Re: [Nuke-users] Mailing list forked

2015-02-04 Thread Arno Beekman

great work
thanks Nathan

you learns 10 times more from information that's brought to you
than having to search for stuff you don't know...




On 03-02-15 20:18, Nathan Dunsworth wrote:

Hello everyone,

The Foundry have decided to move the mailing list to a forum based 
communication format.


For a number of the Nuke community this new format is an unwelcome change.

Three Google Group's have been created for the user, dev and 
python lists.  All are welcome to continue Nuke related discussions 
on the new Google Group mailing lists.


Dev: https://groups.google.com/forum/#!forum/nuke-dev 
https://groups.google.com/forum/#%21forum/nuke-dev
Python: https://groups.google.com/forum/#!forum/nuke-python 
https://groups.google.com/forum/#%21forum/nuke-python
User: https://groups.google.com/forum/#!forum/nuke-users 
https://groups.google.com/forum/#%21forum/nuke-users


Cheers,

Nathan


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Re: [Nuke-users] The forums are moving

2015-02-04 Thread Arno Beekman

I have to say i find this decision not the best one.

In the Nuke classes I give, first lesson is how to join the mailing list.
Mailing lists have the advantage that the information comes TO you.
This my students are flooded by information they don't know about yet.
It is an excellent drive for them to found out what all that stuff means.

Going through a forum is the opposite.
It's a lot more work to click through the threads and hope you'll find
something new and it's a bit hard to search for things you have never heard
about... ;)

arno


On 03-02-15 18:30, Emma Handley wrote:
You will have to go into the forums if you'd like to reply. There will 
be a link to take you straight to the conversation and we're making 
this as simple as possible.


We didn't make the decision lightly and think that overall you will 
all enjoy being over at The Community.


We'll share some more info shortly,
Emma


On 3 February 2015 at 16:44, Rich Bobo richb...@mac.com 
mailto:richb...@mac.com wrote:


+1



Rich Bobo
Senior VFX Compositor
Armstrong White
Email: rich.b...@armstrong-white.com
mailto:rich.b...@armstrong-white.com
http://armstrong-white.com/

Email: richb...@mac.com mailto:richb...@mac.com
Mobile: (248) 840-2665 tel:%28248%29%20840-2665
Web: http://richbobo.com/



On Feb 3, 2015, at 11:04 AM, Ron Ganbar ron...@gmail.com
mailto:ron...@gmail.com wrote:

I'm with Gary on this.
The Nuke mailing list is the only one I contribute towards just
because I don't have to go to a website to do so. It's happening
in my email and that's it. Easy.



Ron Ganbar
email: ron...@gmail.com mailto:ron...@gmail.com
tel: +44 (0)7968 007 309 tel:%2B44%20%280%297968%20007%20309 [UK]
+972 (0)54 255 9765 tel:%2B972%20%280%2954%20255%209765 [Israel]
url: http://ronganbar.wordpress.com/

On Tue, Feb 3, 2015 at 5:42 PM, Gary Jaeger g...@corestudio.com
mailto:g...@corestudio.com wrote:


 On Feb 3, 2015, at 3:40 AM, The Foundry
thet...@go.thefoundry.co.uk
mailto:thet...@go.thefoundry.co.uk wrote:

 *The forums are moving*

Oh dear.

Will it allow us to behave the same? With never having to
visit the forum once we set up the subscription? i.e. can we
just send an email to “somenukeaddr...@foundry.com
mailto:somenukeaddr...@foundry.com” to create a new topic?
Can we just reply via email? Have every topic come in via
email? In other words, behave just like the list?

Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060 tel:650%20728%207060
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Re: [Nuke-users] unimpressed and moving on

2014-12-18 Thread Arno Beekman

I think with the arrival of Nuke Studio, The Foundry is making a
big effort to enter the advertisement market, in which there are
quite a lot of freelancers.

The sharing/cloud option has been possible for years already with
both FLEXlm and RLM.
If you get a floating license and you can access the license server from
outside your LAN, you can use that license anywhere.
You can also restrict the use of licenses to MAC addresses, release
them after a set time, etc etc.

There's a lot of info on this on the flexlm and rlm site that's not in
the Foundry's manuals. They refer to it at the end though, i think.


gr
arno


On 18-12-14 18:15, Elias Ericsson Rydberg wrote:


As much as all these annoyances are valid, I do feel the need to play 
the devils advocate here. Nuke wasn't designed for freelancers and  
shouldn't be treated as such. It was made for use in a studio. So when 
you bring the software on set or out of the house, you'll have to work 
around that limitation. This shouldn't be a surprise, the requirements 
says it needs a server for licensing to work.


On the other hand, TF could be more accommodating in this regard. It's 
2014 now. Maybe offer a license server in the cloud so it's reachable 
through the internet. Let's say you register the MAC-adresses of your 
computers and the server could only serve licenses to those machines. 
And if you are a studio and need to have a license server on site for 
speed and redundancy. TF could potentially offer you to set up your 
own cloud host that could serve licenses on site and to on set 
operations. Or a hybrid. So if your Internet connection goes down, the 
studio can still be served licenses from the local server. The few 
studios that have multiple locations could potentially have one 
license cloud spread over multiple servers for redundancy and speed.


