???

Too much work...

Will the programmers be allowed to program parts at home?

Where is the border between re-using code and using a part programmed at home?

But like Tristan said, demo programming takes a lot of time, too long to be
done on a fair. Maybe a small coding contest can be held, for example "code
this functionality in as little bytes as possible". Or maybe an attempt can
be made to make a single demo with contributions from marathon visitors.


I think it would be a good idea to have a place dedicated to JoyNet. The
snake game from Brazil could be shown, and shevek's Boulderdash clone and
maybe my Tetris clone (if it's finished in time).

Bye,
Maarten



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Re: emulators again

1999-08-16 Thread Maarten ter Huurne

At 09:41 AM 8/16/99 -0300, you wrote:

   It does. BrMSX can interpolate colors when the Parrot engine is
enabled. If a pixel has Red color and its neighbour has Yellow color,
then the pixel inbetween will be Orange. Since we have 16 colors on the
original, the horizontal pixels can have 256 colors (16x16).

Not exactly. Mixing color A and color B will create the same color as
mixing color B and color A. So the maximum number of colors is actually 128.

Bye,
Maarten



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Re: [EmuSucking] I was right!

1999-08-16 Thread Adriano Camargo Rodrigues da Cunha


Arnaud,

 Maybe you should look a bit nice to him :-)... You could try to buy a
 scandoubler (used for the amiga) and hook it up to the RGB port of your
 MSX.. THis should double the output frequence, hence making it possible to
 hook your MSX up to a CGA monitor... Maybe it's worth the try ?

You don't need this. Get the RGB output and connect (via a driver
with ordinary transistors) to a CGA color monitor. Werner Kai from Core
Club can explain this better.
The bad thing is that the image is as bad as any emulator image
(squared dots...).


Adriano Camargo Rodrigues da Cunha   ([EMAIL PROTECTED])
Engenharia de Computacao - UNICAMP
http://www.adrpage.cjb.net   MSX-TR:I have one.And you?

* -8- Don't cut here or you'll destroy your monitor! -8- *



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Re: [Emulsucking] My last words...

1999-08-16 Thread Peter Burkhard


 
   I never bought MegaSCSI, Zip Drive and CD-ROM, aren't cheap hardware.
   I can use my PC very-extra-large HD to store related MSX things and
   use my favorite (and totally free) MSX stupid-mulators.
  
CD-ROMS are verry cheap


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