I can also envision that these license servers could be able to lease 
licenses to the seats and have TF bill you per hour/days/months 
instead of having a fixed number of floating licenses in your pool. 
This would offer studios to quickly scale up from 20 to 100 seats when 
they land big jobs. And then scale back down again when they wrap. If 
would also be very interesting  if the licenses could be leased from 
your server to external cloud rendering services as well. Or lease 
licenses to freelancers or sub-contractors?


Ultimately it comes down to money of course. But TFs poor treatment of 
its existing customers, in this aspect, isn't defendable. I'd say 
these licensing problems could be solved by technology instead of 
harrasing phone calls. Adobe have rather successfully deployed their 
cloud licensing model and I'd be flattered if The Foundry did the same 
and built upon some of my ideas above.


TL;DR: Make licensing easy, customizable and reasonably priced and 
studios and freelancers will stay with until death. Piracy is best 
fougth by providing better solutions. eg. Netflix.


Cheers and excuse my ramblings,
Elias Ericsson Rydberg
Answering social issues with technical solutions since 1990



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[Nuke-users] BM buys Fusion

2014-09-12 Thread Arno Beekman

any thoughts on this?

http://www.redsharknews.com/post/item/2015-blackmagic-s-purchase-of-eyeon-fusion-will-send-shockwaves-through-the-post-production-industry

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Re: [Nuke-users] BM buys Fusion

2014-09-12 Thread Arno Beekman

yeah and a native Linux version...



If Petty is as smart as he's always been, I guess he'd put Fusion inside
Resolve... then buy Lightworks and replace Resolve's editor with it.
add python access to the complete core and let the community do the rest ;)
Of course it will be very cheap, so it'll be a fantastic tool for 
preproduction.

There'll be a hole new generation of filmmakers. People that start with
postproduction while writing the script...

yay!


/dream






On 12-09-14 11:05, Ron Ganbar wrote:


Fusion for Mac...?

On Sep 12, 2014 11:45 AM, David Yu dave...@gmail.com 
mailto:dave...@gmail.com wrote:


Free fusion with a purchase of Decklink card?
Fusion for 500 usd? :)

I think is great news for compositing community unless they kill it.

On Sep 12, 2014 4:16 PM, Arno Beekman n...@rgbaz.eu
mailto:n...@rgbaz.eu wrote:

any thoughts on this?


http://www.redsharknews.com/post/item/2015-blackmagic-s-purchase-of-eyeon-fusion-will-send-shockwaves-through-the-post-production-industry

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Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Arno Beekman

here's how I usually do this
In Transform1 you can move/shift the edges...



Reformat {
 type scale
 scale 2
 filter Impulse
 name Reformat1
 selected true
 xpos -356
 ypos -52
}
Tile {
 rows 2
 columns 2
 filter Impulse
 name Tile1
 selected true
 xpos -356
 ypos -28
}
Transform {
 center {{width/2 x1 0} {height/2 x1 0}}
 filter Impulse
 black_outside false
 name Transform1
 selected true
 xpos -356
 ypos -4
}
Reformat {
 type scale
 scale 0.5
 resize none
 filter Impulse
 pbb true
 name Reformat2
 selected true
 xpos -356
 ypos 20
}
RotoPaint {
 output rgb
 cliptype none
 curves {{{v x3f9a}
  {f 0}
  {n
   {layer Root
{f 0}
{t x4400 x43c0}
{a}
 toolbox {selectAll {
  { selectAll str 1 ssx 1 ssy 1 sf 1 }
  { createBezier str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createOpenSpline str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createBezierCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createBSpline str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createEllipse str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createRectangle str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { createRectangleCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { brush str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { eraser src 2 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { clone src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { reveal src 3 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { dodge src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { burn src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { blur src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { sharpen src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
  { smear src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
} }
 toolbar_source_transform_center {512 384}
 createNewTrack {{-1} -1\t(none)\t-1 1000\tNew Track Layer\t1000}
 name RotoPaint1
 selected true
 xpos -432
 ypos 57
}
Transform {
 translate {{floor( width/2 - parent.Transform1.translate )} {floor( 
height/2 - parent.Transform1.translate )}}

 center {1024 768}
 filter Impulse
 black_outside false
 name Transform2
 selected true
 xpos -356
 ypos 97
}


gr
arno


On 20-06-14 01:06, Richard Bobo wrote:

Hi all,

I have found several gizmos that will do a simple pixel shift on an 
image --- x  y offsets that wraparound. However, I keep searching in 
vain for a way to do it with a built-in Nuke node. Isn't there any 
way? I guess that's why these gizmos exist..?  (8^\A big thank you 
to anyone who can tell me about a Nuke node that can do it!


Thanks,
Rich


Rich Bobo
Senior VFX Compositor
Armstrong White
Email: rich.b...@armstrong-white.com 
mailto:rich.b...@armstrong-white.com

http://armstrong-white.com/

Email:  richb...@mac.com
Mobile:  (248) 840-2665
Web:  http://richbobo.com/

The world stands aside to let anyone pass who knows where he is going.
- David Starr Jordan










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